Dota 2

Void Spirit

Universal melee hero, often played as a carry, escape hero or nuker.

Void Spirit
Universal

When did you last play?

Full history

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Since you last played

New hero, released Nov 2019

Void Spirit did not exist when you last played. Here is the kit as it stands today.

Current abilities
  • Aether RemnantVoid Spirit dispatches a remnant to the target location. The remnant stands watch over the region, facing the direction of his vector. When a unit crosses its gaze, the remnant pulls it in and damages it.
  • DissimilateVoid Spirit temporarily fades into the aether, creating a number of portals through which he can reassemble himself. Upon exiting a portal, he damages all enemies in the area.
  • Resonant PulseVoid Spirit wraps himself in a protective shield that absorbs physical damage and emits a single damaging pulse around him. The shield gains increased damage absorption for each enemy hero the pulse hits.
  • IE
    Intrinsic Edge innateVoid Spirit gains 15% more attack damage per point of each attribute, and 30% more HP regen from Strength, attack speed from Agility, and mana regen from Intelligence.
  • Astral StepVoid Spirit tears a rift through the astral plane to appear at the target location, attacking all enemies along the path. This attack inflicts a void mark that slows for 1.25 seconds and then detonates.

What players buy on Void Spirit

Early game

Mid game

Late game

Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Every Void Spirit change, patch by patch

All 135 changes Valve listed for Void Spirit since patch 7.23b, newest first. Last changed in 7.41b (Apr 2026). Released Nov 2019.

Patch 7.41b

  • ▼
    Dissimilate Damage decreased from 120/200/280/360 to 105/185/265/345

Patch 7.41a

  • ▼
    Base stats Base Mana Regen decreased by 0.6

Patch 7.41

  • ▼
    Base stats Base Damage decreased by 4
  • ◆
    Base stats Damage at level 1 unchanged due to innate ability changes
  • ◆
    Intrinsic Edge Now also increases Void Spirit's attack damage per point of attribute by 15%
  • ▲
    Intrinsic Edge Increase is multiplicative, so it's increased from 0.45 to 0.5175
  • ◆
    Intrinsic Edge The result of these changes:
  • ◆
    Intrinsic Edge Damage at level 1 is unchanged at 52–56
  • ▲
    Intrinsic Edge Damage gain per level increased from 3.6 to 4.1
  • ▲
    Intrinsic Edge Damage at level 30 increased from 174–178 to 192–196
  • ▲
    Intrinsic Edge Secondary bonuses increased from 25% to 30%
  • ▲
    Intrinsic Edge No longer provides increased Armor or Magic Resistance
  • ▲
    Intrinsic Edge Now provides increased Attack Speed per point of Agility
  • ▼
    Aether Remnant Aghanim's Shard True Sight no longer reveals wards
  • ▲
    Resonant Pulse Barrier Amount per hero hit increased from 35/50/65/80 to 50/70/90/110

Patch 7.40b

  • ▼
    Aether Remnant Remnant Lifetime decreased from 20s to 17s

Patch 7.40

  • ▼
    Resonant Pulse Aghanim's Scepter Silence duration decreased from 2.0 to 1.75s
  • ▲
    Lv15 talent Level 15 Talent Aether Remnant damage increased from +60 to +65

