Dota 2

Nature's Prophet

Universal ranged hero, often played as a carry, pusher or escape hero.

Nature's Prophet
Universal

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Full history

Until you pick a month the page shows every change. Pick the month you last played to keep only what is new to you. The date is shared by every hero page.

Since you last played

Heavily adjusted

206 lines of changes across 57 patches, condensed below to the ones that still matter.

55 buffs and 49 nerfs in total: roughly even.

Biggest ability changes

  • ▼
    Spirit of the Forest Treants that are alive now always contribute to the bonus damage, even if they are out of rangeadjusted 10 times across 5 patches, net nerf
  • ▲
    Nature's Call Treant Bonus Hero Damage increased from 4/8/12/16 to 6/10/14/18adjusted 29 times across 16 patches, net buff
  • ▼
    Sprout Vision increased from 250 to 400adjusted 18 times across 11 patches, net nerf
  • ◆
    Teleportation Barrier decreased from 100/150/200/250 to 70/130/190/250adjusted 13 times across 8 patches, roughly even
  • ▲
    Wrath of Nature Base Damage increased from 90/130/170 to 100/140/180adjusted 17 times across 15 patches, net buff
  • ▲
    Curse of the Oldgrowth Curse radius decreased from 1200 to 900adjusted 6 times across 6 patches, net buff

Innate

  • ◆
    Spirit of the Forest Nature's Prophet gains 2/3/4/5/6% bonus base damage for each tree within 300 distance of him. Also gains multiplied amount of this bonus per Nature's Call treant within 1200 rangeadjusted 2 times across 1 patch, roughly even

Aghanim’s upgrades

  • ▼
    Scepter Aghanim's Scepter no longer reduces cooldown by 25schanged 4 times, latest shown
  • ◆
    Shard Reworked Shard. Grants new ability: Curse of the Oldgrowth. Applies a curse on all non-invisible enemy heroes within 1200 range, revealing them in fog of war, slowing them, and causing damage over time based on how many trees there are within 250 radius. Treants count as trees for this purpose. Each tree reduces movement speed by 7% and deals 15 damage per second. Duration: 6s. Cooldown: 20s. Mana Cost: 80.changed 2 times, latest shown

Base stats

  • ◆
    Agility gain decreased from 3 to 2.6adjusted 6 times across 6 patches, roughly even
  • ◆
    Base Mana Regen decreased from 0.75 to 0adjusted 2 times across 2 patches, roughly even
  • ▲
    Attack backswing reduced from 0.77 to 0.6
  • ▲
    Base Mana Regeneration increased from 0.5 to 0.75
Talents changed
  • ◆
    Lv10 talent Wrath of Nature Base Damage bonus decreased from +30 to +25
  • ◆
    Lv15 talent changed from facet specific to +100 Teleportation Barrier
  • ◆
    Lv20 talent Sprout Damage increased from +220 to +240
  • ◆
    Lv25 talent 3x Treant HP/Damage no longer affects Spirit of the Forest Multiplier
  • ◆
    Talent Increases only the per-treant multiplier. Stacks with Ironwood Treant Facet, increasing it to 9

Facets were part of the game from 7.36 and were removed in 7.41. Nature's Prophet had 31 facet changes in between.

Most recent change patch 7.41d, Jun 2026

  • ◆
    Spirit of the Forest Treants that are alive now always contribute to the bonus damage, even if they are out of range
  • ▲
    Lv20 talent Level 20 Talent Sprout Damage increased from +220 to +240
Current abilities
  • SproutSprouts a ring of trees around a unit, damaging and trapping it in place and providing vision in a 400 radius.
  • TeleportationTeleports to any point on the map. Gains a barrier after arriving to its destination.
  • Nature's CallConverts an area of trees into Treants under the command of Nature's Prophet.
  • Curse of the OldgrowthApplies a curse on all enemy heroes within 900 range, displaying them in fog, slowing them, and dealing damage over time based on the number of trees within 250 radius. Treants count as trees for this purpose.
  • Spirit of the Forest innateNature's Prophet gains 2% bonus damage for each nearby tree. Treants also provide this bonus with multiplied values regardless of proximity. Treants also possess this ability.
  • Wrath of NatureDamaging energy bounces around the map, striking enemies that are in vision starting with those closest to the cast point. Each enemy hit beyond the first adds damage, up to the maximum after 16 are hit.

