Dota 2

Sand King

Universal melee hero, often played as an initiator, disabler or support.

Sand King
Universal

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Reworked in 7.36

Reworked in 7.36 May 2024

Sand King changed enough that old habits may not hold. The kit further down is how Sand King plays now.

  • ◆
    Stinger New Basic Ability
  • ◆
    Caustic Finale Now is an Innate ability. Passive, levels up with Epicenter
  • ▼
    Caustic Finale No longer slows enemies
  • ◆
    Burrowstrike Can now be put on alt-cast to immediately cast in the desired direction, without walking until the required cast range is reached
  • ▼
    Sand Storm No longer makes Sand King invisible by default

15 buffs and 13 nerfs since the rework: roughly even.

Biggest ability changes

  • ▼
    Caustic Finale Duration decreased from 4.5/5/5.5/6s to 4.5sadjusted 10 times across 5 patches, net nerf
  • ▼
    Stinger Slow Duration rescaled from 4/5/6/7s to 5sadjusted 8 times across 3 patches, net nerf
  • ▲
    Sand Storm Radius increased from 425/500/575/650 to 475/550/625/700adjusted 5 times across 4 patches, net buff
  • ▲
    Burrowstrike Sand King now immediately re-gains invisibility if the Burrowstrike ends within Sand Storm's AoEadjusted 4 times across 3 patches, net buff

Aghanim’s upgrades

  • ▼
    Scepter Aghanim's Scepter Stinger damage decreased from 50% to 40%changed 8 times, latest shown
  • ◆
    Shard Aghanim's Shard no longer increases Epicenter Pulse damagechanged 2 times, latest shown

Base stats

  • ◆
    Damage gain per level increased from 2.8 to 2.9adjusted 2 times across 2 patches, roughly even
  • ▲
    Base Strength increased from 22 to 23adjusted 3 times across 3 patches, net buff
  • ▼
    Damage at level 30 decreased by 51-49 (from 196-204 to 145-155)
  • ▲
    Strength gain increased from 2.3 to 2.5
Talents changed
  • ◆
    Lv10 talent Stinger Slow increased from +8% to +12%
  • ◆
    Lv15 talent Sand Storm Damage Per Second increased from +20 to +25
  • ◆
    Lv20 talent +75/7 Base/Incremental Radius of Epicenter replaced with +6 Epicenter Pulses
  • ◆
    Lv25 talent +8 Epicenter Pulses replaced with +125 Stinger Damage

Facets were part of the game from 7.36 and were removed in 7.41. Sand King had 14 facet changes in between.

Most recent change patch 7.41d, Jun 2026

  • ▲
    Base stats Damage gain per level increased from 2.8 to 2.9
  • ▲
    Base stats Strength gain increased from 2.3 to 2.5
Current abilities
  • BurrowstrikeSand King burrows into the ground and tunnels forward, damaging and stunning enemy units above him as he resurfaces. Adds Caustic Finale poison to heroes hit Can be put on alt-cast to immediately cast in the desired direction, without walking towards the targeted location.
  • Sand StormSand King creates a fearsome sandstorm that damages enemy units and grants Sand King Invisibility while he is in it. The effect ends when Sand King leaves the area.
  • StingerSand King strikes an area, performing an attack on all enemies in the area of effect, dealing extra damage to each. Enemies within an innermost radius of 125 take 40% extra damage. Applies Caustic Finale and a slow to all enemies hit.
  • Caustic Finale innateSand King's attacks inject a venom that causes enemy units to violently explode when they die that does a flat amount of damage and an additional amount based on the dying units max health.
  • EpicenterAfter a cast point of 2 seconds, Sand King sends a disturbance into the earth, causing it to shudder violently. All enemies caught within range will take damage and become slowed. Each subsequent pulse increases the radius of damage dealt.

What players buy on Sand King

Early game

  • Speed to get into fights quickly, plus attack damage while laning

Mid game

Late game

Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Every Sand King change, patch by patch

All 224 changes Valve listed for Sand King since patch 7.06e, newest first. Reworked in 7.36 (May 2024). Last changed in 7.41d (Jun 2026).

