Dota 2

Weaver

Agility ranged hero, often played as a carry or escape hero.

Weaver
Agility

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Full history

Until you pick a month the page shows every change. Pick the month you last played to keep only what is new to you. The date is shared by every hero page.

Since you last played

Heavily adjusted

119 lines of changes across 48 patches, condensed below to the ones that still matter.

34 buffs and 18 nerfs in total: trending stronger.

Biggest ability changes

  • ▲
    Threads of Fate Thread Break Distance increased from 900 to 890 + 10 per hero leveladjusted 6 times across 3 patches, net buff
  • ◆
    Geminate Attack Geminate Attack Damage rescaled from 0/20/35/50/65 to 20/35/50/65adjusted 14 times across 11 patches, roughly even
  • ▲
    The Swarm Mana Cost decreased from 110 to 110/105/100/95adjusted 14 times across 13 patches, net buff
  • ▲
    Shukuchi Mana Cost increased from 60 to 65adjusted 13 times across 12 patches, net buff
  • ▼
    Time Lapse Cooldown increased from 60/50/40 to 70/55/40

Innate

  • ◆
    Geminate Attack Cooldown rescaled from 8.5/6.5/4.5/2.5s to 10.5/8.5/6.5/4.5/2.5sadjusted 3 times across 1 patch, roughly even

Aghanim’s upgrades

  • ▼
    Scepter Aghanim's Scepter now also reduces Cooldown by 10schanged 6 times, latest shown
  • ▲
    Shard Aghanim's Shard Upgrade reworkedchanged 4 times, latest shown

Base stats

  • ◆
    Base mana regen reduced from 0.75 to 0.5adjusted 2 times across 2 patches, roughly even
  • ▼
    Attack animation time reduced from 0.64 to 0.55
  • ▲
    Base intelligence increased from 16 to 20adjusted 3 times across 3 patches, net buff
  • ▲
    Agility gain increased from 3.1 to 3.3adjusted 3 times across 3 patches, net buff
Talents changed
  • ◆
    Lv10 talent +60 Shukuchi Damage replaced with +50 Shukuchi Movement Speed
  • ◆
    Lv15 talent +20 Mana Break replaced with +90 Shukuchi Damage
  • ◆
    Lv20 talent Bonus Damage on Geminate decreased from +70 to +60
  • ◆
    Lv25 talent Shukuchi Cooldown Reduction increased from 2.5s to 3s

Facets were part of the game from 7.36 and were removed in 7.41. Weaver had 5 facet changes in between.

Most recent change patch 7.41e, Jul 2026

  • ▲
    Threads of Fate Thread Break Distance increased from 900 to 890 + 10 per hero level
Current abilities
  • The SwarmWeaver launches a swarm of 12 young Weavers that latch on any enemy unit in their path, attacking and reducing armor until it is killed.
  • ShukuchiWeaver shifts out of visibility, gaining max movement speed and doing harm to any enemies it passes through.
  • Geminate AttackAllows Weaver to dispatch two attacks at once.
  • Time LapseWeaver warps backward to whatever position it was in five seconds earlier--regaining the HP and mana from that time. No effect on cooldown, gold or experience. DISPEL TYPE: Strong Dispel
  • TO
    Threads of Fate innateWhenever Weaver deals damage to an enemy hero with an attack or ability, if he remains within 700 range of them for 1.5s, he establishes a Thread of Fate that briefly slows the enemy and ties Weaver and the enemy together. Each established thread of fate grants bonus damage to Weaver.

What players buy on Weaver

Starting items

Early game

Mid game

Late game

Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Every Weaver change, patch by patch

All 119 changes Valve listed for Weaver since patch 7.10, newest first. Last changed in 7.41e (Jul 2026).

