Dota 2

Vengeful Spirit

Agility ranged hero, often played as a support, initiator or disabler.

Vengeful Spirit
Agility

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Full history

Until you pick a month the page shows every change. Pick the month you last played to keep only what is new to you. The date is shared by every hero page.

Since you last played

Heavily adjusted

152 lines of changes across 50 patches, condensed below to the ones that still matter.

42 buffs and 41 nerfs in total: roughly even.

Biggest ability changes

  • ▲
    Nether Swap Can no longer target invulnerable unitsadjusted 10 times across 7 patches, net buff
  • ▼
    Magic Missile Damage increased from 85/170/255/340 to 100/180/260/340adjusted 20 times across 18 patches, net nerf
  • ▼
    Vengeance Aura Self Bonus increased from 20% to 25%adjusted 12 times across 11 patches, net nerf
  • ▼
    Wave of Terror Damage decreased from 85/100/115/130 to 60/80/100/120adjusted 11 times across 11 patches, net nerf
  • ▲
    Retribution Now killer's icon is shown as a buff on Vengeful Spirit to know who to hateadjusted 3 times across 2 patches, net buff
  • ▼
    Magic Missile Info Duration decreased as a part of the comprehensive Disables Reduction

Innate

  • ◆
    Retribution Whenever an enemy hero kills Vengeful Spirit, they get a debuff until their next death, causing Vengeful Spirit to deal 10% bonus damage to themadjusted 2 times across 1 patch, roughly even

Aghanim’s upgrades

  • ▼
    Scepter Aghanim's Scepter illusion no longer has illusion vision penaltychanged 11 times, latest shown
  • ▼
    Shard Aghanim's Shard secondary target search range decreased from 100% of cast range to 75% of cast rangechanged 6 times, latest shown

Base stats

  • ▲
    Base Damage increased by 2adjusted 5 times across 5 patches, net buff
  • ▼
    Strength gain increased from 2.1 to 2.6adjusted 5 times across 5 patches, net nerf
  • ▼
    Agility gain decreased from 3.2 to 3.0adjusted 4 times across 4 patches, net nerf
  • ▲
    Damage at level 1 increased from 49–55 to 51–57adjusted 3 times across 3 patches, net buff
Talents changed
  • ◆
    Lv10 talent Nether Swap Enemy Damage decreased from +200 to +150
  • ◆
    Lv15 talent Wave of Terror Armor Reduction decreased from +4 to +3
  • ◆
    Lv20 talent Wave of Terror Steals Reduced Damage And Armor increased from 20% to 25%
  • ◆
    Lv25 talent +40% Nether Swap Damage Reduction replaced with -18s Nether Swap Cooldown

Facets were part of the game from 7.36 and were removed in 7.41. Vengeful Spirit had 5 facet changes in between.

Most recent change patch 7.41e, Jul 2026

  • ▼
    Vengeance Aura Aghanim's Scepter illusion no longer has illusion vision penalty
Current abilities
  • Magic MissileFires a magic missile at an enemy unit, stunning and dealing damage.
  • Wave of TerrorVengeful Spirit lets loose a wicked cry, weakening the total attack damage and armor of enemies, and giving vision of the path ahead.
  • Vengeance AuraVengeful Spirit's presence increases the damage of nearby friendly heroes. Vengeful Spirit herself receives 25% extra bonus.
  • Retribution innateVengeful Spirit is considered both a ranged and a melee attacker to gain the respective bonuses. When killed by an enemy hero, Vengeful Spirit deals 20% bonus damage to her killer until their next death. Only one debuff can exist at a time.
  • Nether SwapInstantaneously swaps positions with a target Hero, friend or enemy. Nether Swap interrupts channeling abilities on the target. Enemy Swapped units take damage. Vengeful Spirit and allied swapped units gain a barrier equal to the damage dealt.

What players buy on Vengeful Spirit

Starting items

Early game

Mid game

Late game

Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Every Vengeful Spirit change, patch by patch

All 152 changes Valve listed for Vengeful Spirit since patch 7.07b, newest first. Last changed in 7.41e (Jul 2026).

