Dota 2

Rubick

Intelligence ranged hero, often played as a support, disabler or nuker.

Rubick
Intelligence

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Full history

Until you pick a month the page shows every change. Pick the month you last played to keep only what is new to you. The date is shared by every hero page.

Since you last played

Heavily adjusted

122 lines of changes across 43 patches, condensed below to the ones that still matter.

31 buffs and 26 nerfs in total: roughly even.

Biggest ability changes

  • ◆
    Telekinesis Cooldown decreased from 23/20/17/14s to 22/19/16/13sadjusted 18 times across 15 patches, roughly even
  • ▲
    Spell Steal Stolen spells now have their cooldown decreased by 10/20/30%adjusted 11 times across 8 patches, net buff
  • ▼
    Fade Bolt Debuff Duration decreased from 10s to 9sadjusted 14 times across 9 patches, net nerf
  • ▼
    Arcane Supremacy Spell Amp decreased from 14/18/22/26% to 11/16/21/26%adjusted 4 times across 4 patches, net nerf
  • ◆
    Curiosity Rubick gains 1 stack of Curiosity per level, each granting him +1 base damage, +0.3% Buff/Debuff Duration, and +2 Area of Effect bonus. If Rubick sees an enemy Hero cast an ability within 1200 distance of him, he gains 2 Curiosity for 20 seconds. If an enemy that currently provides temporary Curiosity dies within 3s after taking damage from Rubick, he gains 1 Curiosity permanentlyadjusted 2 times across 1 patch, roughly even
  • ▼
    Telekinesis Info Duration decreased as a part of the comprehensive Disables Reduction

Innate

  • ◆
    Might and Magus Innate removed (it was added in 7.36)

Aghanim’s upgrades

  • ▼
    Shard Aghanim's Shard throw distance bonus changed from 35% to 225changed 5 times, latest shown
  • ▼
    Scepter Aghanim's Scepter now lets you steal 2 spells. (Note: If you steal a spell with 2 subabilities like Sun Ray, it will take both your spell slots.)changed 2 times, latest shown

Base stats

  • ▲
    Base Damage increased by 1adjusted 3 times across 3 patches, net buff
  • ◆
    Agility gain decreased from 2.5 to 2.2adjusted 2 times across 2 patches, roughly even
  • ▲
    Intelligence gain increased from 3.1 to 3.7adjusted 2 times across 2 patches, net buff
  • ◆
    Base attack speed reduced from 110 to 100adjusted 2 times across 2 patches, roughly even
Talents changed
  • ◆
    Lv10 talent +165 Telekinesis Landing Damage replaced with -2s Telekinesis Cooldown
  • ◆
    Lv15 talent Stolen Spells Mana Cost Reduction decreased from 50% to 40%
  • ◆
    Lv20 talent Telekinesis Landing Damage decreased from 325 to 300
  • ◆
    Lv25 talent Curiosity Bonuses decreased from 2x to 1.5x
  • ◆
    Talent It used to deal damage only in AoE, leaving the thrown enemy unharmed. Doesn't deal damage to thrown allies or self

Facets were part of the game from 7.36 and were removed in 7.41. Rubick had 4 facet changes in between.

