Dota 2

Shadow Shaman

Intelligence ranged hero, often played as a support, pusher or disabler.

Shadow Shaman
Intelligence

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Full history

Until you pick a month the page shows every change. Pick the month you last played to keep only what is new to you. The date is shared by every hero page.

Since you last played

Heavily adjusted

132 lines of changes across 44 patches, condensed below to the ones that still matter.

30 buffs and 27 nerfs in total: roughly even.

Biggest ability changes

  • ▼
    Hex Mana Cost rescaled from 110/140/170/200 to 130/150/170/190adjusted 13 times across 7 patches, net nerf
  • ▼
    Shackles Total Damage/Heal increased from 70/140/210/280 to 100/160/220/280adjusted 14 times across 11 patches, net nerf
  • ▲
    Mass Serpent Ward Gold Bounty decreased from 22-30 to 20-26adjusted 14 times across 11 patches, net buff
  • ◆
    Fowl Play Now also provides bonus movement speed equal to 5% + 5% per 5 levelsadjusted 6 times across 5 patches, roughly even
  • ▲
    Ether Shock Damage decreased from 140/200/260/320 to 125/190/255/320adjusted 7 times across 7 patches, net buff
  • ▼
    Urnaconda Mana Cost increased from 115 to 140adjusted 2 times across 2 patches, net nerf

Innate

  • ▲
    Fowl Play Whenever Shadow Shaman takes lethal damage, he survives as a 1 HP chicken with movement speed increased by 10%. Applies Strong Dispel upon transformation and provides 0.75s protection from all damage. Hex Duration: 3s. Cooldown: 90s. Cooldown is reset upon dyingadjusted 2 times across 1 patch, net buff

Aghanim’s upgrades

  • ▼
    Shard New ability granted by Aghanim's Shardchanged 10 times, latest shown
  • ▼
    Scepter No longer upgraded with Aghanim's Scepterchanged 3 times, latest shown

Base stats

  • ▲
    Base intelligence increased from 19 to 25 (base damage unchanged)adjusted 3 times across 3 patches, net buff
  • ▲
    Base Health Regen increased from 0.25 to 1
  • ▲
    Base armor increased by 1adjusted 2 times across 2 patches, net buff
  • ◆
    Base Armor decreased by 1adjusted 2 times across 2 patches, roughly even
Talents changed
  • ◆
    Lv10 talent +10% Hex Damage Amplification replaced with +1.75 Mana Regen
  • ◆
    Lv15 talent Serpent Wards Attack Range increased from +140 to +160
  • ◆
    Lv20 talent Hex Breaks replaced with +1.5s Shackles Duration
  • ◆
    Lv25 talent Ether Shock Damage decreased from +400 to +250

Facets were part of the game from 7.36 and were removed in 7.41. Shadow Shaman had 12 facet changes in between.

Most recent change patch 7.41d, Jun 2026

  • ▼
    Urnaconda Mana Cost increased from 115 to 140
  • ▼
    Mass Serpent Ward Gold Bounty decreased from 22-30 to 20-26
Current abilities
  • Ether ShockCreates a cone of ethereal energy that strikes multiple enemy units.
  • HexTransforms an enemy unit into a harmless creature, disabling their attacks and abilities.
  • ShacklesCHANNELED - Magically binds an enemy unit so that it cannot move or attack, absorbing their life energy over time.
  • Fowl Play innateWhen taking lethal damage, Shadow Shaman receives a strong dispel and survives as a 1 HP chicken with increased movement speed. Incoming damage is reduced to zero for a short duration and additional chickens are created to confuse the enemy. Cooldown resets when Shadow Shaman respawns. DISPEL TYPE: Strong Dispel
  • UrnacondaThrow a snake jar at the target location, damaging all enemies in the AoE and creating a Massive Serpent Ward that has 4x the base Serpent Ward damage and health there that lasts 15s.
  • Mass Serpent WardSummons 10 Serpent Wards to attack enemy units and structures. The Wards are immune to magic. Creeps deal half damage to the Serpent Ward.

What players buy on Shadow Shaman

Starting items

Early game

  • Regeneration and speed for moving around the map between fights

Mid game

  • Arcane Boots 1500gReworked in 7.35

    Restores mana for you and nearby allies, which suits a support who casts a lot

  • Aether Lens 2275gReworked in 7.07

    More cast range and mana for a ranged spell user

Late game

Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Every Shadow Shaman change, patch by patch

All 132 changes Valve listed for Shadow Shaman since patch 7.08, newest first. Last changed in 7.41d (Jun 2026).

