Dota 2

Chen

Intelligence ranged hero, often played as a support or pusher.

Chen
Intelligence

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Full history

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Reworked in 7.35

Reworked in 7.35 Dec 2023

Chen changed enough that old habits may not hold. The kit further down is how Chen plays now.

  • ◆
    Divine Favor Ability reworked
  • ◆
    Penitence Attack Range bonus is now applied to all ranged units under Chen's control
  • ▼
    Holy Persuasion Can no longer be used to teleport controlled units to Chen

14 buffs and 13 nerfs since the rework: roughly even.

Biggest ability changes

  • ▲
    Zealot Zealot respawn time changed from 60s to 60s - 1s per hero leveladjusted 6 times across 2 patches, net buff
  • ▼
    Divine Favor Self-casting no longer teleports Chen's creeps to himadjusted 9 times across 6 patches, net nerf
  • ▼
    Penitence Damage increased from 50/75/100/125 to 50/100/150/200adjusted 6 times across 3 patches, net nerf
  • ▼
    Holy Persuasion Bonus Damage increased from 0/6/12/18% to 5/10/15/20%adjusted 12 times across 4 patches, net nerf

Innate

  • ◆
    Summon Convert Innate removed (it was added in 7.36)

Aghanim’s upgrades

  • ▼
    Scepter Now upgraded with Aghanim's Scepterchanged 10 times, latest shown

Base stats

  • ▼
    Damage gain per level decreased from +5.1 to +3.2
  • ▲
    Damage at level 1 increased from 46–56 to 48–58adjusted 2 times across 2 patches, net buff
  • ▲
    Damage spread increased from 7 to 10
  • ▼
    Damage at level 30 decreased from 226-233 to 152-162
Talents changed
  • ◆
    Lv10 talent +150 Convert Attack Speed replaced with +25% Zealot Health/Damage
  • ◆
    Lv15 talent Penitence Slow increased from +14% to +15%
  • ◆
    Lv20 talent Divine Favor Heal Amplification decreased from +20% to +15%
  • ◆
    Lv25 talent +200/+10 Hand of God Heal/Heal Over Time replaced with Hand of God Fully Heals Chen and His Creeps
  • ◆
    Talent Healing over time is still applied

Facets were part of the game from 7.36 and were removed in 7.41. Chen had 6 facet changes in between.

Most recent change patch 7.41f, Sep 2026

  • ◆
    Zealot Zealot respawn time changed from 60s to 60s - 1s per hero level
  • ▲
    Base stats Strength gain increased from 2.0 to 2.2
Current abilities

Facets: Wolf Convert

  • PenitenceDamages enemy unit, forces it to move slower and lets allies attack it more quickly.
  • Holy PersuasionChen takes control of an enemy or neutral creep and receives a percentage of its bounty. Its maximum health is set to 400. Converted creeps will have increased movement speed and bonus damage. Chen may globally target his own creep if it has not taken damage in the last 3 seconds to unsummon it.
  • Divine FavorPassively provides an aura that grants increased health regeneration. Can be cast on allies to provide them with bonus armor and increasing the healing and health regeneration they receive. If cast on Chen, all units controlled by Chen receive the buff.
  • Zealot innate
  • Hand of GodHeals all allied heroes on the map as well as all units under Chen's control. A large heal is applied at first and a slow heal over time is applied for 10 seconds afterwards.

What players buy on Chen

Starting items

Early game

  • Arcane Boots 1500gReworked in 7.35

    Restores mana for you and nearby allies, which suits a support who casts a lot

Mid game

Late game

Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Every Chen change, patch by patch

All 194 changes Valve listed for Chen since patch 7.06d, newest first. Reworked in 7.35 (Dec 2023). Divine Favor reworked in 7.22. Last changed in 7.41f (Sep 2026).