Most recent change patch 7.41d, Jun 2026

  • ▼
    Fade Bolt Debuff Duration decreased from 10s to 9s
  • ▼
    Fade Bolt Damage decreased from 100/175/250/325 to 85/165/245/325
Current abilities
  • TelekinesisRubick uses his telekinetic powers to lift the enemy into the air briefly and then hurls them back at the ground. The unit lands on the ground with such force that it stuns nearby enemies.
  • Fade BoltRubick creates a powerful stream of arcane energy that travels between enemy units, dealing damage and reducing their attack and spell damage. Each jump deals less damage.
  • Arcane SupremacyRubick's mastery of the arcane allows him to have a larger cast range and bonus spell amplification.
  • Stolen SpellSpells acquired with Spell Steal will replace this slot.
  • Stolen SpellSpells acquired with Spell Steal will replace this slot.
  • Spell StealRubick studies the trace magical essence of one enemy hero, learning the secrets of the last spell the hero cast. Rubick can use this spell as his own for several minutes or until he dies.
  • Telekinesis LandChooses the location the target will land when Telekinesis finishes.
  • Curiosity innateRubick gains 1 stack of Curiosity per level that grants him 1 base damage, 0.3% Buff/Debuff Duration, and 2 AOE Bonus. If Rubick sees an enemy Hero cast an ability within 1200 distance of him, he gains 2 Curiosity for 20 seconds. If an enemy Hero dies while Rubick has Curiosity from them and he damaged them in the last 3 seconds, he gains 1 Curiosity permanently.
  • Telekinesis LandChooses the location you will land when Telekinesis finishes.

What players buy on Rubick

Starting items

Early game

Mid game

Late game

Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Every Rubick change, patch by patch

All 122 changes Valve listed for Rubick since patch 7.10, newest first. Last changed in 7.41d (Jun 2026).

Patch 7.41d

  • ▼
    Fade Bolt Damage decreased from 100/175/250/325 to 85/165/245/325
  • ▼
    Fade Bolt Debuff Duration decreased from 10s to 9s

Patch 7.41c

  • ▼
    Base stats Agility gain decreased from 2.5 to 2.2
  • ▼
    Lv15 talent Level 15 Talent Fade Bolt Cooldown Reduction increased from 3s to 4s
  • ▲
    Lv15 talent Level 15 Talent Stolen Spells Mana Cost Reduction decreased from 50% to 40%
  • ▼
    Lv25 talent Level 25 Talent Curiosity Bonuses decreased from 2x to 1.5x

Patch 7.41b

  • ▼
    Lv20 talent Level 20 Talent Telekinesis Landing Damage decreased from 325 to 300

Patch 7.41

  • ▲
    Base stats Base Damage increased by 1
  • ▲
    Base stats Damage at level 1 increased from 49–55 to 50–56
  • ◆
    Might and Magus Innate removed (it was added in 7.36)
  • ◆
    Curiosity New innate ability. Passive, can't be leveled up
  • ◆
    Curiosity Rubick gains 1 stack of Curiosity per level, each granting him +1 base damage, +0.3% Buff/Debuff Duration, and +2 Area of Effect bonus. If Rubick sees an enemy Hero cast an ability within 1200 distance of him, he gains 2 Curiosity for 20 seconds. If an enemy that currently provides temporary Curiosity dies within 3s after taking damage from Rubick, he gains 1 Curiosity permanently
  • ◆
    Telekinesis Aghanim's Shard throw distance bonus changed from 35% to 225
  • ◆
    Fade Bolt Now reduces both spell and attack damage by default
  • ◆
    Fade Bolt Damage Reduction rescaled from 5/15/25/35% to 6/12/18/24%
  • ▼
    Spell Steal No longer grants 10/20/30% Debuff Amplification
  • ▲
    Spell Steal Stolen spells now have their cooldown decreased by 10/20/30%
  • ◆
    Lv10 talent Level 10 Talent +0.25% Might and Magus Damage/Resistance replaced with +200 Health
  • ◆
    Lv10 talent Level 10 Talent +165 Telekinesis Landing Damage replaced with -2s Telekinesis Cooldown
  • ◆
    Lv15 talent Level 15 Talent +20% Fade Bolt Damage Reduction replaced with -3s Fade Bolt Cooldown
  • ◆
    Lv15 talent Level 15 Talent -25% Stolen Spells Cooldown replaced with -50% Stolen Spells Mana Cost
  • ◆
    Lv20 talent Level 20 Talent -5s Telekinesis Cooldown replaced with Telekinesis Landing Deals 325 Damage (now this talent applies damage to the thrown enemy as well)
  • ◆
    Talent It used to deal damage only in AoE, leaving the thrown enemy unharmed. Doesn't deal damage to thrown allies or self
  • ◆
    Lv20 talent Level 20 Talent -5s Fade Bolt Cooldown replaced with +12% Fade Bolt Damage Reduction
  • ◆
    Lv25 talent Level 25 Talent +400 Telekinesis Land Distance replaced with 2x Curiosity Bonuses