Patch 7.41d

  • ▼
    Mass Serpent Ward Gold Bounty decreased from 22-30 to 20-26
  • ▼
    Urnaconda Mana Cost increased from 115 to 140

Patch 7.41b

  • ▼
    Base stats Intelligence gain decreased from 3.5 to 3.3

Patch 7.41

  • ▼
    Fowl Play No longer upgraded with Aghanim's Shard
  • ◆
    Fowl Play Now adds a chicken illusion per 5 levels
  • ▲
    Fowl Play Now also provides bonus movement speed equal to 5% + 5% per 5 levels
  • ◆
    Urnaconda New ability granted by Aghanim's Shard
  • ◆
    Urnaconda Throws a jar at a location, dealing 275 damage to all enemies in a 225 radius and creating a Massive Serpent Ward that lasts for 15s. The ward has 4x health and damage of the normal Serpent Wards. Cooldown: 50s. Mana Cost: 115. Cast Range: 650

Patch 7.40

  • ▼
    Facet Health and Bounty multiplier decreased from 10x to 9x
  • ▼
    Facet Hits to destroy decreased from 20 to 18, Gold Bounty decreased from 220–300 to 198–270, XP Bounty decreased from 310 to 279
  • ▲
    Shackles Total Damage/Heal increased from 70/140/210/280 to 100/160/220/280
  • ▲
    Mass Serpent Ward Cooldown decreased from 110s to 110/105/100s

Patch 7.39d

  • ▲
    Mass Serpent Ward Wards' base attack time increased from 1.5s to 1.6s
  • ▼
    Mass Serpent Ward Wards no longer deal 50% extra damage against Roshan

Patch 7.39c

  • ▼
    Base stats Base Armor decreased by 1
  • ▼
    Base stats Base Intelligence decreased from 25 to 23

Patch 7.39b

  • ▼
    Ether Shock Damage decreased from 140/200/260/320 to 125/190/255/320
  • ▼
    Shackles Cooldown increased from 13/12/11/10s to 14/13/12/11s

Patch 7.39

  • ▲
    Facet Damage multiplier increased from 10x to 12x
  • ▲
    Facet Damage increased from 500/850/1200 to 600/1020/1440. Health and Bounty values are still multiplied by 10x
  • ◆
    Mass Serpent Ward On creation, wards now prioritize the closest enemy hero in their attack range

Patch 7.38

  • ◆
    Removed Cluster Cluck Facet
  • ◆
    Facet Grants Chicken Fingers ability
  • ◆
    Facet Passive. Attacking an enemy hero transforms them into a chicken with 100 movement speed for 1s. Cooldown: 15s
  • ◆
    Facet Cannot be toggled or manually cast. All Hex upgrades, including Level 15 Hex Breaks Talent also affect Chicken Fingers
  • ◆
    Fowl Play Now upgraded with Aghanim's Shard
  • ◆
    Fowl Play Increases damage reduction duration to 1.5s and adds a 0.1s invulnerability time before it. Upon triggering Fowl Play, 3 uncontrollable chicken illusions will spawn and try to confuse enemies. They exist for 3s and either stand still or run. Also allows Shadow Shaman to use items while transformed
  • ▼
    Shackles No longer upgraded with Aghanim's Shard
  • ◆
    Shackles Now upgraded with Aghanim's Scepter
  • ◆
    Shackles Increases cast range from 450 to 600. Shackled units expel an Ether Shock every 0.9s that affects all enemies within 600 units for 100% of Ether Shock's damage value. Shackled units can't be damaged by this effect. Also allows it to be cast on both enemies and allies, including Serpent Wards. Allied units are not disabled and the shackle is broken if the ally travels further than 2000 units from Shadow Shaman
  • ▼
    Mass Serpent Ward No longer upgraded with Aghanim's Scepter
  • ◆
    Lv25 talent Level 25 Talent +20% Wards Attack Damage replaced with +1 Ward Attack Targets
  • ▼
    Lv25 talent Level 25 Talent Ether Shock Damage decreased from +400 to +250

Patch 7.37e

  • ▲
    Base stats Base Attack Speed increased from 90 to 100
  • ◆
    Hex Mana Cost rescaled from 110/140/170/200 to 130/150/170/190

Patch 7.37d

  • ▲
    Fowl Play Invulnerability duration increased from 0.75s to 1s

Patch 7.37c

  • ▲
    Shackles Cooldown decreased from 16/14/12/10s to 13/12/11/10s

Patch 7.37

  • ▲
    Shackles Aghanim's Shard Serpent Ward linger duration increased from 1.5s to 2.5s
  • ▲
    Facet Health increased from 7.5x to 10x
  • ◆
    Lv15 talent Level 15 Talent +1s Shackles Duration replaced with Hex Breaks
  • ▲
    Lv15 talent Level 15 Talent Serpent Wards Attack Range increased from +140 to +160
  • ◆
    Lv20 talent Level 20 Talent Hex Breaks replaced with +1.5s Shackles Duration

