Dota 2

Tiny

Strength melee hero, often played as a carry, nuker or pusher.

Tiny
Strength

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Full history

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Since you last played

Avalanche reworked in 7.20

239 lines of changes across 64 patches, condensed below to the ones that still matter.

72 buffs and 84 nerfs in total: roughly even.

Biggest ability changes

  • ▲
    Grow Toss Bonus Damage increased from 50/175/300 to 50/200/350adjusted 40 times across 26 patches, net buff
  • ▼
    Avalanche Damage decreased from 100/190/280/370 to 90/180/270/360adjusted 25 times across 16 patches, net nerf
  • ▼
    Tree Volley Mana Cost decreased from 200 to 150adjusted 9 times across 6 patches, net nerf
  • ▲
    Tree Grab Cooldown increased from 15/12/9/6s to 16/13/10/7sadjusted 47 times across 29 patches, net buff
  • ▼
    Tree Throw Cast Range decreased from 1200 to 1000adjusted 12 times across 10 patches, net nerf
  • ▼
    Toss Flight time decreased from 1.25s to 1.1sadjusted 26 times across 23 patches, net nerf

Innate

  • ◆
    Craggy Exterior Innate removed (it was added in 7.36)

Aghanim’s upgrades

  • ▲
    Scepter Added Scepter upgrade. Grants you a new channeling ability, Tree Volley. Every 0.4 seconds a random tree within 525 range of your hero will be thrown towards the targeted AoE. Deals 120% of your damage to enemies in that area. Target AoE 400. Cast Range 1300. Max Channel 2.4 seconds. Cooldown 12. Manacost 150.
  • ▲
    Shard Aghanim's Shard slow duration increased from 2.5s to 3schanged 7 times, latest shown

Base stats

  • ▼
    Base Health Regen decreased by 1.0adjusted 3 times across 3 patches, net nerf
  • ▲
    Attack backswing reduced from 1 to 0.7
  • ▲
    Base health regen increased from 0 to 1
  • ◆
    Strength gain increased from 4.0 to 4.2adjusted 2 times across 2 patches, roughly even
Talents changed
  • ◆
    Lv10 talent +8 Strength replaced with +2 Tree Grab Attacks
  • ◆
    Lv15 talent -8% Grow Attack Speed Reduction replaced with +10 Strength
  • ◆
    Lv20 talent Tree Grab Base Damage decreased from +70 to +60
  • ◆
    Lv25 talent 3 toss charges reduced to 2
  • ◆
    Talent decreased from +50% Grow Bonus Damage With Tree to +40%

Facets were part of the game from 7.36 and were removed in 7.41. Tiny had 9 facet changes in between.

Most recent change patch 7.41e, Jul 2026

  • ▼
    Base stats Base Health Regen decreased by 1.0
Current abilities
  • AvalancheBombards an area with rocks, continously doing small intervals of damage and stun to enemy units.
  • TossGrabs the nearest unit in a 300 radius around Tiny, ally or enemy, and launches it at the target unit or rune to deal damage where they land.
  • Tree GrabGrabs a tree and causes Tiny to have bonus range, damage, and a splashing attack for a limited number of attacks. The tree can be thrown, to deal your attack to a unit at a distance.
  • Tree VolleyCHANNELED - Tiny channels to throw random trees within range towards the targeted area. Deals Tiny's attack with Tree Throw bonuses.
  • Insurmountable innateTiny gains Status and Slow Resistance from Strength. Slow Resistance also reduces the impact of Attack Speed slows.
  • GrowTiny gains craggy mass, increasing his attack damage, movement speed and armor, and toss power while slowing his attack speed.
  • Tree ThrowThrows the tree at the target unit, proccing your attack on it and splashing damage around the target.

What players buy on Tiny

Starting items

Early game

  • Speed to get into fights quickly, plus attack damage while laning

Mid game

Late game

Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Every Tiny change, patch by patch

All 239 changes Valve listed for Tiny since patch 7.06d, newest first. Avalanche reworked in 7.20. Last changed in 7.41e (Jul 2026).

