Dota 2

Storm Spirit

Intelligence ranged hero, often played as a carry, escape hero or nuker.

Storm Spirit
Intelligence

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Full history

Until you pick a month the page shows every change. Pick the month you last played to keep only what is new to you. The date is shared by every hero page.

Since you last played

Heavily adjusted

95 lines of changes across 39 patches, condensed below to the ones that still matter.

23 buffs and 22 nerfs in total: roughly even.

Biggest ability changes

  • ▲
    Ball Lightning Damage decreased from 8/12/16 to 6/10/14adjusted 5 times across 5 patches, net buff
  • ▼
    Static Remnant Remnants now spawn at Storm Spirit's location and move at 300 speed to the target locationadjusted 10 times across 10 patches, net nerf
  • ▼
    Electric Vortex Duration rescaled from 0.9/1.3/1.7/2.1s to 1.1/1.4/1.7/2sadjusted 11 times across 10 patches, net nerf
  • ◆
    Overload Attack Speed Slow increased from 80 to 90adjusted 5 times across 5 patches, roughly even
  • ▼
    Galvanized Now gains a charge every 3 levelsadjusted 4 times across 4 patches, net nerf
  • ▼
    Spirit Electric Vortex Info Duration decreased as a part of the comprehensive Disables Reduction

Innate

  • ◆
    Galvanized Every time Storm Spirit gains a charge he also permanently gains +0.1 Mana Regenadjusted 3 times across 1 patch, roughly even

Aghanim’s upgrades

  • ▼
    Shard Aghanim's Shard active mana cost decreased from 150 to 100changed 5 times, latest shown

Base stats

  • ▼
    Base Mana Regen decreased from 0.2 to 0adjusted 3 times across 3 patches, net nerf
  • ▲
    Agility gain increased from 1.9 to 2.6adjusted 4 times across 4 patches, net buff
  • ▲
    Base Health Regen increased from 0.25 to 0.5
  • ◆
    Intelligence gain decreased from 3.9 to 3.7adjusted 2 times across 2 patches, roughly even
Talents changed
  • ◆
    Lv10 talent Overload Attack/Movement Speed Slow increased from +20/20% to +25/25%
  • ◆
    Lv15 talent Static Remnant Damage increased from +50 to +60
  • ◆
    Lv20 talent Electric Vortex Duration decreased from +0.3s to +0.2s
  • ◆
    Lv25 talent 2x Overload Attack Bounce damage decreased from 65% to 50%
  • ◆
    Talent +65 Static Remnant Damage replaced with +250 Health

Facets were part of the game from 7.36 and were removed in 7.41. Storm Spirit had 7 facet changes in between.

Most recent change patch 7.41d, Jun 2026

  • ▼
    Lv25 talent Level 25 Talent 2x Overload Attack Bounce damage decreased from 65% to 50%
  • ▼
    Base stats Base Attack Speed decreased from 115 to 110
Current abilities

Facets: Shock Collar, Static Slide

  • Static RemnantCreates an explosively charged image of Storm Spirit that walks to the target position and lasts for 12 seconds. Will detonate and deal damage if an enemy unit comes near it.
  • Electric VortexA vortex that pulls an enemy unit to Storm Spirit's location.
  • OverloadCasting a spell creates an electrical charge, which is released in a burst on Storm's next attack, dealing damage and slowing nearby enemies.
  • Ball LightningStorm Spirit becomes volatile electricity, charging across the battlefield until he depletes his mana or reaches his target. The activation mana cost is 25+7.5% of his total mana pool, and the cost per 100 units traveled is 10+0.65% of his total mana pool. Damage is expressed in damage per 100 units traveled.
  • GA
    Galvanized innateStorm Spirit gains a charge of 0.2 mana regeneration per kill, and a charge every 3 levels. Loses 2 charges per death. Additionally every time he gains a charge he also gains 0.1 Mana Regen permanently.

What players buy on Storm Spirit

Early game

Mid game

Late game

Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Every Storm Spirit change, patch by patch

All 95 changes Valve listed for Storm Spirit since patch 7.07c, newest first. Last changed in 7.41d (Jun 2026).

