Dota 2

Windranger

Universal ranged hero, often played as a carry, support or disabler.

Windranger
Universal

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Full history

Until you pick a month the page shows every change. Pick the month you last played to keep only what is new to you. The date is shared by every hero page.

Since you last played

Heavily adjusted

187 lines of changes across 50 patches, condensed below to the ones that still matter.

47 buffs and 34 nerfs in total: roughly even.

Biggest ability changes

  • ▼
    Shackleshot Shackle Duration increased from 1.6/2.1/2.6/3.1s to 1.75/2.25/2.75/3.25sadjusted 10 times across 5 patches, net nerf
  • ▲
    Focus Fire Cooldown decreased from 70/50/30s to 50/40/30sadjusted 13 times across 11 patches, net buff
  • ▼
    Gale Force Cooldown decreased from 30s to 25sadjusted 7 times across 6 patches, net nerf
  • ▲
    Powershot Slow increased from 20/25/30/35% to 22/28/34/40%adjusted 13 times across 12 patches, net buff
  • ▼
    Windrun Cooldown decreased from 15/14/13/12s to 14/13/12/11sadjusted 8 times across 7 patches, net nerf
  • ▲
    Tailwind Duration increased from 2s to 2.5sadjusted 5 times across 2 patches, net buff

Innate

  • ◆
    Easy Breezy Innate removed (it was added in 7.36)

Aghanim’s upgrades

  • ◆
    Scepter Aghanim's Scepter bonus is still +1s, so it's increased to 3.5schanged 17 times, latest shown
  • ▲
    Shard Shard push speed reduced from 250 to 240changed 5 times, latest shown

Base stats

  • ▲
    Base Damage increased by 3adjusted 6 times across 6 patches, net buff
  • ▼
    Strength gain increased from 2.0 to 2.6adjusted 4 times across 4 patches, net nerf
  • ▲
    Intelligence gain increased from 2.4 to 3.2adjusted 3 times across 3 patches, net buff
  • ▲
    Agility gain increased from 1.9 to 2.1adjusted 3 times across 3 patches, net buff
Talents changed
  • ◆
    Lv10 talent +4 All Attributes replaced with +0.75s Windrun Duration
  • ◆
    Lv15 talent -2s Windrun Cooldown replaced with +40 Tailwind Max Movespeed
  • ◆
    Lv20 talent Focus Fire Damage Penalty Reduction decreased from 12% to 10%
  • ◆
    Lv25 talent Powershot Max HP Execution Threshold increased from 15% to 16%

Facets were part of the game from 7.36 and were removed in 7.41. Windranger had 21 facet changes in between.

Most recent change patch 7.41c, May 2026

  • ▲
    Lv25 talent Level 25 Talent Focus Fire Cooldown Advance on Kills decreased from 18s to 16s
  • ▲
    Lv25 talent Level 25 Talent Powershot Max HP Execution Threshold increased from 15% to 16%
Current abilities
  • ShackleshotShackles the target to an enemy unit or tree in a line directly behind it. If no unit or tree is present, the stun duration is reduced to 0.6.
  • PowershotCHANNELED - Windranger charges her bow for up to 1 second for a single powerful shot, which deals more damage the longer it is charged. The arrow damages and slows enemies' movement speed along its path. For each enemy that Powershot hits, its damage and slow is reduced.
  • WindrunIncreases movement speed and adds evasion from all physical attacks.
  • Gale ForceVector Targeted. Summons a strong wind that pushes all enemies in the target area towards the target direction.
  • Focus Fire CancelEnd your Focus Fire early.
  • Focus FireWindranger channels the wind to gain 0 additional attack speed against a single enemy unit or structure, though with a reduction to her attack damage. Extra damage from secondary item effects is not reduced.
  • Tailwind innateUsing an ability conjures a stacking Tailwind that gives Windranger a brief burst of movement speed. Movement speed bonus gradually starts fading halfway through the Tailwind duration. Passively increases Windranger's max movement speed.

