Since you last played
Tuned 14 times32 lines of changes across 14 patches, condensed below to the ones that still matter.
7 buffs and 12 nerfs in total: trending weaker.
Cost and recipe
- ▲Recipe cost increased from 800 to 1340. Total cost unchanged at 2250 due to Iron Branch cost increasechanged 7 times across 5 patches, net buff
Biggest changes
- ▼All Attributes bonus decreased from +9 to +7adjusted 3 times across 3 patches, net nerf
- ▼Holy Blessing Heal Amplification decreased from 25% to 15%
- ▼Passive charge regeneration time reduced from 15 to 10 seconds
- ▲Energy Charge incoming Heal Amplification increased from 10% to 15%
- ▼Holy Blessing outgoing Heal Amplification decreased from 15% to 10%
- ▲Energy Charge Base Charge Restore Time decreased from 10s to 8s
- ▲Energy Charge automatic charge gain time increased from 8s to 10s
- ▲Energy Charge max charges increased from 20 to 25
- ▼Holy Blessing heal amplification decreased from 30% to 25%
- ▲Energy Charge cast range increased from 500 to 600
- ▼Heal amplification reduced from 35% to 30%
- ▲Energy Charge Health/Mana Restored per charge increased from 15 to 17
- ▼Energy Charge mana restore per charge decreased from 17 to 15
- ▼Bonus Mana reduced from 325 to 300
- ◆Now uses Energy Booster instead of a Void Stone (provides +325 Mana)
- ◆Can now target allied units with the magic stick active. Cast Range 500
- ▼No longer provides Health bonus
- ▼No longer provides Mana bonus
- ◆Energy Charge now has a visual effect when used on allies
- ◆Refreshing the item now restores full charges of Energy Charge
- ▼No longer grants Regeneration Aura
- ◆Energy Charge active now also increases the target's incoming Healing Amplification by 10% for 4s
- ◆This occurs before the Energy Charge heal
Most recent change patch 7.41b, Apr 2026
- ▲Energy Charge incoming Heal Amplification increased from 10% to 15%
- ▼Holy Blessing outgoing Heal Amplification decreased from 15% to 10%
What it does now
- + 7 All Attributes
- COOLDOWN: 13
- Energy Charge ActiveTarget an allied unit to increase their incoming Heal Amplification by 15% for 4s and instantly restore 17 health and 15 mana per charge stored. Automatically gains a charge every 10 seconds and whenever a visible enemy within 1200 range uses an ability.
- Holy Blessing PassiveAmplifies heals you provide by 10%.
Built from Magic Wand, Crown plus a 1,340 gold recipe.
Heroes that buy Holy Locket
Most bought first, from item purchases in recent professional matches (OpenDota). Public games can differ.




