Dota 2

Bloodstone

Shop item, 4,700 gold. Built from Veil of Discord and Soul Booster.

Bloodstone
4,700g

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Full history

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Since you last played

Reworked in 7.41

Reworked in 7.41 Mar 2026

It works differently from how you remember. What it does now is further down.

  • ▲
    Health bonus increased from +450 to +650
  • ▼
    Spell Lifesteal bonus decreased from +25% to +20%
  • ▼
    Spell Lifesteal during Bloodpact decreased from 75% to 60%
  • ▼
    No longer provides +3 Mana Regen
  • ▲
    Now also provides +15 Intelligence
  • ▼
    Bloodpact no longer applies a basic dispel

1 buff and 2 nerfs in total: trending weaker.

Biggest changes

  • ▼
    Spell Weakness Aura damage from spells taken decreased from 12% to 10%
  • ▼
    Bloodpact cooldown increased from 30s to 35s
  • ▲
    Health bonus increased from +600 to +625

Most recent change patch 7.41c, May 2026

  • ▼
    Spell Weakness Aura damage from spells taken decreased from 12% to 10%
  • ▼
    Bloodpact cooldown increased from 30s to 35s
  • ▲
    Health bonus increased from +600 to +625
What it does now
  • + 625 Health
  • + 450 Mana
  • + 15 Intelligence
  • + 20% Spell Lifesteal
  • Bloodpact Active 35s cooldownIncreases Bloodstone's Spell Lifesteal to 60%. Lasts 5 seconds.
  • Spell Weakness Aura PassiveEnemy units take 10% increased damage from spells. Radius: 1200

Built from Veil of Discord, Soul Booster.

Heroes that buy Bloodstone

Most bought first, from item purchases in recent professional matches (OpenDota). Public games can differ.

Every Bloodstone change, patch by patch

All 71 changes Valve listed for Bloodstone since patch 7.07c, newest first. Reworked in 7.41. Last changed in 7.41c (May 2026).

Patch 7.41c

  • ▲
    Health bonus increased from +600 to +625
  • ▼
    Bloodpact cooldown increased from 30s to 35s
  • ▼
    Spell Weakness Aura damage from spells taken decreased from 12% to 10%

Patch 7.41 Rework

  • ◆
    Recipe changed
  • ▼
    Now requires Veil of Discord (1700) instead of Void Stone (700) and Voodoo Mask (650). Total cost increased from 4350g to 4700g
  • ▼
    No longer provides +3 Mana Regen
  • ▼
    Spell Lifesteal bonus decreased from +25% to +20%
  • ▲
    Health bonus increased from +450 to +650
  • ▲
    Now also provides +15 Intelligence
  • ▼
    Bloodpact no longer applies a basic dispel
  • ▼
    Bloodpact no longer multiplies spell lifesteal bonus by 3. Now increases spell lifesteal to 60% instead
  • ▼
    Spell Lifesteal during Bloodpact decreased from 75% to 60%
  • ▼
    Bloodpact no longer has a 30s self debuff preventing repeated usage of Bloodpact
  • ▲
    Now also provides passive Spell Weakness Aura
  • ▲
    Enemy units within 1200 radius take 12% increased damage from spells
  • ◆
    Effect does not stack with Veil of Discord's Spell Weakness

Patch 7.40

  • ▲
    Total cost decreased from 4400 to 4350 due to Voodoo Mask cost decrease
  • ▲
    Spell Lifesteal bonus increased from +20% to +25%
  • ▼
    Bloodpact spell lifesteal multiplier decreased from 4x to 3x

Patch 7.39

  • ▲
    Bloodpact cooldown decreased from 35s to 30s

Patch 7.38

  • ▼
    No longer provides +75 AoE radius increase
  • ▲
    Bloodpact now applies a basic dispel on cast