What players buy on Nature's Prophet

Starting items

Early game

Mid game

Late game

Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Every Nature's Prophet change, patch by patch

All 206 changes Valve listed for Nature's Prophet since patch 7.06d, newest first. Last changed in 7.41d (Jun 2026).

Patch 7.41d

  • ◆
    Spirit of the Forest Treants that are alive now always contribute to the bonus damage, even if they are out of range
  • ▲
    Lv20 talent Level 20 Talent Sprout Damage increased from +220 to +240

Patch 7.41c

  • ▲
    Nature's Call Mana Cost decreased from 100 to 85/90/95/100
  • ▲
    Nature's Call Treant Bonus Hero Damage increased from 4/8/12/16 to 6/10/14/18
  • ▲
    Lv20 talent Level 20 Talent Sprout Damage increased from +170 to +220
  • ▼
    Lv20 talent Level 20 Talent Wrath of Nature Cooldown Reduction increased from 15s to 20s

Patch 7.41b

  • ▲
    Wrath of Nature Base Damage increased from 90/130/170 to 100/140/180

Patch 7.41

  • ▲
    Minimum Base damage increased by 4
  • ▲
    Base stats Damage at level 1 increased from 40–50 to 44–50
  • ▼
    Info Damage spread decreased from 10 to 6
  • ▼
    Spirit of the Forest No longer levels with Wrath of Nature
  • ◆
    Spirit of the Forest Tree Radius rescaled from 300/400/500/600 to 300 + 10 per level
  • ▲
    Spirit of the Forest Multiplier per treant increased from 1x to 2x
  • ◆
    Spirit of the Forest Treants also have Spirit of the Forest and gain bonus damage for each nearby tree and treant
  • ▲
    Sprout Vision increased from 250 to 400
  • ◆
    Nature's Call Treant Movespeed rescaled from 305/310/315/320 to 300/315/330/345
  • ▼
    Nature's Call Treant Health decreased from 550 to 450
  • ◆
    Nature's Call Treants now have 25% Magic Resistance
  • ◆
    Nature's Call Treants now deal 4/8/12/16 bonus damage to enemy Heroes
  • ◆
    Nature's Call This bonus is also affected by the Treant Damage multiplying talent
  • ◆
    Nature's Call Treants now have free pathing through trees
  • ◆
    Lv15 talent Level 15 Talent changed from facet specific to +100 Teleportation Barrier
  • ▼
    Lv25 talent Level 25 Talent 3x Treant HP/Damage no longer affects Spirit of the Forest Multiplier

Patch 7.40c

  • ▲
    Nature's Call Treant Damage increased from 16/24/32/40 to 16/25/34/43

Patch 7.40

  • ▼
    Base stats Agility gain decreased from 3 to 2.6
  • ▼
    Base stats Damage gain per level decreased from 4.1 to 3.9
  • ▼
    Spirit of the Forest Bonus damage per tree decreased from 3% to 2%
  • ▲
    Nature's Call Mana Cost decreased from 120 to 100
  • ▲
    Nature's Call Treant attack range increased from 100 to 125
  • ▲
    Nature's Call Treant damage increased from 15/23/31/39 to 16/24/32/40
  • ◆
    Nature's Call From 13–17/21–25/29–33/37–41 to 14–18/22–26/30–34/38–42
  • ▲
    Nature's Call Treant movement speed increased from 300 to 305/310/315/320
  • ▼
    Curse of the Oldgrowth Curse radius decreased from 1200 to 900

Patch 7.39d

  • ▼
    Base stats Agility gain decreased from 3.2 to 3.0
  • ▼
    Facet Heal per second decreased from 14/26/38/50 to 10/15/20/25
  • ▼
    Sprout Damage decreased from 70/135/200/265 to 70/130/190/250

Patch 7.39c

  • ▼
    Facet Level 15 Talent Sprout Heal Per Second decreased from +30% to +20%
  • ▼
    Curse of the Oldgrowth DPS per Tree decreased from 20 to 15

Patch 7.39b

  • ▼
    Facet Tree enchant radius decreased from 1200 to 900
  • ▲
    Facet Gold Per Hero Level increased from 1.5 to 2
  • ▼
    Wrath of Nature Base Damage decreased from 100/140/180 to 90/130/170