Patch 7.41e

  • ▲
    Threads of Fate Thread Break Distance increased from 900 to 890 + 10 per hero level

Patch 7.41d

  • ▲
    Threads of Fate Slow Duration increased from 0.2s to 0.4s

Patch 7.41c

  • ▲
    The Swarm Mana Cost decreased from 110 to 110/105/100/95

Patch 7.41

  • ◆
    Removed Rewoven innate ability
  • ◆
    Threads of Fate New innate ability. Passive
  • ◆
    Threads of Fate After dealing damage to an enemy hero with an attack or ability, if Weaver remains within 700 range of them for 1.5s, he establishes a Thread of Fate that briefly slows movement of the enemy and ties them to Weaver. Each established thread of fate grants 10% bonus damage to Weaver. Threads last up to 6s and break if the distance is longer than 900. If the enemy dies with Thread of Fate established, the thread's bonuses linger for an additional 5s
  • ◆
    Threads of Fate Effects linger even if the enemy dies when the thread is about to be established
  • ◆
    Threads of Fate Movement slow is 100% for 0.2s
  • ◆
    Lv10 talent Level 10 Talent +60 Shukuchi Damage replaced with +50 Shukuchi Movement Speed
  • ◆
    Lv15 talent Level 15 Talent +20 Mana Break replaced with +90 Shukuchi Damage
  • ▼
    Lv20 talent Level 20 Talent Bonus Damage on Geminate decreased from +70 to +60

Patch 7.40

  • ▲
    The Swarm Attack Damage increased from 18/22/26/30 to 18/23/28/33
  • ◆
    Time Lapse Aghanim's Scepter now also reduces Cooldown by 10s

Patch 7.38c

  • ◆
    The Swarm Bugs are now destroyed if the host unit becomes invulnerable
  • ◆
    The Swarm Info i.e. using Eul's Scepter of Divinity, etc

Patch 7.38b

  • ▼
    The Swarm Attack Interval increased from 1.15/1.0/0.85/0.7s to 1.2/1.05/0.9/0.75s

Patch 7.38

  • ▲
    The Swarm Attacks To Destroy increased from 6/6/8/8 to 6/7/8/9 (for heroes increased from 3/3/4/4 to 3/4/4/5)

Patch 7.37b

  • ▲
    Facet XP per attack increased from 4/6/8/10 to 5/8/11/14

Patch 7.37

  • ◆
    Rewoven: New Innate ability. Passive, can't be leveled up
  • ◆
    Every time Weaver casts an ability, he gains 50 attack range for 7s. This effect stacks independently
  • ▼
    Geminate Attack No longer an innate ability
  • ◆
    Geminate Attack Cooldown rescaled from 10.5/8.5/6.5/4.5/2.5s to 9/7/5/3s
  • ◆
    Geminate Attack Geminate Attack Damage rescaled from 0/20/35/50/65 to 20/35/50/65
  • ▼
    Lv20 talent Level 20 Talent Geminate Attack Damage decreased from +80 to +70

Patch 7.36c

  • ▼
    Facet Slow Duration decreased from 0.3s to 0.2s
  • ▼
    Geminate Attack Geminate Attack Damage decreased from 5/25/40/55/70 to 0/20/35/50/65
  • ▼
    Shukuchi Mana Cost increased from 60 to 65
  • ▼
    Lv10 talent Level 10 Talent Strength decreased from +8 to +7
  • ▼
    Lv20 talent Level 20 Talent Geminate Attack Damage decreased from +90 to +80

Patch 7.36

  • ▲
    Base stats Agility gain increased from 3.1 to 3.3
  • ◆
    Geminate Attack Now is an Innate ability. Passive, can be leveled up with skill points
  • ◆
    Geminate Attack Bonus Damage rescaled from 25/40/55/70 to 5/25/40/55/70
  • ◆
    Geminate Attack Cooldown rescaled from 8.5/6.5/4.5/2.5s to 10.5/8.5/6.5/4.5/2.5s
  • ▲
    Facet Movement Speed increased from 550 to 600
  • ◆
    Facet Enemies affected by Shukuchi are slowed by 100% for 0.3s
  • ◆
    Facet Whenever The Swarm's Beetles attack heroes, Weaver gets 3/5/7/9 experience
  • ▲
    Lv10 talent Level 10 Talent Shukuchi Damage increased from +55 to +60
  • ▼
    Lv25 talent Level 25 Talent Shukuchi Cooldown Reduction increased from 2.5s to 3s

Patch 7.35d

  • ▲
    Geminate Attack Geminate Attack Damage increased from 20/35/50/65 to 25/40/55/70

