Since you last played
Reworked in 7.31Reworked in 7.31 Feb 2022
Techies changed enough that old habits may not hold. The kit further down is how Techies plays now.
- ◆Sticky Bomb New basic ability. Lobs a Sticky Bomb up to 1000 range towards the target 250 AoE area. If it falls next to an enemy hero it will stick to them, slowing their movement speed by 25/35/45/55%. The bomb will explode after 3 seconds dealing 90/180/270/360 damage in an 300 units area around it. Mana cost: 100/115/130/145. Cooldown: 12/10/8/6
- ◆Reactive Tazer New basic ability. Techies trigger an electric charge giving him 15/20/25/30% bonus movement speed for 6s. Enemies attacking Techies will be disarmed for 3 seconds. At the end of its duration, it will disarm all enemies within 400 radius. Mana cost: 60. Cooldown: 28/24/20/16s
- ◆Proximity Mines Now Techies' ultimate ability
- ◆Proximity Mines Mines now apply a 5s debuff reducing the magic resistance of all enemies in its radius by 10/15/20%. (Multiple mines refresh the debuff)
- ▼Blast Off! Can no longer be cast while leashed
36 buffs and 25 nerfs since the rework: roughly even.
Biggest ability changes
- ▲Reactive Tazer Disarm duration decreased from 2.4/2.7/3/3.3s to 2.25/2.5/2.75/3sadjusted 12 times across 9 patches, net buff
- ▲Blast Off! Techies are now rooted and disarmed instead of self-stunned during Blast Off's leap animationadjusted 12 times across 7 patches, net buff
- ▲Sticky Bomb Damage increased from 80/160/240/320 to 95/170/245/320adjusted 10 times across 9 patches, net buff
- ▲Minefield Sign Now also causes Sticky Bombs and Proximity Mines within the radius to deal 15% more damageadjusted 9 times across 4 patches, net buff
- ◆M.A.D. Mana Pool as Regen rescaled from 0.08% + 0.02% per level to 0.1% + 0.01% per leveladjusted 5 times across 2 patches, roughly even
- ▼Proximity Mines Debuff Duration decreased from 5s to 4sadjusted 10 times across 8 patches, net nerf
Innate
- ◆Minefield Sign Remains as an Innate ability. Active, can't be leveled up
Aghanim’s upgrades
- ▲Scepter Now only available with Aghanim's Scepterchanged 4 times, latest shown
- ▼Shard No longer upgraded with Aghanim's Shardchanged 3 times, latest shown
Base stats
- ▼Base Damage increased by 17adjusted 4 times across 4 patches, net nerf
- ▼Damage gain per level decreased from 3.3 to 3.2adjusted 3 times across 3 patches, net nerf
- ▼Intelligence gain decreased from 3.0 to 2.7adjusted 3 times across 3 patches, net nerf
- ▲Health Regen increased from 0.25 to 1.0
- ◆Base Attack Range increased by 50adjusted 2 times across 2 patches, roughly even
- ▲Damage at level 1 increased by 1 (from 46–48 to 47–49)adjusted 2 times across 2 patches, net buff
- ▼Damage at level 30 decreased by 52 (from 210-212 to 158-160)
- ▲Agility gain increased from 1.3 to 1.8
- ▲Strength gain increased from 2.5 to 2.6
- ▲Base Agility increased from 14 to 16
- ▼Base Attack Speed decreased from 100 to 90
- ▲Base movement speed increased from 300 to 310
- ◆Damage on level 1 unchanged (46-48)
- ▼Base Armor decreased by 1
- ▼Base Mana Regen decreased by 0.5
Talents changed
- ◆Lv10 talent Magic Resistance decreased from +20% to +15%
- ◆Lv15 talent Blast Off! Damage decreased from +200 to +175
- ◆Lv20 talent +125 Sticky Bomb Latch/Explosion Radius replaced with +160 Sticky Bomb Damage
- ◆Lv25 talent Damage increased from +252 to +253
- ◆Talent +100 Sticky Bomb Damage replaced with +125 Sticky Bomb Latch/Explosion Radius
Facets were part of the game from 7.36 and were removed in 7.41. Techies had 7 facet changes in between.
Most recent change patch 7.41d, Jun 2026
- ▼Reactive Tazer Disarm duration decreased from 2.4/2.7/3/3.3s to 2.25/2.5/2.75/3s
- ▼Proximity Mines Debuff Duration decreased from 5s to 4s
Current abilities
Sticky BombLobs a Sticky Bomb towards the target area. If it lands next to an enemy hero, the bomb will stick to it, slowing its movement speed. After a few seconds the bomb will explode, dealing damage in an area around the detonation and applying a secondary slow for 3 seconds.
Reactive TazerTechies trigger an electric charge on the target ally, giving them bonus movement speed for a short period of time. Enemies attacking the target take damage and are temporarily disarmed and get a Basic Dispel. At the end of the effect or if detonated early with the sub-ability, the charge explodes, disarming all enemies within the radius and dealing damage.
Blast Off!Techies hurtle themselves into the enemy's midst, detonating charges upon impact which deal massive area of effect damage and stun enemies. Upon landing, the assault deals Techies non-lethal damage equal to a percentage of their current health.
M.A.D. innateTechies gain a percentage of their mana pool as bonus mana regeneration. When Techies die, they leave behind a barrel that explodes after 1.5s, damaging enemies in an area around it. Damage is based on Techies' max mana.
Minefield SignPlant a warning sign, causing Proximity Mines within its radius to be invulnerable and deal 15% more damage. Only one sign can exist at a time. Lasts 240 seconds. When an enemy Hero walks within 200 units of a minefield sign, the 1000 units area around the sign will become a minefield for 10 seconds, dealing damage to enemy Heroes any time they move within its area. Minefield Sign is destroyed after this effect ends.
Proximity MinesPlant an invisible mine that cannot be detected by True Sight, but is visible if an enemy is within the active 500 AoE of the mine. Mines detonate if an enemy is standing within the active AoE for 1 seconds dealing damage and temporarily reducing the enemy's Magic Resistance. The explosion deals full damage if the target is within 150 radius and decreases down to 50% on the edge. Deals 30% damage to buildings.
Detonate TazerDetonate Reactive Tazer immediately.
Detonate M.A.D.Detonate your planted M.A.D.
What players buy on Techies
Starting items
- Circlet 155g
Early game
- Tranquil Boots 900g
Mid game
Mana for casting, or a stat switch if mana is not a problem
- Solar Crest 2575g
- Glimmer Cape 2150g
- Force Staff 2200g
Late game
- Scythe of Vyse 5200g
Another reliable disable to lock down a target
- Octarine Core 5100g
- Vladmir's Offering 2200g
Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

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