Dota 2

Luna

Agility ranged hero, often played as a carry, nuker or pusher.

Luna
Agility

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Full history

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Since you last played

Reworked in 7.37

Reworked in 7.37 Jul 2024

Luna changed enough that old habits may not hold. The kit further down is how Luna plays now.

  • ◆
    Lunar Orbit New basic ability. Creates 4 glaives that rotate in a 250 radius around Luna. Any enemy unit that collides with a glaive takes a percentage of Luna's attack damage. Collision Radius: 150. Collision Damage: 20/25/30/35%. Duration: 5/6/7/8s. Mana Cost: 65/70/75/80. Cooldown: 40/35/30/25s
  • ◆
    Selemene's Favor Innate removed (it was added in 7.36)
  • ▼
    Lunar Blessing Moved to innate ability. Can no longer be leveled
  • ▼
    Moon Glaives Can no longer be activated. Rotating glaives moved to Lunar Orbit ability

7 buffs and 4 nerfs since the rework: trending stronger.

Biggest ability changes

  • ▲
    Lunar Orbit Increases damage reduction by 10% and provides Luna with 20% bonus movement speed for the durationadjusted 9 times across 3 patches, net buff
  • ◆
    Lunar Blessing Effective values are not changedadjusted 4 times across 2 patches, roughly even
  • ▼
    Lucent Beam Beam Damage decreased from 80/160/240/320 to 75/150/225/300
  • ▲
    Eclipse Cooldown decreased from 110s to 105s

Aghanim’s upgrades

  • ▲
    Shard Aghanim's Shard upgrade reworkedchanged 3 times, latest shown
Talents changed
  • ◆
    Lv10 talent Lucent Beam Ministun increased from +0.4s to +0.5s
  • ◆
    Lv15 talent -40s Eclipse Cooldown replaced with +80 Lucent Beam Damage
  • ◆
    Lv20 talent -2s Lucent Beam Cooldown replaced with 1.5x Lunar Orbit Damage / Speed
  • ◆
    Lv25 talent Lunar Blessing Allied/Self Damage decreased from +30/60 to +25/50

Facets were part of the game from 7.36 and were removed in 7.41. Luna had 3 facet changes in between.

Most recent change patch 7.41, Mar 2026

  • ◆
    Lunar Orbit Aghanim's Shard upgrade reworked
  • ◆
    Lunar Blessing Damage for Allies/Self changed from 1/2 + 1/2 per level up to 1/2 per level
  • ◆
    Lunar Blessing Bonus Night Vision changed from 250 + 25 per level up to 225 + 25 per level
Current abilities
  • Lucent BeamCalls a beam of lunar energy down upon an enemy, damaging and briefly stunning them.
  • Lunar OrbitCreates 4 glaives that rotate 225 radius around Luna. Any enemy unit that collides with a glaive will take a percentage of Luna's Attack Damage.
  • Moon GlaivesEmpowers Luna's glaives, causing her attacks to bounce between enemy units. Deals less damage with each bounce.
  • Lunar Blessing innateGrants attack damage to Luna and nearby allied heroes within 1200 range, with Luna receiving double the attack damage bonuses. At night, Lunar Blessing is global, and Luna is blessed with bonus night vision.
  • EclipseShowers random nearby enemies with strikes from Luna's current level of Lucent Beam. These beams do not stun their targets, and there is a maximum number of times that a single target can be struck. Also turns day into night for a short time.

What players buy on Luna

Starting items

Early game

Mid game

  • Illusions for damage, plus a dispel to escape slows and silences

  • Black King Bar 4050gReworked in 7.33

    Debuff immunity, to act in a fight without being disabled

  • Extra attack range for a ranged carry, which helps stay out of reach

Late game

Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Every Luna change, patch by patch

All 142 changes Valve listed for Luna since patch 7.06e, newest first. Reworked in 7.37 (Jul 2024). Last changed in 7.41 (Mar 2026).