Patch 7.41e

  • ▼
    Base stats Base Health Regen decreased by 1.0

Patch 7.41d

  • ▼
    Insurmountable Strength to Slow Resist decreased from 20% to 15%
  • ▼
    Toss Flight time decreased from 1.25s to 1.1s
  • ▼
    Tree Grab Cooldown increased from 15/12/9/6s to 16/13/10/7s
  • ▼
    Tree Throw Cast Range decreased from 1200 to 1000
  • ▲
    Grow Aghanim's Shard movement slow increased from 25% to 35%
  • ▲
    Grow Aghanim's Shard slow duration increased from 2.5s to 3s
  • ▲
    Tree Volley Mana Cost decreased from 200 to 150

Patch 7.41c

  • ▼
    Base stats Base Attack Speed decreased from 90 to 85
  • ▲
    Grow Toss Bonus Damage increased from 50/175/300 to 50/200/350
  • ◆
    Lv10 talent Level 10 Talent +8 Strength replaced with +2 Tree Grab Attacks
  • ◆
    Lv15 talent Level 15 Talent -8% Grow Attack Speed Reduction replaced with +10 Strength

Patch 7.41b

  • ▲
    Base stats Intelligence gain increased from 2.2 to 2.4
  • ▼
    Tree Volley No longer applies cleave

Patch 7.41a

  • ▲
    Tree Grab Number of Attacks increased from 4/5/6/7 to 5/6/7/8
  • ▲
    Grow Bonus Damage increased from 55/110/165 to 60/120/180
  • ▲
    Grow Movement Speed Bonus increased from 10/15/20 to 10/20/30

Patch 7.41

  • ◆
    Craggy Exterior Innate removed (it was added in 7.36)
  • ◆
    Insurmountable New innate ability
  • ▲
    Insurmountable Slow Resistance now also applies to Attack Speed Slows. Tiny gains Slow Resistance equal to 20% of his Strength and Status Resistance equal to 10% of his Strength
  • ▼
    Avalanche Mana Cost increased from 95/110/125/140 to 105/120/135/150
  • ▼
    Avalanche Damage decreased from 100/190/280/370 to 90/180/270/360
  • ◆
    Toss Mana Cost rescaled from 110/125/140/155 to 125
  • ▲
    Tree Grab Mana Cost decreased from 40 to 40/35/30/25
  • ▲
    Tree Grab Cooldown decreased from 16/15/14/13s to 15/12/9/6s
  • ▲
    Tree Grab Cast Range increased from 165 to 200
  • ◆
    Tree Grab Attacks rescaled from 5 to 4/5/6/7
  • ▼
    Tree Grab No longer upgraded with Aghanim's Shard
  • ▼
    Tree Throw No longer applies a slow on the tossed tree by default
  • ◆
    Grow Now upgraded with Aghanim's Shard
  • ◆
    Grow Thrown trees and tossed units deal 20% more damage in their AoE, have +125 radius, and apply a 25% movement slow and a 45 attack speed slow to all units in the AoE of Toss, Tree Throw, and Tree Volley for 2.5s
  • ▲
    Grow Damage is not increased for the Tossed unit itself
  • ◆
    Tree Volley Now uses the bonus damage value of Tree Throw and bonuses from Aghanim's Shard
  • ▼
    Lv10 talent Level 10 Talent Avalanche Cast Range decreased from +200 to +150
  • ▼
    Lv15 talent Level 15 Talent Avalanche Damage decreased from +100 to +90

Patch 7.40b

  • ▲
    Tree Grab Splash Damage increased from 55/70/85/100% to 70/80/90/100%

Patch 7.40

  • ▲
    Base stats Strength gain increased from 4.0 to 4.2
  • ▲
    Avalanche Stun duration now applies its stun as an aura in the area
  • ▼
    Avalanche As a result, no longer affected by status resistance
  • ▼
    Tree Throw No longer has separate damage bonus, uses Tree Grab's value instead
  • ◆
    Tree Throw Bonus damage rescaled from 20 to 10/20/30/40
  • ◆
    Grow Movement Speed Bonus rescaled from 15 to 10/15/20

