Dota 2

Bounty Hunter

Agility melee hero, often played as an escape hero or nuker.

Bounty Hunter
Agility

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Full history

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Since you last played

Jinada reworked in 7.20

139 lines of changes across 48 patches, condensed below to the ones that still matter.

32 buffs and 35 nerfs in total: roughly even.

Biggest ability changes

  • ▲
    Jinada Gold Steal increased from 12/20/28/36 to 15/22/29/36adjusted 9 times across 9 patches, net buff
  • ▲
    Big Game Hunter Bonus gold increased from 15% to 20%adjusted 6 times across 3 patches, net buff
  • ▲
    Shuriken Toss Mana Cost increased from 75/80/85/90 to 75/85/95/105adjusted 19 times across 13 patches, net buff
  • ◆
    Shadow Walk Bonus Speed increased from 8/12/16/20% to 11/14/17/20%adjusted 14 times across 12 patches, roughly even
  • ◆
    Friendly Shadow Ally Fade Time decreased from 1.0s to 0.5sadjusted 3 times across 3 patches, roughly even
  • ▼
    Track Allies bonus gold decreased from 50/90/130 to 40/80/120adjusted 22 times across 14 patches, net nerf

Innate

  • ◆
    Big Game Hunter When getting a kill or assist on an enemy with a kill streak, Bounty Hunter gains 10% extra goldadjusted 2 times across 1 patch, roughly even

Aghanim’s upgrades

  • ◆
    Scepter Aghanim's Scepter Cast Range decreased from 700 to 600changed 5 times, latest shown
  • ▼
    Shard New ability granted by Aghanim's Shardchanged 7 times, latest shown

Base stats

  • ▼
    Base Health Regen decreased from 1.25 to 0.75
  • ▼
    Agility gain reduced from 3.1 to 2.6adjusted 2 times across 2 patches, net nerf
  • ▲
    Base health regen increased from 0.5 to 1.25
  • ▼
    Base Attack Time decreased from 1.7s to 1.5s
Talents changed
  • ◆
    Lv10 talent Shuriken Toss Slow decreased from +0.6s to +0.35s
  • ◆
    Lv15 talent Track Gold increased from +45 to +50
  • ◆
    Lv20 talent Track Grants Shared Vision replaced with +190 Shuriken Toss Damage
  • ◆
    Lv25 talent +250 Shuriken Toss Damage replaced with Track Grants Shared Vision

Facets were part of the game from 7.36 and were removed in 7.41. Bounty Hunter had 6 facet changes in between.

Most recent change patch 7.41f, Sep 2026

  • ▼
    Lv10 talent Level 10 Talent Shuriken Toss Slow decreased from +0.6s to +0.35s
  • ▼
    Track Self bonus gold decreased from 130/225/320 to 80/160/240
  • ▼
    Track Allies bonus gold decreased from 50/90/130 to 40/80/120
Current abilities
  • Shuriken TossHurls a deadly shuriken at an enemy unit, dealing damage and slowing the target's movement speed. The shuriken will bounce to any Tracked units who are within a 1200 radius of each other.
  • JinadaBounty Hunter plans his next hit, dealing bonus damage and stealing some unreliable gold.
  • Shadow WalkBounty Hunter becomes invisible and gains bonus movement speed and the ability to move through other units until he attacks or casts a spell. If he breaks the invisibility with an attack, that attack will stun the target for a short duration.
  • Friendly ShadowApplies Shadow Walk and all of its bonuses to the target ally. Allied fade time is 0.5s. Does not break Bounty Hunter's invisibility when cast.
  • BG
    Big Game Hunter innateBounty Hunter receives 20% more kill and assist gold if the dying enemy hero is Big Game. An enemy hero is considered Big Game if they are one of the top 3 net worth heroes on the enemy team.
  • TrackTracks an enemy hero, granting True Sight of the target, increasing the damage they take and providing information on how much gold it is carrying. If the target dies, Bounty Hunter and nearby heroes collect a bonus bounty of gold. Casting Track does not take you out of invisibility.

What players buy on Bounty Hunter

Starting items

Early game

Mid game

Late game

Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Every Bounty Hunter change, patch by patch

All 139 changes Valve listed for Bounty Hunter since patch 7.06d, newest first. Jinada reworked in 7.20. Last changed in 7.41f (Sep 2026).