Patch 7.41d

  • ▲
    Base stats Strength gain increased from 2.3 to 2.5
  • ▲
    Base stats Damage gain per level increased from 2.8 to 2.9

Patch 7.41c

  • ▼
    Base stats Base Attack Speed decreased from 110 to 100
  • ◆
    Stinger Slow Duration rescaled from 4/5/6/7s to 5s
  • ▼
    Epicenter Base Radius decreased from 500 to 450

Patch 7.41b

  • ▼
    Epicenter Attack Slow decreased from 50/55/60 to 30/40/50
  • ▼
    Epicenter Aghanim's Scepter Stinger damage decreased from 50% to 40%

Patch 7.41

  • ▼
    Caustic Finale No longer levels with Epicenter
  • ◆
    Caustic Finale Base Damage rescaled from 20/40/60/80 to 17 + 3 per level
  • ◆
    Caustic Finale Max Health Damage rescaled from 3/7/11/15% to 2.5% + 0.5% per level
  • ▼
    Caustic Finale Duration decreased from 4.5/5/5.5/6s to 4.5s
  • ▲
    Burrowstrike Cast Range increased from 525/600/675/750 to 550/625/700/775
  • ◆
    Burrowstrike Sand King now immediately re-gains invisibility if the Burrowstrike ends within Sand Storm's AoE
  • ▼
    Epicenter Aghanim's Shard no longer increases Epicenter Pulse damage
  • ◆
    Lv20 talent Level 20 Talent +75/7 Base/Incremental Radius of Epicenter replaced with +6 Epicenter Pulses
  • ◆
    Lv25 talent Level 25 Talent 50% Sand Storm Slow replaced with 35% Sand Storm Slow and Blind
  • ◆
    Lv25 talent Level 25 Talent +8 Epicenter Pulses replaced with +125 Stinger Damage

Patch 7.40

  • ▼
    Lv20 talent Level 20 Talent Burrowstrike Cooldown Reduction increased from 2s to 3s
  • ▼
    Lv25 talent Level 25 Talent Epicenter Pulses decreased from +10 to +8

Patch 7.39e

  • ▼
    Facet Blind debuff no longer affects buildings

Patch 7.39d

  • ▲
    Base stats Base Strength increased from 22 to 23
  • ▲
    Sand Storm Radius increased from 425/500/575/650 to 475/550/625/700

Patch 7.39c

  • ▲
    Burrowstrike Damage increased from 80/140/200/260 to 80/150/220/290
  • ▲
    Epicenter Aghanim's Shard pulse interval decreased from 3.5s to 3s
  • ▲
    Lv25 talent Level 25 Talent Sand Storm Slow increased from 45% to 50%

Patch 7.39b

  • ▲
    Burrowstrike Mana Cost decreased from 110/120/130/140 to 100/110/120/130
  • ▲
    Lv10 talent Level 10 Talent Stinger Slow increased from +8% to +12%
  • ▲
    Lv15 talent Level 15 Talent Burrowstrike Cast Range increased from +150 to +200
  • ▲
    Lv15 talent Level 15 Talent Sand Storm Damage Per Second increased from +20 to +25

Patch 7.39

  • ◆
    Removed Sandshroud and Dust Devil Facets
  • ◆
    Facet When Sand King attacks enemies in Sand Storm, he applies a debuff that blinds the target by 20/30/40/50%. Blind duration: 5s
  • ◆
    Facet Each enemy hero hit by Stinger in innermost radius instantly emits a Caustic Finale explosion that deals 50% less damage
  • ◆
    Facet Doesn't apply to Stinger strikes created by Aghanim's Scepter
  • ▲
    Caustic Finale Base Damage increased from 15/35/55/75 to 20/40/60/80
  • ▼
    Caustic Finale Dying Unit's Max Health as Damage decreased from 4/8/12/16% to 3/7/11/15%
  • ▲
    Sand Storm Radius increased from 350/400/450/500 to 425/500/575/650
  • ◆
    Sand Storm Once again grants invisibility by default (0.7s fade time)
  • ◆
    Stinger Radius rescaled from 225/255/285/315 to 230/250/270/290
  • ◆
    Stinger Bonus Damage rescaled from 35/70/105/140 to 50/75/100/125
  • ▼
    Lv20 talent Level 20 Talent Base/Incremental Radius of Epicenter decreased from +100/12 to +75/7
  • ◆
    Lv25 talent Level 25 Talent 35% Sand Storm Slow and Blind replaced with 45% Sand Storm Slow

