Dota 2

Skywrath Mage

Intelligence ranged hero, often played as a support, nuker or disabler.

Skywrath Mage
Intelligence

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Full history

Until you pick a month the page shows every change. Pick the month you last played to keep only what is new to you. The date is shared by every hero page.

Since you last played

Heavily adjusted

85 lines of changes across 35 patches, condensed below to the ones that still matter.

23 buffs and 10 nerfs in total: trending stronger.

Biggest ability changes

  • ▲
    Arcane Bolt Base Damage increased from 60/85/110/135 to 60/90/120/150adjusted 12 times across 10 patches, net buff
  • ▲
    Mystic Flare Cooldown decreased from 60/40/20s to 55/35/15sadjusted 8 times across 8 patches, net buff
  • ▲
    Concussive Shot Now considers Spirit Bear as a true hero for prioritization. Creep Heroes are now considered as secondary targetsadjusted 10 times across 9 patches, net buff
  • ◆
    Ancient Seal Magic resistance reduction reduced from 30/35/40/45% to 20/25/30/35%adjusted 2 times across 2 patches, roughly even
  • ◆
    Shield of the Scion Whenever Skywrath Mage deals magical damage with his abilities to an enemy hero, he gains a magic damage barrier equal to 13.5 + 1.5 per level for 12s. Each instance stacks independentlyadjusted 2 times across 1 patch, roughly even

Innate

  • ◆
    Ruin and Restoration Innate removed (it was added in 7.36)

Aghanim’s upgrades

  • ▲
    Shard Aghanim's Shard number of bolts increased from 2 to 3changed 5 times, latest shown
  • ▼
    Scepter Aghanim's Scepter search range decreased from 700 to 500changed 5 times, latest shown

Base stats

  • ◆
    Base Intelligence increased from 23 to 25adjusted 2 times across 2 patches, roughly even
  • ▲
    Base Mana Regen increased by 0.25adjusted 2 times across 2 patches, net buff
  • ▼
    Base Attack Speed decreased from 100 to 90
  • ▲
    Base Strength increased from 21 to 22
Talents changed
  • ◆
    Lv10 talent +0.5x Arcane Bolt Int Multiplier replaced with +125 Arcane Bolt Cast Range
  • ◆
    Lv15 talent Concussive Shot Slow increased from +15% to +20%
  • ◆
    Lv20 talent Ancient Seal Increased Magic Damage decreased from +12% to +10%
  • ◆
    Lv25 talent Arcane Bolt Pierces Spell Immunity replaced with +1.5x Arcane Bolt Int Multiplier

Facets were part of the game from 7.36 and were removed in 7.41. Skywrath Mage had 5 facet changes in between.

Most recent change patch 7.41d, Jun 2026

  • ▲
    Base stats Base Strength increased from 21 to 22
Current abilities
  • Arcane BoltSkywrath Mage launches a slow-moving bolt of arcane magic, dealing damage to an enemy unit based on Skywrath Mage's intelligence.
  • Concussive ShotSkywrath Mage sets off a long range shot that hits the closest hero within a long range. Upon impact, it deals damage and slows in an area of effect.
  • Ancient SealSkywrath Mage seals the targeted unit with an ancient rune, silencing it and causing it to take additional damage from spells.
  • Shield of the Scion innateEvery time Skywrath Mage deals magical damage to an enemy hero with his abilities, he gains a small magic damage barrier. Each buff stacks independently.
  • Mystic FlareSkywrath Mage uses his ultimate magical ability to conjure a precise and violent mystical field that lays waste to his adversaries. Deals massive damage distributed evenly among any Heroes in the area over 2 seconds.

What players buy on Skywrath Mage

Starting items

Early game

Mid game

Late game

Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Every Skywrath Mage change, patch by patch

All 85 changes Valve listed for Skywrath Mage since patch 7.06d, newest first. Last changed in 7.41d (Jun 2026).

Patch 7.41d

  • ▲
    Base stats Base Strength increased from 21 to 22

Patch 7.41c

  • ▲
    Mystic Flare Cooldown decreased from 60/40/20s to 55/35/15s

Patch 7.41b

  • ▲
    Base stats Base Mana Regen increased by 0.25

Patch 7.41

  • ◆
    Ruin and Restoration Innate removed (it was added in 7.36)
  • ◆
    Shield of the Scion New innate ability. Passive
  • ◆
    Shield of the Scion Whenever Skywrath Mage deals magical damage with his abilities to an enemy hero, he gains a magic damage barrier equal to 13.5 + 1.5 per level for 12s. Each instance stacks independently
  • ◆
    Concussive Shot Now considers Spirit Bear as a true hero for prioritization. Creep Heroes are now considered as secondary targets