Patch 7.41f

  • ▲
    Base stats Strength gain increased from 2.0 to 2.2
  • ◆
    Zealot Zealot respawn time changed from 60s to 60s - 1s per hero level

Patch 7.41b

  • ▲
    Holy Persuasion Bonus Damage increased from 0/6/12/18% to 5/10/15/20%

Patch 7.41a

  • ▲
    Penitence Damage increased from 50/75/100/125 to 50/100/150/200
  • ▲
    Lv15 talent Level 15 Talent Penitence Slow increased from +14% to +15%

Patch 7.41

  • ◆
    Summon Convert Innate removed (it was added in 7.36)
  • ◆
    Zealot New innate ability, has both passive and active components. Improves with game's time
  • ▲
    Zealot When Chen respawns, he is joined in battle by a Zealot, a melee creep warrior with the Martyrdom ability which allows him to sacrifice himself to deal damage or heal an ally. Zealot has the same stats as the current melee creeps on his team, including super or mega form, but has 125 attack range, base damage increased by 2 per Chen's level, base health regen increased from 0.5 to 2.5, and doesn't have Runty attack type. Zealot respawns after 60s dead
  • ◆
    Zealot Martyrdom ability: 500 range unit-targeted ability on the Zealot creep, targeting either an enemy or ally unit. When cast, the creep sacrifices itself, firing a projectile at 1000 speed at the target unit, dealing damage if it's an enemy or healing if it's an ally. Damage is 25 + 20% of the Zealot's health at the moment of the cast, and healing is 50% of these values
  • ◆
    Zealot This ability can be cast on a controlled unit to teleport it to Chen after a 6 second delay. Self-targeting will teleport all controlled units. Mana Cost: 50. Cooldown: 10s
  • ◆
    Zealot Mechanics moved from Divine Favor without any changes
  • ◆
    Holy Persuasion Zealots receive the benefits from Holy Persuasion
  • ◆
    Holy Persuasion Now may be cast on existing persuaded creeps that have not been damaged in the last 3 seconds to unsummon them
  • ◆
    Holy Persuasion Unsummoning a unit has a global cast range, costs no mana and sets ability to a 3s cooldown
  • ◆
    Holy Persuasion Now increases all of creature's outgoing damage by 0/6/12/18% instead of only increasing attack damage by 4/8/12/16
  • ▼
    Divine Favor Self-casting no longer teleports Chen's creeps to him
  • ◆
    Divine Favor Info Still applies the Divine Favor buff to all of them
  • ◆
    Lv10 talent Level 10 Talent +150 Convert Attack Speed replaced with +25% Zealot Health/Damage
  • ◆
    Lv15 talent Level 15 Talent +14 Holy Persuasion Damage replaced with +12% Holy Persuasion Damage

Patch 7.40

  • ▼
    Penitence Mana Cost increased from 70/75/80/85 to 80/90/100/110
  • ▼
    Penitence Cooldown increased from 14/13/12/11s to 20/17/14/11s
  • ▼
    Penitence No longer grants bonus attack range
  • ▲
    Penitence Now deals 50/75/100/125 pure damage by default
  • ◆
    Lv10 talent Level 10 Talent Penitence Deals 175 Damage replaced with +75 Penitence Damage
  • ▼
    Lv20 talent Level 20 Talent Divine Favor Heal Amplification decreased from +20% to +15%

Patch 7.39

  • ▲
    Base stats Base damage increased by 2
  • ▲
    Base stats Damage at level 1 increased from 46–56 to 48–58
  • ▲
    Holy Persuasion Bonus Damage increased from 2/7/11/15 to 4/8/12/16
  • ◆
    Holy Persuasion Existing units now receive the benefits of Chen leveling up or improving Holy Persuasion (normal ability points or talents) immediately; creeps maintain their percentage of health
  • ▼
    Holy Persuasion No longer upgraded with Aghanim's Scepter
  • ◆
    Divine Favor Now Chen's teleporting units also receive the buff when this ability is cast on Chen himself
  • ◆
    Hand of God Now upgraded with Aghanim's Scepter
  • ◆
    Hand of God Reduces cooldown by 40s. Hand of God becomes a channeled spell. After the initial heal, Chen can keep channeling the ability for up to 6 seconds to grant Debuff Immunity with 60% Magic Resistance to all allied units within 800 radius with the exception of himself. This effect also triples the Hand of God's heal over time for all units within the Debuff Immunity radius
  • ▲
    Hand of God Channel Radius can be increased with AoE Bonuses
  • ▲
    Lv15 talent Level 15 Talent Holy Persuasion Damage increased from +12 to +14
  • ▲
    Lv20 talent Level 20 Talent Holy Persuasion Minimum Health increased from +1200 to +1300
  • ◆
    Lv20 talent Level 20 Talent -30s Hand of God Cooldown replaced with +20% Divine Favor Heal Amplification

Patch 7.38c

  • ◆
    Summon Convert: Convert is now considered a creep-hero
  • ◆
    Info It cannot be dominated, persuaded or enchanted, and it isn't instantly killed by Hand of Midas, Mirana's Sacred Arrow, etc.