Patch 7.39c

  • ▼
    Toss Flight duration decreased from 1.4s to 1.25s

Patch 7.39

  • ▼
    Tree Grab Attack Range decreased from 350 to 300
  • ▲
    Grow Attack Speed Reduction increased from 30% to 35%
  • ▼
    Avalanche Damage decreased from 100/200/300/400 to 100/190/280/370
  • ▲
    Lv15 talent Level 15 Talent Avalanche Damage increased from +70 to +100

Patch 7.38c

  • ▲
    Facet Movement Slow increased from 15/20/25/30% to 20/25/30/35%
  • ▲
    Facet Attack Slow increased from 10/20/30/40 to 15/25/35/45
  • ▼
    Grow Bonus Damage decreased from 60/120/180 to 55/110/165
  • ◆
    Grow Movement Speed Bonus rescaled from 10/20/30 to 15

Patch 7.38b

  • ▼
    Grow Bonus Armor decreased from 10/17/24 to 5/10/15

Patch 7.38

  • ▼
    Facet Bonus Landing Damage decreased from 20/25/30/35% to 20%
  • ◆
    Insurmountable Slow Resistance also reduces the impact of Attack Speed slows
  • ▼
    Avalanche No longer deals bonus damage to tossed units
  • ▲
    Avalanche Damage increased from 80/160/240/320 to 100/200/300/400
  • ▲
    Toss Damage increased from 80/160/240/320 to 90/180/270/360

Patch 7.37

  • ▼
    Facet Radius decreased from 450 to 400
  • ▼
    Facet Bonus Landing Damage decreased from 25/30/35/40% to 20/25/30/35%
  • ▼
    Toss Damage no longer pierces magic resistance granted by Debuff Immunity
  • ▼
    Grow Toss Bonus Damage decreased from 100/250/400 to 50/175/300
  • ▼
    Lv15 talent Level 15 Talent Avalanche Damage decreased from +80 to +70

Patch 7.36c

  • ▼
    Facet Movement Slow decreased from 20/25/30/35% to 15/20/25/30%
  • ▼
    Facet Attack Slow decreased from 25/30/35/40 to 10/20/30/40

Patch 7.36b

  • ▼
    Base stats Base Movement Speed decreased by 10
  • ▼
    Tree Grab Bonus Building Damage decreased from 40/55/70/85% to 30/40/50/60%
  • ▼
    Lv10 talent Level 10 Talent Strength decreased from +10 to +8
  • ▼
    Lv15 talent Level 15 Talent Grow Attack Speed Reduction decreased from 10% to 8%
  • ▼
    Lv20 talent Level 20 Talent Tree Grab Base Damage decreased from +70 to +60

Patch 7.36a

  • ▲
    Insurmountable Strength to Slow Resistance decreased from 25% to 20%
  • ▼
    Avalanche Mana Cost increased from 90/100/110/120 to 95/110/125/140
  • ▼
    Toss Mana Cost increased from 110/120/130/140 to 110/125/140/155

Patch 7.36

  • ▲
    Base stats Base Health Regen increased from 1.5 to 2.0
  • ◆
    Craggy Exterior Ability returns as an Innate. Passive, levels up with Grow
  • ◆
    Craggy Exterior Enemies that attack Tiny get a stacking debuff that decreases their attack damage by 2/3/4/5% per stack. Max Stacks 10. Debuff Duration: 5s. Each stack refreshes duration. Debuff Immune enemies aren't affected and don't receive stacks
  • ◆
    Facet Increases landing radius from 275 to 450. Landing deals 25/30/35/40% more damage to enemies in the target area and slows their attack speed by 25/30/35/40 and their movement speed by 20/25/30/35%. Slow duration: 2.5s. This effect does not apply to the Tossed unit itself
  • ◆
    Facet Tiny receives 25% of his Strength as Slow Resistance and 10% of his Strength as Status Resistance
  • ◆
    Tree Grab Bonus Damage rescaled from 14/21/28/35 to 10/20/30/40
  • ▼
    Grow No longer provides Slow Resistance
  • ▲
    Grow Now provides +10/20/30 Movement Speed
  • ▲
    Grow Bonus Damage increased from 50/110/170 to 60/120/180
  • ◆
    Lv10 talent Level 10 Talent +20 Movement Speed replaced with +200 Avalanche Cast Range
  • ◆
    Lv15 talent Level 15 Talent +10% Status Resistance replaced with -10% Grow Attack Speed Reduction
  • ◆
    Lv20 talent Level 20 Talent 40% Bonus Damage with Grow and Tree replaced with +70 Tree Grab Bonus Base Damage