Patch 7.39

  • ▲
    Base stats Base Agility increased from 19 to 21
  • ▲
    Base stats Damage at level 1 increased by 1 (51–55 to 52–56)
  • ◆
    Intrinsic Edge The tooltip now shows the current values of Health Regen, Armor, Mana Regen, and Magic Resistance gained from the ability
  • ▲
    Aether Remnant Damage increased from 85/135/185/235 to 90/140/190/240
  • ◆
    Aether Remnant Aghanim's Shard reworked
  • ▼
    Aether Remnant Creates an additional watcher path that rotates around the remnant, providing True Sight in a 475 radius. The remnants no longer trigger on creeps, instead dealing 50% of their damage every second in both paths
  • ▲
    Resonant Pulse Damage increased from 60/105/150/195 to 60/110/160/210
  • ▼
    Spirit Resonant Pulse Info Total damage with the talent decreased from 130/175/220/265 at level 15 to 100/150/200/250 at level 10
  • ◆
    Lv10 talent Level 10 Talent +50 Aether Remnant Damage replaced with +40 Resonant Pulse Damage
  • ▼
    Lv10 talent Level 10 Talent Mana Regen decreased from +1.75 to +1.5
  • ◆
    Lv15 talent Level 15 Talent +70 Resonant Pulse Damage replaced with +60 Aether Remnant Damage
  • ◆
    Lv15 talent Level 15 Talent Aether Remnant Provides 475 Truesight replaced with +20% Resonant Pulse Barrier
  • ◆
    Talent Affects both base and per hero hit values
  • ▲
    Lv20 talent Level 20 Talent Astral Step Charge Restore Time Reduction decreased from 4s to 3s

Patch 7.38

  • ▲
    Base stats Base Damage increased by 18
  • ▲
    Base stats Base Strength increased from 21 to 22
  • ▲
    Base stats Damage at level 1 increased by 3 (from 48-52 to 51-55)
  • ▲
    Base stats Strength gain increased from 2.3 to 2.6
  • ▲
    Base stats Intelligence gain increased from 2.5 to 3.1
  • ▼
    Base stats Damage gain per level decreased from +4.9 to +3.6
  • ▼
    Base stats Damage at level 30 decreased by 47 (from 220-224 to 173-177)
  • ▲
    Aether Remnant Damage increased from 70/120/170/220 to 85/135/185/235

Patch 7.37b

  • ▲
    Facet Remnant Effectiveness increased from 60% to 70%

Patch 7.37

  • ◆
    Facet Facet removed
  • ▲
    Facet Barrier Amount per hero hit increased from 40/60/80/100 to 50/70/90/110
  • ▼
    Facet Upon exiting Dissimilate, Aether Remnants are created at the 3 portals furthest from Void Spirit that last 4s. No effect if reassembling from the center portal. Remnants face towards the center portal and have reduced pull duration and damage. Remnant Effectiveness: 60%
  • ▲
    Facet Aether Remnant Watch Distance Endpoint is always fixed, meaning that increased Watch Distance will spawn the Remnants further away from the Center Portal
  • ▲
    Resonant Pulse Now grants physical damage barrier. Base Damage Barrier: 25/50/75/100. Barrier Amount per hero hit: 35/50/65/80

Patch 7.36b

  • ▼
    Intrinsic Edge Secondary bonuses decreased from 33% to 25%
  • ▼
    Facet Base Damage Barrier decreased from 30/60/90/120 to 25/50/75/100
  • ▼
    Resonant Pulse Aghanim's Scepter Base Charge Restore Time increased from 15s to 18s

Patch 7.36a

  • ▼
    Facet Base Damage Barrier decreased from 40/80/120/160 to 30/60/90/120

Patch 7.36

  • ◆
    Intrinsic Edge New Innate ability. Passive, can't be leveled up
  • ◆
    Intrinsic Edge Void Spirit gains 33% more secondary bonuses from Primary Attributes
  • ◆
    Intrinsic Edge Health Regen from Strength, Armor from Agility, Mana Regen and Magic Resistance from Intelligence
  • ◆
    Facet Barrier absorbs all damage types
  • ◆
    Facet Void Spirit gains a physical damage shield equal to 40% of magic damage dealt to enemy heroes, Buff duration 20s
  • ▼
    Facet No longer creates a physical damage barrier of its own
  • ▲
    Dissimilate Mana Cost decreased from 130 to 120

Patch 7.35d

  • ▲
    Dissimilate Damage increased from 100/180/260/340 to 120/200/280/360

Patch 7.35

  • ▲
    Base stats Intelligence gain increased from 2.3 to 2.5
  • ▲
    Resonant Pulse Barrier per hero hit increased from 30/50/70/90 to 40/60/80/100
  • ▲
    Lv15 talent Level 15 Talent Mana Regen increased from +1.5 to +1.75

