Dota 2

Visage

Universal ranged hero, often played as a support, nuker or tank.

Visage
Universal

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Full history

Until you pick a month the page shows every change. Pick the month you last played to keep only what is new to you. The date is shared by every hero page.

Since you last played

Heavily adjusted

160 lines of changes across 51 patches, condensed below to the ones that still matter.

36 buffs and 34 nerfs in total: roughly even.

Biggest ability changes

  • ▲
    Summon Familiars Familiar Health rescaled from 500/600/700 to 450/600/750adjusted 21 times across 13 patches, net buff
  • ◆
    Stone Form No longer breaks Visage's invisibility when used to order Familiars to executeadjusted 8 times across 6 patches, roughly even
  • ▼
    Silent as the Grave Invisibility for Visage and each familiar are not connectedadjusted 10 times across 3 patches, net nerf
  • ▼
    Gravekeeper's Cloak Familiars now have their own copy of Gravekeeper's Cloak ability (visual change only)adjusted 7 times across 5 patches, net nerf
  • ▼
    Grave Chill Attack Speed Drain rescaled from 25/40/55/70 to 35/45/55/65adjusted 16 times across 12 patches, net nerf
  • ▲
    Soul Assumption Damage is now calculated before reductionsadjusted 14 times across 12 patches, net buff

Innate

  • ◆
    Gravekeeper's Cloak Layer Recharge Time rescaled from 6/5/4/3s to 7/6/5/4/3sadjusted 3 times across 1 patch, roughly even

Aghanim’s upgrades

  • ▼
    Scepter Upgraded with Aghanim's Scepterchanged 2 times, latest shown
  • ▼
    Shard Aghanim’s Shard Cooldown increased from 60s to 65schanged 5 times, latest shown

Base stats

  • ▲
    Attack animation improved from 0.46 to 0.4
  • ▼
    Strength gain increased from 2.4 to 2.8adjusted 3 times across 3 patches, net nerf
  • ◆
    Intelligence gain increased from 2.4 to 2.9adjusted 2 times across 2 patches, roughly even
  • ◆
    Damage gain per level decreased from +4.1 to +3.2adjusted 2 times across 2 patches, roughly even
Talents changed
  • ◆
    Lv10 talent +4 Lurker Max Stacks replaced with -1s Soul Assumption Cooldown
  • ◆
    Lv15 talent Soul Assumption Targets increased from 2 to 3
  • ◆
    Lv20 talent Soul Assumption Damage Per Charge increased from +25 to +30
  • ◆
    Lv25 talent +15 Gravekeeper's Cloak Armor replaced with -2s Gravekeeper's Cloak Recovery Time

Facets were part of the game from 7.36 and were removed in 7.41. Visage had 17 facet changes in between.

Most recent change patch 7.41e, Jul 2026

  • ▼
    Stone Form No longer breaks Visage's invisibility when used to order Familiars to execute
Current abilities
  • Grave ChillVisage drains the movement and attack speed of the targeted unit, gaining the drained speed for itself and nearby Familiars.
  • Soul AssumptionVisage gathers charges of soul essence each time nearby heroes take more than 100 damage. When the essence is released, it deals base damage as well as damage for each gathered soul charge.
  • Gravekeeper's CloakVisage generates a layered barrier that protects him from damage. If he receives damage from a player, one layer is removed, and takes time to recover. Visage's Familiars are protected by his cloak when within 900 range of him, based on the number of layers Visage has.
  • Stone FormOrders the Familiar closest to Visage to cast Stone Form in its current location, turning into stone and smashing into the ground, stunning and damaging all targets in the area. The Familiar becomes invulnerable, and will regain its health very rapidly. After 6 seconds, the Familiar will automatically leave Stone Form. Can be alt-cast to order the closest Familiar to the target location to move there and cast Stone Form.
  • Silent as the Grave innateVisage gains flying movement and bonus movement speed. Upon attacking or casting, the speed and flying movement are lost and Visage and his familiars deal additional attack damage for 2s.
  • Summon FamiliarsConjures 2 blind Familiars to fight for Visage. Familiars possess the Stone Form ability, that allows them to turn into stone, stunning enemies upon landing. While in Stone Form, Familiars are invulnerable, and rapidly regenerate their health. Familiars grant high bounty when killed. The ability can be cast in the alt-cast state to recall Visages familiars after 4s, during which they cannot attack or act.
  • Stone FormAfter a short delay, the Familiar turns into stone and smashes into the ground, stunning and damaging all targets in the area. The Familiar becomes invulnerable, and will regain its health very rapidly. After 6 seconds, the Familiar will automatically leave Stone Form. Can be alt-cast to order the Familiar to move to the target location and cast Stone Form.

