Since you last played
Demon Zeal reworked in 7.34151 lines of changes across 53 patches, condensed below to the ones that still matter.
47 buffs and 39 nerfs in total: roughly even.
Biggest ability changes
- ▲Demon Zeal Duration decreased from 30s to 25sadjusted 15 times across 8 patches, net buff
- ▼Sunder Cooldown decreased from 120/80/40s to 110/75/40sadjusted 8 times across 7 patches, net nerf
- ▲Conjure Image Illusion Damage increased from 20/25/30/35% to 25/30/35/40%adjusted 9 times across 9 patches, net buff
- ◆Metamorphosis Cooldown decreased from 155/150/145/140s to 145/140/135/130sadjusted 16 times across 13 patches, roughly even
- ▼Reflection Reflection Damage decreased from 40/60/80/100% to 30/45/60/75%adjusted 19 times across 14 patches, net nerf
- ▲Terror Wave Metamorphosis Duration increased from 10s to 15sadjusted 4 times across 4 patches, net buff
- ▲Dark Unity Damage increase for illusions within 1200 radius increased from 25% to 60%adjusted 3 times across 2 patches, net buff
- ▼Terror Wave Info Duration decreased as a part of the comprehensive Disables Reduction
Innate
- ◆Dark Unity Illusions under Terrorblade's control that are within range receive a damage bonus. Illusions outside of the range receive a damage penalty. Range: 1200, Bonus Damage: 25%, Damage Penalty: 50%adjusted 2 times across 1 patch, roughly even
Aghanim’s upgrades
- ▲Scepter Scepter is now a standalone ability you gain while in Metamorphosis. Cooldown 90.changed 3 times, latest shown
- ▲Shard Shard melee bonus from 50% to 100%changed 4 times, latest shown
Base stats
- ▼Base HP regen increased from 0 to 1adjusted 3 times across 3 patches, net nerf
- ◆Base Health Regen decreased from 1.5 to 0.5adjusted 2 times across 2 patches, roughly even
- ▲Turn rate improved from 0.6 to 0.8
- ▲Agility gain reduced from 4.4 to 4.0adjusted 3 times across 3 patches, net buff
- ◆Intelligence gain from 1.75 to 1.6
- ▼Strength reduced from 16 + 1.7 to 15 + 1.5
- ◆Damage at level 1 increased from 48–54 to 49–55adjusted 2 times across 2 patches, roughly even
- ▼Base Damage decreased by 2adjusted 2 times across 2 patches, net nerf
- ▲Strength gain increased from 1.5 to 1.7
- ▼Agility Gain reduced from 4.8 to 4.4
- ▲Strength Gain increased from 1.7 to 2.0
- ▲Base Strength increased from 16 to 18
- ▲Base attack speed increased from 100 to 110
- ▲Base strength increased from 15 to 16
- ▲Base agility increased from 22 to 23
- ▲Movement speed increased from 310 to 315
- ▲Base damage increased by 4
- ▼Base armor reduced by 2
- ▲Base Armor increased by 1
Talents changed
- ◆Lv10 talent -4s Reflection Cooldown replaced with +1s Reflection Duration
- ◆Lv15 talent +15% Reflection Slow/Damage replaced with -25% Sunder Minimum HP Swap
- ◆Lv20 talent Conjure Image Duration decreased from +10s to +8s
- ◆Lv25 talent Metamorphosis Duration increased from +20s to +30s
- ◆Talent +240 Metamorphosis Attack Range replaced with +20s Metamorphosis Duration
Facets were part of the game from 7.36 and were removed in 7.41. Terrorblade had 4 facet changes in between.
Most recent change patch 7.41b, Apr 2026
- ▼Lv20 talent Level 20 Talent Conjure Image Duration decreased from +10s to +8s
Current abilities
ReflectionTerrorblade brings forth an invulnerable dark reflection of all enemy heroes in a target area. Affected enemy heroes have movement and attack speeds slowed and attacked by their reflection.
Conjure ImageCreates an illusion of Terrorblade that deals damage.
MetamorphosisTerrorblade transforms into a powerful demon with a ranged attack. Any of Terrorblade's illusions that are within 1200 range will also be transformed by Metamorphosis.
Demon ZealCosts part of Terrorblade's current HP to cast, providing Terrorblade and nearby illusions bonus movement, HP Regen and attack speed. Does not affect Reflection illusions. Can't be cast while in Metamorphosis and Metamorphosis will remove Demon Zeal.
Terror WaveCauses a wave to travel outwards in all directions forcing enemy heroes to become Feared upon impact and dealing damage, and grants Terrorblade Metamorphosis for a short time.
SunderSevers the life from both Terrorblade and a target hero, exchanging a percentage of both units' current health. Some health points must remain.- DUDark Unity innateNearby Illusions created by Terrorblade have bonus attack damage.
What players buy on Terrorblade
Starting items
- Circlet 155g
- Quelling Blade 100g
Early game
- Power Treads 1400g
- Falcon Blade 1125g
Mid game
- Manta Style 4650g
Illusions for damage, plus a dispel to escape slows and silences
- Dragon Lance 2000g
- Eye of Skadi 5900g
- Force Staff 2200g
Late game
Debuff immunity, to act in a fight without being disabled
- Butterfly 5450g
Damage, attack speed and evasion for an Agility carry
- Daedalus 5200g
- Hurricane Pike 4550g
Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

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