Since you last played
Heavily adjusted113 lines of changes across 36 patches, condensed below to the ones that still matter.
29 buffs and 16 nerfs in total: trending stronger.
Biggest ability changes
- ▲Shadow Strike Mana Cost decreased from 100/110/120/130 to 100/105/110/115adjusted 18 times across 13 patches, net buff
- ▲Sonic Wave Damage from two Sonic Waves cast in quick succession now stackadjusted 14 times across 11 patches, net buff
- ▼Succubus Range for Max Lifesteal decreased from 300 to 150adjusted 4 times across 2 patches, net nerf
- ◆Scream Of Pain Does not trigger on damage to illusions. Damage done is nonlethal reflection damageadjusted 11 times across 8 patches, roughly even
- ▼Blink Mana Cost increased from 60 to 65adjusted 3 times across 2 patches, net nerf
Innate
- ◆Bondage Whenever an enemy within 1200 range deals spell damage to Queen of Pain, she returns 10% of the damage dealtadjusted 2 times across 1 patch, roughly even
Aghanim’s upgrades
- ◆Scepter Aghanim's Scepter AoE decreased from 375 to 300changed 11 times, latest shown
- ◆Shard Shard damage reduced from 175 to 125changed 2 times, latest shown
Base stats
- ▼Strength gain reduced from 2.3 to 2.2
- ▲Base Strength increased from 18 to 20
- ▼Base Agility decreased from 22 to 20
- ▲Intelligence gain increased from 2.9 to 3.4
- ◆Base attack damage changed from 45-53 to 46-52
- ▼Base Damage reduced by 4
- ▲Agility increased from 18 + 2 to 22 + 2.2
- ▲Base intelligence increased by 3 (base damage unchanged)
- ▲Base armor increased by 1
- ▲Base damage increased by 3
- ▲Base Attack Damage increased by 2
Talents changed
- ◆Lv10 talent Strength decreased from +8 to +7
- ◆Lv15 talent +40 Attack Speed against Shadow Striked units replaced with +30 Damage
- ◆Lv20 talent Scream of Pain Damage increased from +100 to +115
- ◆Lv25 talent Sonic Wave Damage increased from +200 to +250
- ◆Talent Level 25 Spell Lifesteal reduced from 70% to 60%
Facets were part of the game from 7.36 and were removed in 7.41. Queen of Pain had 12 facet changes in between.
Most recent change patch 7.41e, Jul 2026
- ▲Shadow Strike Mana Cost decreased from 100/110/120/130 to 100/105/110/115
- ◆Sonic Wave Damage from two Sonic Waves cast in quick succession now stack
Current abilities
Shadow StrikeHurls a poisoned dagger which deals large initial damage, and then deals damage over time. The poisoned unit has its movement speed slowed for 16 seconds. An instance of damage is dealt every 3 seconds.
BlinkShort distance teleportation that allows Queen of Pain to move in and out of combat.
Scream Of PainThe Queen of Pain lets loose a piercing scream around her, damaging nearby enemies. 25% of the damage dealt to heroes is reflected back to her.- SUSuccubus innateAll sources of Spell Lifesteal also apply to Pure Damage. Queen of Pain gains Spell Lifesteal that increases with proximity to her enemies. Lifesteal is at its maximum when the enemy is 150 units or closer to her and at its minimum when the enemy is 800 units or further from her.
Sonic WaveCreates a gigantic wave of sound in front of Queen of Pain, dealing heavy damage to all enemy units in its wake and pushing them back.
What players buy on Queen of Pain
Early game
- Power Treads 1400g
Attack speed and a stat switch for a ranged attacker
- Null Talisman 505g
- Soul Ring 805g
Turns health into mana when spells are expensive
Mid game
- Aghanim's Scepter 4200g
- Kaya and Sange 4200g
Debuff immunity, to act in a fight without being disabled
Late game
- Octarine Core 5100g
Cooldown reduction so strong spells come back sooner
A large mana pool and regeneration for a hero who casts often
- Linken's Sphere 4800g
- Aeon Disk 3000g
Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

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