Patch 7.38

  • ▲
    Base stats Base Damage increased by 12-14
  • ◆
    Base stats Damage at level 1 rescaled from 46-54 to 45-55
  • ▲
    Base stats Base Strength increased from 21 to 22
  • ▲
    Base stats Agility gain increased from 1.8 to 2.0
  • ▲
    Base stats Intelligence gain increased from 1.8 to 2.0
  • ▼
    Base stats Damage gain per level decreased from +4.1 to +2.8
  • ▼
    Base stats Damage at level 30 decreased by 51-49 (from 196-204 to 145-155)
  • ▲
    Info Damage spread increased from 8 to 10
  • ◆
    Lv10 talent Level 10 Talent +0.3s Burrowstrike Stun replaced with +100 Caustic Finale Radius

Patch 7.37e

  • ▼
    Facet Duration decreased from 20/25/30/35s to 16/20/24/28s
  • ◆
    Facet Now it's the same for both Facets
  • ◆
    Sand Storm Damage per Second rescaled from 25/50/75/100 to 30/50/70/90

Patch 7.37d

  • ▼
    Facet Radius decreased from 450/500/550/600 to 350/400/450/500
  • ▼
    Facet Duration decreased from 20/25/30/35s to 16/20/24/28s
  • ▼
    Lv15 talent Level 15 Talent Sand Storm Damage Per Second decreased from +25 to +20

Patch 7.37c

  • ▼
    Base stats Base Strength decreased from 22 to 21
  • ▼
    Caustic Finale Base Damage decreased from 20/40/60/80 to 15/35/55/75

Patch 7.37

  • ▲
    Facet Area of effect increased from 300/350/400/450 to 450/500/550/600
  • ◆
    Caustic Finale Max Health Damage rescaled from 6/9/12/15% to 4/8/12/16%
  • ◆
    Caustic Finale Duration rescaled from 6s to 4.5/5/5.5/6s
  • ◆
    Sand Storm Aghanim's Scepter upgrade removed
  • ◆
    Stinger Now procs Magic Stick
  • ▼
    Stinger Mana Cost increased from 30 to 35/40/45/50
  • ▼
    Stinger Cooldown increased from 14/11/8/5s to 15/12/9/6s
  • ◆
    Stinger Bonus Damage is now extra physical damage instead of bonus attack damage
  • ▼
    Stinger Bonus Attack Damage decreased from 40/80/120/160 to 35/70/105/140
  • ◆
    Epicenter Now upgraded with Aghanim's Scepter. Every 0.5s, 3 Stinger attack areas are created at random locations, each measuring 15% of the Epicenter's current radius, that apply 50% of Stinger damage to enemies hit. One enemy can only be hit by one Stinger per pulse
  • ◆
    Epicenter While having both items, Aghanim's Shard pulses apply 1 Stinger attack from Aghanim's Scepter
  • ◆
    Epicenter Info Doesn't apply inner radius bonus Stinger damage
  • ◆
    Lv10 talent Level 10 Talent +10 Sand Storm Damage Per Second replaced with +8% Stinger Slow
  • ◆
    Lv15 talent Level 15 Talent +50 Stinger Damage replaced with +150 Burrowstrike Cast Range
  • ◆
    Lv15 talent Level 15 Talent +12% Stinger Slow replaced with +25 Sand Storm Damage Per Second

Patch 7.36c

  • ◆
    Facet Sand Storm's speed now increases when Sand King is outside it, up to 125% of Sand King's movement speed
  • ▲
    Sand Storm Damage Per Second increased from 25/45/65/85 to 25/50/75/100