Patch 7.41f

  • ▼
    Track Self bonus gold decreased from 130/225/320 to 80/160/240
  • ▼
    Track Allies bonus gold decreased from 50/90/130 to 40/80/120
  • ▼
    Lv10 talent Level 10 Talent Shuriken Toss Slow decreased from +0.6s to +0.35s
  • ◆
    Lv20 talent Level 20 Talent Track Grants Shared Vision replaced with +190 Shuriken Toss Damage
  • ◆
    Lv25 talent Level 25 Talent +250 Shuriken Toss Damage replaced with Track Grants Shared Vision

Patch 7.41d

  • ▲
    Big Game Hunter Bonus gold increased from 15% to 20%

Patch 7.41c

  • ▼
    Shuriken Toss Mana Cost increased from 75/80/85/90 to 75/85/95/105
  • ▲
    Shadow Walk Bonus Speed increased from 8/12/16/20% to 11/14/17/20%
  • ▲
    Track Mana Cost decreased from 60 to 50

Patch 7.41

  • ◆
    Big Game Hunter Ability reworked
  • ◆
    Big Game Hunter Bounty Hunter receives 15% more kill and assist gold if the dying enemy hero is Big Game. An enemy hero is considered Big Game if they are one of the top 3 net worth heroes on the enemy team
  • ◆
    Big Game Hunter Bounty Hunter has a list of heroes that are currently considered a big game, accessible by pressing special button over the innate
  • ◆
    Big Game Hunter These heroes will also have a debuff, that points out that they're among these three heroes. Debuff is visible only to Bounty Hunter and his allies
  • ▲
    Jinada Gold Steal increased from 12/20/28/36 to 15/22/29/36
  • ▲
    Shadow Walk Now grants 8/12/16/20% bonus movement speed when active
  • ◆
    Shadow Walk Also applies to Friendly Shadow
  • ▼
    Track No longer grants 12/16/20% bonus movement speed to Bounty Hunter
  • ▲
    Lv10 talent Level 10 Talent Damage increased from +25 to +30

Patch 7.40

  • ▼
    Facet Visual effect of gold flying towards Bounty Hunter is no longer visible to enemies if Bounty Hunter is invisible
  • ▲
    Shadow Walk Stun Duration increased from 0.8/1/1.2/1.4s to 1/1.2/1.4/1.6s

Patch 7.39d

  • ▲
    Track Allies Bonus Gold increased from 40/80/120 to 50/90/130

Patch 7.39

  • ▼
    Friendly Shadow Ally Fade Time decreased from 1.0s to 0.5s
  • ▲
    Lv10 talent Level 10 Talent Damage increased from +20 to +25

Patch 7.38

  • ▲
    Facet Gold Steal increased from 4/8/12/16 to 4/11/18/25
  • ◆
    Track Damage Amplification rescaled from 6/12/18% to 8/12/16%
  • ▼
    Track Self Bonus Speed decreased from 16/20/24% to 12/16/20%
  • ◆
    Lv10 talent Level 10 Talent +30 Jinada Damage replaced with +20 Damage
  • ▲
    Lv15 talent Level 15 Talent Track Gold increased from +45 to +50

Patch 7.37e

  • ▼
    Shuriken Toss Mana Cost increased from 65/70/75/80 to 75/80/85/90

Patch 7.37d

  • ◆
    Jinada Bonus Damage rescaled from 60/100/140/180 to 70/105/140/175

Patch 7.37

  • ▼
    Base stats Base Intelligence decreased from 22 to 20
  • ▲
    Big Game Hunter Streak extra gold increased from 10% to 20%
  • ▼
    Shuriken Toss Aghanim's Scepter Cast Range decreased from 700 to 600
  • ▼
    Lv25 talent Level 25 Talent Shuriken Toss Damage decreased from +275 to +250

Patch 7.36c

  • ▼
    Track Duration decreased from 30s to 25s
  • ▼
    Track Damage Amplification decreased from 8/14/20% to 6/12/18%

Patch 7.36

  • ◆
    Big Game Hunter New Innate ability. Passive, can't be leveled up
  • ◆
    Big Game Hunter When getting a kill or assist on an enemy with a kill streak, Bounty Hunter gains 10% extra gold
  • ◆
    Facet The shuriken damages and slows all units it passes through
  • ◆
    Facet Aghanim's Scepter effect is not applied on passing through
  • ◆
    Facet Bounty Hunter steals 4/8/12/16 gold every time he targets a hero with a spell. Value depends on the current level of Track
  • ◆
    Facet Applying Track on the target that's already under Track's effect will not proc Cutpurse
  • ▲
    Shuriken Toss Damage increased from 100/150/200/250 to 100/170/240/310
  • ▼
    Shuriken Toss Mana Cost increased from 50/60/70/80 to 65/70/75/80
  • ▼
    Shuriken Toss No longer slows Attack Speed
  • ▲
    Shadow Walk Mana Cost decreased from 55 to 50
  • ▼
    Track No longer grants bonus damage to Shuriken Toss
  • ▼
    Track No longer provides a critical strike on attacks
  • ◆
    Track Now increases all damage taken by the target by 8/14/20%
  • ▲
    Friendly Shadow Mana Cost decreased from 55 to 50
  • ◆
    Lv25 talent Level 25 Talent 2 Shuriken Toss charges replaced with +275 Shuriken Toss Damage