Patch 7.34

  • ◆
    Aether Remnant Aghanim's Shard now makes non-hero units take 30% of ability's damage every second they spend on the Remnant's path instead of one instance of full damage
  • ▼
    Dissimilate Phase Duration decreased from 1.3s to 1.1s
  • ▲
    Resonant Pulse Aghanim's Scepter Base Charge Restore Time decreased from 18s to 15s
  • ▲
    Astral Step Mana Cost decreased from 100 to 90
  • ▲
    Astral Step Base Charge Restore Time decreased from 28/23/18s to 25/20/15s

Patch 7.33d

  • ▼
    Base stats Base Strength decreased from 22 to 21
  • ▼
    Base stats Strength gain decreased from 2.6 to 2.3
  • ▼
    Base stats Intelligence gain decreased from 3.1 to 2.3
  • ▼
    Dissimilate Mana Cost increased from 100/110/120/130 to 130
  • ▼
    Astral Step Void Mark Damage decreased from 150/250/350 to 130/230/330
  • ◆
    Lv15 talent Level 15 Talent Outer Dissimilate Ring replaced with +70 Resonant Pulse Damage
  • ◆
    Lv20 talent Level 20 Talent +120 Resonant Pulse Damage replaced with Outer Dissimilate Ring

Patch 7.33c

  • ▼
    Base stats Base Damage decreased by 11 (Level 1 damage decreased by 5)
  • ▼
    Aether Remnant Damage decreased from 80/130/180/230 to 70/120/170/220
  • ▼
    Resonant Pulse Damage decreased from 60/110/160/210 to 60/105/150/195
  • ▼
    Lv10 talent Level 10 Talent Mana Regen decreased from +1.75 to +1.5
  • ▼
    Lv25 talent Level 25 Talent Astral Step Crit decreased from 160% to 140%

Patch 7.33b

  • ▼
    Base stats Base Movement Speed decreased from 295 to 290
  • ▼
    Resonant Pulse Damage decreased from 70/120/170/220 to 60/110/160/210

Patch 7.33

  • ◆
    Now is a Universal Hero
  • ▼
    Base stats Base Damage decreased from 30-34 to 15-19
  • ◆
    Base stats Damage on level 1 unchanged (54-58)
  • ▲
    Base stats Damage gain per level increased from +3.1 to +4.74
  • ▼
    Aether Remnant Pull Duration decreased from 1.4/1.6/1.8/2s to 1/1.2/1.4/1.6s
  • ▼
    Spirit Aether Remnant Info Duration decreased as a part of the comprehensive Disables Reduction
  • ◆
    Resonant Pulse Now stacks additively with other sources of physical barriers

Patch 7.32b

  • ▲
    Resonant Pulse Absorb per Hit increased from 30/45/60/75 to 30/50/70/90
  • ◆
    Resonant Pulse Shield now increases when refreshed rather than getting reset

Patch 7.32

  • ◆
    Aether Remnant Reworked Shard. Decreases Aether Remnant Cooldown by 2s, increases Watch Range by 150 and changes Remnant to persist through being activated by creeps (damages creeps once but does not disappear)
  • ◆
    Aether Remnant Now affects the closest unit to the Remnant rather than the one closest to the center line
  • ▼
    Aether Remnant No longer interrupts effects that displace a unit (e.g: Flaming Lasso, Pulverize)
  • ◆
    Lv15 talent Level 15 Talent +80 Resonant Pulse Damage replaced with Outer Dissimilate Ring
  • ◆
    Lv20 talent Level 20 Talent +12% Spell Amplification replaced with +120 Resonant Pulse Damage
  • ◆
    Lv25 talent Level 25 Talent Dissimilate stuns for 1.75s replaced with Dissimilate roots for 2s

Patch 7.31

  • ▲
    Astral Step Max distance increased from 700/850/1000 to 800/900/1000
  • ▼
    Dissimilate Shard bonus damage reduced from 175 to 135. (Level 4 damage from 515 to 475)