Patch 7.36b

  • ▲
    Facet Radius increased from 550/625/700/775 to 575/650/725/800
  • ▼
    Facet Radius decreased from 425/500/575/650 to 300/350/400/450
  • ▼
    Facet No longer centers on Sand King after Burrowstrike
  • ◆
    Caustic Finale Max Health Damage rescaled from 8/10/12/14% to 6/9/12/15%
  • ◆
    Sand Storm Aghanim's Scepter damage and stun duration are now 70% of Burrowstrike's current damage and stun
  • ▼
    Sand Storm Aghanim's Scepter spine interval increased from 0.2s to 0.4s
  • ▼
    Sand Storm Aghanim's Scepter spines per interval increased from 2 to 3
  • ▼
    Sand Storm Aghanim's Scepter spines no longer appear if Sand King is outside the Sand Storm
  • ▼
    Lv10 talent Level 10 Talent Burrowstrike Stun decreased from 0.4s to 0.3s
  • ▼
    Lv10 talent Level 10 Talent Sand Storm Damage Per Second decreased from 15 to 10

Patch 7.36a

  • ▼
    Facet Storm is no longer destroyed if left by Sand King, and keeps following him if he leaves it

Patch 7.36 Hero rework

  • ◆
    Caustic Finale Now is an Innate ability. Passive, levels up with Epicenter
  • ▼
    Caustic Finale No longer slows enemies
  • ▼
    Caustic Finale Base Damage decreased from 50/70/90/110 to 20/40/60/80
  • ▼
    Caustic Finale Max Health as Damage decreased from 10/14/18/22% to 8/10/12/14%
  • ▼
    Caustic Finale Explode Radius decreased from 500 to 400
  • ▲
    Facet Sand Storm makes Sand King invisible. Sand Storm radius increased by 125
  • ◆
    Facet Sand Storm follows Sand King with a speed equal to 70% of his current movement speed. When Sand King casts Burrowstrike, Sand Storm recenters on Sand King's new location
  • ◆
    Burrowstrike Can now be put on alt-cast to immediately cast in the desired direction, without walking until the required cast range is reached
  • ▼
    Sand Storm No longer makes Sand King invisible by default
  • ▼
    Sand Storm Storm no longer follows Sand King by default
  • ◆
    Stinger New Basic Ability
  • ▲
    Stinger Area Targeted. Sand King performs an empowered tail strike within a fixed 200 range, attacking all enemies within 225/255/285/315 radius. This attack deals 40/80/120/160 bonus damage and slows enemies by 10/12/14/16% for 4/5/6/7s. Total damage is increased by 40% for enemies within the innermost 125 area. Cast point: 0.4s. Mana cost: 30. Cooldown: 14/11/8/5s
  • ◆
    Stinger Applies attack modifiers including Caustic Finale and also can proc passive item effects
  • ▲
    Epicenter Number of pulses increased from 6/8/10 to 12/16/20
  • ▼
    Epicenter Damage per Pulse decreased from 110/120/130 to 60/70/80
  • ▼
    Epicenter Radius increase per pulse decreased from 25 to 13
  • ▲
    Epicenter Total Epicenter Duration increased from 3s to 6s
  • ▲
    Epicenter Attack Slow increased from 30/45/60 to 50/55/60
  • ◆
    Epicenter Slow Debuff now lasts for 3s after being hit by the pulse
  • ◆
    Lv15 talent Level 15 Talent +120 Caustic Finale damage replaced with +50 Stinger Damage
  • ◆
    Lv15 talent Level 15 Talent +50 Sand Storm Movement Speed replaced with +12% Stinger Slow
  • ▼
    Lv20 talent Level 20 Talent Incremental Epicenter radius decreased from +25 to +12
  • ▲
    Lv25 talent Level 25 Talent Epicenter Pulses increased from +5 to +10

Patch 7.35d

  • ▲
    Base stats Base Damage increased by 6
  • ▼
    Base stats Strength gain decreased from 2.7 to 2.3