Patch 7.41

  • ◆
    Lunar Blessing Damage for Allies/Self changed from 1/2 + 1/2 per level up to 1/2 per level
  • ◆
    Lunar Blessing Bonus Night Vision changed from 250 + 25 per level up to 225 + 25 per level
  • ◆
    Lunar Blessing Effective values are not changed
  • ◆
    Lunar Blessing Info Effective values are not changed
  • ▲
    Lunar Orbit Now applies 8/12/16/20% damage reduction while active
  • ◆
    Lunar Orbit Aghanim's Shard upgrade reworked
  • ◆
    Lunar Orbit Increases damage reduction by 10% and provides Luna with 20% bonus movement speed for the duration
  • ◆
    Lv20 talent Level 20 Talent -2s Lucent Beam Cooldown replaced with 1.5x Lunar Orbit Damage / Speed
  • ▲
    Lv25 talent Level 25 Talent Lunar Blessing Allied/Self Damage decreased from +30/60 to +25/50

Patch 7.40

  • ▲
    Lunar Orbit Collision Damage increased from 22/28/34/40% to 28/32/36/40%
  • ▼
    Lunar Orbit Formation time decreased from 1.2s to 0.9s
  • ▼
    Lunar Orbit Rotation Radius decreased from 250 to 225
  • ▲
    Lunar Orbit Collision Radius increased from 175 to 200
  • ◆
    Lv15 talent Level 15 Talent -40s Eclipse Cooldown replaced with +80 Lucent Beam Damage
  • ◆
    Lv20 talent Level 20 Talent +110 Lucent Beam Damage replaced with -40s Eclipse Cooldown
  • ◆
    Lv25 talent Level 25 Talent +1 Lunar Blessing Damage per Level replaced with +30 Lunar Blessing Damage

Patch 7.39d

  • ▲
    Eclipse Cooldown decreased from 110s to 105s
  • ▲
    Lv10 talent Level 10 Talent Lucent Beam Ministun increased from +0.4s to +0.5s

Patch 7.38c

  • ▼
    Moon Glaives No longer bounce to attack-immune targets

Patch 7.38

  • ▲
    Facet Damage Reduction increased from 10/15/20/25% to 15/20/25/30%
  • ▲
    Lunar Orbit Collision Damage increased from 20/25/30/35% to 22/28/34/40%
  • ▲
    Lunar Orbit Collision Radius increased from 150 to 175
  • ▲
    Lunar Orbit Improved Glaive collision behavior for orbiting Glaives
  • ▲
    Lunar Orbit Aghanim's Shard Collision Damage Bonus increased from +15% to +20%
  • ▲
    Lunar Orbit Total Collision Damage with Shard increased from 35/40/45/50% to 42/48/54/60%

Patch 7.37e

  • ◆
    Lunar Blessing Bonus Night Vision rescaled from 400 + 20 per level to 250 + 25 per level
  • ▼
    Lv10 talent Level 10 Talent Moon Glaives Damage Penalty Reduction decreased from 8% to 5%
  • ◆
    Lv15 talent Level 15 Talent +80 Lucent Beam Damage replaced with +1 Lunar Orbit glaive
  • ◆
    Lv20 talent Level 20 Talent 2 Moon Glaives fired on Lucent Beam replaced with +110 Lucent Beam Damage

Patch 7.37d

  • ▼
    Facet No longer grants bonus damage when hitting illusions
  • ▼
    Facet Damage Buff per beam decreased from 5/8/11/14 to 4/7/10/13
  • ▼
    Lucent Beam Beam Damage decreased from 80/160/240/320 to 75/150/225/300