What players buy on Visage

Starting items

Early game

Mid game

Late game

Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Every Visage change, patch by patch

All 160 changes Valve listed for Visage since patch 7.06d, newest first. Last changed in 7.41e (Jul 2026).

Patch 7.41e

  • ▼
    Stone Form No longer breaks Visage's invisibility when used to order Familiars to execute

Patch 7.41d

  • ◆
    Grave Chill Attack Speed Drain rescaled from 25/40/55/70 to 35/45/55/65

Patch 7.41

  • ◆
    Removed Lurker innate ability
  • ◆
    Silent as the Grave Now innate ability. Active
  • ◆
    Silent as the Grave Visage gains flying movement and 12% bonus movement speed for 20s. Upon attacking or casting, he loses both effects, but he and his familiars gain 10% attack damage bonus for 2 seconds
  • ▲
    Silent as the Grave Mana Cost decreased from 115 to 50
  • ◆
    Silent as the Grave Cooldown changed from 45s to 45.75s - 0.75s per level
  • ◆
    Silent as the Grave Upgraded with Aghanim's Scepter
  • ◆
    Silent as the Grave Increases bonus movement speed by 12%, bonus damage by 10%, bonus damage duration by 2s, and flight duration by 10s. While flight is active, Silent as the Grave grants invisibility to Visage and his familiars
  • ◆
    Silent as the Grave Invisibility for Visage and each familiar are not connected
  • ▲
    Summon Familiars Cooldown decreased from 130/120/110s to 120/110/100s
  • ◆
    Summon Familiars Familiar Health rescaled from 500/600/700 to 450/600/750
  • ◆
    Lv10 talent Level 10 Talent +6 Visage and Familiars Attack Damage replaced with +6 Visage and Familiars Base Damage
  • ◆
    Lv10 talent Level 10 Talent +4 Lurker Max Stacks replaced with -1s Soul Assumption Cooldown
  • ▲
    Lv20 talent Level 20 Talent Soul Assumption Damage Per Charge increased from +25 to +30

Patch 7.40

  • ▲
    Grave Chill Move Speed Drain increased from 12/16/20/24% to 12/18/24/30%
  • ◆
    Gravekeeper's Cloak Familiars now have their own copy of Gravekeeper's Cloak ability (visual change only)
  • ◆
    Summon Familiars Familiars now have their own ability to independently recall it to Visage
  • ◆
    Summon Familiars The alt cast behavior on Visage is unchanged
  • ▲
    Summon Familiars The 3rd Familiar gained by Level 25 Talent is now automatically added to an existing control group when created
  • ◆
    Lv25 talent Level 25 Talent +15 Gravekeeper's Cloak Armor replaced with -2s Gravekeeper's Cloak Recovery Time

Patch 7.39e

  • ▲
    Grave Chill Mana Cost decreased from 90 to 75

Patch 7.39c

  • ▲
    Summon Familiars Familiar Armor increased from 0/2/4 to 2/3/4

Patch 7.39b

  • ▲
    Facet Secondary Target Penalty increased from 50% to 70%

Patch 7.39

  • ▲
    Lv25 talent Level 25 Talent Gravekeeper's Cloak Armor increased from 10 to 15

Patch 7.38b

  • ▼
    Grave Chill Duration decreased from 6s to 5s
  • ▼
    Grave Chill Move Speed Drain decreased from 15/20/25/30% to 12/16/20/24%

Patch 7.38

  • ▲
    Base stats Base Damage increased by 17
  • ▲
    Base stats Damage at level 1 increased by 3 (from 42-52 to 45-55)
  • ▲
    Base stats Strength gain increased from 2.4 to 2.8
  • ▲
    Base stats Agility gain increased from 1.0 to 1.3
  • ▲
    Base stats Intelligence gain increased from 2.4 to 2.9
  • ▼
    Base stats Damage gain per level decreased from +4.1 to +3.2
  • ▼
    Base stats Damage at level 30 decreased by 33 (from 189-199 to 156-166)
  • ▲
    Facet Radius increased from 250 to 300
  • ▼
    Facet Secondary Target Penalty decreased from 75% to 50%
  • ▼
    Facet Familiar Gold Bounty decreased from 70 to 50
  • ◆
    Lv10 talent Level 10 Talent -3s Grave Chill Cooldown replaced with +4 Lurker Max Stacks

