Dota 2

Tidehunter

Strength melee hero, often played as an initiator, tank or disabler.

Tidehunter
Strength

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Full history

Until you pick a month the page shows every change. Pick the month you last played to keep only what is new to you. The date is shared by every hero page.

Since you last played

Heavily adjusted

115 lines of changes across 35 patches, condensed below to the ones that still matter.

25 buffs and 17 nerfs in total: roughly even.

Biggest ability changes

  • ▼
    Dead in the Water No longer deals 100 damageadjusted 6 times across 5 patches, net nerf
  • ▼
    Leviathan's Catch Now gains fish on every even level instead of every leveladjusted 6 times across 3 patches, net nerf
  • ▲
    Anchor Smash Radius changed from 375 to 225 + Tidehunter's Attack Rangeadjusted 10 times across 9 patches, net buff
  • ▲
    Ravage Damage increased from 250/350/450 to 275/375/475adjusted 7 times across 6 patches, net buff
  • ▲
    Kraken Shell Now applies a strong dispel to Tidehunter if he takes more than 600/550/500/450 damage within 7 secondsadjusted 10 times across 9 patches, net buff
  • ▲
    Gush Damage rescaled from 110/160/210/260 to 100/160/220/280adjusted 6 times across 6 patches, net buff

Innate

  • ◆
    Blubber Innate removed (it was added in 7.36)

Aghanim’s upgrades

  • ▲
    Scepter Scepter upgrade distance increased from 1800 to 2200changed 2 times, latest shown
  • ▼
    Shard New ability granted by Aghanim's Shardchanged 3 times, latest shown

Base stats

  • ▲
    Strength gain increased from 3.6 to 3.7adjusted 3 times across 3 patches, net buff
  • ▼
    Base Strength decreased from 26 to 25adjusted 2 times across 2 patches, net nerf
  • ▼
    Damage at level 1 decreased from 51-57 to 50-56adjusted 2 times across 2 patches, net nerf
  • ▲
    Base strength increased by 2adjusted 2 times across 2 patches, net buff
Talents changed
  • ◆
    Lv10 talent Anchor Smash Damage Reduction decreased from +20% to +10%
  • ◆
    Lv15 talent Gush Damage decreased from +100 to +90
  • ◆
    Lv20 talent Blubber effect triggers Anchor Smash replaced with Kraken Shell Cleanse triggers Anchor Smash
  • ◆
    Lv25 talent Anchor Smash affects buildings now deals 50% damage to buildings
  • ◆
    Talent Counts every hero that dies under the effect of Anchor Smash debuff. Effect is retroactive, counting kills before the talent is learned

Facets were part of the game from 7.36 and were removed in 7.41. Tidehunter had 14 facet changes in between.

Most recent change patch 7.41c, May 2026

  • ▼
    Base stats Base Mana Regen decreased by 0.5
Current abilities

Facets: Kraken Swell, Krill Eater

  • GushSummons a gush of water to damage an enemy unit, reducing their movement speed and armor.
  • Kraken ShellThickens Tidehunter's hide to passively block a portion of any incoming physical attack damage. Reduced block amount versus creeps. The hide also removes negative status effects if the damage taken crosses a threshold. Can be activated to double the block amount at the cost of 40% movement speed. Lasts 4s. DISPEL TYPE: Strong Dispel
  • Anchor SmashTidehunter swings his mighty anchor to attack and deal bonus damage to nearby enemies and reduce their attack damage. The radius of Anchor Smash is Tidehunter's attack range plus 225 units.
  • Dead in the WaterTidehunter attaches a heavy anchor to an enemy hero. The hero is leashed while attached to the anchor. Attempting to move more than 350 units away from the anchor forces the hero to 100 move speed, dragging the anchor behind them. The anchor can be destroyed with 4 hero attacks.
  • RavageSlams the ground, causing tentacles to erupt in all directions, damaging and stunning all nearby enemy units.
  • Leviathan's Catch innate

What players buy on Tidehunter

Starting items

Early game

Mid game

Late game

Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Every Tidehunter change, patch by patch

All 115 changes Valve listed for Tidehunter since patch 7.18, newest first. Last changed in 7.41c (May 2026).