What players buy on Windranger

Starting items

Early game

Mid game

Late game

Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Every Windranger change, patch by patch

All 187 changes Valve listed for Windranger since patch 7.06d, newest first. Last changed in 7.41c (May 2026).

Patch 7.41c

  • ▲
    Lv25 talent Level 25 Talent Focus Fire Cooldown Advance on Kills decreased from 18s to 16s
  • ▲
    Lv25 talent Level 25 Talent Powershot Max HP Execution Threshold increased from 15% to 16%

Patch 7.41b

  • ▲
    Base stats Base Health Regen increased by 0.5
  • ▲
    Powershot Slow increased from 20/25/30/35% to 22/28/34/40%
  • ▲
    Gale Force Cooldown decreased from 30s to 25s

Patch 7.41a

  • ▲
    Base stats Base Agility increased from 17 to 20
  • ▲
    Base stats Damage on level 1 increased from 47–59 to 49–61
  • ▲
    Tailwind Duration increased from 2s to 2.5s
  • ▲
    Tailwind Aghanim's Scepter bonus is still +1s, so it's increased to 3.5s
  • ▲
    Focus Fire Cooldown decreased from 70/50/30s to 50/40/30s

Patch 7.41

  • ▼
    Base stats Base Movement Speed decreased from 290 to 285
  • ◆
    Easy Breezy Innate removed (it was added in 7.36)
  • ◆
    Tailwind New innate ability
  • ◆
    Tailwind Using an ability conjures a stacking Tailwind that gives Windranger a brief burst of movement speed. Movement speed bonus starts gradually fading halfway through Tailwind's duration. Movement Speed Bonus per stack: 35%. Duration: 2s
  • ◆
    Tailwind Passively increases Windranger's max movement speed to 600
  • ◆
    Tailwind Upgraded with Aghanim's Scepter
  • ◆
    Tailwind Attacks also grant Tailwind effect. Increases Tailwind duration to 3s and makes it undispellable
  • ▼
    Windrun Movement Speed Bonus decreased from 60% to 50%
  • ▲
    Windrun Cooldown decreased from 15/14/13/12s to 14/13/12/11s
  • ▼
    Windrun No longer upgraded with Aghanim's Scepter
  • ◆
    Lv10 talent Level 10 Talent +4 All Attributes replaced with +0.75s Windrun Duration
  • ◆
    Lv15 talent Level 15 Talent -2s Windrun Cooldown replaced with +40 Tailwind Max Movespeed
  • ◆
    Lv25 talent Level 25 Talent Windrun Cannot be Dispelled replaced with Powershot Executes Enemy Heroes Under 15% Max HP (Execute Threshold ranges from 10-15% Max HP Based on channel time and reduces with each unit the arrow comes through)

Patch 7.40b

  • ▼
    Facet Bonus Damage per Hero decreased from 40 to 35
  • ▼
    Powershot Slow duration decreased from 4s to 3s
  • ▼
    Windrun Aghanim's Scepter physical damage reduction decreased from 45% to 35%

Patch 7.40

  • ▲
    Base stats Agility gain increased from 1.9 to 2.1
  • ▲
    Base stats Damage gain per level increased from 3.5 to 3.6
  • ▼
    Gale Force Duration decreased from 3.5s to 3s

Patch 7.39c

  • ◆
    Lv10 talent Level 10 Talent +25 Easy Breezy Min/Max Movespeed replaced with +4 All Attributes

Patch 7.39

  • ▲
    Facet Bonus Damage per hero increased from 12/20/28/36 to 40
  • ▼
    Facet Damage Buff Duration decreased from 6s to 3/4/5/6s
  • ▲
    Powershot Cast Range increased from 2600 to 3000
  • ◆
    Powershot Info Now it matches arrow's range
  • ▼
    Focus Fire Damage Reduction decreased from 30% to 25%
  • ▼
    Gale Force Cast Range decreased from 1500 to 1200
  • ▼
    Gale Force Radius decreased from 1000 to 900

Patch 7.38c

  • ▲
    Base stats Base Damage increased by 3
  • ▲
    Base stats Damage on level 1 increased from 44–56 to 47–59
  • ▼
    Facet Execute no longer goes through any death denial effects (Dazzle's Shallow Grave, Oracle's False Promise, etc.)