Patch 7.37e

  • ▼
    Facet Bonus Gold per Charge decreased from 35 to 30

Patch 7.37d

  • ▼
    Facet No longer provides extra gold if the target dies before the projectile reaches them
  • ◆
    Summon Familiars Recalling is now canceled if Familiars are in stone form

Patch 7.37b

  • ▼
    Lurker: Max stacks decreased from 10 to 8

Patch 7.37

  • ◆
    Facet Soul Assumption kills give 35 gold per soul charge, up to 105/140/175/210 gold. 15% gold from creeps. Enemy heroes killed within 3s of being affected by Soul Assumption also give gold
  • ◆
    Lurker: New Innate ability. Passive, can't be leveled up
  • ▲
    Visage's ability cooldown durations are reduced as long as he's not taking damage. Grants a stack every 2s that Visage does not take damage. Each stack grants 2% cooldown speed with a max of 10 stacks. Stacks fade after 2s upon taking any damage
  • ▼
    Gravekeeper's Cloak No longer an innate ability
  • ◆
    Gravekeeper's Cloak Damage Reduction per layer rescaled from 4/8/12/16/20% to 8/12/16/20%
  • ◆
    Gravekeeper's Cloak Layer Recovery Time rescaled from 7/6/5/4/3s to 7/6/5/4s
  • ▼
    Silent as the Grave Mana Cost increased from 100 to 115
  • ▼
    Silent as the Grave Duration decreased from 35s to 30s
  • ▼
    Silent as the Grave Bonus Damage decreased from 25% to 20%

Patch 7.36c

  • ▼
    Facet AoE decreased from 300 to 250
  • ▼
    Facet Target AoE stun usage for Familiars can no longer get canceled by right click attack commands
  • ◆
    Facet Grave Chill cast now also issues an attack order on that target if it is within their attack range

Patch 7.36b

  • ▼
    Facet Familiar gold bounty decreased from 100 to 70
  • ▲
    Facet Familiar attack range increased from 180 to 350

Patch 7.36a

  • ◆
    Familiars now preserve their stone form alt-cast mode when re-summoned
  • ◆
    Stone Form Now can be cast on Visage even when silenced or stunned (will not have effect if Familiars are silenced or stunned)
  • ◆
    Stone Form Now has immediate cast behavior by default on self and Familiars. Can be put in alt-cast mode to become point targeted

Patch 7.36

  • ▲
    Base stats Base Armor increased by 1
  • ◆
    Gravekeeper's Cloak Now is an Innate ability. Passive, can be leveled up with skill points
  • ◆
    Gravekeeper's Cloak Damage Reduction per Layer rescaled from 8/12/16/20% to 4/8/12/16/20%
  • ◆
    Gravekeeper's Cloak Layer Recharge Time rescaled from 6/5/4/3s to 7/6/5/4/3s
  • ◆
    Facet Affects all enemies within 300 units from target. Gains only 25% of its bonuses from each secondary target
  • ◆
    Facet Familiars always follow Visage and cannot receive direct attack or movement commands. They will attack the target Visage tried to attack last, and will return if that target is out of Visage's attack range, or Visage issues the stop or hold position commands. Can still be ordered to cast Stone Form from the hero or individually. Familiars will search for a nearby valid target within 300 range if the target they were previously attacking dies and no additional orders are issued. If Familiars got way too far away (3500 range), they will teleport to Visage within 4 seconds
  • ▲
    Facet Movement Speed increased by 40
  • ◆
    Facet Can be put on Auto-Cast to make Familiar immediately return to Visage. They can't attack while Auto-Cast is on
  • ◆
    Facet Has a cast range of 1200
  • ◆
    Summon Familiars Familiars now upgrade if they were already summoned when leveling up the ability
  • ◆
    Summon Familiars Now can be alt-cast to recall Familiars, teleporting them to Visage after 4s preparation. Familiars can't act during this preparation and it won't start if they're currently in a Stone Form
  • ◆
    Summon Familiars This behavior is unavailable with Faithful Followers Facet
  • ◆
    Stone Form Familiars' version is now point-targeted. Will instruct the Familiar to cast Stone Form in the selected location. Can be either self-cast or alt-cast to use it at the current location
  • ◆
    Stone Form Visage's version is now point-targeted. Will instruct the Familiar closest to the cast location to travel there and cast Stone Form. Can be either self-cast or alt-cast to instruct the Familiar closest to Visage to cast Stone Form at its current location