Patch 7.41c

  • ▼
    Base stats Base Mana Regen decreased by 0.5

Patch 7.41b

  • ▼
    Base stats Base Strength decreased from 26 to 25
  • ▼
    Base stats Damage at level 1 decreased from 51-57 to 50-56
  • ◆
    Leviathan's Catch Now gains fish on every even level instead of every level
  • ▼
    Lv15 talent Level 15 Talent Gush Damage decreased from +100 to +90
  • ▲
    Lv25 talent Level 25 Talent Anchor Smash affects buildings now deals 50% damage to buildings

Patch 7.41a

  • ▼
    Leviathan's Catch Fish spawn launch distance decreased from 400 to 200

Patch 7.41

  • ▲
    Base stats Strength gain increased from 3.6 to 3.7
  • ◆
    Blubber Innate removed (it was added in 7.36)
  • ◆
    Leviathan's Catch New Innate Ability. Passive
  • ◆
    Leviathan's Catch Whenever an enemy hero dies while affected by any Tidehunter's debuff or is killed by him, they drop a fish. Tidehunter can eat the fish to grow in size and permanently gain 3 Max Health, 2 Attack Range and 1 Bonus Damage Block. Tidehunter automatically eats a fish on every level up
  • ◆
    Leviathan's Catch Bonus Damage Block is only applied if there is a source of damage block being applied to an incoming physical attack
  • ◆
    Leviathan's Catch The fish flies 400 units towards Tidehunter upon spawning, stays in the world indefinitely and can be destroyed by an attack from Tidehunter's enemies
  • ◆
    Anchor Smash Radius changed from 375 to 225 + Tidehunter's Attack Range
  • ▲
    Kraken Shell Now applies a strong dispel to Tidehunter if he takes more than 600/550/500/450 damage within 7 seconds
  • ◆
    Lv20 talent Level 20 Talent Blubber effect triggers Anchor Smash replaced with Kraken Shell Cleanse triggers Anchor Smash

Patch 7.40c

  • ▼
    Base stats Base Strength decreased from 27 to 26
  • ▼
    Base stats Damage at level 1 decreased from 52–58 to 51–57

Patch 7.40b

  • ▼
    Facet Strength gain decreased from 4.1 to 3.9
  • ▼
    Dead in the Water No longer deals 100 damage
  • ▼
    Lv10 talent Level 10 Talent Anchor Smash Damage Reduction decreased from +20% to +10%
  • ▲
    Lv20 talent Level 20 Talent Blubber effect triggers Anchor Smash now deals 50% less damage on the triggered Anchor Smash and is now considered reflection damage

Patch 7.40

  • ◆
    Gush Damage rescaled from 110/160/210/260 to 100/160/220/280
  • ▲
    Anchor Smash Attack Bonus Damage increased from 45/90/135/180 to 50/100/150/200
  • ▲
    Lv10 talent Level 10 Talent Gush Slow increased from +15% to +20%
  • ◆
    Lv10 talent Level 10 Talent +40 Anchor Smash Damage replaced with +20% Anchor Smash Damage Reduction
  • ◆
    Lv15 talent Level 15 Talent +30% Anchor Smash Damage Reduction replaced with -15s Ravage Cooldown
  • ◆
    Lv20 talent Level 20 Talent Anchor Smash affects buildings replaced with Blubber effect triggers Anchor Smash
  • ◆
    Lv25 talent Level 25 Talent 50% chance of Anchor Smash on attack replaced with Anchor Smash affects buildings
  • ▲
    Lv25 talent Level 25 Talent Ravage Stun Duration increased from +0.8s to +1s

Patch 7.38c

  • ▲
    Facet Starting attack range and Anchor Smash penalties increased from 50 to 60
  • ▼
    Dead in the Water Cooldown increased from 25s to 35s

Patch 7.38b

  • ▼
    Anchor Smash Damage Reduction decreased from 30/40/50/60% to 25/30/35/40%
  • ▼
    Dead in the Water Damage decreased from 200 to 100
  • ▼
    Dead in the Water Mana Cost increased from 80 to 110

Patch 7.38

  • ▼
    Facet No longer reduces base Strength
  • ◆
    Kraken Shell Now has 50% block value against creeps
  • ◆
    Kraken Shell Now can be activated to double the block amount at the cost of 40% movement speed. Lasts 4 seconds. Mana Cost: 45. Cooldown: 30s