Patch 7.37

  • ▼
    Spell Lifesteal bonus decreased from 30% to 20%
  • ▲
    Bloodpact spell lifesteal multiplier increased from 2.5x to 4x
  • ▼
    Bloodpact duration decreased from 6s to 5s

Patch 7.36b

  • ▼
    Health bonus decreased from +500 to +450
  • ▼
    Mana bonus decreased from +500 to +450

Patch 7.35c

  • ◆
    Recipe changed. Now requires a Void Stone (700) instead of 700g recipe. Total cost unchanged
  • ▲
    Now provides +3 Mana Regen

Patch 7.35b

  • ▼
    Bloodpact no longer restores mana

Patch 7.35

  • ▲
    Now also provides +75 AoE radius increase

Patch 7.32e

  • ▼
    Bloodpact Duration decreased from 6s to 5s

Patch 7.32d

  • ▼
    Health bonus decreased from +550 to +500
  • ▼
    Mana bonus decreased from +550 to +500

Patch 7.32c

  • ▼
    No longer has a Health activation cost

Patch 7.32

  • ▲
    Recipe cost decreased from 900 to 700 (total cost decreased from 4600 to 4400)
  • ▲
    Active Spell Lifesteal multiplier increased from 2 to 2.5

Patch 7.31d

  • ▲
    Spell Lifesteal increased from 25% to 30%
  • ▲
    Bloodpact cooldown reduced from 40s to 30s

Patch 7.31

  • ◆
    Requires Voodoo Mask, Kaya and Soul Booster (5750g)
  • ◆
    +16 Intelligence
  • ◆
    +425 Health
  • ◆
    +425 Mana
  • ◆
    +8% Spell Damage
  • ◆
    +15% Spell Lifesteal (Hero)
  • ◆
    +3% Spell Lifesteal (Creep)
  • ◆
    +100% Mana Regen Amplification
  • ◆
    +30% Spell Lifesteal Amplification
  • ◆
    Active: Bloodpact. Converts 30% of your max mana to health regeneration over 2 seconds. 85s CD Costs 30% of max mana
  • ◆
    Passive: Mana Battery. Each charge provides 0.2 MP regen and 0.35% spell amplification. Nearby kills provide 1 charges. Dying causes you to lose 3 charges. Starts with 14 charges
  • ◆
    Requires Soul Booster, Voodoo Mask, 900g Recipe (4600g)
  • ◆
    +550 Health
  • ◆
    +550 Mana
  • ◆
    +25% Spell Lifesteal (heroes)
  • ◆
    +5% Spell Lifesteal (creeps)
  • ◆
    Active: Bloodpact. Double Bloodstone's Spell Lifesteal and also converts the same percentage of damage dealt to mana. Lasts 6 seconds. Costs 10% of your Health to cast. When cast, grants the Drained debuff, ignoring extra Bloodpact effects for 40s. Cooldown: 40s

Patch 7.27

  • ▼
    No longer provides +12% Mana Loss Reduction
  • ▲
    Now provides 30% Spell Lifesteal Amplification
  • ▲
    Now provides +10% Magic Resistance
  • ▲
    Cooldown reduced from 250 to 85

Patch 7.22

  • ◆
    Fixed multiple Bloodstones stacking the mana regen amplification effect

Patch 7.21

  • ◆
    Bloodpact changed from 60% of current mana to 30% of max mana

Patch 7.20c

  • ▲
    Charges increased from 12 to 14
  • ▲
    HP/MP regen per charge increased from 0.25 to 0.3

Patch 7.20

  • ▼
    No longer has Pocket Deny
  • ▼
    No longer reduces respawn times
  • ◆
    Now passively doubles your mana regeneration
  • ◆
    Starts with 12 charges, deaths remove 3 charges, kills provide 1 charge
  • ◆
    Each charge provides 0.25 MP and HP regen
  • ◆
    Can now be cast to transfer 60% of your current mana to health

Patch 7.07c

  • ▼
    Mana Regeneration per charge reduced from 0.4 to 0.35