Patch 7.36b

  • ▼
    Base stats Base Strength decreased from 23 to 20
  • ▼
    Facet No longer provides bonus movement speed
  • ▼
    Hex No longer provides damage amplification
  • ◆
    Shackles Aghanim's Shard Serpent Wards now linger for 1.5s after the Shackles end
  • ▼
    Fowl Play No longer provides bonus movement speed
  • ◆
    Lv10 talent Level 10 Talent +10% Hex Damage Amplification replaced with +1.75 Mana Regen

Patch 7.36a

  • ▼
    Shackles Total Damage/Heal decreased from 75/150/225/300 to 70/140/210/280
  • ▼
    Fowl Play Cooldown increased from 90s to 120s

Patch 7.36

  • ◆
    Fowl Play New Innate ability. Passive, can't be leveled up
  • ▲
    Fowl Play Whenever Shadow Shaman takes lethal damage, he survives as a 1 HP chicken with movement speed increased by 10%. Applies Strong Dispel upon transformation and provides 0.75s protection from all damage. Hex Duration: 3s. Cooldown: 90s. Cooldown is reset upon dying
  • ◆
    Facet Can be cast on allied heroes. After a 0.1 second invulnerability period, transform them into a chicken with 10% bonus movespeed, and create 3 chicken images that take 300% damage and provide no bounty. Chicken images are uncontrollable and try to confuse enemies: 1 chicken always stands still, 1 chicken always scatters, and the other chicken will either stand still or scatter. Illusion duration: 2s
  • ◆
    Facet Adds the 0.1s invulnerability period and creates 3 uncontrollable illusions on proc
  • ◆
    Facet 10 Mass Serpent Wards are combined into one Massive Serpent Ward with 10x Damage and Bounty values, while Health is multiplied by 7.5x
  • ◆
    Lv20 talent Level 20 Talent Serpent Wards Max HP changed from +1 to +50%
  • ◆
    Lv25 talent Level 25 Talent Serpent Wards Attack Damage changed from +25 to +20%

Patch 7.35

  • ▲
    Base stats Base Armor increased by 1
  • ▼
    Shackles Aghanim's Shard Serpent Wards Duration decreased from 7s to 6s
  • ◆
    Lv10 talent Level 10 Talent -2s Hex Cooldown replaced with +10% Hex Damage Amplification

Patch 7.34e

  • ▲
    Hex Damage Amplification increased from 5/10/15/20% to 10/15/20/25%

Patch 7.34c

  • ▲
    Hex Cast Range increased from 500 to 550
  • ▲
    Mass Serpent Ward Cooldown decreased from 130/120/110s to 110s

Patch 7.34

  • ▲
    Ether Shock Mana Cost decreased from 100/115/130/145 to 90/105/120/135
  • ◆
    Hex Now amplifies damage the target takes by 5/10/15/20%
  • ▲
    Hex Duration increased from 1.3/1.8/2.3/2.8s to 2/2.3/2.6/2.9s
  • ▼
    Hex Mana Cost increased from 50/100/150/200 to 110/140/170/200
  • ▼
    Hex Cooldown increased from 12s to 24/20/16/12s
  • ▲
    Shackles Total Damage/Heal increased from 60/130/200/270 to 75/150/225/300

Patch 7.33

  • ▲
    Ether Shock Targets increased from 1/3/5/7 to 3/5/7/9
  • ◆
    Hex Duration rescaled from 1.25/2/2.75/3.5s to 1.3/1.8/2.3/2.8s
  • ◆
    Hex Mana Cost rescaled from 70/110/150/190 to 50/100/150/200
  • ▼
    Hex Duration decreased as a part of the comprehensive Disables Reduction
  • ▲
    Hex Cooldown decreased from 13s to 12s
  • ▲
    Shackles Mana Cost decreased from 140/150/160/170 to 125/140/155/170
  • ▼
    Shackles Duration decreased from 2.75/3.5/4.25/5s to 2.4/3.0/3.6/4.2s
  • ▼
    Shackles Duration decreased as a part of the comprehensive Disables Reduction
  • ▼
    Mass Serpent Ward Aghanim's Scepter no longer increases Serpent Wards' attack range
  • ▲
    Lv10 talent Level 10 Talent Hex Cooldown reduction decreased from 3s to 2s
  • ▲
    Lv10 talent Level 10 Talent Shackles Total Damage increased from +155 to +170
  • ▲
    Lv25 talent Level 25 Talent Ether Shock Damage increased from +380 to +400

Patch 7.32e

  • ▲
    Ether Shock Max Distance increased from 500 to 600
  • ▼
    Serpent Ward Gold Bounty decreased from 28-36 to 22-30
  • ▲
    Lv15 talent Level 15 Talent Serpent Wards Attack Range increased from +120 to +140

Patch 7.32d

  • ▲
    Ether Shock Mana Cost decreased from 100/120/140/160 to 100/115/130/145
  • ▲
    Lv10 talent Level 10 Talent Shackles Total Damage bonus increased from 140 to 155