Patch 7.35

  • ▼
    Base stats Base Intelligence decreased from 19 to 17
  • ◆
    Burrowstrike Damage rescaled from 80/130/200/260 to 80/140/200/260
  • ▼
    Caustic Finale Base Damage decreased from 70/90/110/130 to 50/70/90/110
  • ▼
    Lv10 talent Level 10 Talent Sand Storm Damage Per Second decreased from +20 to +15

Patch 7.34d

  • ▲
    Burrowstrike Cooldown decreased from 15/14/13/12s to 14/13/12/11s

Patch 7.34c

  • ▲
    Base stats Base Armor increased by 1
  • ▲
    Burrowstrike Cast Range increased from 500/550/600/650 to 525/600/675/750
  • ▲
    Lv15 talent Level 15 Talent Sand Storm Movement Speed increased from +25 to +50

Patch 7.34b

  • ▼
    Base stats Base Damage decreased by 2
  • ▼
    Burrowstrike Damage decreased from 100/150/220/280 to 80/130/200/260
  • ▼
    Sand Storm Sandstorm Movement Speed decreased from 100 to 25/50/75/100
  • ▼
    Epicenter Aghanim's Shard Pulse Interval increased from 2.5s to 3.5s
  • ◆
    Epicenter Aghanim's Shard Pulse now only slows for 50% of the duration of the regular Epicenter slow
  • ◆
    Lv15 talent Level 15 Talent +125 Sand Storm Radius replaced with +25 Sand Storm Move Speed

Patch 7.34

  • ◆
    Sand Storm Now constantly moves towards Sand King at a speed of 100ms
  • ◆
    Sand Storm Aghanim's Scepter Burrowstrike spine radius now equals 10% of Sand Storm's current radius
  • ▼
    Sand Storm Decreased from 65 to 42.5/50/57.5/65; Level 15 talent increases radius by 12.5 more
  • ◆
    Epicenter Aghanim's Shard effect now triggers every 2.5s instead of every 700 units moved
  • ◆
    Lv20 talent Level 20 Talent +100 Epicenter Base Radius replaced with +100 Base Radius and +25 Incremental Radius of Epicenter

Patch 7.33c

  • ▼
    Base stats Base Damage decreased by 6 (Level 1 damage unchanged)

Patch 7.33

  • ◆
    Now is a Universal Hero
  • ▼
    Base stats Base Damage decreased from 23-33 to 9-17
  • ▼
    Base stats Damage on level 1 decreased by 2 (from 45-55 to 45-53)
  • ▲
    Base stats Damage gain per level increased from +2.7 to +3.78
  • ▼
    Burrowstrike Stun Duration decreased from 1.6/1.8/2/2.2s to 1.2/1.4/1.6/1.8s
  • ◆
    Burrowstrike Now always applies the current level of Caustic Finale to enemy heroes even without Aghanim's Scepter
  • ◆
    Burrowstrike Aghanim's Scepter Upgrade removed
  • ▼
    Burrowstrike Info Duration decreased as a part of the comprehensive Disables Reduction
  • ◆
    Sand Storm Now upgradable by Aghanim's Scepter
  • ◆
    Sand Storm Every 0.2s creates two 65 radius Burrowstrike spines at random locations. Each one stuns enemies and deals damage equal to the current level of Burrowstrike
  • ▼
    Lv10 talent Level 10 Talent Burrowstrike Stun Duration decreased from +0.5s to +0.4s

Patch 7.32e

  • ▲
    Epicenter Attack Speed Slow increased from 30 to 30/45/60
  • ▲
    Epicenter Movement Speed Slow increased from 30% to 30/40/50%
  • ▲
    Lv10 talent Level 10 Talent Burrowstrike Stun Duration increased from +0.3s to +0.5s
  • ▲
    Lv15 talent Level 15 Talent Caustic Finale Damage increased from +100 to +120

Patch 7.32d

  • ▲
    Base stats Base Damage increased from 23-33 to 25-33
  • ▲
    Caustic Finale Debuff Duration increased from 5s to 6s

