Since you last played
Heavily adjusted95 lines of changes across 39 patches, condensed below to the ones that still matter.
23 buffs and 22 nerfs in total: roughly even.
Biggest ability changes
- ▲Ball Lightning Damage decreased from 8/12/16 to 6/10/14adjusted 5 times across 5 patches, net buff
- ▼Static Remnant Remnants now spawn at Storm Spirit's location and move at 300 speed to the target locationadjusted 10 times across 10 patches, net nerf
- ▼Electric Vortex Duration rescaled from 0.9/1.3/1.7/2.1s to 1.1/1.4/1.7/2sadjusted 11 times across 10 patches, net nerf
- ◆Overload Attack Speed Slow increased from 80 to 90adjusted 5 times across 5 patches, roughly even
- ▼Galvanized Now gains a charge every 3 levelsadjusted 4 times across 4 patches, net nerf
- ▼Spirit Electric Vortex Info Duration decreased as a part of the comprehensive Disables Reduction
Innate
- ◆Galvanized Every time Storm Spirit gains a charge he also permanently gains +0.1 Mana Regenadjusted 3 times across 1 patch, roughly even
Aghanim’s upgrades
- ▼Shard Aghanim's Shard active mana cost decreased from 150 to 100changed 5 times, latest shown
Base stats
- ▼Base Mana Regen decreased from 0.2 to 0adjusted 3 times across 3 patches, net nerf
- ▲Agility gain increased from 1.9 to 2.6adjusted 4 times across 4 patches, net buff
- ▲Base Health Regen increased from 0.25 to 0.5
- ◆Intelligence gain decreased from 3.9 to 3.7adjusted 2 times across 2 patches, roughly even
- ▲Base attack speed increased from 110 to 115adjusted 2 times across 2 patches, net buff
- ▲Base Attack Time improved from 1.7s to 1.6s
- ◆Base damage reduced by 2adjusted 2 times across 2 patches, roughly even
- ▲Intelligence increased from 22 + 3.7 to 23 + 3.9
- ▼Base Attack Speed decreased from 115 to 110
- ▲Base mana regen increased from 0 to 0.5
- ▼Base armor reduced by 1
Talents changed
- ◆Lv10 talent Overload Attack/Movement Speed Slow increased from +20/20% to +25/25%
- ◆Lv15 talent Static Remnant Damage increased from +50 to +60
- ◆Lv20 talent Electric Vortex Duration decreased from +0.3s to +0.2s
- ◆Lv25 talent 2x Overload Attack Bounce damage decreased from 65% to 50%
- ◆Talent +65 Static Remnant Damage replaced with +250 Health
Facets were part of the game from 7.36 and were removed in 7.41. Storm Spirit had 7 facet changes in between.
Most recent change patch 7.41d, Jun 2026
- ▼Lv25 talent Level 25 Talent 2x Overload Attack Bounce damage decreased from 65% to 50%
- ▼Base stats Base Attack Speed decreased from 115 to 110
Current abilities
Facets: Shock Collar, Static Slide
Static RemnantCreates an explosively charged image of Storm Spirit that walks to the target position and lasts for 12 seconds. Will detonate and deal damage if an enemy unit comes near it.
Electric VortexA vortex that pulls an enemy unit to Storm Spirit's location.
OverloadCasting a spell creates an electrical charge, which is released in a burst on Storm's next attack, dealing damage and slowing nearby enemies.
Ball LightningStorm Spirit becomes volatile electricity, charging across the battlefield until he depletes his mana or reaches his target. The activation mana cost is 25+7.5% of his total mana pool, and the cost per 100 units traveled is 10+0.65% of his total mana pool. Damage is expressed in damage per 100 units traveled.- GAGalvanized innateStorm Spirit gains a charge of 0.2 mana regeneration per kill, and a charge every 3 levels. Loses 2 charges per death. Additionally every time he gains a charge he also gains 0.1 Mana Regen permanently.
What players buy on Storm Spirit
Early game
- Power Treads 1400g
Attack speed and a stat switch for a ranged attacker
- Soul Ring 805g
- Null Talisman 505g
Mid game
- Kaya and Sange 4200g
- Witch Blade 2775g
Debuff immunity, to act in a fight without being disabled
Late game
- Linken's Sphere 4800g
- Aghanim's Scepter 4200g
- Scythe of Vyse 5200g
Another reliable disable to lock down a target
Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Intelligence









