Since you last played
Tuned 6 times11 lines of changes across 6 patches, condensed below to the ones that still matter.
4 buffs and 5 nerfs in total: roughly even.
Biggest changes
- ◆Arcane Blink Cooldown increased from 7s to 9sadjusted 2 times across 2 patches, roughly even
- ▼Arcane Blink no longer has an overshoot rangeadjusted 3 times across 3 patches, net nerf
- ◆Active now grants 25% mana cost reduction and 20% Debuff Amplificationadjusted 2 times across 1 patch, roughly even
- ▲Arcane Blink health restored increased from 200 to 250
- ▼Ability Cooldown Reduction increased from 25% to 30%
- ▲Arcane Blink Range increased from 1200 to 1400
- ◆Taking damage from Roshan or enemy heroes now mutes the item for 3s instead of setting it for 3s cooldown
Most recent change patch 7.39, May 2025
- ▼Arcane Blink no longer has an overshoot range
What it does now
- + 25 Intelligence
- Arcane Blink Active 9s cooldownTeleport to a target point up to 1400 units away. After teleportation, you restore 250 health and 100 mana. Arcane Blink cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.
Built from Blink Dagger, Mystic Staff plus a 1,750 gold recipe.
