Dota 2

Fallen Sky

Tier 5 neutral item.

Fallen Sky
Tier 5

When did you last play?

Full history

Until you pick a month the page shows every change. Pick the month you last played to keep only what is new to you. The date is shared by every item page.

Since you last played

Returned in 7.38

Fallen Sky came back in 7.38, after you last played. Here is what it does now.

1 buff and 1 nerf in total: roughly even.

Biggest changes

  • ▼
    Fallen Sky cooldown increased from 15s to 25s
  • ◆
    Dormant Curio increases Fallen Sky's damage over time from 60 to 78, building impact damage from 75 to 97.5 and non-building impact damage from 150 to 195
  • ▲
    Fallen Sky building impact damage increased from 75 to 110

Most recent change patch 7.41d, Jun 2026

  • ▲
    Fallen Sky building impact damage increased from 75 to 110
What it does now
  • Fallen Sky Active 25s cooldownTransform into a meteor that strikes down at the target area after 1 seconds in a 315 AoE, stunning enemies for 1.6 seconds and dealing impact damage. Continues to deal damage every 1 seconds to enemy units and buildings for 6 seconds. Building Impact Damage: 110 Building Over Time Damage: 60 Non-Building Impact Damage: 150 Non-Building Over Time Damage: 60 Fallen Sky cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

Neutral item pools rotate. This item may not be in the current pool.

Every Fallen Sky change, patch by patch

All 16 changes Valve listed for Fallen Sky since patch 7.24, newest first. Last changed in 7.41d (Jun 2026).

Patch 7.41d

  • ▲
    Fallen Sky building impact damage increased from 75 to 110

Patch 7.39

  • ◆
    Dormant Curio increases Fallen Sky's damage over time from 60 to 78, building impact damage from 75 to 97.5 and non-building impact damage from 150 to 195

Patch 7.38b

  • ▼
    Fallen Sky cooldown increased from 15s to 25s

Patch 7.38 Returned

  • ▼
    Active: Fallen Sky. Transforms wielder into a meteor that strikes the target 315 radius area after 1s flight. All hit enemy units and are stunned for 1.6s, dealt 150 impact damage and set on fire for 6s, which deals 60 magical damage every 1s. Affects Buildings. Impact damage for buildings is reduced by 50%. Cast Range: 1200. No Mana Cost. Cooldown: 15s

Patch 7.35

  • ◆
    Item cycled out

Patch 7.34

  • ▲
    Strength bonus increased from +15 to +25

Patch 7.33

  • ▼
    Fallen Sky Stun Duration decreased from 2s to 1.6s
  • ▼
    Duration decreased as a part of the comprehensive Disables Reduction

Patch 7.31

  • ▼
    Strength reduced from 20 to 15
  • ▼
    Intelligence reduced from 20 to 15
  • ▲
    Damage per second to buildings increased from 50 to 60
  • ▼
    Damage per second to units reduced from 90 to 60

Patch 7.30d

  • ▼
    Effect Delay increased from 0.5s to 1s

Patch 7.30

  • ▼
    Cast Range reduced from 1600 to 1200

Patch 7.24

  • ◆
    Has the same Blink rules with regards to damage
  • ◆
    Now drops the full item rather than a recipe