Patch 7.41e

  • ▼
    Vengeance Aura Aghanim's Scepter illusion no longer has illusion vision penalty

Patch 7.41d

  • ▲
    Base stats Base Health Regen increased by 0.5
  • ▲
    Magic Missile Damage increased from 85/170/255/340 to 100/180/260/340

Patch 7.41c

  • ▲
    Vengeance Aura Self Bonus increased from 20% to 25%

Patch 7.41

  • ▲
    Base stats Base Movement Speed increased from 295 to 300
  • ▲
    Base stats Base Attack Time improved from 1.7s to 1.5s
  • ◆
    Retribution Now also makes Vengeful Spirit to gain benefits of both melee and ranged attacks
  • ◆
    Retribution Now killer's icon is shown as a buff on Vengeful Spirit to know who to hate
  • ▲
    Vengeance Aura Now provides 1.2x the bonus for Vengeful Spirit herself
  • ▼
    Vengeance Aura Aghanim's Scepter upgrade no longer refreshes ability cooldowns on activating
  • ◆
    Vengeance Aura Aghanim's Scepter now increases self-bonus up to 1.3x
  • ◆
    Vengeance Aura Aghanim's Scepter illusion is now fully affected by Vengeance Aura's bonus
  • ▲
    Vengeance Aura Aghanim's Scepter illusion damage taken decreased from 115% to 100%

Patch 7.40

  • ◆
    Magic Missile Cooldown rescaled from 16/14/12/10s to 14/13/12/11s
  • ▼
    Nether Swap Can no longer target invulnerable units
  • ▲
    Lv15 talent Level 15 Talent Wave of Terror Armor Reduction decreased from +4 to +3

Patch 7.39d

  • ▲
    Base stats Base Damage increased by 2
  • ▲
    Base stats Damage at level 1 increased from 49–55 to 51–57
  • ▼
    Base stats Agility gain decreased from 3.2 to 3.0

Patch 7.39c

  • ▼
    Base stats Base Attack Speed decreased from 110 to 100
  • ▼
    Vengeance Aura Aghanim's Scepter illusion damage taken increased from 100% to 115%

Patch 7.39

  • ▲
    Base stats Base Agility increased from 21 to 23
  • ▲
    Base stats Damage at level 1 increased by 2 (from 47–53 to 49–55)
  • ▲
    Magic Missile Stun duration increased from 1.1/1.3/1.5/1.7s to 1.2/1.4/1.6/1.8s
  • ▼
    Lv20 talent Level 20 Talent Wave of Terror Steals Reduced Damage And Armor increased from 20% to 25%

Patch 7.38

  • ◆
    Is now an Agility Hero
  • ▲
    Base stats Base Damage increased by 17
  • ▼
    Base stats Damage at level 1 decreased by 4 (from 51-57 to 47-53)
  • ▲
    Base stats Strength gain increased from 2.1 to 2.6
  • ▲
    Base stats Agility gain increased from 2.1 to 3.2
  • ▲
    Base stats Intelligence gain increased from 1.2 to 1.5
  • ▼
    Base stats Damage gain per level decreased from +3.8 to +3.2
  • ▼
    Base stats Damage at level 30 decreased by 36 (from 189-195 to 153-159)
  • ▲
    Retribution Bonus damage increased from 10% to 20%

Patch 7.37d

  • ▲
    Nether Swap Cooldown decreased from 50/40/30s to 46/38/30s

Patch 7.36c

  • ▼
    Magic Missile Stun Duration decreased from 1.4/1.5/1.6/1.7s to 1.1/1.3/1.5/1.7s
  • ▼
    Magic Missile Damage decreased from 90/180/270/360 to 85/170/255/340
  • ▲
    Lv15 talent Level 15 Talent Wave of Terror Armor Reduction decreased from 5 to 4