Patch 7.38b

  • ▲
    Base stats Agility gain increased from 1.7 to 1.9
  • ▲
    Shackleshot Shackle Duration increased from 1.6/2.1/2.6/3.1s to 1.75/2.25/2.75/3.25s

Patch 7.38

  • ▲
    Base stats Base Damage increased by 14-20
  • ▼
    Base stats Base Intelligence decreased from 21 to 18
  • ◆
    Base stats Damage at level 1 rescaled from 46-52 to 44-56
  • ▲
    Base stats Strength gain increased from 2.0 to 2.6
  • ▲
    Base stats Agility gain increased from 1.4 to 1.7
  • ▲
    Base stats Intelligence gain increased from 2.4 to 3.2
  • ▼
    Base stats Damage gain per level decreased from +4.1 to +3.4
  • ▼
    Base stats Damage at level 30 decreased by 32-26 (from 193-199 to 161-173)
  • ◆
    Removed Focus Fire and Whirlwind Facets
  • ◆
    Focus Fire remains as Windranger's default ultimate
  • ▲
    Info Damage spread increased from 6 to 12
  • ◆
    Facet Shackleshot applies to all units and trees behind the target, each granting Windranger bonus attack damage for 6 seconds. Each shackled hero provides 12/20/28/36 damage, while trees and other units provide 50% less. Primary Shackleshot target doesn't provide any damage
  • ◆
    Facet The arrow instantly executes enemy heroes below a certain health threshold. Execute threshold linearly increases with the channeling time. Min Execute Threshold: 5%, Max Execute Threshold: 9/10/11/12%. Health for execution is calculated after the arrow hits
  • ◆
    Powershot Mana Cost rescaled from 100 to 90/100/110/120
  • ▼
    Gale Force Mana Cost increased from 100 to 125
  • ◆
    Lv10 talent Level 10 Talent -2s Shackleshot Cooldown replaced with +25 Easy Breezy Min/Max Movespeed
  • ◆
    Lv10 talent Level 10 Talent +20% Powershot Slow replaced with +1s Powershot Slow Duration

Patch 7.37d

  • ▼
    Facet Cooldown increased from 70/50/30s to 70/60/50s
  • ▼
    Facet Windranger can no longer shoot arrows while channeling
  • ▲
    Facet Damage Reduction increased from 30% to 35%
  • ▼
    Facet Duration decreased from 9s to 8s
  • ◆
    Windrun Aghanim's Scepter invisibility buff is now dispelled if the base Windrun buff is dispelled

Patch 7.37c

  • ▼
    Base stats Base Agility decreased from 19 to 17
  • ▲
    Lv15 talent Level 15 Talent Windrun Cooldown Reduction decreased from 2.5s to 2s
  • ▼
    Lv20 talent Level 20 Talent Focus Fire Damage Penalty Reduction decreased from 12% to 10%

Patch 7.37b

  • ▼
    Facet Bonus Attack Range decreased from +150 to +125

Patch 7.37

  • ◆
    Facet Renamed from Tailwind to Focus Fire Facet
  • ▼
    Facet No longer grants additional bonus movement speed to Windranger and nearby allies
  • ▲
    Facet Duration increased from 8s to 9s
  • ◆
    Facet AoE now equals to Windranger's attack range +150