Patch 7.40c

  • ▲
    Telekinesis Cooldown decreased from 23/20/17/14s to 22/19/16/13s

Patch 7.40

  • ▲
    Base stats Base damage increased by 1
  • ▲
    Base stats Damage at level 1 increased from 49–55 to 50–56
  • ▼
    Telekinesis Land sub-ability no longer cancels channeling or interrupts movement
  • ◆
    Lv15 talent Level 15 Talent +0.5s Telekinesis Lift/Stun Duration replaced with +20% Fade Bolt Damage Reduction

Patch 7.39e

  • ▲
    Lv10 talent Level 10 Talent Telekinesis Landing damage increased from 150 to 165

Patch 7.39

  • ▲
    Telekinesis Cooldown decreased from 24/21/18/15s to 23/20/17/14s
  • ▼
    Spell Steal Certain spells that are toggleable and do not have a health or mana cost are no longer stealable
  • ◆
    Spell Steal Info This includes Mars' Bulwark, Medusa's Split Shot, Muerta's Gunslinger, and Phantom Lancer's Phantom Rush

Patch 7.38

  • ▼
    Facet Stolen Mana Cost Reduction increased from 40/50/60% to 50/65/80%
  • ◆
    Lv10 talent Level 10 Talent +12% Fade Bolt Damage Reduction replaced with +0.25% Might And Magus Damage/Resistance
  • ▲
    Lv15 talent Level 15 Talent Telekinesis Lift/Stun Duration increased from +0.4s to +0.5s
  • ▼
    Lv20 talent Level 20 Talent Telekinesis Cooldown Reduction increased from 4s to 5s

Patch 7.37c

  • ▼
    Base stats Base Damage decreased by 2

Patch 7.37b

  • ▼
    Base stats Base Intelligence decreased by 1
  • ▼
    Fade Bolt Mana Cost increased from 110/120/130/140 to 110/125/140/155

Patch 7.37

  • ▼
    Might and Magus: Bonus attack damage per spell amplification decreased from 1% to 0.75%
  • ▼
    Arcane Supremacy Spell Amp decreased from 14/18/22/26% to 11/16/21/26%

Patch 7.36b

  • ▲
    Facet Stolen Manacost Reduction increased from 30/45/60% to 40/50/60%
  • ▲
    Might and Magus: Magic Resistance per level increased from 0.5% to 0.75%

Patch 7.36

  • ◆
    Might and Magus New Innate ability. Passive, can't be leveled up
  • ◆
    Might and Magus Spell Amplification also increases Rubick's base attack damage by 100% of its value and Magic Resistance by 50% of its value
  • ◆
    Facet Decreases the mana cost of stolen spells by 15/30/45/60%
  • ◆
    Facet Every time Rubick casts a spell, he gains +25 AoE Spell Radius Amplification for 20s. Multiple instances of this buff stack independently
  • ▲
    Fade Bolt Mana Cost decreased from 120/130/140/150 to 110/120/130/140
  • ◆
    Spell Steal Stolen Spells will now use the facet of the hero it was stolen from