Patch 7.39

  • ▼
    Base stats Attack Range decreased from 620 to 600
  • ◆
    Removed Ironwood Treant facet
  • ▼
    Facet Healing mechanic reworked. Now enchants all trees in a 1200 AoE around the Sprout. Each enchanted tree emits a 175 radius healing aura. No longer heals buildings
  • ▲
    Facet Heal per second increased from 10/20/30/40 to 14/26/38/50
  • ◆
    Facet Level 15 Talent +100 Teleportation Barrier replaced with +30% Sprout Heal Per Second
  • ◆
    Facet Whenever an enemy hero is killed by Nature's Prophet or dies within 750 range of him, 2 seconds later a money tree grows in their place. Each tree spawns 2 gold bags every second, which can be picked up by any hero. Each gold bag grants gold equal to 1.5x of the killed hero's level. Each money tree has a lifespan of 3s
  • ◆
    Facet Gold bags are created in 200-250 radius from the tree and disappear after 15s of lying on the ground. Gold Bags are automatically picked up by heroes within 50 range from them. Money tree provides 2x Tango healing similarly to Ironwood Tree
  • ◆
    Facet Level 15 Talent +100 Teleportation Barrier replaced with +1 Nature's Profit Gold Bags Per Tick
  • ▼
    Sprout Damage decreased from 70/140/210/280 to 70/135/200/265
  • ▼
    Teleportation Barrier decreased from 100/150/200/250 to 70/130/190/250

Patch 7.38c

  • ▼
    Facet Treant Health decreased from 800/1050/1300/1550 to 750/950/1150/1350
  • ▼
    Spirit of the Forest Bonus damage per tree decreased from 4% to 3%

Patch 7.38b

  • ▼
    Wrath of Nature Aghanim's Scepter no longer reduces cooldown by 25s
  • ▼
    Lv10 talent Level 10 Talent Wrath of Nature Base Damage bonus decreased from +30 to +25
  • ◆
    Lv20 talent Level 20 Talent Sprout Leashes replaced with -15s Wrath of Nature cooldown

Patch 7.38

  • ◆
    Is now a Universal Hero
  • ▼
    Base stats Base Damage decreased by 2
  • ◆
    Base stats Damage at level 1 unchanged (40-50)
  • ▲
    Base stats Damage gain per level increased from +3.5 to +4.2
  • ▲
    Base stats Damage at level 30 increased by 25 (from 155-165 to 180-190)
  • ◆
    Spirit of the Forest Now scales with Wrath of Nature instead of Nature's Call
  • ◆
    Spirit of the Forest Bonus damage per tree rescaled from 2/3/4/5/6% to 4%
  • ▲
    Spirit of the Forest Radius increased from 300 to 300/400/500/600
  • ◆
    Facet Allied Tangos provide double the heal duration when consuming a tree created by Sprout, similar to when targeting Iron Branch trees
  • ◆
    Facet Treant Multiplier rescaled from x2/x3/x4/x5/x6 to x4

Patch 7.37e

  • ◆
    Facet Treant gold bounty rescaled from 18-24 on all levels to 16/24/32/40
  • ▲
    Facet Treant XP bounty increased from 30 to 30/40/50/60

Patch 7.37d

  • ▼
    Facet Treant Damage decreased from 28-32/44-48/60-64/76-80 to 22-26/40-44/58-62/76-80
  • ▼
    Facet Treant Movespeed decreased from 350 to 335/340/345/350

Patch 7.37c

  • ▲
    Facet Treant's Base Attack Time increased from 1.4s to 1.6s
  • ▼
    Wrath of Nature Base Damage decreased from 120/155/190 to 100/140/180

Patch 7.37

  • ◆
    Facet Now also increases Treant vision. Daytime Vision from 500 to 1200. Nighttime Vision from 500 to 800
  • ◆
    Facet Now requires a single target tree to be selected to cast
  • ▲
    Facet Treant Movespeed increased from 300 to 350
  • ◆
    Wrath of Nature Now hits all visible targets. Does not increase damage past the 16th bounce
  • ▼
    Wrath of Nature Aghanim's Scepter min/max entangle duration decreased from 2/3.8s to 1.5/3s
  • ◆
    Curse of the Oldgrowth Now uses the same Treant multiplier as Spirit of the Forest when calculating damage from Treants

Patch 7.36c

  • ◆
    Facet Sprout Heal per second rescaled from 12/20/28/36 to 10/20/30/40
  • ▲
    Facet Treant Damage increased by 4 on each level, from 22-30/38-46/54-62/70-78 to 28-32/44-48/60-64/76-80
  • ▲
    Nature's Call Treant Damage increased by 2 on each level, from 11-15/19-23/27-31/35-39 to 13-17/21-25/29-33/37-41