Patch 7.36

  • ◆
    Retribution New Innate ability. Passive, can't be leveled up
  • ◆
    Retribution Whenever an enemy hero kills Vengeful Spirit, they get a debuff until their next death, causing Vengeful Spirit to deal 10% bonus damage to them
  • ◆
    Facet Base Attack Time is 1.7s
  • ▲
    Facet Damage is increased by 0.75 for every last hit or deny the target enemy has
  • ◆
    Facet Base Attack Time is 1.5s
  • ◆
    Facet Vengeful Spirit's attacks fire traces of her soul that punch the enemy on contact, making her attacks have melee behavior
  • ◆
    Facet Melee attacks benefit from Battle Fury, better chances of Skull Basher, no uphill miss, 1 shot couriers, etc. Her attack is still ranged for the purpose of Dragon Lance, Specialist's Array and other ranged-only items
  • ▼
    Lv10 talent Level 10 Talent Magic Missile Cast Range decreased from +125 to +100
  • ▼
    Lv10 talent Level 10 Talent Nether Swap Enemy Damage decreased from +200 to +150
  • ◆
    Lv15 talent Level 15 Talent -2s Magic Missile Cooldown replaced with +0.3s Magic Missile Stun Duration
  • ◆
    Lv20 talent Level 20 Talent +200 Magic Missile Damage replaced with -2s Magic Missile Cooldown

Patch 7.35c

  • ▼
    Magic Missile Cooldown increased from 15/13/11/9s to 16/14/12/10s
  • ▼
    Wave of Terror Damage decreased from 85/100/115/130 to 60/80/100/120

Patch 7.35b

  • ▼
    Vengeance Aura Aghanim's Scepter illusion no longer has bonus movement speed

Patch 7.35

  • ▲
    Nether Swap Damage increased from 50 to 150/300/450
  • ▼
    Nether Swap No longer reduces damage taken
  • ▲
    Nether Swap Now gives Vengeful Spirit and allied targets now gain a damage barrier for 10s. Barrier health is equal to the spell's Damage value
  • ▼
    Lv15 talent Level 15 Talent Wave of Terror Armor Reduction increased from 4 to 5
  • ▲
    Lv20 talent Level 20 Talent -15s Nether Swap Cooldown replaced with Wave of Terror Steals 20% of Reduced Damage and Armor
  • ◆
    Lv25 talent Level 25 Talent +40% Nether Swap Damage Reduction replaced with -18s Nether Swap Cooldown

Patch 7.34d

  • ▼
    Magic Missile Cooldown increased from 12/11/10/9s to 15/13/11/9s
  • ▼
    Wave of Terror Attack Damage Reduction decreased from 15/20/25/30% to 10/15/20/25%

Patch 7.34c

  • ▼
    Magic Missile Aghanim's Shard secondary target search range decreased from 100% of cast range to 75% of cast range
  • ▼
    Wave of Terror Mana Cost increased from 25/30/35/40 to 40
  • ▼
    Vengeance Aura Base Damage Bonus decreased from 10/16/22/28% to 10/15/20/25%

Patch 7.34b

  • ▲
    Magic Missile Stun Duration increased from 1.1/1.2/1.3/1.4s to 1.4/1.5/1.6/1.7s

Patch 7.34

  • ▲
    Base stats Base Attack Speed increased from 100 to 110
  • ◆
    Wave of Terror Now also reduces the enemy's total attack damage by 15/20/25/30%
  • ▲
    Lv10 talent Level 10 Talent Nether Swap Enemy Damage increased from +150 to +200
  • ▼
    Lv15 talent Level 15 Talent Wave of Terror Armor Reduction increased from 3 to 4

Patch 7.33c

  • ▼
    Base stats Base Damage decreased by 3 (Level 1 damage increased by 3)

Patch 7.33b

  • ▲
    Base stats Base Strength increased from 19 + 2.0 to 20 + 2.1
  • ▲
    Base stats Base Agility increased from 20 + 2.0 to 21 + 2.1
  • ▲
    Magic Missile Mana Cost decreased from 100/110/120/130 to 90/95/100/105
  • ▲
    Lv15 talent Level 15 Talent Wave of Terror Armor increased from -2 to -3