Patch 7.41d

  • ▼
    Base stats Base Attack Speed decreased from 115 to 110
  • ▼
    Lv25 talent Level 25 Talent 2x Overload Attack Bounce damage decreased from 65% to 50%

Patch 7.41c

  • ◆
    Galvanized Now gains a charge every 3 levels
  • ▲
    Lv10 talent Level 10 Talent Overload Attack/Movement Speed Slow increased from +20/20% to +25/25%

Patch 7.41

  • ▼
    Galvanized Leveling up Ball Lightning no longer grants 3 Galvanized charges
  • ◆
    Static Remnant Remnants now spawn at Storm Spirit's location and move at 300 speed to the target location

Patch 7.40

  • ▼
    Galvanized Charge loss on death decreased from 3 to 2
  • ▲
    Overload Attack Speed Slow increased from 80 to 90

Patch 7.39e

  • ▲
    Overload Aghanim's Shard active mana cost decreased from 150 to 100

Patch 7.38b

  • ▼
    Base stats Intelligence gain decreased from 3.9 to 3.7

Patch 7.38

  • ◆
    Lv10 talent Level 10 Talent +20 Overload Damage replaced with +20 Overload Attack/Movement Speed Slow

Patch 7.37e

  • ◆
    Overload Fixed Overload proccing an extra time when using Aghanim's Shard

Patch 7.37

  • ▲
    Facet Debuff now grants that the next attack of the enemy is redirected onto themselves and triggers the Overload Charge
  • ◆
    Lv10 talent Level 10 Talent +150 Attack Range when Overloaded replaced with +20 Overload Damage
  • ▼
    Lv20 talent Level 20 Talent Electric Vortex Duration decreased from +0.3s to +0.2s
  • ▼
    Lv25 talent Level 25 Talent Auto Remnant in Ball Lightning Distance decreased from 500 to 450

Patch 7.36c

  • ▼
    Facet Remnant Speed decreased from 325 to 300
  • ◆
    Facet Can now be toggled to alt-cast to always place Remnant at Storm Spirit's position
  • ▲
    Galvanized Leveling Ball Lightning now gives 3 charges instead of 5
  • ▼
    Static Remnant Vision Radius decreased from 500 to 100

Patch 7.36b

  • ▼
    Base stats Base Mana Regen decreased from 0.2 to 0
  • ▼
    Static Remnant Damage decreased from 120/180/240/300 to 100/160/220/280

Patch 7.36a

  • ▼
    Base stats Base Mana Regen decreased from 0.6 to 0.2
  • ▼
    Facet Debuff duration decreased from 6s to 5s

Patch 7.36

  • ◆
    Galvanized New Innate ability. Passive, can't be leveled up
  • ◆
    Galvanized Storm Spirit gains a charge of 0.2 Mana Regen any time he kills an enemy hero or whenever an enemy hero dies within 1200 range. Gains 5 charges on leveling up Ball Lightning. Loses 3 charges on death
  • ◆
    Galvanized Every time Storm Spirit gains a charge he also permanently gains +0.1 Mana Regen
  • ◆
    Facet Applies a debuff on affected enemies, making them trigger an Overload explosion on them if they attack within the next 6s
  • ◆
    Facet Becomes point targeted ability with 800 cast range. Static Remnant moves in the targeted point at 325 speed. Can be self-cast to cast in place
  • ▼
    Facet Vision Radius decreased from 500 to 100
  • ◆
    Electric Vortex Duration rescaled from 0.9/1.3/1.7/2.1s to 1.1/1.4/1.7/2s
  • ▲
    Lv15 talent Level 15 Talent Static Remnant Damage increased from +50 to +60
  • ◆
    Lv25 talent Level 25 Talent 2x Overload Attack Bounce attacks now deal 65% damage

Patch 7.35

  • ▼
    Static Remnant Remnant Activation Time decreased from 1.0s to 0.75s
  • ◆
    Lv10 talent Level 10 Talent +20 Attack Speed replaced with +150 Attack Range when Overloaded

Patch 7.34

  • ▼
    Ball Lightning Damage decreased from 8/12/16 to 6/10/14

Patch 7.33e

  • ▼
    Electric Vortex Duration decreased from 1.2/1.5/1.8/2.1s to 0.9/1.3/1.7/2.1s

Patch 7.33

  • ▲
    Static Remnant Radius increased from 260 to 300
  • ▼
    Electric Vortex Duration decreased from 1.4/1.8/2.2/2.6s to 1.2/1.5/1.8/2.1s
  • ▼
    Spirit Electric Vortex Info Duration decreased as a part of the comprehensive Disables Reduction
  • ◆
    Overload Damage rescaled from 30/50/70/90 to 25/50/75/100
  • ▼
    Lv20 talent Level 20 Talent Electric Vortex Duration decreased from +0.4s to +0.3s

Patch 7.32e

  • ▲
    Base stats Base Attack Time improved from 1.7s to 1.6s

Patch 7.32d

  • ▲
    Base stats Base Mana Regen increased from 0.5 to 0.6

Patch 7.32

  • ▲
    Base stats Agility gain increased from 1.9 to 2.6
  • ▲
    Base stats Base Health Regen increased from 0.25 to 0.5
  • ▼
    Overload Shard no longer grants allied heroes the benefit of Attack Bounce Talent
  • ▲
    Lv25 talent Level 25 Talent Ball Lightning spawns a remnant every 550 units improved to 500 units