Patch 7.36b

  • ◆
    Facet Multiplier rescaled from 3 to 2/3/4/5
  • ▲
    Facet Treant Health increased from 750/950/1150/1350 to 800/1050/1300/1550
  • ▲
    Teleportation Barrier increased from 50/100/150/200 to 100/150/200/250
  • ◆
    Nature's Call Cooldown rescaled from 37/35/33/31s to 45/40/35/30s
  • ▲
    Lv15 talent Level 15 Talent Treant movement speed increased from +45 to +50
  • ▲
    Lv20 talent Level 20 Talent Sprout Damage increased from +160 to +170

Patch 7.36a

  • ▲
    Facet Treant Health increased from 550/750/950/1150 to 750/950/1150/1350
  • ▲
    Facet Treant Max Damage increased from 22/34/46/58 to 30/46/62/78
  • ▲
    Sprout Damage increased from 60/120/180/240 to 70/140/210/280

Patch 7.36

  • ▼
    Base stats Base Damage decreased by 6
  • ◆
    Spirit of the Forest New Innate ability. Passive, levels up with Nature's Call
  • ◆
    Spirit of the Forest Nature's Prophet gains 2/3/4/5/6% bonus base damage for each tree within 300 distance of him. Also gains multiplied amount of this bonus per Nature's Call treant within 1200 range
  • ▼
    Facet Heals 12/20/28/36 health per second for allied units and buildings near the trees. Healing for buildings is reduced by 50%
  • ▲
    Facet Summons 1 Treant with 550/750/950/1150 health, a 50% increased damage (22.5/34.5/46.5/58.5) and a Reinforced property
  • ◆
    Facet Reinforced units deal 50% more damage to other Reinforced Units and Buildings and take less attack damage from other units. Reinforced units are: Towers, Barracks, Base Buildings and Statues, Siege Lane Creeps and Fountains
  • ▲
    Facet Treant Multiplier is increased from 1 to 3
  • ▼
    Sprout No longer deals damage over time
  • ◆
    Sprout Now immediately deals 60/120/180/240 damage to enemies in a 275 radius
  • ◆
    Sprout Radius is unchanged, making some space outside of the circle still deal damage
  • ▼
    Sprout Duration decreased from 3/4/5/6s to 2.5/3/3.5/4s
  • ▲
    Sprout Mana Cost decreased from 70/90/110/130 to 70/80/90/100
  • ▲
    Sprout Cooldown decreased from 15/13/11/9s to 14/12/10/8s
  • ▼
    Teleportation No longer grants Damage/Armor stacks
  • ▲
    Teleportation Now grants a 50/100/150/200 HP Barrier for 15s
  • ▲
    Teleportation Cooldown decreased from 75/60/45/30s to 65/50/35/20s
  • ▼
    Lv10 talent Level 10 Talent Nature's Call Cooldown Reduction increased from 8s to 10s
  • ◆
    Lv15 talent Level 15 Talent +4 Teleportation Stacks replaced with +100 Teleportation Barrier
  • ◆
    Lv15 talent Level 15 Talent +5 Treants Summoned replaced with +45 Treant Movement Speed
  • ◆
    Lv20 talent Level 20 Talent +100% Sprout Miss Chance replaced with +160 Sprout Damage
  • ◆
    Lv25 talent Level 25 Talent 2.5x Treant HP/Damage replaced with 3x Treant HP/Damage/Spirit of the Forest Multiplier
  • ◆
    Talent Increases only the per-treant multiplier. Stacks with Ironwood Treant Facet, increasing it to 9

Patch 7.35c

  • ▼
    Base stats Base Damage decreased by 3
  • ◆
    Sprout Sprout Damage per second rescaled from 28/40/52/64 to 25/40/55/70
  • ▼
    Sprout Damage aura no longer lingers for 0.5s after leaving the AoE
  • ▼
    Teleportation Cooldown increased from 60/50/40/30s to 75/60/45/30s

Patch 7.35

  • ▼
    Base stats Agility gain decreased from 3.4 to 3.2
  • ▼
    Base stats Base Mana Regen decreased from 0.75 to 0

Patch 7.34d

  • ▼
    Base stats Base Strength decreased from 21 to 19
  • ▼
    Sprout Cooldown increased from 12/11/10/9s to 15/13/11/9s

Patch 7.34c

  • ▼
    Base stats Base Agility decreased from 20 to 14
  • ▲
    Sprout Added visual effects for the damage area
  • ◆
    Sprout Trees created by Sprout now provide 1x healing when consumed with a Tango