Patch 7.35

  • ▼
    Lv10 talent Level 10 Talent Strength decreased from +9 to +8
  • ▼
    Lv25 talent Level 25 Talent +1 Geminate Attack no longer applies to attacks made via Shukuchi with Aghanim's Shard

Patch 7.34e

  • ▼
    Geminate Attack Cooldown increased from 7/5.5/4/2.5s to 8.5/6.5/4.5/2.5s

Patch 7.34d

  • ▲
    Shukuchi Damage increased from 100/125/150/175 to 100/130/160/190
  • ▲
    Geminate Attack Geminate Attack Damage increased from 15/30/45/60 to 20/35/50/65

Patch 7.34c

  • ▲
    The Swarm Attack Damage increased from 18/20/22/24 to 18/22/26/30

Patch 7.34

  • ◆
    Shukuchi Aghanim's Shard Upgrade reworked
  • ◆
    Shukuchi Now procs Geminate Attack 0.2s after exiting the Shukuchi invisibility and also procs an additional attack if Weaver has level 25 talent +1 Geminate Attack. Procs still search for marked enemies in 1200 radius around Weaver
  • ▲
    Lv10 talent Level 10 Talent Shukuchi Damage increased from +50 to +55

Patch 7.33

  • ▲
    Base stats Base Armor increased by 1
  • ▲
    Shukuchi Aghanim's Shard mark duration increased from 6s to 12s
  • ▲
    Geminate Attack Cooldown decreased from 9/7/5/3s to 7/5.5/4/2.5s
  • ▼
    Geminate Attack No longer disabled by silences. Instead disabled by break
  • ◆
    Lv25 talent Level 25 Talent 2 Shukuchi Charges replaced with -2.5s Shukuchi Cooldown

Patch 7.32

  • ◆
    Shukuchi Reworked Shard: Shukuchi puts a mark on enemies it damages that last 6 seconds. When Geminate Attack procs, enemies with a mark within 1200 range will also be attacked with a secondary attack

Patch 7.31d

  • ▲
    Geminate Attack Attack Damage bonus increased from 10/25/40/55 to 15/30/45/60

Patch 7.31

  • ▼
    The Swarm Hero attacks to destroy reduced from 4 to 3/3/4/4
  • ▼
    Shukuchi Cooldown increased from 12/10/8/6 to 15/12/9/6
  • ▼
    Time Lapse Aghanim's Scepter no longer reduces its cooldown

Patch 7.30e

  • ▼
    Base stats Base mana regen reduced from 0.75 to 0.5
  • ▼
    Time Lapse Scepter cast range reduced from 600 to 500
  • ▼
    Lv10 talent Level 10 Talent reduced from +60 Shukuchi Damage to +50

Patch 7.30d

  • ◆
    Base stats Base damage rescaled from 53-63 to 54-60
  • ▲
    The Swarm Shard Cooldown reduction reduced from 4s to 2s

Patch 7.30c

  • ▲
    Base stats Base Health Regen increased from 1 to 1.25
  • ▲
    Shukuchi Mana Cost decreased from 70 to 60

Patch 7.30

  • ▲
    The Swarm Travel Speed increased from 600 to 750
  • ◆
    The Swarm Now ignores damage block
  • ◆
    Geminate Attack Can now be toggled to disable autocast
  • ◆
    Lv10 talent Level 10 Talent +0.2 Swarm Armor Reduction replaced with +9 Strength
  • ◆
    Lv15 talent Level 15 Talent +12 Strength replaced with +2 Swarm Attacks to Kill
  • ◆
    Lv20 talent Level 20 Talent +35 damage replaced with +90 Geminate Attack Damage
  • ◆
    Lv20 talent Level 20 Talent +3 Swarm Attacks to Kill replaced with +0.5 Swarm Armor Reduction

Patch 7.29b

  • ▲
    Base stats Base intelligence increased from 16 to 20
  • ▲
    Base stats Base agility increased from 14 to 17
  • ▼
    Base stats Attack animation time reduced from 0.64 to 0.55
  • ▲
    Lv15 talent Level 15 Talent increased from +11 Strength to +12