Patch 7.40

  • ▲
    Lv15 talent Level 15 Talent Ancient Seal Cooldown Reduction decreased from 7s to 6s
  • ▲
    Lv15 talent Level 15 Talent Concussive Shot Slow increased from +15% to +20%

Patch 7.39d

  • ▲
    Arcane Bolt Aghanim's Shard number of bolts increased from 2 to 3

Patch 7.39b

  • ▲
    Arcane Bolt Base Damage increased from 60/85/110/135 to 60/90/120/150

Patch 7.39

  • ▲
    Base stats Base Intelligence increased from 23 to 25
  • ▲
    Base stats Damage at level 1 increased by 2 (from 39–49 to 41–51)
  • ◆
    Lv10 talent Level 10 Talent +0.5x Arcane Bolt Int Multiplier replaced with +125 Arcane Bolt Cast Range
  • ◆
    Lv25 talent Level 25 Talent Arcane Bolt Pierces Spell Immunity replaced with +1.5x Arcane Bolt Int Multiplier

Patch 7.38c

  • ▲
    Arcane Bolt Mana Cost decreased from 85 to 70

Patch 7.38

  • ◆
    Ruin and Restoration: Spell Lifesteal rescaled from 20/30/40/50% to 25/30/35/40%
  • ▼
    Arcane Bolt Base Damage decreased from 75/95/115/135 to 60/85/110/135
  • ▲
    Arcane Bolt Mana Cost decreased from 95 to 85
  • ▼
    Arcane Bolt Aghanim's Shard search range decreased from 700 to 500
  • ▼
    Concussive Shot No longer has a creep damage penalty
  • ◆
    Concussive Shot Aghanim's Scepter search radius changed from 700 range around Skywrath Mage to 500 around the first target
  • ◆
    Concussive Shot This targeting rule was true for all other upgraded abilities, including Arcane Bolt. Descriptions updated to better reflect this
  • ▼
    Ancient Seal Aghanim's Scepter search range decreased from 700 to 500
  • ▼
    Mystic Flare Aghanim's Scepter search range decreased from 700 to 500

Patch 7.37

  • ▼
    Facet Barrier Duration decreased from 15s to 12s
  • ◆
    Lv15 talent Level 15 Talent +15% Ruin and Restoration Spell Lifesteal replaced with +15% Concussive Shot Slow

Patch 7.36

  • ▲
    Base stats Base Mana Regen increased from 0 to 0.25
  • ◆
    Ruin and Restoration New Innate ability. Passive, levels up with Mystic Flare
  • ◆
    Ruin and Restoration Passively provides Skywrath Mage with 20/30/40/50% Spell Lifesteal
  • ◆
    Ruin and Restoration Has 80% penalty against creeps, similarly to other sources of Spell Lifesteal
  • ◆
    Facet Grants a second Innate ability: Shield of the Scion
  • ◆
    Facet Whenever Skywrath Mage damages an enemy hero with any of his abilities, each instance of magical damage grants him a stack of magical damage barrier. Each stack protects from 10 magical damage + 1 per Skywrath Mage's level. Each stack has its own duration. Barrier Stack Duration: 15s
  • ◆
    Facet Grants a second Innate ability: Staff of the Scion
  • ◆
    Facet Whenever Skywrath Mage damages an enemy hero with any of his abilities, each instance of magical damage reduces all of his ability cooldowns by 0.1s
  • ▼
    Arcane Bolt No longer applies a Spell Lifesteal debuff
  • ▼
    Arcane Bolt Upgrade moved from Aghanim's Scepter to Aghanim's Shard and decreased from +2 to +1
  • ◆
    Mystic Flare Now instantly kills illusions
  • ◆
    Lv10 talent Level 10 Talent +8 Intelligence replaced with +0.5x Arcane Bolt Int Multiplier
  • ◆
    Lv10 talent Level 10 Talent +200 Health replaced with +1.5 Mana Regen
  • ◆
    Lv15 talent Level 15 Talent +25% Arcane Bolt Lifesteal replaced with +15% Ruin and Restoration Lifesteal

Patch 7.34c

  • ▼
    Base stats Base Attack Speed decreased from 100 to 90

Patch 7.34

  • ◆
    Arcane Bolt Aghanim's Scepter now creates 2 additional bolts instead of 1
  • ▲
    Lv15 talent Level 15 Talent Ancient Seal Cooldown Reduction decreased from 8s to 7s
  • ◆
    Lv15 talent Level 15 Talent +1 Arcane Bolt Per Cast replaced with +25% Arcane Bolt Spell Lifesteal