Patch 7.34

  • ▲
    Sprout Now deals 14/20/26/32 damage every 0.5s for the duration. Damage is dealt in a 275 radius, affecting enemies close to the trees both inside and outside of the ring
  • ▼
    Consuming a tree spawned from Sprout with a Tango no longer grants healing

Patch 7.33d

  • ▲
    Base stats Attack Range increased from 600 to 620
  • ▲
    Nature's Call Mana Cost decreased from 150 to 120
  • ▲
    Nature's Call Cooldown decreased from 37s to 37/35/33/31s
  • ▲
    Curse of the Oldgrowth DPS per tree increased from 15 to 20

Patch 7.33c

  • ▲
    Teleportation Cooldown decreased from 65/55/45/35s to 60/50/40/30s
  • ▲
    Teleportation Max Stacks increased from 3/6/9/12 to 6/8/10/12
  • ▲
    Wrath of Nature Damage increased from 105/145/185 to 120/155/190

Patch 7.33

  • ▼
    Sprout Cooldown increased from 11/10/9/8s to 12/11/10/9s
  • ▼
    Teleportation Mana Cost increased from 50 to 50/60/70/80
  • ▼
    Teleportation Cooldown increased from 62/48/34/20s to 65/55/45/35s
  • ◆
    Teleportation After teleporting, Nature's Prophet now gains 3/6/9/12 stacks of bonus attack damage (6 damage per stack). Every attack turns a stack of attack damage into a stack granting 1 armor. Duration: 15s
  • ▼
    Nature's Call Treant Duration decreased from 60s to 50s
  • ▼
    Nature's Call Treant Damage decreased from 15-18/21-25/28-32/35-39 to 11-15/19-23/27-31/35-39
  • ▼
    Wrath of Nature No longer provides bonus damage per unit killed
  • ◆
    Lv15 talent Level 15 Talent +25 Attack Speed replaced with +4 Teleportation Max Stacks

Patch 7.32e

  • ▼
    Base stats Agility decreased from 22+3.6 to 20+3.4
  • ▼
    Base stats Intelligence gain decreased from 3.7 to 3.5
  • ▼
    Wrath of Nature Base Damage decreased from 115/150/185 to 105/145/185
  • ▼
    Lv20 talent Level 20 Talent Sprout Leashes no longer pierces Spell Immunity

Patch 7.32d

  • ▲
    Teleportation Cooldown decreased from 65/50/35/20s to 62/48/34/20s
  • ▲
    Curse of the Oldgrowth Duration increased from 6s to 7s

Patch 7.32c

  • ▲
    Wrath of Nature Mana Cost decreased from 150/175/200 to 130/160/190
  • ▲
    Curse of the Oldgrowth Cooldown decreased from 20s to 18s

Patch 7.32b

  • ▲
    Base stats Base Attack Time improved from 1.7 to 1.5

Patch 7.32

  • ◆
    Curse of the Oldgrowth Reworked Shard. Grants new ability: Curse of the Oldgrowth. Applies a curse on all non-invisible enemy heroes within 1200 range, revealing them in fog of war, slowing them, and causing damage over time based on how many trees there are within 250 radius. Treants count as trees for this purpose. Each tree reduces movement speed by 7% and deals 15 damage per second. Duration: 6s. Cooldown: 20s. Mana Cost: 80.

Patch 7.31

  • ▲
    Base stats Turn rate improved from 0.6 to 0.9
  • ◆
    Nature's Call Mana cost rescaled from 130/140/150/160 to 150
  • ▼
    Nature's Call Treant Base damage reduced from 16-20/24-28/32-36/40-44 to 15-18/21-25/28-32/35-39
  • ▲
    Wrath of Nature Mana cost reduced from 175/225/275 to 150/175/200
  • ◆
    Lv10 talent Level 10 Talent +20 damage replaced with -8s Nature's Call cooldown
  • ▲
    Lv20 talent Level 20 Talent +75% Sprout miss chance increased to +100%
  • ◆
    Lv20 talent Level 20 Talent +8 armor replaced with Sprout leashes

Patch 7.30c

  • ▲
    Base stats Base Mana Regeneration increased from 0.5 to 0.75

Patch 7.30

  • ▲
    Base stats Base Mana Regen increased from 0 to 0.5
  • ◆
    Sprout Fixed multiple instances where destroying Shard Sprout trees wouldn't spawn Greater Treants
  • ▼
    Sprout Vision range reduced from 500 to 250
  • ▲
    Nature's Call Treant base HP regen per second increased from 0.5 to 2.5
  • ▲
    Wrath of Nature Damage per kill increased from 4/5/6 to 6
  • ◆
    Talent Level 20 talent 20% Cooldown Reduction replaced with 75% Miss Chance for Sprouted units