Patch 7.37 Hero rework

  • ◆
    Facet Renamed from Lunar Orbit to Moonshield
  • ◆
    Selemene's Favor Innate removed (it was added in 7.36)
  • ▼
    Lunar Blessing Moved to innate ability. Can no longer be leveled
  • ◆
    Lunar Blessing Grants 1 attack damage per level to Luna and allied heroes, and 400 bonus night vision + 20 per level to Luna only. Luna receives double the attack damage bonuses. At night, Lunar Blessing is global
  • ◆
    Lunar Orbit New basic ability. Creates 4 glaives that rotate in a 250 radius around Luna. Any enemy unit that collides with a glaive takes a percentage of Luna's attack damage. Collision Radius: 150. Collision Damage: 20/25/30/35%. Duration: 5/6/7/8s. Mana Cost: 65/70/75/80. Cooldown: 40/35/30/25s
  • ◆
    Lunar Orbit Now upgraded with Aghanim's Shard. Increases collision damage by 15%. Glaives also rotate 50% faster (160 to 240)
  • ▼
    Moon Glaives Can no longer be activated. Rotating glaives moved to Lunar Orbit ability
  • ◆
    Moon Glaives Aghanim's Shard upgrade removed
  • ▲
    Moon Glaives Bounces increased from 2/3/4/5 to 3/4/5/6
  • ◆
    Lv25 talent Level 25 Talent +20 Lunar Blessing Damage replaced with +1 Lunar Blessing Damage Per Level

Patch 7.36

  • ◆
    Selemene's Favor New Innate ability. Passive, can't be leveled up
  • ◆
    Selemene's Favor Luna has 20% bonus cast range at night
  • ◆
    Facet While active, reduces all incoming damage by 10/15/20/25%
  • ◆
    Facet Ability can now be activated, more info is in Moon Glaives section
  • ◆
    Facet Luna gains +5/8/11/14 attack damage bonus every time an enemy hero is hit by Lucent Beam. This Includes Lucent Beams created by Eclipse, but those provide 50% less damage. Buff Duration: 15s
  • ◆
    Facet Buffs stack independently
  • ▼
    Moon Glaives Bounces decreased from 3/4/5/6 to 2/3/4/5
  • ▼
    Moon Glaives Now can be activated without Aghanim's Shard. Damage on Collision is 20% of Luna's attack. Glaives Count decreased from 4 to 3. Duration is unchanged: 7s. Mana Cost increased from 25 to 75. Cooldown increased from 25s to 30s
  • ◆
    Moon Glaives Aghanim's Shard now increases rotating glaive count by 1 and damage on collision by 20%
  • ▲
    Lunar Blessing Night Vision increased from 250/500/750/1000 to 400/600/800/1000
  • ▲
    Lv10 talent Level 10 Talent Lucent Beam Ministun increased from +0.3s to +0.4s
  • ▼
    Lv15 talent Level 15 Talent Eclipse Cooldown Reduction increased from 30s to 40s
  • ◆
    Lv15 talent Level 15 Talent -2s Lucent Beam Cooldown replaced with +80 Lucent Beam Damage
  • ◆
    Lv20 talent Level 20 Talent +100 Lucent Beam Damage replaced with -2s Lucent Beam Cooldown
  • ◆
    Lv25 talent Level 25 Talent 0.25s Eclipse Ministun replaced with Lucent Beam Hits additional Target (within 500 radius)

Patch 7.34d

  • ▼
    Moon Glaives Damage Reduction per bounce from decreased 56/50/44/38% to 50/45/40/35%
  • ▼
    Moon Glaives Aghanim's Shard Self Damage Reduction increased from 20% to 25%
  • ▲
    Moon Glaives Aghanim's Shard Buff Duration increased from 6s to 7s
  • ▼
    Lv15 talent Level 15 Talent Eclipse Cooldown Reduction increased from 25s to 30s

Patch 7.34b

  • ▲
    Moon Glaives Aghanim's Shard Orbit Radius increased from 150 to 175
  • ▲
    Moon Glaives Aghanim's Shard Collision Radius increased from 90 to 115
  • ▲
    Eclipse Cooldown decreased from 140/130/120s to 110s

Patch 7.34

  • ◆
    Lucent Beam Aghanim's Shard Upgrade removed
  • ◆
    Moon Glaives Now upgradable by Aghanim's Shard
  • ◆
    Moon Glaives When activated, creates 4 Moon Glaives that rotate around Luna in a 150 radius for 6 seconds, reducing any damage she takes by 20%. If the glaive collides with an enemy unit, it deals 75% of Luna's attack damage once per its revolution. Cooldown: 25s; Mana Cost: 25