Patch 7.36

  • ◆
    Easy Breezy New Innate ability. Passive, can't be leveled up
  • ▲
    Easy Breezy Windranger's movement speed is always as fast as the wind, and cannot be lower than 240. Max Movement Speed increased from 550 to 600
  • ◆
    Facet Grants 15% bonus movespeed to herself and allies within 700 radius
  • ▲
    Facet Unit Target ability. Allows to attack one target with increased speed, but damage is reduced by 30%. Duration: 20s
  • ◆
    Facet Level 25 Talent is Focus Fire Kills Advance Cooldown by 18s
  • ▼
    Facet No Target Ability. Windranger starts shooting 7/9/11 arrows per second at random enemies within her attack range. Damage of these arrows is reduced by 30%. When the enemy is hit, they can't be targeted again for the next 3 shots. Duration: 8s. Prioritizes heroes
  • ◆
    Facet If there are no valid targets, the arrow is wasted. For the duration of Focus Fire it's replaced with a sub-ability to stop it prematurely. Windranger can't shoot arrows while she's stunned, disarmed, hexed, hidden, or put to sleep, but continues once the debuff is over. Can't attack manually for the duration
  • ◆
    Facet Level 25 Talent is Focus Fire Kills Extend Duration by 2s

Patch 7.35b

  • ▲
    Base stats Base Damage increased by 2
  • ▲
    Powershot Slow increased from 15/20/25/30% to 20/25/30/35%

Patch 7.35

  • ◆
    Powershot Now slows the target for up to 15/20/25/30%, decreasing based on time charged and enemies already hit, similarly to damage dealt. Slow Duration: 4s
  • ◆
    Powershot Mana Cost rescaled from 90/100/110/120 to 100
  • ▼
    Windrun No longer slows enemies. Corresponding Aghanim's Scepter effect was also removed
  • ▲
    Windrun Aghanim's Scepter Damage Reduction increased from 35% to 45%
  • ▲
    Gale Force Duration increased from 3s to 3.5s
  • ◆
    Lv10 talent Level 10 Talent +225 Windrun Radius replaced with +20% Powershot Slow

Patch 7.34d

  • ▼
    Powershot Reduction per unit decreased from 20% to 15%

Patch 7.34c

  • ▲
    Base stats Base Agility increased from 17 to 19
  • ▲
    Base stats Base Intelligence increased from 18 to 21
  • ▲
    Gale Force Mana Cost decreased from 150 to 100

Patch 7.34

  • ▲
    Lv15 talent Level 15 Talent Windrun Cooldown Reduction decreased from 3s to 2.5s
  • ▲
    Lv20 talent Level 20 Talent Shackleshot Duration increased from +0.65s to +0.75s
  • ▲
    Lv25 talent Level 25 Talent Focus Fire Kills Advance Cooldown decreased from 20s to 18s

Patch 7.33d

  • ▼
    Base stats Base Attack Speed decreased from 100 to 90
  • ▼
    Base stats Strength gain decreased from 2.4 to 2.0
  • ▲
    Windrun Aghanim's Scepter Physical Damage Taken Reduction decreased from 50% to 35%
  • ▲
    Focus Fire Damage Reduction increased from 25% to 30%
  • ▼
    Lv20 talent Level 20 Talent Focus Fire Damage Reduction decreased from 16% to 12%

Patch 7.33c

  • ▼
    Base stats Base Damage decreased by 6 (Level 1 damage unchanged)

Patch 7.33

  • ◆
    Now is a Universal Hero
  • ▲
    Base stats Base Armor increased by 1
  • ▼
    Base stats Base Damage decreased from 26-38 to 11-17
  • ▼
    Base stats Strength gain decreased from 2.6 to 2.4
  • ▼
    Base stats Intelligence gain decreased from 3.6 to 2.4
  • ▼
    Base stats Damage on level 1 decreased by 2-8 (from 44-56 to 42-48)
  • ▲
    Base stats Damage gain per level increased from +3.6 to +3.72
  • ▲
    Shackleshot Improved projectile consistency
  • ◆
    Shackleshot Now always shackles the closest target behind the unit shackled
  • ▼
    Shackleshot Fail Stun Duration decreased from 0.75s to 0.6s
  • ▼
    Shackleshot Duration decreased as a part of the comprehensive Disables Reduction
  • ▼
    Shackleshot Latch Stun Duration decreased from 2/2.6/3.2/3.8s to 1.6/2.1/2.6/3.1s
  • ▼
    Shackleshot Duration decreased as a part of the comprehensive Disables Reduction
  • ▲
    Powershot Damage increased from 150/250/350/450 to 170/270/370/470
  • ▼
    Windrun Aghanim's Scepter no longer blinds enemies (used to apply 40% miss chance)
  • ◆
    Windrun Aghanim's Scepter now also reduces physical damage taken by Windranger by 50%
  • ▼
    Lv20 talent Level 20 Talent Shackleshot Latch Stun Duration decreased from +0.8s to +0.65s