Patch 7.35b

  • ▲
    Spell Steal Cooldown decreased from 20/12/4s to 16/10/4s

Patch 7.35

  • ▲
    Base stats Intelligence gain increased from 3.1 to 3.7
  • ▲
    Telekinesis Cooldown decreased from 28/26/24/22s to 24/21/18/15s
  • ▼
    Telekinesis Aghanim's Shard Throw Distance decreased from +50% to +35%
  • ▲
    Spell Steal Projectile Speed increased from 1200 to 1500
  • ◆
    Lv20 talent Level 20 Talent +240 Telekinesis Land Distance replaced with -4s Telekinesis Cooldown
  • ◆
    Lv25 talent Level 25 Talent -12s Telekinesis Cooldown replaced with +400 Telekinesis Land Distance

Patch 7.34c

  • ▼
    Fade Bolt Damage Reduction decreased from 14/21/28/35% to 5/15/25/35%

Patch 7.34b

  • ◆
    Telekinesis Impact Radius rescaled from 325 to 300/325/350/375
  • ◆
    Lv15 talent Level 15 Talent +0.4s Telekinesis Lift Duration replaced by +0.4s Telekinesis Lift/Stun Duration

Patch 7.34

  • ▼
    Telekinesis Aghanim's Shard Bonus Throw Range decreased from 85% to 50%
  • ▼
    Arcane Supremacy Cast Range decreased from 100/150/200/250 to 60/120/180/240

Patch 7.33

  • ▼
    Telekinesis Lift Duration decreased from 1.2/1.5/1.8/2s to 0.95/1.2/1.45/1.7s
  • ▼
    Telekinesis Stun Duration decreased from 1.2/1.4/1.6/1.8s to 0.9/1.1/1.3/1.5s
  • ▼
    Telekinesis Duration decreased as a part of the comprehensive Disables Reduction
  • ▼
    Telekinesis Info Duration decreased as a part of the comprehensive Disables Reduction
  • ▼
    Lv15 talent Level 15 Talent Telekinesis Lift Duration decreased from +0.6s to +0.4s

Patch 7.32e

  • ▼
    Telekinesis Aghanim’s Shard no longer provides reduced cooldown when used on self or allies
  • ▼
    Lv10 talent Level 10 Talent Telekinesis Landing Damage decreased from +175 to +150

Patch 7.32d

  • ▲
    Base stats Base Damage increased by 3

Patch 7.32c

  • ▲
    Telekinesis Added an indicator for Land ability to preview where the unit will actually end up

Patch 7.32b

  • ▲
    Lv10 talent Level 10 Talent +10% Fade Bolt Damage Reduction increased to 12%
  • ▼
    Lv20 talent Level 20 Talent -4 Fade Bolt Cooldown increased to -5

Patch 7.32

  • ▲
    Base stats Base Armor increased by 1
  • ▲
    Telekinesis Mana Cost decreased from 125 to 110
  • ▼
    Fade Bolt Jump Reduction decreased from 7% to 6%

Patch 7.31

  • ▲
    Telekinesis Lift duration increased from 0.8/1.2/1.6/2.0 to 1.2/1.5/1.8/2.1
  • ▲
    Spell Steal Cooldown reduced from 20/15/10 to 20/12/4
  • ▼
    Spell Steal Aghanim's Scepter no longer reduces cooldown
  • ◆
    Spell Steal Aghanim's Scepter now lets you steal 2 spells. (Note: If you steal a spell with 2 subabilities like Sun Ray, it will take both your spell slots.)
  • ▼
    Spell Steal Tinker's Rearm is no longer stealable

Patch 7.30c

  • ▲
    Base stats Base Mana Regeneration increased from to 0 to 0.5
  • ◆
    Fade Bolt Attack Damage Reduction from 10/18/26/34% to 14/21/28/35%
  • ▼
    Fade Bolt Damage Reduction per bounce reduced from 8% to 7%

Patch 7.30

  • ▲
    Spell Steal Cooldown reduced from 26/20/14 to 20/15/10
  • ▲
    Spell Steal Projectile Speed increased from 900 to 1200
  • ◆
    Lv10 talent Level 10 Talent Fade Bolt Borrows Hero Damage replaced with +10% Fade Bolt Damage Reduction
  • ◆
    Lv15 talent Level 15 Talent +100 base damage replaced with -25% Stolen Spell Cooldown