Patch 7.33

  • ▼
    Lucent Beam Stun Duration decreased from 0.8s to 0.6s
  • ▼
    Lucent Beam Info Duration decreased as a part of the comprehensive Disables Reduction
  • ▼
    Lunar Blessing Attack Damage Bonus (Allies) decreased from 6/14/20/28 to 3/9/15/21
  • ◆
    Lunar Blessing Luna now receives 200% of the Attack Damage Bonus
  • ▼
    Lv10 talent Level 10 Talent Lucent Beam Ministun decreased from +0.4s to +0.3s
  • ▼
    Lv25 talent Level 25 Talent Lunar Blessing Damage decreased from +35 to +20

Patch 7.32e

  • ▲
    Lucent Beam Aghanim’s Shard Duration increased from 12s to 15s
  • ▲
    Lucent Beam Aghanim’s Shard Damage increased from +15 to +17

Patch 7.32

  • ▲
    Lucent Beam Reworked Shard. Every time an enemy hero is hit by a Lucent Beam, Luna's attack damage is increased by 15 for 12s.
  • ◆
    Lunar Blessing Now receives Global Radius at night time
  • ◆
    Lunar Blessing Bonus damage rescaled from 5/15/25/35 to 6/14/20/28
  • ▲
    Lv15 talent Level 15 Talent Lucent Beam Cooldown Reduction decreased from 3s to 2s
  • ◆
    Lv20 talent Level 20 Talent Global Lunar Blessing +200 Night Vision replaced with 2 Moon Glaives Fired on Lucent Beam (does not fire Glaives on Beams from Eclipse)

Patch 7.31d

  • ▲
    Lucent Beam Damage increased from 75/150/225/300 to 80/160/240/320
  • ▲
    Lv25 talent Level 25 Talent +0.2s Eclipse Lucent Ministun increased to 0.25s

Patch 7.31

  • ◆
    Lucent Beam Shard now will target the nearest creep if no heroes are nearby
  • ▲
    Lv15 talent Level 15 Talent -3.5s Lucent Beam cooldown reduced to -3s
  • ▼
    Lv15 talent Level 15 Talent -20s Eclipse cooldown increased to -25s
  • ▲
    Lv20 talent Level 20 Talent Global Lunar Blessing now also grants 200 bonus night vision

Patch 7.30c

  • ◆
    Lucent Beam Aghanim’s Shard launches 1 attack instead of 2.
  • ▲
    Lucent Beam Aghanim’s Shard search radius increased from 325 to 500
  • ▲
    Eclipse Cooldown decreased from 140 to 140/130/120

Patch 7.30

  • ▼
    Lucent Beam Cooldown increased from 6s to 9/8/7/6s
  • ▼
    Lucent Beam Shard glaives acquisition range reduced from 500 to 325
  • ▲
    Moon Glaives Damage Reduction Percentage increased from 50/44/38/32 to 56/50/44/38
  • ◆
    Lv10 talent Level 10 Talent +15 Attack Speed replaced with -8% Moon Glaives Damage Reduction
  • ◆
    Lv15 talent Level 15 Talent +25 Movement Speed replaced with -20s Eclipse Cooldown
  • ◆
    Lv20 talent Level 20 Talent +8 All Stats replaced with Global Lunar Blessing
  • ◆
    Lv25 talent Level 25 Talent +30% Lifesteal replaced with +35 Lunar Blessing Damage

Patch 7.29

  • ▲
    Eclipse Cast point reduced from 0.6 to 0.5
  • ▼
    Lucent Beam Shard no longer increases stun duration
  • ▼
    Lucent Beam Shard no longer provides you with movement speed
  • ◆
    Lucent Beam Shard now releases an attack at up to two random targets within 500 radius from the target location. These attacks bounce like glaives normally do. Lowers mana cost by 50.
  • ◆
    Lv10 talent Level 10 Talent changed from +350 Cast Range to +0.4s Lucent Beam Stun

