Since you last played
Reworked in 7.35Reworked in 7.35 Dec 2023
Chen changed enough that old habits may not hold. The kit further down is how Chen plays now.
- ◆Divine Favor Ability reworked
- ◆Penitence Attack Range bonus is now applied to all ranged units under Chen's control
- ▼Holy Persuasion Can no longer be used to teleport controlled units to Chen
14 buffs and 13 nerfs since the rework: roughly even.
Biggest ability changes
- ▲Zealot Zealot respawn time changed from 60s to 60s - 1s per hero leveladjusted 6 times across 2 patches, net buff
- ▼Divine Favor Self-casting no longer teleports Chen's creeps to himadjusted 9 times across 6 patches, net nerf
- ▼Penitence Damage increased from 50/75/100/125 to 50/100/150/200adjusted 6 times across 3 patches, net nerf
- ▼Holy Persuasion Bonus Damage increased from 0/6/12/18% to 5/10/15/20%adjusted 12 times across 4 patches, net nerf
- ▲Hand of God Channel Radius can be increased with AoE Bonusesadjusted 4 times across 3 patches, net buff
- ◆Info It cannot be dominated, persuaded or enchanted, and it isn't instantly killed by Hand of Midas, Mirana's Sacred Arrow, etc.
- ◆Divine Favor Info Still applies the Divine Favor buff to all of them
Innate
- ◆Summon Convert Innate removed (it was added in 7.36)
Aghanim’s upgrades
- ▼Scepter Now upgraded with Aghanim's Scepterchanged 10 times, latest shown
Base stats
- ▼Damage gain per level decreased from +5.1 to +3.2
- ▲Damage at level 1 increased from 46–56 to 48–58adjusted 2 times across 2 patches, net buff
- ▲Damage spread increased from 7 to 10
- ▼Damage at level 30 decreased from 226-233 to 152-162
- ▲Base Damage increased by 18-21
- ▲Base damage increased by 2
- ▲Strength gain increased from 2.0 to 2.2
Talents changed
- ◆Lv10 talent +150 Convert Attack Speed replaced with +25% Zealot Health/Damage
- ◆Lv15 talent Penitence Slow increased from +14% to +15%
- ◆Lv20 talent Divine Favor Heal Amplification decreased from +20% to +15%
- ◆Lv25 talent +200/+10 Hand of God Heal/Heal Over Time replaced with Hand of God Fully Heals Chen and His Creeps
- ◆Talent Healing over time is still applied
Facets were part of the game from 7.36 and were removed in 7.41. Chen had 6 facet changes in between.
Most recent change patch 7.41f, Sep 2026
- ◆Zealot Zealot respawn time changed from 60s to 60s - 1s per hero level
- ▲Base stats Strength gain increased from 2.0 to 2.2
Current abilities
Facets: Wolf Convert
PenitenceDamages enemy unit, forces it to move slower and lets allies attack it more quickly.
Holy PersuasionChen takes control of an enemy or neutral creep and receives a percentage of its bounty. Its maximum health is set to 400. Converted creeps will have increased movement speed and bonus damage. Chen may globally target his own creep if it has not taken damage in the last 3 seconds to unsummon it.
Divine FavorPassively provides an aura that grants increased health regeneration. Can be cast on allies to provide them with bonus armor and increasing the healing and health regeneration they receive. If cast on Chen, all units controlled by Chen receive the buff.
Zealot innate
Hand of GodHeals all allied heroes on the map as well as all units under Chen's control. A large heal is applied at first and a slow heal over time is applied for 10 seconds afterwards.
What players buy on Chen
Starting items
Early game
Restores mana for you and nearby allies, which suits a support who casts a lot
Mid game
- Drum of Endurance 1625g
- Guardian Greaves 4450g
- Vladmir's Offering 2200g
- Solar Crest 2575g
Armor shred on an enemy, or a speed-up for an ally
Late game
- Pipe of Insight 3725g
- Aghanim's Scepter 4200g
- Glimmer Cape 2150g
Makes an ally hard to hit and shields magic damage
- Force Staff 2200g
Pushes you or an ally out of trouble or into reach
- Holy Locket 2250g
- Crimson Guard 3725g
Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Intelligence