Patch 7.35

  • ◆
    Soul Assumption Damage is now calculated before reductions
  • ▲
    Lv15 talent Level 15 Talent Soul Assumption Targets increased from 2 to 3

Patch 7.34d

  • ▲
    Stone Form Cooldown for Familiars decreased from 14s to 11s

Patch 7.34

  • ◆
    Lv15 talent Level 15 Talent +1 Armor Corruption to Visage and Familiars replaced with +2s Grave Chill Duration
  • ◆
    Lv20 talent Level 20 Talent +20 Visage and Familiars Movement Speed replaced with +1 Armor Corruption to Visage and Familiars

Patch 7.33c

  • ▼
    Base stats Base Damage decreased by 3 (Level 1 damage increased by 2)

Patch 7.33b

  • ▲
    Soul Assumption Mana Cost decreased from 125 to 110
  • ▲
    Lv20 talent Level 20 Talent Soul Assumption Damage Per Charge increased from +20 to +25

Patch 7.33

  • ◆
    Now is a Universal Hero
  • ▼
    Base stats Base damage decreased from 23-33 to 7-17
  • ▼
    Base stats Strength gain decreased from 2.8 to 2.4
  • ▼
    Base stats Agility gain decreased from 1.3 to 1.0
  • ▼
    Base stats Intelligence gain decreased from 2.9 to 2.4
  • ▼
    Base stats Damage on level 1 decreased by 5 (from 45-55 to 40-50)
  • ▲
    Base stats Damage gain per level increased from +2.9 to +3.48
  • ▲
    Grave Chill Mana Cost decreased from 100 to 90
  • ▲
    Soul Assumption Mana Cost decreased from 135 to 125
  • ▼
    Stone Form Stun Duration decreased from 1/1.25/1.5s to 0.8/1/1.2s
  • ▼
    Stone Form Self Cast Info Duration decreased as a part of the comprehensive Disables Reduction

Patch 7.32d

  • ▼
    Gravekeeper's Cloak Aghanim’s Shard Cooldown increased from 60s to 65s

Patch 7.32c

  • ▼
    Grave Chill Cooldown increased from 16/14/12/10s to 17/15/13/11s
  • ▼
    Gravekeeper's Cloak Radius decreased from 1200 to 900
  • ▼
    Gravekeeper's Cloak Shard Max Health restored decreased from 35% to 25%
  • ▼
    Summon Familiars Familiar Movement Speed decreased from 430 to 420
  • ▼
    Lv20 talent Level 20 Talent Visage and Familiars Movement Speed decreased from +25 to +20

Patch 7.32b

  • ▼
    Grave Chill Mana Cost increased from 90 to 100
  • ▼
    Grave Chill Attack Speed Steal reduced from 34/46/58/70 to 25/40/55/70

Patch 7.32

  • ▼
    Soul Assumption Mana Cost increased from 125 to 135
  • ▲
    Summon Familiars Familiar Attack Range increased from 160 to 180
  • ▲
    Stone Form Stun radius increased from 350 to 375
  • ▼
    Silent as the Grave Bonus Attack Damage decreased from 30% to 25%
  • ▼
    Lv10 talent Level 10 Talent Visage and Familiars Attack Damage decreased from +8 to +6
  • ▼
    Lv15 talent Level 15 Talent Armor Corruption to Visage and Familiars decreased from +1.5 to +1
  • ▼
    Lv20 talent Level 20 Talent Visage and Familiars Movement Speed decreased from +30 to +25

Patch 7.31d

  • ▼
    Soul Assumption Max damage per charge reduced from 75 to 70

Patch 7.31

  • ▲
    Summon Familiars Familiar vision range increased from 390 to 400
  • ▲
    Summon Familiars Familiar attack acquisition range increased from 250 to 400
  • ◆
    Lv10 talent Level 10 Talent +25 attack damage replaced with +8 damage to Visage and Familiars
  • ◆
    Lv15 talent Level 15 Talent +3 Corruption replaced with +1.5 Corruption to Visage and Familiars (Corruption from different sources stack so Visage + 2 familiars hitting an enemy would give -4.5 armor)
  • ◆
    Lv20 talent Level 20 Talent +40 Familiar movement speed replaced with +30 movement speed to Visage and Familiars
  • ◆
    Lv25 talent Level 25 Talent +5 Gravekeeper's Cloak stacks replaced with Gravekeeper's Cloak aura also grants +10 armor