Patch 7.33

  • ◆
    Now is a Universal Hero
  • ▼
    Base stats Base Damage decreased from 26-32 to 12-18
  • ▼
    Base stats Strength gain decreased from 2.6 to 2.0
  • ▼
    Base stats Agility gain decreased from 3.2 to 2.0
  • ▼
    Base stats Intelligence gain decreased from 1.5 to 1.2
  • ◆
    Base stats Damage on level 1 unchanged (46-52)
  • ▼
    Base stats Damage gain per level decreased from +3.2 to +3.12
  • ▼
    Magic Missile Stun Duration decreased from 1.4/1.5/1.6/1.7s to 1.1/1.2/1.3/1.4s
  • ▼
    Magic Missile Info Duration decreased as a part of the comprehensive Disables Reduction
  • ▼
    Vengeance Aura Base Damage Bonus decreased from 11/18/25/32% to 10/16/22/28%
  • ◆
    Lv25 talent Level 25 Talent Magic Missile pierces Spell Immunity replaced with +40% Nether Swap Damage Reduction

Patch 7.32

  • ▲
    Magic Missile Cast Range increased from 575/600/625/650 to 650
  • ▼
    Magic Missile Shard no longer provides bonus Magic Missile Cast Range
  • ◆
    Magic Missile Shard bounce range now mirrors current cast range
  • ▲
    Wave of Terror Damage increased from 70/90/110/130 to 85/100/115/130
  • ◆
    Lv10 talent Level 10 Talent +12% Magic Resistance replaced with +150 Nether Swap Enemy Damage
  • ◆
    Lv10 talent Level 10 Talent +10 Agility replaced with +125 Magic Missile Cast Range
  • ▲
    Lv15 talent Level 15 Talent Magic Missile Cooldown reduction decreased from 2.75s to 2s

Patch 7.31d

  • ▲
    Base stats Base Damage increased by 2

Patch 7.31

  • ◆
    Magic Missile Reworked Shard. Bounces once on an enemy, prioritizing heroes. Increases Cast Range by 100.

Patch 7.30d

  • ▼
    Base stats Agility Gain reduced from 3.4 to 3.2

Patch 7.30c

  • ▼
    Base stats Agility gain reduced from 3.8 to 3.4
  • ▼
    Vengeance Aura Aghanim's Scepter illusion bonus movement speed reduced from 25% to 12%
  • ◆
    Vengeance Aura Aghanim's Scepter illusion now has a hero HP bar

Patch 7.30

  • ▲
    Nether Swap Now deals 50 damage to enemies
  • ◆
    Nether Swap Nether Swap now causes Vengeful Spirits and allies she Swaps to take 30/40/50% less damage for 3 seconds

Patch 7.29

  • ▲
    Base stats Base damage increased from 41-49 to 44-50
  • ▲
    Base stats Base movement speed increased from 290 to 295
  • ▼
    Vengeance Aura Scepter illusion movement speed reduced from 30% to 25%
  • ▲
    Wave of Terror Radius increased from 300 to 325
  • ▼
    Wave of Terror Shard damage steal reduced from 25% to 20%
  • ◆
    Wave of Terror Shard now also steals 20% of the enemy base armor
  • ◆
    Lv10 talent Level 10 Talent changed from -1 Wave of Terror Armor to +10 Agility
  • ◆
    Lv15 talent Level 15 Talent changed from +12 Agility to -2 Wave of Terror Armor
  • ◆
    Lv20 talent Level 20 Talent changed from +125 Cast Range to -15s Nether Swap Cooldown

Patch 7.28a

  • ▲
    Base stats Strength gain increased from 2.4 to 2.6
  • ▲
    Wave of Terror Damage increased from 60/80/100/120 to 70/90/110/130
  • ▲
    Vengeance Aura Damage increased from 8/16/24/32% to 11/18/25/32%
  • ▲
    Nether Swap Cooldown reduced from 60/45/30 to 50/40/30