Patch 7.32

  • ▼
    Base stats Base Damage decreased from 71-78 to 65-72
  • ▲
    Shackles Cast Range increased from 400 to 450
  • ▼
    Shackles Shard Bonus Cast Range decreased from 125 to 75
  • ▲
    Mass Serpent Ward Turn Rate increased from 0.5 to 1

Patch 7.31

  • ▼
    Shackles Damage reduced from 60/160/260/360 to 60/130/200/270
  • ◆
    Shackles Now heals Shadow Shaman by 60/130/200/270 over its duration
  • ▲
    Mass Serpent Ward Creep hits to kill Serpent Wards increased from 2 to 4. (Towers and heroes still kill in 2)

Patch 7.30c

  • ▲
    Base stats Base Health Regen increased from 0.25 to 1
  • ▲
    Lv15 talent Level 15 Talent +100 Mass Serpent Wards attack range increased to 120
  • ▲
    Lv25 talent Level 25 Talent +370 Aether shock Damage increased to 380

Patch 7.30

  • ◆
    Mass Serpent Ward Cooldown rescaled from 120 to 130/120/110
  • ▲
    Mass Serpent Ward Mana Cost reduced from 200/350/600 to 200/350/550
  • ◆
    Lv10 talent Level 10 Talent +175 Health replaced with -3s Hex Cooldown
  • ◆
    Lv15 talent Level 15 Talent -5s Hex Cooldown replaced with +1s Shackle Duration
  • ▲
    Lv15 talent Level 15 Talent +75 Serpent Ward Attack Range increased to +100
  • ◆
    Lv20 talent Level 20 Talent +2s Shackle Duration replaced with Hex Breaks

Patch 7.29

  • ◆
    Lv15 talent Level 15 Talent changed from +100 Cast Range to +75 Serpent Wards Attack Range
  • ▲
    Lv25 talent Level 25 Talent increased from +340 Ether Shock Damage to +370

Patch 7.28c

  • ▼
    Shackles Shard cast range reduced from 150 to 125

Patch 7.28a

  • ▼
    Shackles Shard wards duration reduced from 8 to 7

Patch 7.27b

  • ▲
    Base stats Base intelligence increased from 19 to 25 (base damage unchanged)
  • ▼
    Mass Serpent Ward bounty spread reduced from 26-38 to 28-36
  • ▲
    Lv10 talent Level 10 Talent increased from +100 Shackles Total Damage to +140
  • ▲
    Lv15 talent Level 15 Talent increased from -4s Hex Cooldown to -4.5s
  • ▲
    Lv25 talent Level 25 Talent increased from +320 Ether Shock damage to +340

Patch 7.26c

  • ▲
    Base stats Base armor increased by 1
  • ▲
    Lv10 talent Level 10 Talent increased +150 Health to +175
  • ◆
    Lv10 talent Level 10 Talent changed from +8% Spell Amplification to +100 Shackles Total Damage
  • ▼
    Lv25 talent Level 25 Talent reduced from +32 Wards Attack Damage to +30

Patch 7.23e

  • ◆
    XP Talent is now replaced with +10% Spell Amp

Patch 7.22c

  • ▼
    Base stats Base attack speed reduced from 100 to 90

Patch 7.22

  • ◆
    Ether Shock Manacost rescaled from 95/105/135/160 to 100/120/140/160

Patch 7.21d

  • ▼
    Base stats Base intelligence reduced by 2

Patch 7.21c

  • ▼
    Shackles Cooldown increased from 10 to 16/14/12/10

Patch 7.21

  • ▼
    Lv20 talent Level 20 Talent reduced from +3s Shackles Duration to +2.5s

Patch 7.20

  • ◆
    Mass Serpent Ward now spawn in a circle, with a slightly bigger empty spot in the middle
  • ◆
    Mass Serpent Ward now has an AoE spawn indicator

Patch 7.19

  • ▲
    Base stats Base armor increased by 1

Patch 7.18

  • ▲
    Mass Serpent Ward Damage increased from 40/70/100 to 50/75/100

Patch 7.17

  • ▲
    Base stats Base intelligence increased by 2
  • ▼
    Hex Manacost reduced from 110/140/170/200 to 70/110/150/190
  • ▲
    Lv15 talent Level 15 Talent increased from -4s Hex Cooldown to -5s
  • ▼
    Lv25 talent Level 25 Talent reduced from +60 Wards Attack Damage to +50

Patch 7.14

  • ◆
    Fixed Ether Shock effective area covered not scaling properly with cast range bonuses

Patch 7.08

  • ▼
    Shackles Shackles total damage reduced from 120/200/280/360 to 60/160/260/360
  • ▼
    Ether Shock Ether Shock cooldown increased from 8 to 14/12/10/8