Patch 7.35d

  • ▼
    Tree Grab Bonus Base Damage decreased from 20/25/30/35 to 14/21/28/35

Patch 7.35b

  • ▲
    Avalanche Avalanche Damage increased from 75/150/225/300 to 80/160/240/320
  • ▲
    Toss Damage increased from 75/150/225/300 to 80/160/240/320
  • ▲
    Tree Grab Splash Damage increased from 40/60/80/100% to 55/70/85/100%

Patch 7.35

  • ▲
    Tree Grab Bonus Base Damage increased from 20 to 20/25/30/35
  • ▲
    Tree Grab Cooldown decreased from 22/19/16/13s to 16/15/14/13s
  • ◆
    Tree Grab Aghanim's Shard now increases damage of thrown trees by 100
  • ▲
    Grow Toss Bonus Damage increased from 100/200/300 to 100/250/400

Patch 7.34e

  • ▲
    Avalanche Mana Cost decreased from 120 to 90/100/110/120

Patch 7.34

  • ▲
    Grow Now also provides 15/30/45% slow resistance

Patch 7.33d

  • ▲
    Avalanche Cooldown decreased from 26/22/18/14s to 23/20/17/14s

Patch 7.33

  • ▼
    Tree Grab Cooldown increased from 19/16/13/10s to 22/19/16/13s
  • ▼
    Toss Cooldown increased from 17/15/13/11s to 20/17/14/11s
  • ▲
    Grow Bonus Armor increased from 10/15/20 to 10/17/24
  • ▲
    Grow Bonus Damage increased from 50/100/150 to 50/110/170
  • ▼
    Grow No longer provides bonus damage to Tree Grab (Level 20 Talent still does)

Patch 7.32e

  • ▼
    Tree Volley Throw Interval increased from 0.4s to 0.5s
  • ▼
    Tree Volley Max Channel Time increased from 2.4s to 2.5s

Patch 7.32d

  • ▼
    Avalanche Radius decreased from 325/350/375/400 to 325/340/355/370
  • ▼
    Tree Volley Cooldown increased from 15s to 17s

Patch 7.32b

  • ▼
    Base stats Base Movement Speed decreased from 295 to 285

Patch 7.32

  • ▼
    Toss Mana Cost increased from 90/100/110/120 to 110/120/130/140
  • ▼
    Toss Cast Range decreased from 900/1000/1100/1200 to 800/900/1000/1100
  • ▼
    Grow No longer reduces attack speed by a flat value
  • ◆
    Grow Now reduces attack speed by 30%. This affects all item and spell bonuses as well. This reduction does not scale with the level of Grow.
  • ▲
    Grow Bonus damage increased from 30/70/110 to 50/100/150

Patch 7.31c

  • ▼
    Tree Grab Bonus Building Damage reduced from 55/70/85/100% to 40/55/70/85%
  • ▼
    Grow Tree attack damage multiplier reduced from 40/45/50% to 20/30/40%
  • ◆
    Lv15 talent Level 15 Talent +40% Grow Damage with Tree replaced with +10% Status Resistance
  • ◆
    Lv20 talent Level 20 Talent +15% Status Resistance replaced with +40% Grow Damage with Tree
  • ▲
    Tree Throw Slow now also applies to Tree Volley damage.