Patch 7.27b

  • ▲
    Wave of Terror Vision area increased from 300 to 350
  • ◆
    Lv20 talent Level 20 Talent changed from +6 Vengeance Aura Attribute to +100 Vengeance Aura Attack Range
  • ▲
    Lv20 talent Level 20 Talent increased from +160 Magic Missile Damage to +200

Patch 7.25

  • ▲
    Magic Missile Cast range increased from 500 to 550
  • ◆
    Magic Missile Damage rescaled from 100/175/250/325 to 90/180/270/360

Patch 7.23f

  • ▼
    Magic Missile Cooldown increased from 9 to 12/11/10/9
  • ▼
    Nether Swap Cast point increased from 0.3 to 0.4

Patch 7.23e

  • ▼
    Base stats Strength gain reduced from 2.6 to 2.4
  • ▼
    Magic Missile Stun duration reduced from 1.5/1.6/1.7/1.8 to 1.4/1.5/1.6/1.7

Patch 7.23c

  • ▼
    Vengeance Aura Attack range reduced from 60/90/120/150 to 50/75/100/125
  • ◆
    Vengeance Aura Illusion outgoing damage from 100% to 70/80/90/100%

Patch 7.23b

  • ▼
    Base stats Strength gain reduced from 2.9 to 2.6
  • ◆
    Vengeance Aura Attribute bonus from 4/8/12/16 to 4/7/10/13

Patch 7.23a

  • ▼
    Base stats Base agility reduced from 27 to 20 (base damage unchanged)
  • ◆
    Vengeance Aura Attack Range bonus from 60/100/140/180 to 60/90/120/150
  • ▼
    Lv20 talent Level 20 Talent reduced from +10 Attributes to +8
  • ◆
    Lv20 talent Level 20 Talent changed from Vengeance Aura Illusion Casts Spells to +200 Magic Missile Damage
  • ▼
    Lv25 talent Level 25 Talent reduced from +400 Magic Missile Damage to Vengeance Aura Illusion Casts Spells

Patch 7.22f

  • ▼
    Magic Missile Manacost reduced from 110/120/130/140 to 100/110/120/130

Patch 7.22e

  • ▲
    Base stats Base intelligence increased by 2

Patch 7.22d

  • ▲
    Base stats Base intelligence increased by 2
  • ▲
    Base stats Base damage increased by 2

Patch 7.22c

  • ▲
    Magic Missile Cooldown reduced from 10 to 9

Patch 7.22

  • ◆
    Nether Swap Now has a 0.25 second cooldown to prevent accidental uses

Patch 7.21

  • ▲
    Lv20 talent Level 20 Talent increased from -5s Magic Missle Cooldown to -6s

Patch 7.20

  • ▼
    Vengeance Aura No longer creates illusions of dying allies
  • ◆
    Vengeance Aura Now creates the Scepter effect on dying as a base mechanic
  • ◆
    Netherswap cast range rescaled from 700/950/1200 to 700/850/1000
  • ◆
    Netherswap now has 2 charges with 90/80/70 second replenish time

Patch 7.19c

  • ▼
    Base stats Movement speed reduced by 5
  • ▼
    Magic Missile Projectile speed reduced from 1250 to 900

Patch 7.19b

  • ▼
    Wave of Terror Cooldown increased from 10 to 16/14/12/10

Patch 7.18

  • ◆
    Wave of Terror Damage rescaled from 45/70/95/120 to 60/80/100/120
  • ◆
    Magic Missile Stun duration rescaled from 1.2/1.4/1.6/1.8 to 1.5/1.6/1.7/1.8

Patch 7.16

  • ▲
    Magic Missile Cooldown reduced from 13/12/11/10 to 10
  • ▼
    Wave of Terror Manacost reduced from 40 to 25/30/35/40

Patch 7.07c

  • ▲
    Lv20 talent Level 20 Talent increased from -4s Magic Missile Cooldown to -5s
  • ◆
    Vengeance Aura Attack damage rescaled from 10/18/25/34% to 12/18/24/30%

Patch 7.07b

  • ▼
    Vengeance Aura Allied Death Illusion duration reduced from 7 to 6
  • ▼
    Base stats Base damage reduced by 3