Since you last played
New hero, released Nov 2019Snapfire did not exist when you last played. Here is the kit as it stands today.
49 buffs and 44 nerfs in total: roughly even.
Biggest ability changes
- ▲Lil' Shredder Base Damage per shot decreased from 25/40/55/70 to 20/35/50/65adjusted 26 times across 16 patches, net buff
- ▲Firesnap Cookie Impact Damage decreased from 75/150/225/300 to 60/130/200/270adjusted 21 times across 16 patches, net buff
- ◆Scatterblast Point Blank Damage Bonus decreased from 30% to 25%adjusted 12 times across 8 patches, roughly even
- ▼Mortimer Kisses Damage per glob decreased from 180/270/360 to 170/250/330adjusted 10 times across 9 patches, net nerf
- ▼Boomstick No longer applies on denies or buildingsadjusted 3 times across 2 patches, net nerf
- ◆Spit Out Now applies the current level of Mortimer Kisses on impactadjusted 2 times across 2 patches, roughly even
- ▲Gobble Up Mana cost reduced from 150 to 120
- ▼Firesnap Cookie Info Duration decreased as a part of the comprehensive Disables Reduction
- ▼Spit Creep Info Duration decreased as a part of the comprehensive Disables Reduction
- ◆Mortimer Kisses Info This also fixes being interrupted when receiving Madstone
Innate
- ◆Buckshot Innate removed (it was added in 7.36)
Aghanim’s upgrades
- ▲Scepter Added Scepter ability, Gobble Up. Allows you to swallow an allied creep or hero and spit it towards enemies, stunning enemies in the area for 1.5 seconds and leaving a glob on the floor dealing 100 DPS for 3 seconds. Units can stay in his belly up to 3 seconds. Impact radius 400. Cooldown 40 seconds. Cast Range 150
- ▼Shard Aghanim's Shard heal amount decreased from 200 to 175changed 10 times, latest shown
Base stats
- ▲Base Damage increased by 2adjusted 6 times across 6 patches, net buff
- ▲Base Health Regen increased from 0.25 to 0.75
- ◆Agility gain increased from 1.2 to 1.9adjusted 2 times across 2 patches, roughly even
- ◆Damage gain per level decreased from +4.6 to +3.4adjusted 2 times across 2 patches, roughly even
- ◆Strength gain increased from 3.2 to 3.5adjusted 2 times across 2 patches, roughly even
- ◆Intelligence gain increased from 2.1 to 2.2adjusted 2 times across 2 patches, roughly even
- ▲Base Attack Time increased from 1.6s to 1.8s
- ◆Base armor increased by 1adjusted 2 times across 2 patches, roughly even
- ▼Base Attack Range decreased from 500 to 400
- ▼Damage at level 30 decreased by 43 (from 212-218 to 169-175)
- ▲Intelligence increased from 18 to 21
- ▲Strength Gain increased from 3.3 to 3.5
- ▼Damage on level 1 decreased by 4 (from 46-52 to 42-48)
- ▲Base Strength increased from 20 to 21
- ▲Damage at level 1 increased from 51-57 to 53-59
- ▼Base damage reduced by 4
- ◆Damage at level 1 unchanged (51-57)
Talents changed
- ◆Lv10 talent Mortimer Kisses Burn DPS decreased from +35 to +30
- ◆Lv15 talent -3s Firesnap Cookie Cooldown replaced with +125 Cast Range
- ◆Lv20 talent +60 Mortimer Kisses Impact Damage replaced with 2 Firesnap Cookie Charges
- ◆Lv25 talent Mortimer Kisses Launched decreased from +8 to +6
Facets were part of the game from 7.36 and were removed in 7.41. Snapfire had 6 facet changes in between.
Most recent change patch 7.41e, Jul 2026
- ▼Scatterblast Point Blank Damage Bonus decreased from 30% to 25%
- ▼Firesnap Cookie Impact Damage decreased from 75/150/225/300 to 60/130/200/270
- ▼Mortimer Kisses Damage per glob decreased from 180/270/360 to 170/250/330
Current abilities
ScatterblastSnapfire unloads with a wide blast that damages and slows enemies in a cone. Damage is increased by 25% and Movement Slow, Attack Slow and Slow Duration are increased by 50% for enemies caught at point-blank range.
Firesnap CookieSnapfire feeds a potent cookie to Mortimer or an ally, causing them to hop a short distance. The hopping unit stuns and damages enemies in the landing zone.
Lil' ShredderSnapfire heats up her mounted turret to rapidly fire 5 attacks dealing fixed damage plus a percentage of her attack damage. Each attack reduces the enemy's armor. Provides bonus attack range for the duration.
Gobble UpMortimer gobbles up a creep or an allied hero, which he can then spit towards enemies. The unit stays in his belly up to [object Object] seconds.
Spit OutMortimer spits out the unit that's in his mouth, causing impact damage and stun in a large area. The glob leaves a pool of firespit based on the current level of Mortimer Kisses, that slows and applies damage over time. Spit Out has a no minimum launch range.
Mortimer KissesSnapfire's friend launches a barrage of firespit globs over 5.5 seconds. Globs cause impact damage and create pools of firespit, which slow and apply damage over time. Snapfire has a reduced turn rate for the duration and a minimum launch range of 600. Each glob can be targeted with a right click.- BOBoomstick innateSnapfire deals more damage to nearby enemies.
What players buy on Snapfire
Early game
- Soul Ring 805g
Turns health into mana when spells are expensive
- Boots of Travel 2500g
Mid game
- Kaya 2100g
Cheaper spells and extra spell damage
Restores mana for you and nearby allies, which suits a support who casts a lot
Debuff immunity, to act in a fight without being disabled
Late game
- Yasha and Kaya 4200g
- Refresher Orb 5000g
Casts the strongest spell twice
- Scythe of Vyse 5200g
Another reliable disable to lock down a target
- Force Staff 2200g
Pushes you or an ally out of trouble or into reach
Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Universal