Patch 7.31b

  • ▼
    Grow Bonus armor reduced from 12/18/24 to 10/15/20
  • ▼
    Grow Tree Bonus Damage decreased from 50% to 40/45/50%
  • ▼
    Talent Level 15 talent decreased from +50% Grow Bonus Damage With Tree to +40%

Patch 7.31

  • ▼
    Avalanche Stun duration per interval increased from 0.2 to 0.3
  • ▼
    Avalanche Bonus damage multiplier to Tossed units reduced from 2.5x to 2x
  • ◆
    Toss Damage rescaled from 80/150/220/290 to 75/150/225/300
  • ▼
    Toss No longer deals 30% bonus damage to the tossed unit
  • ▲
    Toss Grab radius increased from 275 to 300
  • ▲
    Grow Now also grants 100/200/300 bonus damage to Toss
  • ▲
    Grow Bonus damage is increased by 50% when carrying a tree
  • ◆
    Tree Grab Bonus damage rescaled from 20% to 20 flat damage
  • ▼
    Tree Grab Bonus building damage reduced from 70/100/130/160% to 55/70/85/100%
  • ◆
    Tree Throw Now also slows an enemy's move speed and attack speed by 20% for 2 seconds
  • ◆
    Lv15 talent Level 15 Talent +20% Tree Grab Unit damage bonus replaced with +50% Tree Grow bonus damage

Patch 7.30e

  • ▼
    Tree Throw Unit bonus damage reduced from 25% to 20% (now matches Tree Grab values)
  • ◆
    Tree Throw Splash now equals Tree Grab splash values (from 200% to 40/60/80/100%)
  • ▼
    Tree Grab Building damage reduced from 90/120/150/180% to 70/100/130/160%
  • ▼
    Lv15 talent Level 15 Talent reduced from +30% Tree Grab Unit Damage to +20% (tooltip was 15% before but was doing double damage)

Patch 7.30d

  • ▼
    Toss Damage reduced from 90/160/230/300 to 80/150/220/290
  • ▼
    Tree Grab Cooldown increased from 16/14/12/10 to 19/16/13/10
  • ▼
    Tree Grab Unit Attack Damage Bonus reduced from 25% to 20%

Patch 7.30c

  • ▲
    Base stats Strength increased from 28 + 3.8 to 30 + 4.0
  • ▼
    Lv25 talent Level 25 Talent 3 toss charges reduced to 2

Patch 7.30

  • ▲
    Tree Throw Splash percentage increased from 150% to 200%
  • ▼
    Grow Attack Speed Penalty reduced from 20/35/50 to 20/30/40

Patch 7.29d

  • ▼
    Base stats Movement speed reduced from 300 to 295
  • ▼
    Toss Buying back while being tossed no longer teleports you back to where you died.

Patch 7.29

  • ▲
    Base stats Base HP regen increased from 1 to 1.5
  • ◆
    Aghanim's upgrade Reworked Shard upgrade. Now causes Tree Grab to have no charge limit.
  • ▲
    Tree Grab Mana cost reduced from 50 to 40
  • ▲
    Grow Armor increased from 10/16/22 to 12/18/24
  • ▼
    Tree Volley Cast range reduced from 1300 to 1200
  • ▼
    Tree Throw Cast range reduced from 1300 to 1200
  • ◆
    Toss Cast range rescaled from 850/1000/1150/1300 to 900/1000/1100/1200
  • ◆
    Lv10 talent Level 10 Talent changed from +25 Damage to +10 Strength
  • ▲
    Lv10 talent Level 10 Talent increased from +15 Movement Speed to +20
  • ◆
    Lv15 talent Level 15 Talent changed from +5 Tree Grab Attack Charges to +15% Tree Grab Unit Damage Bonus
  • ◆
    Lv20 talent Level 20 Talent changed from +18 Strength to +15% Status Resistance