Patch 7.32e

  • ▲
    Powershot Travel Range increased from 2600 to 3000
  • ▼
    Focus Fire Damage Reduction decreased from 30% to 25%

Patch 7.32d

  • ▲
    Base stats Base Damage increased by 2
  • ▲
    Base stats Base Mana Regen increased by 0.25
  • ▲
    Lv10 talent Level 10 Talent Windrun Radius increased from +200 to +225

Patch 7.32c

  • ▲
    Focus Fire Bonus Attack Speed increased from 300/400/500 to 350/425/500
  • ▲
    Lv15 talent Level 15 Talent Powershot Damage Reduction increased from 10% to 15%

Patch 7.32b

  • ▼
    Lv15 talent Level 15 Talent Windrun Cooldown increased from -2s to -3s

Patch 7.32

  • ▼
    Base stats Strength gain decreased from 3.0 to 2.6
  • ▼
    Windrun Scepter no longer makes Windrun undispellable
  • ▲
    Windrun Scepter now grants invisibility that doesn't break attacking/casting spells. A light Windrun effect is created around the Windranger position whenever she attacks from invisibility
  • ▼
    Windrun Slow/Blind no longer lingers when the enemy becomes magic immune
  • ◆
    Lv10 talent Level 10 Talent -5% Powershot Penalty replaced with +200 Windrun Radius
  • ◆
    Lv15 talent Level 15 Talent +225 Windrun Radius replaced with -10% Powershot Damage Reduction
  • ▲
    Lv15 talent Level 15 Talent Windrun Cooldown reduction decreased from 4s to 2s
  • ◆
    Lv25 talent Level 25 Talent Windrun Grants Invisibility replaced with Windrun Undispellable

Patch 7.31d

  • ▼
    Gale Force Shard push speed reduced from 250 to 240

Patch 7.31

  • ◆
    Gale Force Shard Now has a 1500 Cast Range
  • ▲
    Gale Force Shard Cooldown decreased from 40s to 30s
  • ◆
    Focus Fire Damage reduction rescaled from 50/40/30% to 30%
  • ◆
    Focus Fire Bonus attack speed rescaled from +475 to +300/400/500
  • ▲
    Windrun Reworked Scepter: Windrun is undispellable, slow is increased by 20% and enemies affected by it are blinded by 40%
  • ◆
    Lv10 talent Level 10 Talent +1.5 mana regen replaced with -5% Powershot damage reduction per unit
  • ◆
    Lv15 talent Level 15 Talent +100 Powershot damage replaced with -4s Windrun cooldown
  • ◆
    Lv15 talent Level 15 Talent Windrun undispellable replaced with +225 Windrun radius

Patch 7.30

  • ▲
    Gale Force Reworked Shard: Now Grants Gale Force. Vector Targeted: Summons a strong wind that pushes all enemies within a 1000 AoE by 250 units per second in the target direction for 3 seconds (Units can still move, attack and cast spells, does not interrupt channeling). Mana Cost: 150 Cooldown: 40s
  • ◆
    Lv15 talent Level 15 Talent +100 Attack Range replaced with Windrun Undispellable
  • ◆
    Lv25 talent Level 25 Talent 25% Cooldown Reduction replaced with Focus Fire Kills Advance Cooldown by 20s

Patch 7.29

  • ▲
    Shackleshot Mana cost reduced from 70/85/100/115 to 70/80/90/100
  • ◆
    Powershot Shard now also reduces cooldown by 1.5 seconds
  • ▼
    Powershot Kill threshold no longer scales based on powershot channel
  • ▼
    Windrun Scepter no longer unlocks max movement speed (still provides 2 charges)
  • ◆
    Windrun Scepter now passively provides 30% Evasion
  • ▲
    Windrun Scepter now provides haste instead of increasing the speed from 60% to 100%

Patch 7.27b

  • ◆
    Focus Fire Now pauses firing if you issue the stop or halt commands. If you right click on the target it will resume again.