Patch 7.32c

  • ▲
    Caustic Finale Move Slow increased from 10/15/20/25% to 14/18/22/26%

Patch 7.32

  • ▲
    Burrowstrike Cast Range increased from 425/500/575/650 to 500/550/600/650
  • ◆
    Lv10 talent Level 10 Talent +10% Caustic Finale slow replaced with +0.3s Burrowstrike Stun
  • ▲
    Lv10 talent Level 10 Talent Sandstorm Damage per Second increased from +15 to +20

Patch 7.31c

  • ◆
    Sand Storm Damage per second rescaled from 20/45/70/95 to 25/45/65/85
  • ▼
    Sand Storm Mana cost increased from 70/75/80/85 to 85
  • ▼
    Lv10 talent Level 10 Talent +20 Sandstorm Damage per Second reduced to +15
  • ▼
    Lv15 talent Level 15 Talent +150 Sand Storm Radius reduced to +125
  • ▼
    Lv25 talent Level 25 Talent +40% bonus Sandstorm Blind/Slow reduced to 35%
  • ▼
    Epicenter Shard Epicenter Bonus Damage Per Pulse reduced from 20 to 10

Patch 7.31

  • ▲
    Base stats Base armor increased by 1
  • ▲
    Sand Storm Damage interval reduced from 0.5s to 0.2s
  • ◆
    Sand Storm Mana cost rescaled from 75 to 70/75/80/85
  • ◆
    Lv10 talent Level 10 Talent +200 health replaced with +12% Caustic Finale slow
  • ◆
    Lv15 talent Level 15 Talent +20% Caustic Finale slow replaced with +100 Caustic Finale damage
  • ◆
    Lv20 talent Level 20 Talent +120 Caustic Finale damage replaced with +100 Epicenter Radius

Patch 7.30c

  • ▼
    Burrowstrike Cooldown increased from 14/13/12/11 to 15/14/13/12
  • ◆
    Burrowstrike Cast range from 400/500/600/700 to 425/500/575/650
  • ◆
    Caustic Finale Fixed explosions not damaging illusions

Patch 7.30

  • ▼
    Base stats Strength Gain reduced from 3.0 to 2.7
  • ▲
    Epicenter Shard now also grants +20 damage per Pulse
  • ◆
    Lv10 talent Level 10 Talent +20 damage per Epicenter Pulse replaced with +20 Sand Storm DPS
  • ◆
    Lv15 talent Level 15 Talent +30 Sand Storm DPS replaced +150 Sand Storm Radius
  • ◆
    Lv20 talent Level 20 Talent +25 Health Regen replaced with +120 Caustic Finale Damage

Patch 7.29

  • ▼
    Burrowstrike Scepter cast range reduced from 1400 to 1300
  • ▼
    Epicenter Shard no longer triggers if there are no enemies nearby
  • ▲
    Epicenter Shard radius increased from 400 to 475
  • ▲
    Lv10 talent Level 10 Talent increased from +175 Health to +200
  • ▲
    Lv15 talent Level 15 Talent increased from +15% Caustic Finale Slow to +20%
  • ▲
    Lv20 talent Level 20 Talent increased from +20 Health Regen to +25
  • ▲
    Lv25 talent Level 25 Talent increased from +4 Epicenter Pulses to +5

Patch 7.27b

  • ◆
    Caustic Finale Has been reworked. Attacking an enemy now places a debuff that slows the enemy by 10/15/20/25% movement speed for 5 seconds. If the target dies during the 5 second debuff, an explosion deals 70/90/110/130 + 10/14/18/22% of the target's max health in a 500 AoE.
  • ◆
    Lv10 talent Level 10 Talent changed from -30 Epicenter Attack Slow to +20 Epicenter Damage Per Pulse
  • ◆
    Lv15 talent Level 15 Talent changed from +2 Epicenter Pulses to +8% Caustic Finale Slow
  • ◆
    Lv20 talent Level 20 Talent changed from +8 Armor to -2s Burrowstrike Cooldown
  • ◆
    Lv20 talent Level 20 Talent changed from +25 Epicenter Damage to +20 Health regen
  • ◆
    Lv25 talent Level 25 Talent changed from +40 Health Regen to +4 Epicenter Pulses

