Dota 2

Nemesis Curse

Tier 3 neutral item.

Nemesis Curse
Tier 3

When did you last play?

Full history

Until you pick a month the page shows every change. Pick the month you last played to keep only what is new to you. The date is shared by every item page.

Since you last played

New in 7.35

Nemesis Curse was added in 7.35, after you last played. Here is what it does now.

1 buff and 0 nerfs in total: trending stronger.

Biggest changes

  • ▲
    Glass Cannon self damage amp decreased from 8% to 6%
  • ◆
    Now is a Tier 3 Neutral Artifact
  • ◆
    Passive: Glass Cannon. The owner takes 8% more damage from all sources
  • ◆
    Passive: Glassify. When attacking a hero, apply a debuff increasing the damage received by that hero by 12% for 5 seconds. Only one target can be affected by Glassify at the same time
  • ◆
    Item Cycled Out

Most recent change patch 7.39, May 2025

  • ◆
    Item Cycled Out
What it does now
  • Glass Cannon PassiveHero takes 6% more damage from all sources.
  • Glassify PassiveWhen attacking a hero, apply a debuff increasing the damage received by that hero by 12% for 5 seconds. Only one target can be affected by Glassify at the same time.

Neutral item pools rotate. This item may not be in the current pool.

Every Nemesis Curse change, patch by patch

All 8 changes Valve listed for Nemesis Curse since patch 7.35, newest first. Last changed in 7.39 (May 2025).

Patch 7.39

  • ◆
    Item Cycled Out

Patch 7.38c

  • ▲
    Glass Cannon self damage amp decreased from 8% to 6%

Patch 7.38

  • ◆
    Now is a Tier 3 Neutral Artifact
  • ◆
    Passive: Glass Cannon. The owner takes 8% more damage from all sources
  • ◆
    Passive: Glassify. When attacking a hero, apply a debuff increasing the damage received by that hero by 12% for 5 seconds. Only one target can be affected by Glassify at the same time

Patch 7.35 Added

  • ◆
    Provides +35 Damage
  • ◆
    Passive: Glass Cannon. The wearer takes 8% more damage from all sources
  • ◆
    Passive: Glassify. Wearer's attacks apply a debuff on enemy targets that increases all damage taken by them by 12%. Debuff duration: 5s. Only one enemy can have this debuff at the same time