Dota 2

Shadow Demon

Intelligence ranged hero, often played as a support, disabler or initiator.

Shadow Demon
Intelligence

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Full history

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Soul Catcher reworked in 7.20

109 lines of changes across 43 patches, condensed below to the ones that still matter.

27 buffs and 25 nerfs in total: roughly even.

Biggest ability changes

  • ▼
    Soul Catcher Now temporarily gives Shadow Demon 5/7/9/11% Spell Amplification for each hero debuffedadjusted 5 times across 5 patches, net nerf
  • ▼
    Demonic Purge Can no longer target invulnerable unitsadjusted 14 times across 10 patches, net nerf
  • ▼
    Disruption Illusion Duration decreased from 11/12/13/14s to 8/10/12/14sadjusted 14 times across 12 patches, net nerf
  • ▲
    Shadow Poison Damage per additional stack over 5 stacks increased from 50 to 60adjusted 9 times across 8 patches, net buff
  • ▼
    Demonic Cleanse Can no longer target invulnerable unitsadjusted 10 times across 5 patches, net nerf
  • ▲
    Disseminate Shared Damage rescaled from 20/25/30/35% to 16/24/32/40%adjusted 7 times across 7 patches, net buff

Innate

  • ◆
    Menace Shadow Demon's attacks apply a stacking debuff that amplifies damage taken by the target by 2% per stack. Debuff duration is 8 seconds which is refreshed with every stackadjusted 2 times across 1 patch, roughly even

Aghanim’s upgrades

  • ◆
    Shard Is now granted as a secondary ability with Aghanim's Shard. Repeatedly applies a basic dispel on the target allied unit, removing negative buffs for the duration. At the end of the duration, the unit is healed. Units under the effect of Disruption can still be affected by Demonic Cleanse.
  • ◆
    Scepter No longer upgraded with Aghanim's Scepterchanged 5 times, latest shown

Base stats

  • ▲
    Base strength increased from 17 to 19
  • ▲
    Base Strength increased from 19 to 21
  • ▲
    Strength growth increased from 2.2 to 2.4
  • ▲
    Intelligence increased from 21 + 3.3 to 22 + 3.6
Talents changed
  • ◆
    Lv10 talent Strength decreased from +10 to +8
  • ◆
    Lv15 talent Movement Speed decreased from +25 to +20
  • ◆
    Lv20 talent +150 Demonic Purge Damage replaced with -20s Demonic Purge Cooldown
  • ◆
    Lv25 talent -30s Demonic Purge Cooldown replaced with Demonic Purge Applies Shadow Poison
  • ◆
    Talent 1 stack per second over the debuff duration

Facets were part of the game from 7.36 and were removed in 7.41. Shadow Demon had 7 facet changes in between.

Most recent change patch 7.41d, Jun 2026

  • ▲
    Shadow Poison Damage per additional stack over 5 stacks increased from 50 to 60
  • ▲
    Shadow Poison Mana Cost decreased from 45 to 40
Current abilities
  • DisruptionBanishes the targeted unit from the battlefield for a short duration. Upon returning, two illusions of the banished unit with bonus base damage are created under Shadow Demon's control.
  • DisseminateWhenever the target takes damage, all enemies, including the target itself if it is an enemy, within 675 range of the target also receive a portion of that damage. Can target enemy and allied units. Effect is paused if the target is hidden by Disruption.
  • Shadow PoisonDeals damage in a line, and afflicts enemy units with a poison effect. The poison deals 1/2/4/8/16 times the stack damage based on the number of stacks on the target, up to 5 stacks. Additional stacks cause 60 damage each. This deferred damage is dealt when Shadow Poison's duration is expired, or the Release sub-ability is used.
  • Shadow Poison ReleaseReleases the poison to do damage on all affected enemies. Units under the effect of Disruption can still be affected by Shadow Poison.
  • Demonic CleanseCleanses the target allied unit, removing negative buffs for the duration. At the end of the duration, the unit is healed. Units under the effect of Disruption can still be affected by Demonic Cleanse. DISPEL TYPE: Basic Dispel
  • Demonic PurgePurges the target enemy unit, removing positive buffs, and slowing the target for the duration. The unit slowly regains its speed until the end of the duration, upon which damage is dealt. Units under the effect of Disruption can still be affected by Demonic Purge. DISPEL TYPE: Basic Dispel
  • Menace innateShadow Demon's Attacks apply a stacking debuff to the enemy for 8 seconds that increases their damage taken.

