Since you last played
Tuned 22 times51 lines of changes across 22 patches, condensed below to the ones that still matter.
12 buffs and 17 nerfs in total: roughly even.
Cost and recipe
- ▼Recipe cost unchanged. Total Cost decreased from 2780 to 2725 due to Urn of Shadows changechanged 12 times across 7 patches, net nerf
Biggest changes
- ◆All Attributes bonus decreased from +12 to +6adjusted 2 times across 2 patches, roughly even
- ▼Movement speed bonus changed from +6% percentage to +20 flatadjusted 2 times across 2 patches, net nerf
- ▼Soul Release debuff regen reduction reduced from from 60% to 35%
- ▼Soul Release no longer has a separate value for incoming heal reductionadjusted 2 times across 2 patches, net nerf
- ▼Soul Release cooldown increased from 7s to 10s
- ▲Soul Release dps increased from 25 to 35
- ▼Soul Release damage per second decreased from 35 to 25
- ◆Enemy current health based damage changed from 3% Direct HP modification to 4.5% Magical Damage
- ▲Soul Release regen increased from 30 to 40
- ▲Enemy HP regen reduction increased from -35% to -45%
- ▼Soul Release Cast Range decreased from 950 to 750
- ▲Enemy damage per second increased from 20 to 25
- ▼Current health as damage per second reduced from 5% to 4%
- ▲Soul Release health restoration reduction on enemies increased from 50% to 60%
- ▼Heal rate reduced from 35 to 30
- ▼Heal reduction reduced from 70% to 60%
- ▲Soul Release healing, regen and lifesteal reduction increased from 60% to 70%
- ▲Damage as a percentage of current health increased from 4.5% to 5%
- ▲Soul Release health gain reduction increased from 45% to 50%
- ▲Soul Release charge gain radius increased from 1400 to 1500
- ▼No longer amplifies health regen nor provides current health percentage regen
- ◆Provides a negative aura that reduces health regen, heals and lifesteal by 20% in a 1200 aoe
- ◆Does not pierce Spell Immunity
- ▼No longer has a heal reduction aura
- ◆If the owner dies with Vessel having 0 charges, it now gains one
- ▼No longer provides Health bonus
- ▲Now Provides +125 Health
- ▼Charges are no longer added when item is duplicated (Meepo's Pack Rat, Arc Warden's Tempest Double)
- ▼No longer provides +6 All Attributes. Now provides +375 Health
- ▼No longer provides +375 Health
- ▲Now provides +10 All Attributes
- ◆Soul Release when cast on enemy, instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 70%, now reduces Health Restoration and Heal Amplification by 70%
- ◆Soul Release charges can now be gained by both Urn of Shadows and Spirit Vessel from the same hero death
- ◆Soul Release will gain charges only for Spirit Vessel if the same hero has both Spirit Vessel and Urn of Shadows
- ◆Still reduces incoming heals due to Health Restoration changes
- ▼When in Stash, no longer grants charges from nearby hero deaths
Most recent change patch 7.41e, Jul 2026
- ▼When in Stash, no longer grants charges from nearby hero deaths
What it does now
- + 1.75 Mana Regeneration
- + 10 All Attributes
- + 2 Armor
- Soul Release Active 10s cooldownWhen used against enemies, it reduces health by 4% of current health per second, and reduces Health Restoration by 70%. Deals 25 damage per second. When used on allies, it provides 40 health regeneration per second. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units or the user dies.
Built from Urn of Shadows, Diadem plus a 900 gold recipe.
Heroes that buy Spirit Vessel
- ES
Ember Spiritmid game - ES
Earth Spiritmid game - VS
Void Spiritmid game - PH
Phoenixmid game - VE
Venomancermid game - KO
Keeper of the Lightearly game - WE
Weavermid game - BR
Brewmastermid game - BH
Bounty Huntermid game
Most bought first, from item purchases in recent professional matches (OpenDota). Public games can differ.