Patch 7.37e

  • ▲
    Anchor Smash Mana Cost decreased from 45/50/55/60 to 40/45/50/55

Patch 7.37d

  • ▼
    Blubber: Damage threshold for dispel decreased from 500 to 450
  • ▲
    Ravage Damage increased from 250/350/450 to 275/375/475

Patch 7.37

  • ▲
    Base stats Base Intelligence increased from 18 to 20
  • ▲
    Ravage Cooldown decreased from 150s to 150/145/140s

Patch 7.36c

  • ▲
    Facet Base Strength increased from 22 to 24
  • ◆
    Kraken Shell Damage Block rescaled from 16/32/54/70 to 15/35/55/75

Patch 7.36b

  • ▲
    Base stats Strength gain increased from 3.5 to 3.6
  • ▲
    Facet Strength gain increased from 4.0 to 4.1
  • ▲
    Lv10 talent Level 10 Talent Gush Slow increased from +10% to +15%

Patch 7.36

  • ◆
    Blubber New Innate ability. Passive, can't be leveled up
  • ◆
    Blubber Tidehunter removes negative status effects if he takes more than 500 damage from player-controlled sources. Dispel type: Strong. Damage counter resets after 7s
  • ◆
    Facet Base Strength is 27
  • ◆
    Facet Strength Gain is 3.5
  • ◆
    Facet Damage Block permanently increases by 1/2/3/4 each time an enemy hero dies under the effects of Anchor Smash. Tidehunter doesn't get stacks if he is dead
  • ◆
    Facet Base Strength is 22
  • ◆
    Facet Strength Gain is 4
  • ▼
    Facet Base Attack Range decreased by 50
  • ▲
    Facet Attack Range is increased by 5 every hero level
  • ▼
    Facet Radius decreased by 50
  • ▲
    Facet Radius is increased by 5 every hero level
  • ◆
    Kraken Shell Dispel on damage moved to Innate ability
  • ▼
    Lv10 talent Level 10 Talent Anchor Smash Damage decreased from +50 to +40
  • ◆
    Lv20 talent Level 20 Talent +4 Kraken Shell Damage Block per Anchor Smash Kill replaced with +4 Gush Armor Reduction

Patch 7.35

  • ▲
    Gush Mana Cost decreased from 100/105/110/115 to 100
  • ▼
    Dead in the Water Attacks to Destroy decreased from 5 to 4
  • ▲
    Lv15 talent Level 15 Talent Anchor Smash Damage Reduction increased from +25% to +30%

Patch 7.34

  • ◆
    Tendrils of the Deep Ability removed
  • ◆
    Dead in the Water New ability granted by Aghanim's Shard
  • ◆
    Dead in the Water Tidehunter throws a chain that leashes an enemy hero to a heavy anchor. Attempting to move more than 350 units away from the anchor reduces the hero's movement speed to 100, while dragging the anchor behind them. The anchor can be destroyed with 5 hero attacks. Initial chain deals 200 magical damage, has a 1000 travel speed and can be disjointed. Ability removes invisibility and provides fog of war vision on the target. Cast Range: 350; Duration: 10s; Mana Cost: 80; Cooldown: 25s
  • ▼
    Lv15 talent Level 15 Talent Gush Damage decreased from +120 to +100
  • ◆
    Lv20 talent Level 20 Talent +40 Kraken Shell Damage Block replaced with +4 Kraken Shell Damage Block per Anchor Smash Kill
  • ◆
    Talent Counts every hero that dies under the effect of Anchor Smash debuff. Effect is retroactive, counting kills before the talent is learned

Patch 7.33

  • ◆
    Anchor Smash Mana Cost rescaled from 40/50/60/70 to 45/50/55/60
  • ▲
    Anchor Smash Attack Bonus Damage increased from 40/85/130/175 to 45/90/135/180
  • ▼
    Ravage Duration decreased from 2.4/2.6/2.8s to 2/2.2/2.4s
  • ▲
    Ravage Mana Cost decreased from 150/225/325 to 125/225/325
  • ▼
    Ravage Info Duration decreased as a part of the comprehensive Disables Reduction
  • ▼
    Lv25 talent Level 25 Talent Ravage Stun Duration decreased from +1s to +0.8s