Patch 7.27d

  • ▼
    Base stats Movement speed reduced from 310 to 300

Patch 7.27b

  • ▲
    Base stats Base health regen increased from 0 to 1
  • ▲
    Toss Duration increased from 1.3 to 1.4
  • ▼
    Avalanche Initial projectile no longer takes a fixed 0.5 seconds to arrive at the destination, but instead has a 1200 projectile speed
  • ▼
    Tree Grab No longer slows Tiny by 30 movement speed
  • ◆
    Tree Grab Now has a 5 hit charge limit
  • ◆
    Tree Grab Unit bonus damage rescaled from 10/20/30/40% to 25%
  • ▲
    Tree Grab Building damage increased from 20/50/80/110% to 90/120/150/180%
  • ▲
    Tree Grab Splash damage increased from 30/40/50/60% to 40/60/80/100%
  • ◆
    Grow Bonus damage rescaled from 30/45/60 to 25/50/75
  • ◆
    Lv15 talent Level 15 Talent changed from +325 Health to +3 Tree Grab Attack Charges
  • ▲
    Lv20 talent Level 20 Talent increased from +16 Strength to +18

Patch 7.25

  • ▲
    Base stats Attack backswing reduced from 1 to 0.7

Patch 7.24b

  • ▼
    Grow Armor reduced from 10/18/26 to 10/16/22
  • ▼
    Toss Cast range reduced from 1000/1100/1200/1300 to 850/1000/1150/1300

Patch 7.24

  • ▼
    Avalanche Duration reduced from 1.8 to 1.4 seconds

Patch 7.23f

  • ▼
    Base stats Base attack speed reduced from 100 to 90
  • ▼
    Base stats Strength gain reduced from 4.1 to 3.8
  • ▼
    Toss Cast range reduced from 1300 to 1000/1100/1200/1300
  • ▲
    Tree Grab Movement speed penalty increased from 25 to 30

Patch 7.23c

  • ▼
    Tree Grab Building damage reduced from 50/80/110/140% to 20/50/80/110%

Patch 7.22h

  • ▼
    Toss Cooldown increased from 11 to 17/15/13/11
  • ▼
    Avalance damage decreased from 90/160/230/300 to 75/150/225/300

Patch 7.22g

  • ▼
    Base stats Base strength reduced by 2 (damage unchanged)
  • ▼
    Tree Volley Damage reduced from 120% to 100%
  • ▲
    Tree Volley Manacost increased from 150 to 200
  • ▼
    Tree Volley Cooldown increased from 12 to 15

Patch 7.22

  • ▲
    Base stats Intelligence growth increased from 1.6 to 2.2
  • ▲
    Aghanim's upgrade Added Scepter upgrade. Grants you a new channeling ability, Tree Volley. Every 0.4 seconds a random tree within 525 range of your hero will be thrown towards the targeted AoE. Deals 120% of your damage to enemies in that area. Target AoE 400. Cast Range 1300. Max Channel 2.4 seconds. Cooldown 12. Manacost 150.
  • ▲
    Tree Grab Cooldown reduced from 27/22/17/12 to 25/20/15/10
  • ▲
    Grow Armor increased from 7/16/25 to 10/18/26

Patch 7.21b

  • ▼
    Tree Grab Bonus damage reduced from 25/30/35/40% to 10/20/30/40%

Patch 7.21

  • ▼
    Avalanche AoE reduced from 400 to 325/350/375/400
  • ▼
    Avalanche Cooldown increased from 23/20/17/14 to 26/22/18/14
  • ▼
    Lv15 talent Level 15 Talent reduced from +125 Avalanche Damage to +100
  • ▲
    Lv15 talent Level 15 Talent increased from +350 Health to +400

Patch 7.20 Avalanche reworked

  • ▼
    Tree Grab Area damage no longer works when denying units
  • ▼
    Tree Grab Cooldown increased from 24/20/16/12 to 27/22/17/12
  • ▼
    Grow No longer provides 30/40/50% Status Resistance
  • ▲
    Grow Armor increased from 5/10/15 to 7/16/25
  • ◆
    Avalanche Has been reworked
  • ▲
    Avalanche Duration increased from 1 to 1.8
  • ▲
    Avalanche AoE increased from 275 to 400
  • ▲
    Avalanche Cooldown reduced from 23/21/19/17 to 23/20/17/14
  • ◆
    Avalanche Total damage rescaled from 120/180/240/300 to 90/160/230/300
  • ▲
    Toss Avalanche damage bonus increased from 2x to 3x
  • ◆
    Lv10 talent Level 10 Talent changed from +20% Magic Resistance to +20 Movement Speed
  • ◆
    Lv25 talent Level 25 Talent changed from -12s Avalanche CD to -9s