Patch 7.38b

  • ◆
    Summon Convert: Convert's abilities now also level up with Holy Persuasion

Patch 7.38

  • ◆
    Is now an Intelligence Hero
  • ▲
    Base stats Base Damage increased by 18-21
  • ▲
    Base stats Damage spread increased from 7 to 10
  • ◆
    Base stats Damage at level 1 rescaled from 48-55 to 46-56
  • ▼
    Base stats Damage gain per level decreased from +5.1 to +3.2
  • ▼
    Base stats Damage at level 30 decreased from 226-233 to 152-162
  • ◆
    Removed Wolf Convert Facet
  • ◆
    Facet Chen's convert is an amphibian creep. Summoned unit depends on the level of Holy Persuasion: Marshmage Apprentice (levels 0 and 1) or Marshmage (levels 2-4)
  • ▼
    Divine Favor No longer upgraded with Aghanim's Scepter
  • ▲
    Holy Persuasion Aghanim's Scepter's Martyrdom Cooldown decreased from 8s to 4s
  • ▼
    Holy Persuasion Aghanim's Scepter's Martyrdom Cast Range decreased from Global to 1200
  • ▼
    Holy Persuasion Aghanim's Scepter's Martyrdom can no longer be cast on enemies to damage them
  • ◆
    Holy Persuasion Aghanim's Scepter's Martyrdom healing changed from current level of Hand of God to instant heal equal to 30% of the Martyr's current health
  • ◆
    Lv10 talent Level 10 Talent -2s Divine Favor Teleport Delay replaced with +150 Convert Attack Speed
  • ◆
    Lv25 talent Level 25 Talent +200/+10 Hand of God Heal/Heal Over Time replaced with Hand of God Fully Heals Chen and His Creeps
  • ◆
    Talent Healing over time is still applied

Patch 7.37d

  • ◆
    Holy Persuasion Sacrificing creeps with Martyrdom (Aghanim's Scepter) now triggers On Death effects

Patch 7.36b

  • ▲
    Divine Favor Regen per sec increased from 1/2/3/4 to 1.5/3/4.5/6
  • ▲
    Hand of God Initial Heal increased from 150/250/350 to 200/300/400

Patch 7.36a

  • ▲
    Summon Convert: Creep maximum health increased from 200+80 per Chen level to 220+80 per Chen level

Patch 7.36

  • ◆
    Summon Convert New Innate ability. Active, levels up with Holy Persuasion and improves with Chen's level
  • ◆
    Summon Convert Chen summons a convert to fight for him. The convert gains bonuses from Holy Persuasion, with the exception of Health, which is set to 200 + 80 x Chen's Level. Only one convert can be summoned at a time, and it dies if Chen dies. Mana Cost: 50, Cooldown: 30s. Cooldown starts once the convert dies and automatically refreshes on Chen's respawn
  • ◆
    Summon Convert Summoned convert counts towards Holy Persuasion's Max Units limit
  • ◆
    Summon Convert Which creature is summoned is dependent on the chosen Facet
  • ◆
    Facet Chen's convert is a Centaur creep. Summoned unit depends on the level of Holy Persuasion: Centaur Courser (levels 0-2) or Centaur Conqueror (levels 3 and 4)
  • ◆
    Facet Chen's convert is a Wolf creep. Summoned unit depends on the level of Holy Persuasion: Giant Wolf (levels 0-2) or Alpha Wolf (levels 3 and 4)
  • ◆
    Facet Chen's convert is a Hellbear creep. Summoned unit depends on the level of Holy Persuasion: Hellbear (levels 0-2) or Hellbear Smasher (levels 3 and 4)
  • ◆
    Facet Chen's convert is a Troll creep. Summoned unit depends on the level of Holy Persuasion: Hill Troll (levels 0-3) or Dark Troll Summoner (level 4)
  • ◆
    Facet Chen's convert is a Satyr creep. Summoned unit depends on the level of Holy Persuasion: Satyr Mindstealer (levels 0-3) or Satyr Tormenter (level 4)
  • ▼
    Holy Persuasion No longer has a minimum health threshold
  • ◆
    Holy Persuasion Now dominated creep's health is set to 400 + 50 x Chen's Level
  • ▼
    Holy Persuasion Bonus Damage decreased from 4/10/16/22 to 2/7/11/15
  • ▼
    Holy Persuasion Move Speed Bonus decreased from 10/20/30/40 to 5/10/20/30
  • ▼
    Holy Persuasion Gold bounty for dominating a creep decreased from 100% to 25/50/75/100%
  • ◆
    Holy Persuasion Aghanim's Scepter's Martyrdom ability now has a global cast range
  • ◆
    Divine Favor Armor Bonus rescaled from 9/12/15/18 to 5/10/15/20
  • ◆
    Divine Favor Active Heal Amplification now also affects Health Regen
  • ◆
    Divine Favor Still doesn't affect lifesteal
  • ▼
    Divine Favor Healing and Regen Amplification decreased from 20% to 5/10/15/20%
  • ◆
    Divine Favor Now upgradable by Aghanim's Scepter. Makes Health Regen Aura global and affects all allied units
  • ▲
    Hand of God Heal over time duration increased from 8s to 10s