Patch 7.28a

  • ▲
    Lucent Beam Shard stun duration increased from 1.1 to 1.2 seconds

Patch 7.27d

  • ▲
    Base stats Base armor increased by 2

Patch 7.27b

  • ▲
    Base stats Base damage increased by 3
  • ◆
    Lunar Blessing Rescaled from 15/20/25/30% to 10/18/26/34%
  • ▼
    Lunar Blessing No longer increases armor
  • ◆
    Moon Glaives Bounce count from 1/2/3/6 to 3/4/5/6
  • ◆
    Moon Glaives Damage reduction per bounce from 35% to 52/46/40/34%

Patch 7.26c

  • ▲
    Lv10 talent Level 10 Talent increased from +325 Cast Range to +350
  • ▲
    Lv15 talent Level 15 Talent increased from -3s Lucent Beam Cooldown to -3.5s

Patch 7.26a

  • ▲
    Base stats Attack animation improved from 0.46 to 0.35

Patch 7.25

  • ▲
    Base stats Base strength increased from 18 to 21
  • ▲
    Base stats Base intelligence increased from 18 to 23
  • ▼
    Base stats Agility gain reduced from 3.6 to 3.4

Patch 7.24

  • ◆
    Lunar Blessing Now affects base armor instead of total armor
  • ▲
    Lunar Blessing Increased from 10/15/20/25% to 15/20/25/30%

Patch 7.22f

  • ▲
    Base stats Base damage increased by 2

Patch 7.22e

  • ▲
    Lv20 talent Level 20 Talent increased from +8 All Stats to +10
  • ▲
    Lv20 talent Level 20 Talent increased from +100 Lucent Beam Damage to +125
  • ▲
    Lv25 talent Level 25 Talent increased from +30% Lifesteal to +35%

Patch 7.22d

  • ▲
    Lv10 talent Level 10 Talent increased from +15 Attack Speed to +20
  • ▲
    Lv10 talent Level 10 Talent increased from +300 Cast Range to +400
  • ▲
    Lv25 talent Level 25 Talent increased from +25% Lifesteal to +30%

Patch 7.22c

  • ▲
    Base stats Base health regen increased from 0 to 0.5

Patch 7.22

  • ▲
    Base stats Base damage increased by 4

Patch 7.21c

  • ▲
    Eclipse Max beams increased from 5/8/11 to 6/9/12

Patch 7.21

  • ▲
    Lv10 talent Level 10 Talent increased from +200 Cast Range to +300

Patch 7.20c

  • ▼
    Base stats Agility gain reduced from 3.3 to 3.1
  • ▼
    Lv10 talent Level 10 Talent reduced from +20 Attack Speed to +15
  • ▼
    Lv20 talent Level 20 Talent reduced from +10 All Stats to +8
  • ▼
    Lunar Blessing Night vision reduced from 250/500/750/1000 to 200/400/600/800

Patch 7.20b

  • ▼
    Lunar Blessing Reduced from 8/14/20/26 to 6/12/18/24
  • ◆
    Lv15 talent Level 15 Talent changed from +14 Lunar Blessing Attributes to +30 Movement Speed

Patch 7.20

  • ▲
    Lunar Blessing Now provides +8/14/20/26 Primary Attribute bonus as the aura bonus
  • ◆
    Lv15 talent Level 15 Talent changed from +24 Lunar Blessing Damage to +14 Lunar Blessing Attributes

Patch 7.10

  • ◆
    Lv15 talent Level 15 Talent from -3s Lucent Beam Cooldown to -4s

Patch 7.07c

  • ▼
    Base stats Strength gain reduced from 2.5 to 2.2
  • ▲
    Lucent Beam Cast point reduced from 0.5 to 0.4
  • ▲
    Lv10 talent Level 10 Talent increased from +150 Cast Range to +200
  • ▲
    Lv15 talent Level 15 Talent increased from -2s Lucent Beam cooldown to -3s

Patch 7.06e

  • ◆
    Lv10 talent Level 10 Talent from +15 Movement Speed to +20
  • ◆
    Lv20 talent Level 20 Talent from +10% Magic Resistance to +15%