Patch 7.19b

  • ▲
    Tree Grab Manacost increased from 20/30/40/50 to 50
  • ▼
    Avalanche Cooldown increased from 20/19/18/17 to 23/21/19/17

Patch 7.18

  • ▲
    Base stats Strength growth increased from 3.3 to 3.6
  • ▲
    Tree Grab Unit attack damage bonus increased from 10/20/30/40% to 25/30/35/40%
  • ◆
    Tree Grab Building attack damage rescaled from 90/120/150/180% to 80/120/160/200%
  • ▲
    Toss Damage increased from 75/150/225/300 to 90/160/230/300

Patch 7.17

  • ▲
    Base stats Base movement speed increased from 280 to 285
  • ▲
    Tree Throw Splash damage increased from 130% to 150%
  • ▲
    Grow Status Resistance increased from 20/30/40% to 30/40/50%

Patch 7.16

  • ▲
    Tree Grab Building bonus damage increased from 60/80/100/120% to 90/120/150/180%
  • ▲
    Tree Throw Splash damage increased from 100 to 130%

Patch 7.14

  • ▼
    Tree Grab Area damage reduced from 100% to 30/40/50/60%

Patch 7.12

  • ▼
    Base stats Base Health Regen reduced from 2.5 to 1.5
  • ▼
    Avalanche Cooldown increased from 17 to 20/19/18/17

Patch 7.10

  • ▼
    Tree Grab Cooldown increased from 18/16/14/12 to 24/20/16/12

Patch 7.08

  • ▼
    Toss Toss cooldown increased from 8 to 11

Patch 7.07d

  • ▲
    Grow Grow attack speed reduction increased from 20/30/40 to 20/35/50

Patch 7.07c

  • ▲
    Grow Now grants +5/10/15 Armor
  • ▼
    Grow No longer increases movement speed
  • ▼
    Grow Bonus base damage reduced from 40/80/120 to 30/45/60
  • ◆
    Tree Grab Bonus building damage rescaled from 75% to 60/80/100/120%
  • ◆
    Tree Grab Unit damage rescaled from 30% to 10/20/30/40%
  • ◆
    Tree Grab Attack count rescaled from 2/3/4/6 to 5
  • ◆
    Tree Grab Cooldown rescaled from 15 to 18/16/14/12
  • ▼
    Lv20 talent Level 20 Talent reduced from -10s Tree Grab Cooldown to -7s
  • ▼
    Toss No longer throws Spell Immune enemies

Patch 7.07b

  • ▲
    Base stats Base strength increased by 4
  • ◆
    Tree Grab Cooldown from 40/32/24/16 to 15
  • ◆
    Tree Grab Splash damage from 70% to 100%
  • ▲
    Tree Grab Unit bonus damage increased from 25% to 30%
  • ▲
    Tree Grab Attack count increased from 2/3/4/5 to 2/3/4/6
  • ◆
    Grow Attack speed reduction rescaled from -30 to -20/25/30
  • ▲
    Toss D unit bonus damage increased from 20% to 30%
  • ▲
    Lv10 talent Level 10 Talent increased from +25 Damage to +30
  • ▲
    Lv10 talent Level 10 Talent increased from +15% Magic Resistance to +20%

Patch 7.06e

  • ◆
    Toss Toss can now throw units to Spell Immune enemies

Patch 7.06d

  • ▲
    Lv10 talent Level 10 Talent increased from +6 Strength to +8
  • ▲
    Lv10 talent Level 10 Talent increased from +12 Intelligence to +14