What players buy on Shadow Demon

Starting items

Mid game

Late game

Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Every Shadow Demon change, patch by patch

All 109 changes Valve listed for Shadow Demon since patch 7.06d, newest first. Soul Catcher reworked in 7.20. Last changed in 7.41d (Jun 2026).

Patch 7.41d

  • ▲
    Shadow Poison Mana Cost decreased from 45 to 40
  • ▲
    Shadow Poison Damage per additional stack over 5 stacks increased from 50 to 60

Patch 7.41b

  • ▼
    Disruption Illusion Duration decreased from 11/12/13/14s to 8/10/12/14s
  • ▼
    Lv15 talent Level 15 Talent Movement Speed decreased from +25 to +20

Patch 7.41

  • ◆
    Menace Damage amplification changed from 2.5% to 1.9% + 0.1% per level
  • ◆
    Disruption Can now target Spirit Bear
  • ◆
    Disseminate Shared Damage rescaled from 20/25/30/35% to 16/24/32/40%
  • ◆
    Lv20 talent Level 20 Talent +150 Demonic Purge Damage replaced with -20s Demonic Purge Cooldown
  • ◆
    Lv25 talent Level 25 Talent -30s Demonic Purge Cooldown replaced with Demonic Purge Applies Shadow Poison
  • ◆
    Talent 1 stack per second over the debuff duration

Patch 7.40c

  • ▼
    Facet Health loss decreased from 9/11/13/15% to 9/10/11/12%

Patch 7.40b

  • ▼
    Disseminate Cast Range decreased from 700/800/900/1000 to 700/775/850/925
  • ▼
    Lv10 talent Level 10 Talent Strength decreased from +10 to +8

Patch 7.40

  • ▼
    Disruption Bonus Base Damage decreased from 25/40/55/70 to 20/35/50/65
  • ▼
    Demonic Purge Can no longer target invulnerable units
  • ▼
    Demonic Cleanse Can no longer target invulnerable units

Patch 7.39d

  • ▲
    Disruption Cast Range increased from 650 to 675

Patch 7.39

  • ▲
    Menace Damage amplification per stack increased from 2% to 2.5%

Patch 7.38

  • ▼
    Shadow Poison Hit Damage decreased from 30/40/50/60 to 24/36/48/60
  • ▼
    Demonic Purge Duration decreased from 6s to 5s
  • ▼
    Demonic Cleanse Duration decreased from 6s to 5s
  • ▼
    Demonic Cleanse No longer requires at least Level 1 Demonic Purge to be castable
  • ▼
    Demonic Cleanse No longer upgrades with levels of Demonic Purge
  • ▲
    Demonic Cleanse Cooldown decreased from 70/65/60s to 60s
  • ◆
    Demonic Cleanse Cleanse Heal rescaled from 300/450/600 to 450
  • ▲
    Demonic Cleanse Mana Cost decreased from 150/175/200 to 150
  • ▼
    Demonic Cleanse No longer upgraded with Aghanim's Scepter
  • ◆
    Lv20 talent Level 20 Talent +150 Demonic Purge/Cleanse Damage/Heal replaced with +150 Demonic Purge Damage
  • ▼
    Lv25 talent Level 25 Talent -30s Demonic Purge Cooldown no longer affects Demonic Cleanse

Patch 7.37e

  • ◆
    Disruption Bonus Base Damage rescaled from 30/40/50/60 to 25/40/55/70
  • ▼
    Demonic Purge Cooldown increased from 60s to 70/65/60s
  • ▲
    Demonic Purge Aghanim's Scepter charge restoration time increased from 60s to 70/65/60s
  • ▼
    Demonic Cleanse Cooldown increased from 60s to 70/65/60s
  • ▲
    Demonic Cleanse Aghanim's Scepter charge restoration time increased from 60s to 70/65/60s

Patch 7.37d

  • ▼
    Facet Health loss decreased from 14/16/18/20% to 9/11/13/15%
  • ▼
    Shadow Poison Vision radius decreased from 400 to 300