Patch 7.35d

  • ▼
    Penitence Movement Slow decreased from 12/20/28/36% to 12/18/24/30%
  • ▼
    Divine Favor Bonus Armor decreased from 12/16/20/24 to 9/12/15/18

Patch 7.35c

  • ◆
    Divine Favor Now has a mana cost of 75
  • ▼
    Lv10 talent Level 10 Talent Penitence Damage decreased from 225 to 175

Patch 7.35 Hero rework

  • ◆
    Penitence Attack Range bonus is now applied to all ranged units under Chen's control
  • ▼
    Holy Persuasion Can no longer be used to teleport controlled units to Chen
  • ◆
    Divine Favor Ability reworked
  • ◆
    Divine Favor Passively provides an aura that increases Health Regen by 1/2/3/4 to all allied units within 1200 range. Can be cast on any ally within aura to provide them with 12/16/20/24 armor and increase any healing they receive by 20%. Effect duration: 6s. Self-casting also teleports any units under Chen's control to him after a 6 second delay. If a controlled unit takes damage from an enemy hero, its teleportation is canceled. Cooldown: 20/18/16/14s
  • ▼
    Hand of God Initial Heal reduced from 200/300/400 to 150/250/350

Patch 7.34

  • ▲
    Penitence Now grants Chen 50/150/250/350 bonus attack range on the target
  • ▼
    Holy Persuasion Aghanim's Scepter Martyrdom Cast Range decreased from global to 1200
  • ◆
    Holy Persuasion Aghanim's Scepter Martyrdom can now be cast on enemies to damage them for the current values of Hand of God

Patch 7.33c

  • ▼
    Base stats Base Damage decreased by 5 (Level 1 damage unchanged)

Patch 7.33b

  • ▼
    Base stats Base Strength decreased from 25 to 23
  • ▼
    Penitence Bonus Attack Speed decreased from 25/50/75/100 to 20/40/60/80

Patch 7.33

  • ◆
    Now is a Universal Hero
  • ▼
    Base stats Base Damage decreased from 27-37 to 14-21
  • ▲
    Base stats Damage on level 1 increased from 46-56 to 49-56
  • ▲
    Base stats Damage gain per level increased from +3.2 to +4.38
  • ▲
    Holy Persuasion Now grants Chen gold equal to creep's bounty when dominating it
  • ◆
    Holy Persuasion Aghanim's Shard now also adds one level to upgradable abilities of persuaded creeps
  • ▲
    Lv15 talent Level 15 Talent Penitence Slow increased from +12% to +14%

Patch 7.32c

  • ▼
    Holy Persuasion Bonus Damage decreased from 8/16/24/32 to 4/10/16/22
  • ▼
    Divine Favor Health Regen Bonus decreased from 1.5/3/4.5/6 to 1/2/3/4
  • ▼
    Lv10 talent Level 10 Talent Penitence Deals Damage decreased from 250 to 225

Patch 7.32b

  • ▼
    Penitence Movement Slow decreased from 18/24/30/36% to 12/20/28/36%
  • ▼
    Hand of God Duration decreased from 10s to 8s
  • ▲
    Lv20 talent Level 20 Talent Hand of God Cooldown decreased from -40s to -30s

