Since you last played
Heavily adjusted151 lines of changes across 56 patches, condensed below to the ones that still matter.
39 buffs and 46 nerfs in total: roughly even.
Biggest ability changes
- ▼Sleight of Fist Bonus Hero Damage decreased from 50/90/130/170 to 40/80/120/160adjusted 24 times across 22 patches, net nerf
- ▲Flame Guard Cooldown decreased from 35s to 32sadjusted 21 times across 14 patches, net buff
- ▼Searing Chains Mana Cost decreased from 95/105/115/125 to 80/90/100/110adjusted 16 times across 12 patches, net nerf
- ▼Fire Remnant Cast Point decreased from 0.2s to 0sadjusted 8 times across 8 patches, net nerf
- ▼Immolation Radius increased from 175 to 200adjusted 8 times across 3 patches, net nerf
- ▼Activate Fire Remnant Cast Point increased from 0.1s to 0.2sadjusted 3 times across 3 patches, net nerf
- ▼Spirit Searing Chains Info Decreased from 4 to 3 when using Chain Gang facet
- ◆Spirit Fire Remnant Info Activate Fire Remnant's Cast Point is unchanged
Innate
- ◆Flame Guard Active Damage per second rescaled from 25/35/45/55 to 15/25/35/45/55adjusted 6 times across 1 patch, roughly even
Aghanim’s upgrades
- ▼Scepter Scepter no longer reduces manacostchanged 5 times, latest shown
- ▼Shard Total Shard radius unchanged with base radius increasechanged 6 times, latest shown
Base stats
- ▲Base Health Regen decreased from 1.25 to 0.5adjusted 3 times across 3 patches, net buff
- ▲Turn rate improved from 0.6 to 0.8
- ▲Agility gain increased from 2.9 to 3.2adjusted 3 times across 3 patches, net buff
- ▲Base armor reduced by 1adjusted 3 times across 3 patches, net buff
- ◆Strength gain increased from 2.3 to 2.5adjusted 2 times across 2 patches, roughly even
- ◆Base Strength decreased from 22 to 21adjusted 2 times across 2 patches, roughly even
- ▼Damage at level 1 decreased from 52-56 to 51-55adjusted 2 times across 2 patches, net nerf
- ▼Base Movement Speed decreased from 300 to 295adjusted 2 times across 2 patches, net nerf
- ▲Strength increased from 20 + 2.4 to 21 + 2.6
- ▼Base Agility decreased from 22 to 21
- ▲Base damage increased by 3
- ▲Base Armor increased by 1
- ▼Base Damage decreased by 3
Talents changed
- ◆Lv10 talent Flame Guard Barrier Amount decreased from +200 to +165
- ◆Lv15 talent Searing Chains Duration decreased from +1s to +0.8s
- ◆Lv20 talent Searing Chains Damage decreased from +60 to +50
- ◆Lv25 talent reduced from -13 Remnant Charge Restore Time to -12
- ◆Talent Affects both passive and active damage
Facets were part of the game from 7.36 and were removed in 7.41. Ember Spirit had 6 facet changes in between.
Most recent change patch 7.41f, Sep 2026
- ▼Base stats Base Agility decreased from 22 to 21
- ▼Base stats Damage at level 1 decreased from 52-56 to 51-55
Current abilities
Searing ChainsEmber Spirit unleashes fiery bolas that wrap around nearby enemies, anchoring them in place and dealing damage each second.
Sleight of FistEmber Spirit dashes around with blazing speed, attacking all enemies in the targeted area of effect, then returning to his start location. Deals bonus damage to heroes.
Flame GuardEmber Spirit surrounds himself with a ring of fire that consumes incoming magic damage, absorbing a percentage of the damage taken. Flame Guard deals damage per second in an area around Ember Spirit while Flame Guard is active. If the shield is broken, the damage is also lost.
Activate Fire RemnantSelect the Fire Remnant to arrive at.- IMImmolation innateEmber Spirit is continuously burning, dealing damage per second to all nearby enemies at all times.
Fire RemnantSends a Fire Remnant that runs to the target location at 250% Ember Spirit's speed. Using Activate Fire Remnant, Ember Spirit will dash out to all active Fire Remnants, destroying them and dealing damage in an area and then moving to the nearest Remnant. Ember Spirit will end at the Remnant closest to the targeted location.
What players buy on Ember Spirit
Early game
- Urn of Shadows 825g
- Phase Boots 1450g
Attack damage and a speed burst to close in on targets
Mid game
- Spirit Vessel 2725g
Debuff immunity, to act in a fight without being disabled
- Kaya 2100g
Cheaper spells and extra spell damage
- Aghanim's Scepter 4200g
- Mage Slayer 3100g
Late game
- Kaya and Sange 4200g
- Refresher Orb 5000g
- Linken's Sphere 4800g
- Soul Booster 3000g
Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

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