Dota 2

Searing Signet

Tier 2 neutral item.

Searing Signet
Tier 2

When did you last play?

Full history

Until you pick a month the page shows every change. Pick the month you last played to keep only what is new to you. The date is shared by every item page.

Since you last played

New in 7.38

Searing Signet was added in 7.38, after you last played. Here is what it does now.

5 buffs and 5 nerfs in total: roughly even.

Biggest changes

  • ◆
    Burn Through total damage increased from 72 to 90adjusted 2 times across 2 patches, roughly even
  • ▼
    Burn Through now does 50% less damage to non-hero targetsadjusted 2 times across 2 patches, net nerf
  • ▲
    Burn Through damage threshold increased from 40 to 55
  • ◆
    Dormant Curio increases Burn Through's total damage from 72 to 93.6
  • ▼
    Damage per second decreased from 15 to 12
  • ▲
    Dormant Curio Total Damage increased from 93.6 to 117

Most recent change patch 7.41, Mar 2026

  • ▼
    Burn Through: Total Damage decreased from 90 to 80
  • ▲
    Burn Through: Damage Threshold increased from 55 to 60
  • ◆
    From 117 to 104 with Dormant Curio
What it does now
  • Burn Through PassiveInstances of magic damage from spells over 60 ignites enemies, causing them to take 80 magic damage over 6 seconds. Burn damage against non-hero targets is decreased by 50%.

Neutral item pools rotate. This item may not be in the current pool.

Every Searing Signet change, patch by patch

All 15 changes Valve listed for Searing Signet since patch 7.38, newest first. Last changed in 7.41 (Mar 2026).

Patch 7.41

  • ▼
    Burn Through: Total Damage decreased from 90 to 80
  • ◆
    From 117 to 104 with Dormant Curio
  • ▲
    Burn Through: Damage Threshold increased from 55 to 60

Patch 7.40

  • ▲
    Burn Through total damage increased from 72 to 90
  • ▲
    Dormant Curio Total Damage increased from 93.6 to 117
  • ◆
    Burn Through now does 50% less damage to non-hero targets

Patch 7.39c

  • ▼
    Burn Through no longer applies if the wearer is more than 2000 range away from the target

Patch 7.39

  • ◆
    Dormant Curio increases Burn Through's total damage from 72 to 93.6

Patch 7.38c

  • ▲
    Burn Through duration increased from 5s to 6s
  • ▼
    Burn Through total damage decreased from 75 to 72
  • ▼
    Damage per second decreased from 15 to 12
  • ◆
    Burn Through damage is now classified as Health Removal
  • ▼
    It no longer will trigger on hit effects or cancel Blink Daggers

Patch 7.38b

  • ▲
    Burn Through damage threshold increased from 40 to 55

Patch 7.38 Added

  • ◆
    Passive: Burn Through. Instances of 40 magical damage or more set enemies on fire for 5 seconds, causing them to take 15 magical damage per second. This effect doesn't stack. Doesn't affect buildings. Tick rate: 0.25s. Total damage: 75. No Cooldown