Patch 7.37c

  • ▼
    Facet Current health lost decreased from 20% to 14/16/18/20%

Patch 7.37

  • ▲
    Facet Current Health Lost increased from 15% to 20%
  • ▲
    Disseminate Cooldown decreased from 30/25/20/15s to 26/22/18/14s

Patch 7.36

  • ◆
    Menace New Innate ability. Passive, can't be leveled up
  • ◆
    Menace Shadow Demon's attacks apply a stacking debuff that amplifies damage taken by the target by 2% per stack. Debuff duration is 8 seconds which is refreshed with every stack
  • ▲
    Facet When applied to an enemy, they lose 15% of their current health, regaining half of it after the effect is lifted. If the target is an ally, their current and max health are increased by 15% instead
  • ◆
    Facet If an enemy hero is killed by Shadow Demon or dies within 1500 range from him, an illusion of that hero is created. Illusion deals 20/25/30/35/40% damage, depending on the current level of Disruption The illusion disappears when the hero it was created from respawns or when Shadow Demon dies. No illusions are created if killed by Shadow Demon after his death
  • ◆
    Facet 20% is used when Disruption is not learned
  • ▼
    Disruption Bonus Base Damage decreased from 40/50/60/70 to 30/40/50/60
  • ▼
    Lv10 talent Level 10 Talent Strength decreased from +12 to +10
  • ▼
    Lv20 talent Level 20 Talent Demonic Purge/Cleanse Damage/Heal decreased from +200 to +150

Patch 7.35

  • ▼
    Disruption Illusion Damage decreased from 30/45/60/75% to 20/30/40/50%
  • ▼
    Disruption Illusions now also have 40/50/60/70 bonus base damage (decreased by outgoing damage reduction)
  • ▲
    Shadow Poison Projectile Speed increased from 1000 to 1200

Patch 7.34d

  • ▼
    Demonic Cleanse Duration decreased from 7s to 6s
  • ▼
    Demonic Purge Duration decreased from 7s to 6s

Patch 7.34

  • ▲
    Lv20 talent Level 20 Talent Disseminate Shared Damage increased from +10% to +15%

Patch 7.33

  • ▲
    Disseminate Cooldown decreased from 30/26/22/18s to 30/25/20/15s
  • ▲
    Demonic Purge Purge Damage increased from 300/400/500 to 300/450/600
  • ▼
    Demonic Purge Cleanse Aghanim's Scepter Max Charges decreased from 3 to 2
  • ▲
    Demonic Cleanse Cleanse Heal increased from 300/400/500 to 300/450/600
  • ◆
    Lv15 talent Level 15 Talent +200 Demonic Purge Damage replaced with -1s Shadow Poison Cooldown
  • ◆
    Lv20 talent Level 20 Talent -1.25s Shadow Poison Cooldown replaced with +200 Demonic Purge/Cleanse Damage/Heal

Patch 7.32d

  • ▲
    Disseminate Radius increased from 600 to 675

Patch 7.32c

  • ▲
    Disruption Cooldown decreased from 29/26/23/20s to 26/24/22/20s
  • ◆
    Disseminate Reflected Physical damage now bypasses damage block.
  • ▲
    Lv10 talent Level 10 Talent Strength increased from +10 to +12

Patch 7.32

  • ◆
    Replaced Soul Catcher with Disseminate
  • ◆
    Disseminate Whenever the target takes damage, all enemies, including the target itself if it is an enemy, within 600 range of the target also receive 20%/25%/30%/35% of that damage. Can target enemy and allied units. Effect is paused if the enemy is hidden by Disruption. Duration 6s. Cooldown: 30/26/22/18s. Mana Cost: 100. Cast range: 700/800/900/1000
  • ◆
    Lv15 talent Level 15 Talent -6s Soul Catcher Cooldown replaced with +10% Disseminate Shared Damage

Patch 7.31d

  • ▲
    Shadow Poison Hit damage increased from 26/34/42/50 to 30/40/50/60

Patch 7.31

  • ◆
    Demonic Cleanse Is now granted as a secondary ability with Aghanim's Shard. Repeatedly applies a basic dispel on the target allied unit, removing negative buffs for the duration. At the end of the duration, the unit is healed. Units under the effect of Disruption can still be affected by Demonic Cleanse.
  • ◆
    Demonic Cleanse Scepter also grants charges to Demonic Cleanse