Patch 7.29b

  • ▲
    Telekinesis Stun duration increased from 1/1.25/1.5/1.75 to 1.2/1.4/1.6/1.8

Patch 7.29

  • ▲
    Telekinesis Shard throw range increased from 60% to 85%
  • ▲
    Telekinesis Cooldown reduced from 34/30/26/22 to 28/26/24/22
  • ◆
    Lv10 talent Level 10 Talent changed from +150 Health to +175 Telekinesis Landing Damage
  • ◆
    Lv15 talent Level 15 Talent changed from +100 Cast Range to +0.6s Telekinesis Lift Duration

Patch 7.28a

  • ▲
    Arcane Supremacy Cast range increased from 75/125/175/225 to 100/150/200/250

Patch 7.27d

  • ▼
    Base stats Base attack speed reduced from 110 to 100

Patch 7.27b

  • ▲
    Base stats Base attack speed increased from 100 to 110
  • ▼
    Attack damage spread reduced from 47-57 to 49-55
  • ◆
    Fade Bolt Damage reduction changed from a fixed value for heroes and creeps to 10/18/26/34% base damage
  • ▲
    Fade Bolt Damage increased from 80/160/240/320 to 100/175/250/325
  • ▼
    Fade Bolt Manacost reduced from 135/140/145/150 to 120/130/140/150
  • ◆
    Lv10 talent Level 10 Talent changed from +50 Damage to +50 Base Damage
  • ◆
    Lv15 talent Level 15 Talent changed from -80 Fade Bolt Hero Attack to Fade Bolt Steals Hero Damage

Patch 7.26c

  • ▲
    Lv15 talent Level 15 Talent increased from -60 Fade Bolt Hero Attack to -80

Patch 7.25

  • ▲
    Fade Bolt Manacost increased from 120/130/140/150 to 135/140/145/150

Patch 7.24

  • ▼
    Arcane Supremacy Debuff amplification reduced from 20/28/36/44% to 16/24/32/40%

Patch 7.22

  • ▲
    Base stats Agility gain increased from 19 + 2.1 to 23 + 2.5

Patch 7.21

  • ▼
    Telekinesis Lift duration reduced from 1/1.4/1.8/2.2 to 0.8/1.2/1.6/2.0
  • ▲
    Lv15 talent Level 15 Talent increased from -45 Fade Bolt Hero Attack to -60

Patch 7.20d

  • ▼
    Telekinesis Cooldown increased from 28/26/24/22 to 34/30/26/22
  • ▼
    Telekinesis Lift duration reduced from 1.1/1.5/1.9/2.3 to 1/1.4/1.8/2.2

Patch 7.20

  • ▲
    Base stats Base damage increased by 3
  • ▲
    Base stats Agility increased from 14 + 1.6 to 19 + 2.1
  • ▲
    Base stats Intelligence gain increased from 2.4 to 2.7
  • ◆
    Null Field replaced with Arcane Supremacy
  • ◆
    Spell Steal Ability cast points now have a min of 0.15 instead of 0
  • ▲
    Lv15 talent Level 15 Talent increased from +100 Cast Range to +125
  • ◆
    Lv20 talent Level 20 Talent changed from +5% Null Field to -5s Fade Bolt Cooldown
  • ◆
    Lv25 talent Level 25 Talent changed from +75% Spell Amp For Stolen Spells to +50%

Patch 7.14

  • ◆
    Telekinesis Lift duration rescaled from 1.5/1.75/2/2.25 to 1.1/1.5/1.9/2.3

Patch 7.12

  • ▼
    Telekinesis Cooldown increased from 22 to 28/26/24/22

Patch 7.10

  • ▲
    Lv15 talent Level 15 Talent increased from -35 Fade Bolt Hero Attack to -45