Patch 7.26c

  • ◆
    Lv10 talent Level 10 Talent changed from +15 Movement Speed to -30 Epicenter Attack Slow
  • ▲
    Lv10 talent Level 10 Talent increased from +150 Health to +175
  • ◆
    Lv15 talent Level 15 Talent changed from -40 Epicenter Attack Slow to +2 Epicenter Pulses
  • ◆
    Lv20 talent Level 20 Talent changed from +3 Epicenter Pulses to +25 Epicenter Damage Per Pulse

Patch 7.25

  • ▲
    Caustic Finale Slow duration increased from 3 to 3/3.5/4/4.5
  • ◆
    Caustic Finale Now reduces attack speed as well
  • ▲
    Epicenter Damage per pulse increased from 110 to 110/120/130

Patch 7.22c

  • ▼
    Base stats Strength gain reduced from 3.2 to 3
  • ▲
    Sandstorm manacost increased from 60 to 75

Patch 7.21d

  • ▲
    Sand Storm Damage increased from 20/40/60/80 to 20/45/70/95
  • ▲
    Burrowstrike Cast range increased from 350/450/550/650 to 400/500/600/700

Patch 7.21c

  • ▲
    Base stats Base intelligence increased by 3

Patch 7.21

  • ▲
    Burrowstrike Damage increased from 85/150/215/280 to 100/160/220/280
  • ▲
    Sand Storm AoE increased from 350/450/550/650 to 425/500/575/650

Patch 7.20e

  • ▼
    Sand Storm Damage reduced from 25/50/75/100 to 20/40/60/80

Patch 7.20d

  • ◆
    Sand Storm Cooldown from 40/32/24/16 to 40/34/28/22
  • ◆
    Burrow Strike stun duration from 1.9/2/2.1/2.2 to 1.6/1.8/2/2.2
  • ▼
    Lv15 talent Level 15 Talent reduced from +50 Sand Storm DPS to +40

Patch 7.20c

  • ▼
    Base stats Base damage reduced by 2
  • ▼
    Base stats Strength gain reduced from 2.9 to 2.8
  • ▼
    Base stats Agility gain reduced from 2.1 to 1.8

Patch 7.20b

  • ▼
    Sandstorm cooldown increased from 34/28/22/16 to 40/32/24/16
  • ◆
    Sandstorm manacost rescaled from 60/50/40/30 to 60

Patch 7.20

  • ▼
    Sand Storm Is no longer a channeled ability
  • ◆
    Sand Storm AoE changed from 525 to 350/450/550/650
  • ◆
    Sand Storm Damage rescaled from 40/60/80/100 to 25/50/75/100
  • ◆
    Sand Storm Cooldown rescaled from 34/26/18/10 to 34/28/22/16
  • ▼
    Sand Storm Duration reduced from 50 to 20/25/30/35
  • ◆
    Sand Storm Visual effects updated slightly
  • ◆
    Epicenter AoE growth now always increases by 50 per pulse

Patch 7.18

  • ▼
    Burrowstrike Cooldown increased from 11 to 14/13/12/11

Patch 7.17

  • ▼
    Base stats Base damage reduced by 3
  • ▼
    Caustic Finale Slow reduced from 21/24/27/30% to 15/20/25/30%

Patch 7.16

  • ▼
    Caustic Finale Slow reduced from 30% to 21/24/27/30%

Patch 7.14

  • ▼
    Caustic Finale No longer triggers when a unit is denied

Patch 7.12

  • ◆
    Burrowstrike Stun duration rescaled from 2.17 to 1.9/2.0/2.1/2.2
  • ▼
    Base stats Base movement speed reduced from 295 to 290

Patch 7.07d

  • ▼
    Burrowstrike Burrowstrike damage reduced from 100/160/220/280 to 85/150/215/280

Patch 7.06e

  • ◆
    Caustic Finale Caustic Finale timer damage from 45/65/85/110 to 20/50/80/110