Patch 7.30c

  • ▼
    Disruption Cooldown increased from 27/24/21/18 to 29/26/23/20
  • ◆
    Shadow Poison Mana cost rescaled from 35/40/45/50 to 45

Patch 7.30

  • ▲
    Disruption Cast range increased from 600 to 650
  • ◆
    Shadow Poison Stack damage rescaled from 20/35/50/65 to 24/36/48/60
  • ◆
    Soul Catcher Now temporarily gives Shadow Demon 5/7/9/11% Spell Amplification for each hero debuffed

Patch 7.29b

  • ▲
    Disruption Illusion duration increased from 8/10/12/14 to 11/12/13/14
  • ▼
    Demonic Purge Manacost reduced from 200 to 150/175/200

Patch 7.29

  • ▲
    Base stats Intelligence increased from 21 + 3.3 to 22 + 3.6
  • ◆
    Lv10 talent Level 10 Talent changed from +15 Intelligence to +15% Shadow Poison Damage
  • ◆
    Lv10 talent Level 10 Talent changed from +75 Cast Range to +10 Strength
  • ◆
    Lv15 talent Level 15 Talent changed from +20% Shadow Poison Damage to +200 Demonic Purge Damage
  • ▲
    Lv15 talent Level 15 Talent increased from +20 Movement Speed to +25
  • ▲
    Lv20 talent Level 20 Talent increased from -5s Soul Catcher Cooldown to -6s
  • ◆
    Lv25 talent Level 25 Talent changed from +400 Demonic Purge Damage to -30s Demonic Purge Cooldown

Patch 7.27b

  • ▲
    Lv10 talent Level 10 Talent increased from +12 Intelligence to +15

Patch 7.26c

  • ◆
    Lv10 talent Level 10 Talent changed from Soul Catcher Creates Illusion On Death to +12 Intelligence

Patch 7.25

  • ▲
    Demonic Purge Damage increased from 250/350/450 to 300/400/500

Patch 7.24

  • ▲
    Demonic Purge Damage increased from 200/300/400 to 250/350/450

Patch 7.23e

  • ◆
    XP Talent is now replaced with +100 Cast Range

Patch 7.22g

  • ▼
    Soul Catcher Damage reduced from 25/30/35/40% to 20/25/30/35%
  • ▼
    Lv15 talent Level 15 Talent reduced from +30 Movement Speed to +25

Patch 7.22e

  • ▲
    Soul Catcher Manacost increased from 50/70/90/110 to 80/100/120/140

Patch 7.22

  • ▲
    Base stats Intelligence gain increased from 3.1 to 3.3

Patch 7.21

  • ▼
    Soul Catcher Manacost reduced from 110 to 50/70/90/110
  • ▼
    Shadow Poison Manacost reduced from 50 to 35/40/45/50

Patch 7.20 Soul Catcher reworked

  • ◆
    Soul Catcher Has been reworked
  • ◆
    Disruption Illusions health is now determined at the start of the cast
  • ▲
    Disruption Duration increased from 2.5 to 2.75

Patch 7.14

  • ▲
    Base stats Strength growth increased from 2.2 to 2.4

Patch 7.12

  • ◆
    Demonic Purge Slow now always scales linearly with time from 100% to 20%
  • ▼
    Demonic Purge Cooldown increased from 40 to 60 (affects charge replenish)
  • ▲
    Demonic Purge Duration increased from 5 to 7 seconds
  • ▼
    Demonic Purge No longer roots non-hero units for 3 seconds
  • ◆
    Demonic Purge Now continuously dispels the target

Patch 7.10

  • ▲
    Lv10 talent Level 10 Talent increased from +25% XP Gain to 30%
  • ◆
    Lv25 talent Level 25 Talent changed from +5s Disruption Banish Duration to 2 Charges of Disruption

Patch 7.07d

  • ◆
    Lv10 talent Level 10 Talent changed from +10 Strength to Soul Catcher Creates Illusion On Death

Patch 7.06e

  • ▲
    Base stats Base Strength increased from 19 to 21
  • ▲
    Demonic Purge Demonic Purge cooldown reduced from 50 to 40

Patch 7.06d

  • ▲
    Base stats Base strength increased from 17 to 19