Patch 7.31c

  • ▼
    Overload Damage decreased from 40/60/80/100 to 30/50/70/90
  • ▼
    Base stats Base armor reduced by 1
  • ▼
    Level 10 mana regeneration talent reduced from +1.75 to +1.5

Patch 7.31b

  • ▲
    Electric Vortex Cooldown reduced from 22/20/18/16s to 20/18/16/14s

Patch 7.31

  • ▲
    Base stats Agility gain increased from 1.7 to 1.9
  • ▲
    Base stats Base mana regen increased from 0 to 0.5
  • ▲
    Base stats Base attack speed increased from 110 to 115
  • ◆
    Lv10 talent Level 10 Talent +40 Static Remnant damage replaced with +20 attack speed
  • ▼
    Lv10 talent Level 10 Talent +2.5 mana regen reduced to +1.75
  • ◆
    Lv15 talent Level 15 Talent +25 attack speed replaced with +50 Static Remnant damage

Patch 7.30e

  • ▼
    Base stats Base damage reduced by 2
  • ▼
    Electric Vortex Cooldown increased from 16 to 22/20/18/16

Patch 7.30

  • ▲
    Static Remnant Damage increased from 120/175/230/285 to 120/180/240/300
  • ▲
    Ball Lightning Starting mana cost reduced from 30 + 8% to 25 + 7.5%
  • ◆
    Talent Level 10 talent +200 Health replaced with +40 Static Remnant Damage
  • ◆
    Talent Level 15 talent +65 Static Remnant Damage replaced with +250 Health

Patch 7.29

  • ◆
    Ball Lightning Travel speed rescaled from 1250/1875/2500 to 1400/1850/2300
  • ▼
    Overload Bounce talent is no longer applied to allies that have the Shard buff, only Storm Spirit benefits from it now
  • ◆
    Overload Bounce talent now causes the secondary attacks to do 75% damage instead of 100%
  • ◆
    Aghanim's upgrade Electric Rave Shard upgrade is now an active on Overload instead of a dedicated hotkey
  • ◆
    Lv10 talent Level 10 Talent changed from +24 Overload Damage to 200 Health
  • ◆
    Lv15 talent Level 15 Talent changed from +375 Health to +25 Attack Speed
  • ◆
    Lv20 talent Level 20 Talent changed from +25 Attack Speed to -1.25s Static Remnant Cooldown
  • ▲
    Lv25 talent Level 25 Talent improved from 600 Distance Auto Remnant to 550

Patch 7.27b

  • ▲
    Base stats Agility gain increased from 1.5 to 1.7
  • ▲
    Ball Lightning Travel cost per 100 units reduced from 12 + 0.7% to 10 + 0.65%

Patch 7.25

  • ▲
    Base stats Base attack speed increased from 100 to 110

Patch 7.21d

  • ▲
    Base stats Intelligence increased from 22 + 3.7 to 23 + 3.9
  • ▲
    Static Remnant Damage increased from 120/170/220/270 to 120/175/230/285
  • ▲
    Electric Vortex Pull distance increased from 140/180/220/260 to 180/220/260/300

Patch 7.21c

  • ▼
    Electric Vortex No longer slows your hero

Patch 7.21b

  • ▼
    Static Remnant Manacost reduced from 100 to 70/80/90/100
  • ▲
    Electric Vortex Cooldown reduced from 22/20/18/16 to 16

Patch 7.21

  • ▼
    Electric Vortex Manacost reduced from 85 to 60/70/80/90
  • ◆
    Lv10 talent Level 10 Talent changed from +20 Damage to +30 Overload Damage

Patch 7.20e

  • ▲
    Base stats Base damage increased by 2

Patch 7.20c

  • ▲
    Base stats Intelligence gain increased from 3 to 3.2
  • ▲
    Static Remnant Damage increased from 120/160/200/240 to 120/170/220/270

Patch 7.20b

  • ◆
    Electric Vortex Duration from 1/1.5/2/2.5 to 1.4/1.8/2.2/2.6
  • ◆
    Electric Vortex Cooldown from 21/20/19/18 to 22/20/18/16
  • ◆
    Overload Attack speed reduction from -50 to -80 (matches movement speed now)

Patch 7.19c

  • ▼
    Static Remnant Damage reduced from 140/180/220/260 to 120/160/200/240

Patch 7.14

  • ▲
    Lv15 talent Level 15 Talent increased from +300 Health to +400

Patch 7.07d

  • ◆
    Ball Lightning Ball Lightning AoE rescaled from 125/200/275 to 200
  • ▼
    Lv10 talent Level 10 Talent reduced from +2.0 Mana Regen to 1.75

Patch 7.07c

  • ▼
    Base stats Agility gain reduced from 1.8 to 1.5
  • ▼
    Lv20 talent Level 20 Talent reduced from +40 Attack Speed to +30