Patch 7.26c

  • ▲
    Lv10 talent Level 10 Talent increased from -1.5s Shackleshot Cooldown to -2s

Patch 7.25

  • ▲
    Base stats Intelligence gain increased from 3 to 3.6

Patch 7.22h

  • ▼
    Lv10 talent Level 10 Talent reduced from +3 Mana Regen to +2

Patch 7.22

  • ▲
    Focus Fire Cooldown reduced from 70 to 70/50/30
  • ◆
    Aghanim's upgrade Reworked Scepter. Now adds 2 charges to Windrun and increases movement speed by 45%.
  • ◆
    Lv10 talent Level 10 Talent changed from +30% Windrun Slow to -2s Shackleshot Cooldown
  • ◆
    Lv25 talent Level 25 Talent changed from +35% Ministun Focus Fire to -20% Focus Fire Damage Reduction

Patch 7.21d

  • ▲
    Base stats Base strength increased by 1
  • ◆
    Focus Fire Attack speed changed from 425 to 450

Patch 7.21c

  • ▲
    Shackleshot Cooldown reduced from 18/16/14/12 to 16/14/12/10
  • ▲
    Focus Fire Attack speed increased from 400 to 425

Patch 7.21

  • ▲
    Lv15 talent Level 15 Talent increased from +100 Attack Range to +125
  • ▲
    Lv15 talent Level 15 Talent increased from +100 Powershot Damage to +125

Patch 7.19

  • ▼
    Windrun Cooldown increased from 12 to 15/14/13/12

Patch 7.18

  • ▼
    Powershot Reduced from 180/270/360/450 to 150/250/350/450
  • ▼
    Base stats Intelligence reduced by 2

Patch 7.14

  • ▲
    Powershot Damage increased from 180/260/340/420 to 180/270/360/450
  • ▲
    Focus Fire Attack speed increased from 350 to 400
  • ◆
    Focus Fire Now always fires on the target unless you are attacking another target, or pressed stop and are not moving

Patch 7.12

  • ◆
    Fixed some clunkiness with how Windranger attacks the target during Focus Fire

Patch 7.10

  • ▼
    Shackleshot Manacost reduced from 90/100/110/120 to 70/85/100/115
  • ▲
    Lv20 talent Level 20 Talent increased from +0.5s Shackleshot Duration to +1s

Patch 7.08

  • ▼
    Windrun Windrun manacost reduced from 60 to 50
  • ◆
    Lv20 talent Level 20 Talent changed from +1 Shackleshot Target to +0.5s Shackleshot Duration
  • ◆
    Lv25 talent Level 25 Talent from +30% Ministun Focus Fire to +35%

Patch 7.07c

  • ▲
    Base stats Turn rate improved from 0.6 to 0.8
  • ▲
    Windrun Movement speed bonus increased from 50% to 60%
  • ▲
    Lv15 talent Level 15 Talent increased from +75 Attack Range to +100
  • ▲
    Lv15 talent Level 15 Talent increased from +90 Powershot Damage to +100
  • ◆
    Lv20 talent Level 20 Talent changed from +25% Cooldown Reduction to +1 Shackleshot Target
  • ◆
    Lv25 talent Level 25 Talent changed from +1 Shackleshot Target to +30% Cooldown Reduction
  • ▲
    Lv25 talent Level 25 Talent increased from +20% Ministun Focus Fire to +30%

Patch 7.06e

  • ▼
    Windrun Windrun manacost reduced from 75 to 60

Patch 7.06d

  • ▲
    Windrun Windrun slow increased from 8/16/24/30% to 15/20/25/30%