Patch 7.33c

  • ▼
    Base stats Base Intelligence decreased from 25 to 23

Patch 7.33

  • ◆
    Arcane Bolt Now leaves behind a debuff for 5 seconds that increases Skywrath Mage's Spell Lifesteal against the target by 20/30/40/50%
  • ▼
    Mystic Flare Duration decreased from 2.2s to 2.0s
  • ▲
    Lv10 talent Level 10 Talent Health increased from +175 to +200
  • ▲
    Lv20 talent Level 20 Talent Ancient Seal Increased Magic Damage decreased from +12% to +10%
  • ▼
    Lv25 talent Level 25 Talent Mystic Flare Damage decreased from +450 to +400

Patch 7.32

  • ▼
    Arcane Bolt Mana Cost increased from 90 to 95
  • ◆
    Shield of the Scion Reworked Shard. Every time Skywrath Mage deals magic damage to an enemy hero with his abilities, he gains a buff that grants 2 bonus Intelligence and 0.5 bonus Armor. Each cast stacks independently.
  • ▼
    Lv10 talent Level 10 Talent Intelligence decreased from +10 to +8

Patch 7.31

  • ▲
    Arcane Bolt Damage multiplier increased from 1.4x to 1.5x
  • ▲
    Concussive Shot Damage increased from 100/160/220/280 to 120/180/240/300
  • ▼
    Ancient Seal Magic resistance reduction reduced from 30/35/40/45% to 20/25/30/35%
  • ▲
    Mystic Flare Damage increased from 750/1175/1600 to 800/1200/1600

Patch 7.30

  • ▲
    Arcane Bolt Base damage increased from 60/85/110/135 to 75/95/115/135
  • ◆
    Concussive Shot Movement Speed slow rescaled from 30/35/40/45% to 40%
  • ▼
    Mystic Flare Duration reduced from 2.4s to 2.2s

Patch 7.29

  • ▲
    Base stats Base damage increased by 2
  • ◆
    Aghanim's upgrade Reworked Shard upgrade. Every time you cast abilities you gain +5 Intelligence and +1 Armor for 35 seconds. Stacks independently.
  • ▲
    Concussive Shot Cooldown reduced from 18/16/14/12 to 15/14/13/12
  • ▼
    Arcane Bolt Damage multiplier reduced from 1.6 to 1.4
  • ▲
    Arcane Bolt Base damage increased from 60/80/100/120 to 60/85/110/135
  • ◆
    Lv10 talent Level 10 Talent changed from +15 Movement Speed to +175 Health
  • ▼
    Lv25 talent Level 25 Talent reduced from +480 Mystic Flare Damage to +450

Patch 7.28b

  • ▲
    Ancient Seal Shard status resistance reduction increased from 40% to 50%

Patch 7.27b

  • ▲
    Lv15 talent Level 15 Talent increased from -7s Ancient Seal Cooldown to -8s

Patch 7.26c

  • ◆
    Lv10 talent Level 10 Talent changed from +6% Spell Lifesteal to +10 Intelligence

Patch 7.24

  • ◆
    Lv25 talent Level 25 Talent changed from +300 Gold/Min to Arcane Bolt Pierces Spell Immunity

Patch 7.23e

  • ◆
    XP Talent is now replaced with +8% Spell Lifesteal

Patch 7.22f

  • ▲
    Mystic Flare Damage increased from 700/1150/1600 to 750/1175/1600

Patch 7.22e

  • ▲
    Base stats Attack range increased from 600 to 625

Patch 7.22c

  • ▲
    Concussive Shot Damage increased from 70/140/210/280 to 100/160/220/280
  • ◆
    Lv10 talent Level 10 Talent changed from +8 Intelligence to +30% XP Gain

Patch 7.22

  • ▲
    Ancient Seal Cast range increased from 700 to 750
  • ◆
    Concussive Shot Manacost from 95 to 80/85/90/95

Patch 7.21d

  • ▲
    Mystic Flare Damage increased from 600/1000/1400 to 700/1150/1600

Patch 7.21

  • ◆
    Mystic Flare Deals damage to creeps if no heroes are around

Patch 7.20

  • ◆
    Concussive Shot Now hits a creep if there are no nearby enemy heroes

Patch 7.18

  • ▲
    Arcane Bolt Manacost increased from 70 to 90

Patch 7.10

  • ▲
    Lv15 talent Level 15 Talent increased from -6s Ancient Seal Cooldown to -8s

Patch 7.06d

  • ▲
    Concussive Shot Concussive Shot damage increased from 60/120/180/240 to 70/140/210/280