Patch 7.32c

  • ▲
    Ravage Damage increased from 200/300/400 to 250/350/450
  • ▲
    Gush Debuff duration increased from 4s to 4.5s

Patch 7.32

  • ▲
    Kraken Shell Damage Block increased from 15/30/45/60 to 16/34/52/70
  • ◆
    Aghanim's upgrade Tendrils of the Deep Reworked Shard. Grants new ability: Tendrils of the Deep. Releases a wave of tentacles in the targeted direction. The tentacles deal 50% of Ravage damage and stun and travel 75% of Ravage radius. Cooldown: 20s. Mana Cost: 80
  • ◆
    Lv10 talent Level 10 Talent -100 Kraken Shell Threshold replaced with +50 Anchor Smash Damage
  • ▲
    Lv15 talent Level 15 Talent Anchor Smash Reduction increased from +20% to +25%
  • ▲
    Lv20 talent Level 20 Talent Kraken Shell Damage Block increased from +30 to +40
  • ◆
    Lv20 talent Level 20 Talent -4 Gush Armor replaced with Anchor Smash affects buildings

Patch 7.31

  • ◆
    Kraken Shell Damage block rescaled from 18/30/42/54 to 15/30/45/60
  • ▼
    Anchor Smash Shard Bonus damage reduced from 90 to 75

Patch 7.30e

  • ▲
    Anchor Smash Manacost increased from 30/40/50/60 to 40/50/60/70

Patch 7.30

  • ▲
    Base stats Base Mana Regen increased from 0 to 0.5
  • ▲
    Gush Armor reduction decreased from 4/5/6/7 to 3/4/5/6
  • ▼
    Anchor Smash Bonus Damage reduced from 45/90/135/180 to 40/85/130/175
  • ▲
    Kraken Shell Threshold timer increased from 6 to 7
  • ◆
    Lv10 talent Level 10 Talent +20 Movement Speed replaced with +10% Gush Slow
  • ◆
    Lv10 talent Level 10 Talent +1.75 Mana Regen replaced with -100 damage Kraken Shell Threshold
  • ◆
    Lv25 talent Level 25 Talent +200 Damage replaced with 50% chance to proc Anchor Smash on attacks
  • ◆
    Lv25 talent Level 25 Talent 20% Cooldown Reduction replaced with +1s Ravage Stun Duration

Patch 7.29

  • ◆
    Gush Mana cost rescaled from 90/100/110/120 to 100/105/110/115

Patch 7.27b

  • ▲
    Base stats Base strength increased by 2
  • ▲
    Kraken Shell Damage block increased from 12/24/36/48 to 14/26/38/50
  • ▲
    Lv20 talent Level 20 Talent increased from +24 Kraken Shell Damage Block to +30

Patch 7.25

  • ▲
    Base stats Base strength increased by 3

Patch 7.24

  • ▲
    Base stats Base intelligence increased by 2

Patch 7.23e

  • ◆
    XP Talent is now replaced with +4 Mana Regen

Patch 7.23c

  • ▲
    Kraken Shell Damage block increased from 5/10/20/40 to 12/24/36/48 (as a result of the innate damage block changes)

Patch 7.22

  • ▲
    Gush Scepter upgrade radius increased from 240 to 260
  • ▲
    Gush Scepter upgrade distance increased from 1800 to 2200

Patch 7.21c

  • ▼
    Base stats Strength gain reduced from 3.8 to 3.5

Patch 7.21

  • ◆
    Anchor Smash Damage reduction from -45/50/55/60 to -30/40/50/60%

Patch 7.20

  • ◆
    Anchor Smash Now attacks every unit in the area with a bonus 45/90/135/180 damage on top of your attack
  • ▲
    Ravage Damage increased from 200/290/380 to 200/300/400
  • ▲
    Lv10 talent Level 10 Talent increased from +80 Gush Damage to +100

Patch 7.18

  • ▼
    Gush Armor reduction increased from 3/4/5/6 to 4/5/6/7
  • ▲
    Ravage Duration increased from 2/2.4/2.8 to 2.4/2.6/2.8
  • ▲
    Lv20 talent Level 20 Talent increased from -4 Gush Armor to -5
  • ▲
    Lv20 talent Level 20 Talent increased from +24 Kraken Shell Damage Block to +30