Patch 7.29

  • ▼
    Shukuchi No longer unlocks max movement speed
  • ◆
    Shukuchi Now moves at haste speed always
  • ◆
    Lv10 talent Level 10 Talent changed from +15 Damage to +0.2 Swarm Armor Reduction
  • ◆
    Lv20 talent Level 20 Talent changed from +0.4 Swarm Armor Reduction to +35 Damage
  • ▼
    Lv20 talent Level 20 Talent reduced from +4 Swarm Attacks To Kill to +3
  • ◆
    Lv25 talent Level 25 Talent changed from +160 Shukuchi Movement Speed to 2 Shukuchi Charges

Patch 7.27b

  • ▲
    Shukuchi Speed increased from 200/220/240/260 to 200/230/260/290
  • ▼
    Time Lapse Scepter cooldown increased from 16 to 20
  • ▼
    Time Lapse Scepter cast range reduced from 1000 to 600
  • ◆
    Lv10 talent Level 10 Talent changed from +6 Agi to +15 Damage
  • ▲
    Lv15 talent Level 15 Talent increased from +15 Mana Break to +20

Patch 7.25b

  • ▼
    Base stats Agility gain reduced from 3.6 to 3.1
  • ▼
    Shukuchi Movement bonus reduced from 220/240/260/280 to 200/220/240/260

Patch 7.25

  • ▲
    Base stats Base intelligence increased from 13 to 16
  • ▲
    Base stats Intelligence gain increased from 1.8 to 2.0
  • ▲
    Base stats Base mana regen increased from 0.4 to 0.75
  • ▲
    Shukuchi Movement bonus increased from +225 to +220/240/260/280

Patch 7.24

  • ▲
    The Swarm Attack rate improved from 1.25/1.1/0.95/0.8 to 1.15/1.0/0.85/0.7

Patch 7.23e

  • ◆
    XP Talent is now replaced with +8 Agility

Patch 7.22f

  • ▲
    Base stats Base armor increased by 1

Patch 7.22e

  • ▲
    Base stats Strength gain increased from 1.8 to 2.0

Patch 7.22c

  • ◆
    Geminate Attack Bonus damage from 10/20/30/40 to 10/25/40/55

Patch 7.22

  • ◆
    Now has 0.4 base mana regen
  • ▲
    Base stats Base attack speed increased from 100 to 120

Patch 7.21b

  • ▲
    Geminate Attack Now deals 10/20/30/40 bonus physical damage on the second hit

Patch 7.21

  • ◆
    Lv10 talent Level 10 Talent changed from +7 Strength to +75 Shukuchi Damage
  • ◆
    Lv15 talent Level 15 Talent changed from +75 Shukuchi Damage to +14 Strength

Patch 7.20

  • ◆
    The Swarm Units now have higher attack priority
  • ▼
    Geminate Attack Cooldown increased from 7/6/5/3 to 9/7/5/3

Patch 7.19d

  • ▲
    Shukuchi Manacost increased from 60 to 70

Patch 7.19c

  • ▼
    Base stats Base intelligence reduced by 2
  • ▼
    The Swarm Cooldown increased from 35/30/25/20 to 44/36/28/20
  • ▼
    Time Lapse Cooldown increased from 60/50/40 to 70/55/40
  • ◆
    Lv10 talent Level 10 Talent changed from +20 Mana Break to +7 Strength
  • ◆
    Lv15 talent Level 15 Talent changed from +12 Strength to +20 Mana Break

Patch 7.19b

  • ▲
    The Swarm Manacost increased from 70/80/90/100 to 110

Patch 7.19

  • ▼
    Base stats Base movement speed reduced from 280 to 275

Patch 7.18

  • ▲
    Base stats Agility gain increased from 2.8 to 3.1
  • ▲
    Shukuchi Damage increased from 80/110/140/170 to 100/125/150/175

Patch 7.16

  • ▲
    Shukuchi Damage increased from 75/100/125/150 to 80/110/140/170

Patch 7.14

  • ▲
    Base stats Health regen increased from 1.5 to 2.5
  • ◆
    The Swarm Attack damage from 14/16/18/20 to 18/20/22/24

Patch 7.10

  • ▲
    Lv10 talent Level 10 Talent increased from +25% XP Gain to +35%