Patch 7.32

  • ▼
    Penitence Bonus Attack Speed to Allies decreased from 30/60/90/120 to 25/50/75/100
  • ◆
    Holy Persuasion Reworked Scepter. Grants Persuaded units new active ability Martyrdom. Creature sacrifices itself to perform a single-target Hand of God on any chosen Ally. Global Cast Range. Cooldown: 8s (shared between all creatures)
  • ◆
    Lv10 talent Level 10 Talent +200 Health replaced with -2s Holy Persuasion Teleport Delay
  • ▼
    Lv15 talent Level 15 Talent Holy Persuasion Bonus Damage decreased from +16 to +12
  • ◆
    Lv25 talent Level 25 Talent +3 Holy Persuasion Max Units and Charges replaced with Hand of God applies a Strong Dispel

Patch 7.31c

  • ▲
    Hand of God Cooldown decreased from 160/140/120 to 150/130/110
  • ▲
    Base stats Base Movement Speed increased from 300 to 305

Patch 7.31

  • ▲
    Holy Persuasion Bonus movement speed increased from 10/15/20/25 to 10/20/30/40
  • ▼
    Hand of God Heal reduced from 275/400/625 to 200/300/400
  • ◆
    Hand of God Now additionally applies a 20/30/40 HP heal per second for 10 seconds
  • ◆
    Lv25 talent Level 25 Talent +280 Hand of God heal replaced with +200/+10 Hand of God heal/heal over time

Patch 7.30e

  • ▲
    Base stats Base damage increased by 2
  • ▼
    Hand of God Manacost reduced from 250/350/450 to 200/300/400
  • ▼
    Penitence Manacost reduced from 70/80/90/100 to 70/75/80/85

Patch 7.30c

  • ▼
    Divine Favor Armor Aura reduced from 2/3/4/5 to 1/2/3/4
  • ▲
    Divine Favor Health Regen Aura increased from 1.25/2.5/3.75/5 to 1.5/3/4.5/6
  • ▲
    Lv10 talent Level 10 Talent +175 health increased to 200

Patch 7.30

  • ▼
    Divine Favor Aura no longer provides Heal Amplification
  • ▲
    Divine Favor Aura now also provides 2/3/4/5 armor
  • ◆
    Holy Persuasion Reworked Shard. Allows Holy Persuasion to target 1/2/3 Ancient creeps based on Hand of God level. (Old Scepter effect)
  • ▲
    Hand of God Reworked Scepter. Hand of God now applies a Strong Dispel

Patch 7.29

  • ▲
    Base stats Base mana regen increased from 0 to 0.5
  • ▲
    Hand of God Heal increased from 250/425/600 to 275/450/625
  • ▲
    Divine Favor Shard mana cost reduced from 200 to 100
  • ▲
    Divine Favor Shard cast range increased from 500 to 600
  • ▲
    Divine Favor Shard cooldown reduced from 35 to 25
  • ◆
    Lv10 talent Level 10 Talent changed from +175 Cast Range to Penitence Deals 250 Damage
  • ▲
    Lv20 talent Level 20 Talent increased from +800 Holy Persuasion Minimum Health to +1200
  • ▲
    Lv20 talent Level 20 Talent increased from -24s Hand of God cooldown to -40s

Patch 7.26a

  • ▼
    Divine Favor Health regen reduced from 2/3/4/5 to 1.25/2.5/3.75/5

Patch 7.24

  • ◆
    Lv20 talent Level 20 Talent changed from +180 Gold/Min to -30s Hand of God cooldown

Patch 7.22g

  • ▼
    Holy Persuasion Maximum creep level reduced from 4/5/6/6 to 3/4/5/6
  • ▼
    Divine Favor Heal amplification reduced from 8/12/16/20% to 6/10/14/18%
  • ▼
    Divine Favor Active cooldown increased from 120/100/80/60 to 140/120/100/80
  • ▲
    Lv15 talent Level 15 Talent increased from -30s Divine Favor Cooldown to -40s

Patch 7.22f

  • ▼
    Base stats Base movement speed reduced by 5
  • ▼
    Divine Favor Cooldown increased from 90/80/70/60 to 120/100/80/60

Patch 7.22e

  • ▼
    Base stats Base damage reduced by 4

Patch 7.22d

  • ▼
    Hand of God Heal reduced from 300/450/600 to 250/425/600
  • ▼
    Divine Favor Active cooldown increased from 60 to 90/80/70/60

