Since you last played
Heavily adjusted177 lines of changes across 50 patches, condensed below to the ones that still matter.
55 buffs and 51 nerfs in total: roughly even.
Biggest ability changes
- ▼Arctic Burn Cooldown increased from 26/24/22/20s to 29/26/23/20sadjusted 25 times across 19 patches, net nerf
- ◆Cold Embrace Max HP Heal per second decreased from 2.25/3/3.75/4.5% to 1.5/2.5/3.5/4.5%adjusted 13 times across 11 patches, roughly even
- ▲Winter's Curse Still can't be longer than the maximum durationadjusted 33 times across 15 patches, net buff
- ▲Splinter Blast Movement Slow decreased from 28/32/36/40% to 27/30/33/36%adjusted 14 times across 9 patches, net buff
- ◆Eldwurm's Edda Level 5 values are automatically calculated by applying 50% of the difference in all values between levels 3 and 4, except for the mana cost. Mana cost is kept the same as level 4adjusted 3 times across 1 patch, roughly even
- ▼Wyvern Winters Curse Info Duration decreased as a part of the comprehensive Disables Reduction
Innate
- ◆Eldwurm Scholar Innate removed (it was added in 7.36)
Aghanim’s upgrades
- ▼Scepter Scepter manacost per second reduced from 40 to 30
- ◆Shard Aghanim's Shard reworkedchanged 5 times, latest shown
Base stats
- ◆Base Damage increased by 1adjusted 6 times across 6 patches, roughly even
- ▲Base Mana Regen increased from 0.25 to 0.5adjusted 2 times across 2 patches, net buff
- ◆Intelligence gain increased from 2.8 to 3.6adjusted 2 times across 2 patches, roughly even
- ◆Agility gain increased from 1.5 to 1.7adjusted 2 times across 2 patches, roughly even
- ▲Damage at level 1 increased from 41–48 to 42–49adjusted 3 times across 3 patches, net buff
- ◆Damage gain per level decreased from +4.6 to +3.6adjusted 2 times across 2 patches, roughly even
- ◆Strength gain increased from 2.2 to 2.5adjusted 2 times across 2 patches, roughly even
- ▼Agility Gain reduced from 1.9 to 1.7
- ◆Base Attack Speed increased from 90 to 100adjusted 2 times across 2 patches, roughly even
- ◆Base Strength increased from 20 to 22adjusted 2 times across 2 patches, roughly even
- ◆Base damage increased by 1adjusted 2 times across 2 patches, roughly even
- ▲Night vision increased from 800 to 1200
- ▲Damage spread increased from 5 to 7
- ▼Strength decreased from 24 + 2.6 to 22 + 2.5
- ▼Damage at level 30 decreased by 45-43 (from 203-208 to 158-165)
- ▼Damage on level 1 decreased by 2-4 (from 40-47 to 38-43)
- ▼Base strength reduced from 26 to 24
- ▲Base Attack Range increased from 425 to 450
- ▲Base intelligence increased by 1
- ▲Base Intelligence increased by 2
- ▲Base armor increased by 1
- ▲Base Armor increased by 1
Talents changed
- ◆Lv10 talent Damage decreased from +35 to +30
- ◆Lv15 talent Splinter Blast Shatter Radius decreased from +250 to +175
- ◆Lv20 talent Arctic Burn Slow decreased from +15% to +10%
- ◆Lv25 talent Splinter Blast Stun Duration decreased from +1.25s to +1s
Facets were part of the game from 7.36 and were removed in 7.41. Winter Wyvern had 10 facet changes in between.
Most recent change patch 7.41f, Sep 2026
- ▼Cold Embrace Max HP Heal per second decreased from 2.25/3/3.75/4.5% to 1.5/2.5/3.5/4.5%
- ▼Arctic Burn Cooldown increased from 26/24/22/20s to 29/26/23/20s
Current abilities
Arctic BurnWinter Wyvern soars upon an arctic wind, granting her unobstructed movement and allowing her to exhale a blistering chill into each attack. While soaring, her attacks travel further and faster, and slow enemies with a magical freeze that strips them of 4% of their current health each second.
Splinter BlastLaunches a ball of brittle ice toward a unit. The ice shatters on impact, leaving the primary target completely unaffected, while hurling damaging splinters into nearby enemies in a 500 base radius. Enemies struck by these splinters are slowed by 27%.
Cold EmbraceEncases an ally in an icy cocoon, freezing them solid while healing a base amount as well as a percentage of their maximum health each second. The cocoon blocks all physical damage.
Eldwurm's Edda innate
Winter's CurseWinter Wyvern dispells then freezes an enemy in place while striking those nearby with a maddening curse which causes them to attack their frozen ally with increased attack speed. The frozen ally and those cursed to attack their ally are immune to all damage from their enemies with the exception of damage from Winter Wyvern or her controlled units. Enemy heroes which enter the cursed area after the cast add to the duration of the curse.
What players buy on Winter Wyvern
Mid game
- Power Treads 1400g
Restores mana for you and nearby allies, which suits a support who casts a lot
Late game
- Force Staff 2200g
Pushes you or an ally out of trouble or into reach
- Glimmer Cape 2150g
Makes an ally hard to hit and shields magic damage
- Aeon Disk 3000g
- Shadow Blade 3250g
More cast range and mana for a ranged spell user
Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Intelligence