Patch 7.30

  • ▼
    Grave Chill Move Speed Drain reduced from 17/23/29/35% to 15/20/25/30%
  • ▲
    Soul Assumption Gather Damage radius increased from 1500 to 1800
  • ▲
    Summon Familiars Cooldown reduced from 130 to 130/120/110
  • ▲
    Summon Familiars Armor increased from 0/1/2 to 0/2/4
  • ▲
    Summon Familiars Turn Rate increased from 0.5 to 0.9

Patch 7.29

  • ▲
    Base stats Attack animation improved from 0.46 to 0.4
  • ▲
    Base stats Base armor increased by 1
  • ▲
    Soul Assumption Mana cost decreased from 135/140/145/150 to 125
  • ▲
    Gravekeeper's Cloak Shard mana cost reduced from 200 to 125
  • ▲
    Gravekeeper's Cloak Shard heal increased from 25% to 35%
  • ◆
    Lv10 talent Level 10 Talent changed from +75 Cast Range to -3s Grave Chill Cooldown

Patch 7.28b

  • ▼
    Stone Form Shard manacost reduced from 300 to 200

Patch 7.28a

  • ▼
    Silent as the Grave Scepter upgrade no longer provides flying vision

Patch 7.27b

  • ▲
    Attack projectile speed increased from 900 to 1000
  • ▼
    Soul Assumption Manacost reduced from 150 to 135/140/145/150
  • ▲
    Lv15 talent Level 15 Talent increased from -2.5 Armor Corruption to -3

Patch 7.25a

  • ◆
    Gravekeeper's Cloak Max damage reduction is now fixed at 80%

Patch 7.25

  • ▲
    Base stats Base attack speed increased from 100 to 110
  • ▲
    Soul Assumption Collection radius increased from 1375 to 1500
  • ▲
    Soul Assumption Cast range increased from 900 to 1000
  • ◆
    Lv25 talent Level 25 Talent changed from -2s Gravekeeper's Cloak to +6 Gravekeeper's Cloak Stacks

Patch 7.24

  • ▼
    Soul Assumption Gather damage threshold reduced from 110 to 100
  • ◆
    Soul Assumption Manacost from 170/160/150/140 to 150

Patch 7.23e

  • ◆
    XP Talent is now replaced with -3 Armor Corruption

Patch 7.22e

  • ◆
    Grave Chill Duration from 3/4/5/6 to 6
  • ◆
    Grave Chill Movement speed change from 32% to 17/23/29/35%
  • ◆
    Grave Chill Attack speed change from 64 to 34/46/58/70

Patch 7.22d

  • ▲
    Soul Assumption Damage increased from 65 to 75
  • ▲
    Lv20 talent Level 20 Talent increased from +20 Soul Assumption Damage to +25

Patch 7.22

  • ▲
    Base stats Base magic resistance increased from 10% to 25%
  • ◆
    Summon Familiars Health rescaled from 400/550/700 to 500/600/700

Patch 7.21b

  • ▼
    Summon Familiars Attack damage reduced from 30/45/60 to 20/40/60
  • ▼
    Base stats Strength reduced from 24 + 3.0 to 22 + 2.8

Patch 7.21

  • ▼
    Lv10 talent Level 10 Talent reduced from +125 Cast Range to +100
  • ▼
    Lv20 talent Level 20 Talent reduced from +60 Familiars Movement Speed to +50
  • ▲
    Lv20 talent Level 20 Talent increased from +15 Soul Assumption Damage Per Charge to +20

Patch 7.20c

  • ▼
    Base stats Strength gain reduced from 3.2 to 3.0
  • ▼
    Grave Chill Cast range reduced from 650 to 625
  • ▼
    Lv20 talent Level 20 Talent reduced from +80 Familiars Movement Speed to +60

Patch 7.19

  • ▼
    Gravekeeper's Cloak Minimum damage reduced from 50 to 40

Patch 7.14

  • ▼
    Grave Chill Duration reduced from 3.25/4.5/5.75/7 to 3/4/5/6

Patch 7.10

  • ◆
    Soul Assumption Talent now has a 300 cast range buffer for the secondary targets
  • ▲
    Added secondary ability on Visage to make the nearest Familiar land each time it is clicked.

Patch 7.07b

  • ▲
    Summon Familiars Familiar attack damage increased from 25/40/55 to 30/45/60

Patch 7.06e

  • ▲
    Grave Chill Grave Chill mana cost reduced from 100 to 90

Patch 7.06d

  • ▲
    Summon Familiars Summon Familiars cooldown reduced from 160/145/130 to 130