Patch 7.22c

  • ▼
    Divine Favor Aura no longer provides +4/8/12/16 damage
  • ◆
    Divine Favor Now has the Recall ability instead of Holy Persuasion with a 60 second cooldown
  • ▲
    Divine Favor HP regen increased from 1/2/3/4 to 2/3/4/5
  • ▲
    Holy Persuasion Now provides +8/16/24/32 bonus damage to the converted creep
  • ▲
    Penitence Manacost increased from 70 to 70/80/90/100
  • ▼
    Lv10 talent Level 10 Talent reduced from +35% XP Gain to +30%
  • ◆
    Lv15 talent Level 15 Talent changed from +10 Divine Favor Damage to +20 Holy Persuasion Damage
  • ◆
    Lv15 talent Level 15 Talent changed from +7 Armor to -30s Divine Favor Cooldown

Patch 7.22 Divine Favor reworked

  • ◆
    Holy Persuasion Provides +10/15/20/25 bonus movement speed to converted creeps
  • ◆
    Divine Favor Is now a passive aura. Provides 1/2/3/4 HP regen, 8/12/16/20% Heal Amplification, and 4/8/12/16 bonus damage for heroes (your creeps get 2x damage values)
  • ◆
    Lv15 talent Level 15 Talent changed from -7 Divine Favor Cooldown to +10 Divine Favor Damage

Patch 7.21d

  • ▼
    Divine Favor Duration reduced from 14 to 8/10/12/14

Patch 7.21c

  • ▼
    Divine Favor Bonus damage reduced from 12/24/36/48 to 8/16/24/32
  • ▲
    Divine Favor Non-hero damage multiplier increased from 2x to 3x

Patch 7.21

  • ▼
    Divine Favor Bonus damage reduced from 10/20/40/80 to 12/24/36/48
  • ▲
    Divine Favor Now provides double bonus damage on non-hero units
  • ▲
    Divine Favor Duration increased from 12 to 14
  • ▼
    Divine Favor Manacost reduced from 110 to 70/80/90/100
  • ▲
    Hand of God Heal increased from 250/400/550 to 300/450/600
  • ▼
    Lv15 talent Level 15 Talent reduced from -10s Divine Favor Cooldown to -7s
  • ▼
    Lv25 talent Level 25 Talent reduced from +400 Hand of God Heal to +350
  • ▲
    Lv25 talent Level 25 Talent increased from +4 Holy Persuasion Max Units to +5

Patch 7.20

  • ▼
    Penitence Projectile speed reduced from 2000 to 1400
  • ▼
    Penitence No longer amplifies damage
  • ◆
    Penitence Now causes all allied units attacking the target unit to gain 30/60/90/120 Attack Speed
  • ◆
    Test of Faith has been replaced with Divine Favor
  • ◆
    Holy Persuasion Now has a neutral creep level requirement of 4/5/6/6
  • ▲
    Holy Persuasion Minimum health increased from 700/800/900/1000 to 1000
  • ◆
    Holy Persuasion Now sends an allied unit anywhere on the map to you instead of sending them home
  • ◆
    Holy Persuasion Cooldown changed from 32/24/18/10 to 15
  • ◆
    Lv15 talent Level 15 Talent changed from -10s Test of Faith Cooldown to -10s Divine Favor Cooldown

Patch 7.19b

  • ▼
    Penitence Duration reduced from 8 to 5/6/7/8

Patch 7.18

  • ▼
    Holy Persuasion Cast range reduced from 900 to 600
  • ◆
    Holy Persuasion Send back delay rescaled from 6/5/4/3 to 6
  • ▼
    Holy Persuasion Cooldown increased from 10 to 32/24/18/10

Patch 7.14

  • ▲
    Hand of God Heal improved from 250/375/500 to 250/400/550

Patch 7.12

  • ▼
    Holy Persuasion Can no longer target non-player allied creeps

Patch 7.07d

  • ▲
    Base stats Base damage increased by 5
  • ▲
    Base stats Movement speed increased from 300 to 310

Patch 7.07c

  • ▼
    Holy Persuasion Manacost reduced from 100/110/120/130 to 70/90/110/130
  • ▲
    Lv10 talent Level 10 Talent increased from +20% XP Gain to +35%
  • ▲
    Lv10 talent Level 10 Talent increased from +125 Cast Range to +200

Patch 7.06e

  • ▲
    Hand of God Hand of God Heal increased from 225/325/425 to 225/350/475
  • ▲
    Lv20 talent Level 20 Talent increased from +90 Gold/Min to +120

Patch 7.06d

  • ▲
    Hand of God Hand of God Heal increased from 200/300/400 to 225/325/425