Dota 2

Greedy

Neutral enchantment. Since 7.38 a neutral slot holds an artifact and an enchantment; where a value has several steps, each step is for a higher tier.

Greedy
Enchantment

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Full history

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Since you last played

Tuned 5 times

8 lines of changes across 5 patches, condensed below to the ones that still matter.

1 buff and 2 nerfs in total: trending weaker.

Biggest changes

  • ▼
    Mana bonus decreased from 200/250 to 150/200
  • ▲
    Attack Damage penalty increased from 30/60 to 35/70
  • ▼
    GPM Bonus decreased from +75/100 to +65/90
  • ◆
    Available at Tiers 2 and 3
  • ◆
    +75/100 GPM
  • ◆
    +200/250 Mana

Most recent change patch 7.41f, Sep 2026

  • ▲
    Attack Damage penalty increased from 30/60 to 35/70
What it does now
  • +GPM BONUS 65 / 90
  • + 150 / 200 Mana
  • -35 / -70 Attack Damage

Every Greedy change, patch by patch

All 8 changes Valve listed for Greedy since patch 7.38, newest first. Last changed in 7.41f (Sep 2026).

Patch 7.41f

  • ▲
    Attack Damage penalty increased from 30/60 to 35/70

Patch 7.41e

  • ▼
    GPM Bonus decreased from +75/100 to +65/90

Patch 7.41c

  • ▼
    Mana bonus decreased from 200/250 to 150/200

Patch 7.41

  • ◆
    Now is a guaranteed option for all heroes on Tiers 2-3

Patch 7.38

  • ◆
    Available at Tiers 2 and 3
  • ◆
    +75/100 GPM
  • ◆
    +200/250 Mana
  • ◆
    -30/60 Attack Damage