Patch 7.35

  • ◆
    Lv15 talent Level 15 Talent Half Track Bonus Speed to Allies replaced with to +45 Track Gold
  • ◆
    Lv25 talent Level 25 Talent +250 Track Gold replaced with No Cooldown on Jinada

Patch 7.34d

  • ▼
    Base stats Base Attack Time decreased from 1.7s to 1.5s

Patch 7.34c

  • ▲
    Shuriken Toss Damage increased from 100/140/180/220 to 100/150/200/250
  • ▲
    Shadow Walk Mana Cost decreased from 65 to 55
  • ▼
    Lv15 talent Level 15 Talent Damage Taken in Shadow Walk increased from -25% to -30%

Patch 7.34b

  • ▲
    Shuriken Toss Damage increased from 80/120/160/200 to 100/140/180/220

Patch 7.34

  • ◆
    Shadow Walk Aghanim's Shard Upgrade moved to a separate sub-ability
  • ◆
    Friendly Shadow New ability granted by Aghanim's Shard
  • ◆
    Friendly Shadow Applies Shadow Walk and all of its bonuses to the target ally. Fade time: 1s. Casting this ability does not break invisibility or interrupt the target

Patch 7.33d

  • ▼
    Base stats Base Strength decreased from 20 to 19
  • ▼
    Shadow Walk Stun Duration decreased from 1/1.2/1.4/1.6s to 0.8/1/1.2/1.4s
  • ▼
    Lv10 talent Level 10 Talent Jinada Damage decreased from +40 to +30

Patch 7.33c

  • ▼
    Base stats Base Health Regen decreased from 1.25 to 0.75
  • ▼
    Track Cooldown increased from 4s to 6/5/4s

Patch 7.33

  • ▼
    Shuriken Toss No longer mini-stuns
  • ▲
    Shuriken Toss Now applies a 100% movement slow for 0.35s
  • ▼
    Jinada No longer disabled by silences. Instead disabled by break
  • ▼
    Shadow Walk Attack no longer slows the target
  • ◆
    Shadow Walk Attack now stuns the target for 1/1.2/1.4/1.6s
  • ▼
    Shadow Walk Aghanim's Shard no longer grants charges. Now lowers Shadow Walk cooldown by 5s
  • ◆
    Lv10 talent Level 10 Talent +10% Shadow Walk Attack/Move Slow replaced with +0.65s Shuriken Toss Slow
  • ◆
    Lv15 talent Level 15 Talent 2s Silence on Hit With Shadow Walk replaced with -25% Damage Taken in Shadow Walk

Patch 7.32e

  • ◆
    Shadow Walk Movement/Attack speed slow rescaled from 16/24/32/40 to 15/25/35/45

Patch 7.32d

  • ◆
    Shadow Walk Now reduces Attack Speed on hit by 16/24/32/40

Patch 7.32c

  • ▲
    Base stats Base Damage increased by 3

Patch 7.32b

  • ▲
    Base stats Base Armor increased by 1
  • ▲
    Jinada Cooldown decreased from 12/9/6/3s to 9/7/5/3s

Patch 7.32

  • ▲
    Shuriken Toss Mini-stun duration increased from 0.1s to 0.2s
  • ◆
    Shadow Walk Reworked Shard. Shadow Walk has 2 charges and can be cast on allied heroes. Does not break Bounty Hunter's invisibility when cast on allies. Fade time for allies is always 1s. Charge restore time: 15/14/13/12s
  • ◆
    Lv15 talent Level 15 Talent +50 Shuriken Toss Damage replaced with 2s Silence on Hit With Shadow Walk

Patch 7.31

  • ▲
    Base stats Movement Speed increased from 320 to 325
  • ▼
    Shadow Walk Cooldown increased from 15s to 18/17/16/15s
  • ◆
    Lv10 talent Level 10 Talent +2s Shadow Walk Slow Duration replaced with +10% Shadow Walk Slow

Patch 7.30c

  • ◆
    Jinada Damage rescaled from 70/100/130/160 to 60/100/140/180

Patch 7.30

  • ▲
    Shuriken Toss Cooldown reduced from 8 to 5
  • ▼
    Shuriken Toss Damage reduced from 150/225/300/375 to 80/120/160/200
  • ▲
    Shuriken Toss Mana cost reduced from 120/125/130/135 to 50/60/70/80
  • ◆
    Shuriken Toss Cast Range rescaled from 400 to 375/425/475/525
  • ▼
    Shuriken Toss Scepter no longer reduces cooldown
  • ▲
    Shuriken Toss Scepter Cast Range increased from 650 to 700
  • ◆
    Track Now also causes Shuriken Toss to deal 1.4/1.7/2.0x damage
  • ◆
    Jinada Can now be toggled to disable autocast.
  • ◆
    Lv10 talent Level 10 Talent +20 Movement Speed replaced with +2s Shadow Walk Slow
  • ◆
    Lv15 talent Level 15 Talent +275 Health replaced with 50% Track Bonus Move Speed to allies
  • ◆
    Lv20 talent Level 20 Talent +50 Attack Speed replaced with Track grants ground vision around the target
  • ◆
    Lv25 talent Level 25 Talent 40% Evasion replaced with 2 Shuriken Toss Charges