Patch 7.30e

  • ▼
    Dissimilate Cast point increased from 0.2 to 0.3
  • ▼
    Dissimilate Shard bonus damage reduced from 200 to 175
  • ▼
    Lv20 talent Level 20 Talent reduced from 14% Spell Amplification to 12%
  • ▼
    Lv25 talent Level 25 Talent reduced from Dissimilate Stuns for 2s to 1.75s

Patch 7.30c

  • ▼
    Lv10 talent Level 10 Talent +60 Aether Remnant Damage reduced to +50
  • ▼
    Lv10 talent Level 10 Talent +2.5 Mana Regen reduced to 1.75
  • ▼
    Lv25 talent Level 25 Talent 2.5s Dissimilate stun reduced to 2s

Patch 7.30

  • ▲
    Aether Remnant Mana Cost reduced from 85/90/95/100 to 75/80/85/90
  • ▲
    Aether Remnant Pull Duration increased from 1.2/1.4/1.6/1.8 to 1.4/1.6/1.8/2.0
  • ▲
    Astral Step Debuff Damage increased from 150/200/250 to 150/250/350
  • ◆
    Lv10 talent Level 10 Talent +15 Damage replaced with +60 Aether Remnant Damage

Patch 7.29

  • ▲
    Dissimilate Shard damage increased from +125 to +200
  • ▼
    Aether Remnant Cast range reduced from 1000 to 850
  • ▼
    Astral Step Cast range reduced from 700/900/1100 to 700/850/1000
  • ▲
    Astral Step Replenish time improved from 30/25/20 to 28/23/18
  • ▼
    Resonant Pulse Mana cost increased from 100/110/120/130 to 115/120/125/130
  • ▼
    Resonant Pulse Cooldown increased from 16 to 18
  • ▼
    Lv20 talent Level 20 Talent reduced from -5s Astral Step Charge Restore Time to -4

Patch 7.28c

  • ▼
    Base stats Base damage reduced by 2

Patch 7.27b

  • ▲
    Resonant Pulse Scepter charge replenish time increased from 16 to 18

Patch 7.26c

  • ▼
    Base stats Movement speed reduced from 300 to 295
  • ▼
    Lv10 talent Level 10 Talent reduced from +20 Damage to +15
  • ▲
    Lv20 talent Level 20 Talent increased from +12% Spell Amplification to +14%

Patch 7.26a

  • ▼
    Lv10 talent Level 10 Talent reduced from +30 Damage to +25

Patch 7.25

  • ▲
    Aghanim's upgrade Added Scepter. Resonant Pulse is now a charge-based ability with 2 charges and it now silences enemies for 2 seconds.

Patch 7.24b

  • ▼
    Base stats Movement speed reduced from 305 to 300

Patch 7.24

  • ▲
    Added to Captain's Mode

Patch 7.23e

  • ▼
    Base stats Strength gain reduced from 2.8 to 2.6
  • ▼
    Base stats Base armor reduced by 1
  • ▼
    Astral Step Charge restore time increased from 25/20/15 to 30/25/20
  • ▼
    Astral Step Mana cost increased from 80/90/100 to 100

Patch 7.23b

  • ▼
    Aether Remnant Damage reduced from 90/150/210/270 to 80/130/180/230
  • ▼
    Dissimilate Damage reduced from 140/220/300/380 to 100/180/260/340
  • ▼
    Resonant Pulse Cooldown increased from 14 to 16
  • ▼
    Resonant Pulse Mana cost increased from 90/100/110/120 to 100/110/120/130
  • ▼
    Resonant Pulse Base shield absorption reduced from 50/100/150/200 to 40/80/120/160
  • ▼
    Resonant Pulse Damage reduced from 70/130/190/250 to 70/120/170/220
  • ▼
    Lv15 talent Level 15 Talent reduced from +150 Resonant Pulse Damage to +100 Resonant Pulse Damage