Dota 2

Eternal Shroud

Shop item, 3,900 gold. Built from Cloak, Ogre Axe and Vitality Booster plus a 900 gold recipe. Removed from the game in 7.41.

Eternal Shroud
3,900g

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Full history

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Removed in 7.41

Eternal Shroud was taken out of the game in 7.41 (Mar 2026). If you used it, you will need a replacement.

What it did before it was removed
  • + 20% Magic Resistance
  • + 10 Strength
  • + 250 Health
  • Shroud PassiveRestores mana equal to 25% of incoming enemy spell damage before reductions.
  • Eternal Endurance PassiveFor every 300 spell damage that equipped hero receives, it gains a stack of Endurance for 5s up to a maximum of 6 charges. Each charge increases Eternal Shroud's magic resistance by 3.5% .

Built from Cloak, Ogre Axe, Vitality Booster plus a 900 gold recipe.

Every Eternal Shroud change, patch by patch

All 26 changes Valve listed for Eternal Shroud since patch 7.31d, newest first. Last changed in 7.39 (May 2025).

Patch 7.39

  • ▲
    Shroud Mana restoration increased from 20% to 25%

Patch 7.37

  • ▼
    Eternal Endurance magic resistance per stack decreased from 4% to 3.5%

Patch 7.36b

  • ▼
    Strength bonus decreased from +14 to +10
  • ▼
    Eternal Endurance Stack Duration decreased from 6s to 5s

Patch 7.36a

  • ▼
    Magic Resistance bonus decreased from 25% to 20%

Patch 7.36

  • ▼
    Recipe cost increased from 800 to 900. Total cost increased from 3600 to 3700

Patch 7.35c

  • ▼
    Health bonus decreased from +300 to +250

Patch 7.35b

  • ▼
    Eternal Endurance Stack Duration decreased from 8s to 6s

Patch 7.35

  • ▼
    Recipe changed. Now requires Cloak (800), Ogre Axe (1000), Vitality Booster (1000) and 800g recipe. Total cost increased from 3100 to 3600
  • ▼
    No longer provides +7 Health Regen
  • ▲
    Now also provides +300 Health
  • ▼
    Magic Resistance bonus decreased from +35% to +25%
  • ◆
    Shroud Percentage of Damage as mana restored rescaled from 30% after reductions to 20% before reductions
  • ◆
    Now has an additional passive: Eternal Endurance. For every 300 magical damage equipped hero receives, it gains a stack up to a maximum of 6. Each stack increases Eternal Shroud's base magic resistance by 4% and lasts for 8s. Stack duration is independent from each other.

Patch 7.34e

  • ▲
    Magic Resistance bonus increased from +30% to +35%

Patch 7.33d

  • ▲
    Recipe Cost decreased from 800 to 600. Total cost decreased from 3300 to 3100
  • ▲
    Shroud Mana conversion increased from 25% to 30%

Patch 7.33c

  • ▲
    Strength bonus increased from 12 to 14
  • ◆
    Shroud now also converts physical damage from spells to mana

Patch 7.33

  • ▼
    Recipe changed. No longer requires Hood of Defiance. Now requires Cloak (800), Ogre Axe (1000), Ring of Health (700), Recipe (800). (Total Cost unchanged)
  • ▲
    Now provides +30% Magic Resistance, +12 Strength, +7 Health Regen
  • ▼
    No longer has an active ability
  • ◆
    Now passively converts 25% of incoming Magic or Pure damage to mana
  • ◆
    Magic Resistance and passive effect don't stack from multiple Eternal Shrouds

Patch 7.31d

  • ▲
    Magic Resistance increased from 20% to 25%
  • ▲
    Shroud cooldown reduced from 60s to 45s