Patch 7.29b

  • ▼
    Shadow Walk Shard damage reduction reduced from 40% to 35%

Patch 7.29

  • ▼
    Shadow Walk Slow no longer pierces Spell Immunity
  • ▼
    Aghanim's upgrade Reworked Shard. Shadow Walk now grants you 40% reduced incoming damage while invisible. Attacking out of invisibility stuns the target for 1 second. Lowers cooldown by 5 seconds.

Patch 7.28a

  • ▼
    Track Shard vision reduced from 800 to 600

Patch 7.27b

  • ▲
    Base stats Base mana regeneration increased from 0 to 0.5
  • ▼
    Base stats Damage spread reduced from 48-62 to 51-59
  • ▼
    Track Manacost reduced from 65 to 60
  • ◆
    Lv10 talent Level 10 Talent changed from +20 Damage to +40 Jinada Damage
  • ▲
    Lv10 talent Level 10 Talent increased from +15 Movement Speed to +20

Patch 7.26a

  • ▼
    Track Self gold reduced from 150/250/350 to 130/225/320

Patch 7.25a

  • ▼
    Lv15 talent Level 15 Talent reduced from +75 Shuriken Toss Damage to +65
  • ▼
    Lv20 talent Level 20 Talent reduced from +90 Jinada Gold Steal to +65

Patch 7.25

  • ◆
    Shuriken Toss Manacost from 135 to 120/125/130/135
  • ▲
    Aghanim's upgrade Reworked Scepter. Now applies Jinada to Shuriken Toss, increases cast range to 650 and lowers cooldown to 6.
  • ◆
    Lv15 talent Level 15 Talent changed from +50 Attack Speed to +75 Shuriken Toss Damage
  • ◆
    Lv20 talent Level 20 Talent changed from +125 Shuriken Toss Damage to +60 Attack Speed

Patch 7.24

  • ▲
    Base stats Base armor increased by 1

Patch 7.23e

  • ◆
    XP Talent is now replaced with +25 Damage

Patch 7.22f

  • ▼
    Shuriken Toss Manacost reduced from 150 to 135

Patch 7.22e

  • ▲
    Base stats Base damage increased by 3

Patch 7.22d

  • ▲
    Base stats Base health regen increased from 0.5 to 1.25
  • ▲
    Shuriken Toss Cooldown reduced from 9 to 8

Patch 7.22

  • ▼
    Jinada Damage reduced from 80/110/140/170 to 70/100/130/160
  • ◆
    Shuriken Toss Scepter now also increases cast range from 400 to 800
  • ▲
    Lv20 talent Level 20 Talent increased from +75 Shuriken Toss Damage to +125

Patch 7.21c

  • ▼
    Base stats Agility gain reduced from 3.1 to 2.6

Patch 7.21

  • ▲
    Shuriken Toss Cooldown reduced from 10 to 9
  • ▲
    Jinada Gold steal increased from 12/18/24/30 to 12/20/28/36
  • ▲
    Track Critical strike damage increased from 140/160/180% to 140/170/200%

Patch 7.20c

  • ▼
    Base stats Agility gain reduced from 3.0 to 2.7
  • ▼
    Track Cast range reduced from 1200 to 1000

Patch 7.20 Jinada reworked

  • ◆
    Base stats Strength from 18+2.1 to 20+2.5
  • ▼
    Shadow Walk No longer deals 30/60/90/120 damage. Attacking out of invisibility now applies a 14/20/26/32% movement slow for 4 seconds
  • ◆
    Jinada Has been reworked
  • ◆
    Track Movement speed bonus is now given to your hero only
  • ◆
    Track Now causes all attacks you do to the Tracked enemy to crit for 1.4/1.6/1.8x
  • ▼
    Track Cast no longer breaks invisibility
  • ◆
    Track Gold radius from 925 to 1200
  • ◆
    Lv20 talent Level 20 Talent changed from +125% Jinada Critical Strike to +90 Jinada Gold Steal

Patch 7.12

  • ▲
    Shuriken Toss Manacost increased from 120/130/140/150 to 150

Patch 7.06d

  • ▲
    Base stats Movement speed increased from 315 to 320