Patch 7.29b

  • ▲
    Base stats Movement speed increased from 290 to 295
  • ▲
    Nature's Call Treant attack damage increased from 18/24/30/36 to 18/26/34/42

Patch 7.29

  • ◆
    Nature's Call Attack damage rescaled from 22/26/30/34 to 18/24/30/36
  • ▼
    Teleportation Cooldown increased from 50/40/30/20 to 65/50/35/20
  • ▲
    Wrath of Nature Base damage increased from 110/140/170 to 115/150/185
  • ▼
    Wrath of Nature Increment per bounce reduced from 11% to 10%
  • ▲
    Wrath of Nature Scepter root duration increased from 1.6/3.4 to 2.0/3.8
  • ▲
    Lv10 talent Level 10 Talent increased from +25 Wraith of Nature Base Damage to +30
  • ▲
    Lv25 talent Level 25 Talent increased from 2x Treant HP/Damage to 2.5x

Patch 7.28c

  • ▲
    Greater Treants Base Attack Time increased from 1.0 to 1.4

Patch 7.28a

  • ◆
    Wrath of Nature Scepter duration from 3 seconds max to 3.4 (1.2 to 1.6 min)

Patch 7.27b

  • ▼
    Base stats Base armor reduced by 2
  • ▼
    Nature's Call Treants gold/xp bounty reduced from 16/20 to 8/12
  • ▼
    Lv10 talent Level 10 Talent reduced from +25 Damage to +20
  • ▲
    Lv10 talent Level 10 Talent increased from +15 Wrath of Nature Base Damage to +25
  • ◆
    Lv15 talent Level 15 Talent changed from +8 Armor to +25 Attack Speed
  • ◆
    Lv20 talent Level 20 Talent changed from +30 Attack Speed to +8 Armor

Patch 7.26c

  • ◆
    Lv10 talent Level 10 Talent changed from +20 Movement Speed to +15 Wrath of Nature Base Damage
  • ▲
    Lv15 talent Level 15 Talent increased from +3 Treants Summoned to +4

Patch 7.25

  • ▲
    Base stats Attack backswing reduced from 0.77 to 0.6
  • ▼
    Wrath of Nature Cooldown increased from 60 to 85
  • ▲
    Wrath of Nature Now provides you with +4/5/6 damage per unit killed for 50 seconds.

Patch 7.23c

  • ▼
    Max base damage reduced by 4

Patch 7.22f

  • ▲
    Base stats Intelligence gain increased from 3.3 to 3.5

Patch 7.22

  • ▼
    Base stats Base damage reduced by 2
  • ▼
    Nature's Call Attack damage reduced from 27/30/33/36 to 24/28/32/36

Patch 7.21c

  • ▼
    Nature's Call Treant damage reduced from 36 to 27/30/33/36

Patch 7.21

  • ◆
    Using tango on a sprout tree will 2x regen (like eating a branch tree)
  • ◆
    Lv20 talent Level 20 Talent changed from -4s Sprout Cooldown to +25% Cooldown Reduction

Patch 7.20d

  • ▲
    Base stats Agility gain increased from 2.8 to 3.3
  • ▲
    Wrath of Nature S max targets increased from 16 to 18

Patch 7.20c

  • ▲
    Base stats Base armor increased by 1
  • ▲
    Base stats Agility gain increased from 2.4 to 2.8

Patch 7.20

  • ▼
    Treants experience bounty reduced from 30 to 20
  • ▼
    Treants gold bounty reduced from 21 to 16

Patch 7.19b

  • ▼
    Base stats Base damage reduced by 3

Patch 7.18

  • ▲
    Base stats Agility gain increased from 1.9 to 2.4

Patch 7.10

  • ▲
    Wrath of Nature Cooldown reduced from 70/65/60 to 60
  • ▲
    Lv10 talent Level 10 Talent increased from +30 Movement Speed to +40
  • ▲
    Lv15 talent Level 15 Talent increased from +8 Armor to 10

Patch 7.08

  • ▲
    Wrath of Nature cooldown reduced from 90/75/60 to 70/65/60

Patch 7.06d

  • ▲
    Nature's Call Treant damage increased from 32 to 36