Since you last played
Heavily adjusted122 lines of changes across 43 patches, condensed below to the ones that still matter.
31 buffs and 26 nerfs in total: roughly even.
Biggest ability changes
- ◆Telekinesis Cooldown decreased from 23/20/17/14s to 22/19/16/13sadjusted 18 times across 15 patches, roughly even
- ▲Spell Steal Stolen spells now have their cooldown decreased by 10/20/30%adjusted 11 times across 8 patches, net buff
- ▼Fade Bolt Debuff Duration decreased from 10s to 9sadjusted 14 times across 9 patches, net nerf
- ▼Arcane Supremacy Spell Amp decreased from 14/18/22/26% to 11/16/21/26%adjusted 4 times across 4 patches, net nerf
- ◆Curiosity Rubick gains 1 stack of Curiosity per level, each granting him +1 base damage, +0.3% Buff/Debuff Duration, and +2 Area of Effect bonus. If Rubick sees an enemy Hero cast an ability within 1200 distance of him, he gains 2 Curiosity for 20 seconds. If an enemy that currently provides temporary Curiosity dies within 3s after taking damage from Rubick, he gains 1 Curiosity permanentlyadjusted 2 times across 1 patch, roughly even
- ▼Telekinesis Info Duration decreased as a part of the comprehensive Disables Reduction
- ◆Spell Steal Info This includes Mars' Bulwark, Medusa's Split Shot, Muerta's Gunslinger, and Phantom Lancer's Phantom Rush
Innate
- ◆Might and Magus Innate removed (it was added in 7.36)
Aghanim’s upgrades
- ▼Shard Aghanim's Shard throw distance bonus changed from 35% to 225changed 5 times, latest shown
- ▼Scepter Aghanim's Scepter now lets you steal 2 spells. (Note: If you steal a spell with 2 subabilities like Sun Ray, it will take both your spell slots.)changed 2 times, latest shown
Base stats
- ▲Base Damage increased by 1adjusted 3 times across 3 patches, net buff
- ◆Agility gain decreased from 2.5 to 2.2adjusted 2 times across 2 patches, roughly even
- ▲Intelligence gain increased from 3.1 to 3.7adjusted 2 times across 2 patches, net buff
- ◆Base attack speed reduced from 110 to 100adjusted 2 times across 2 patches, roughly even
- ▲Damage at level 1 increased from 49–55 to 50–56adjusted 2 times across 2 patches, net buff
- ▲Base damage increased by 1adjusted 2 times across 2 patches, net buff
- ▲Agility increased from 14 + 1.6 to 19 + 2.1
- ▲Base Mana Regeneration increased from to 0 to 0.5
- ▲Base Armor increased by 1
- ▼Base Intelligence decreased by 1
Talents changed
- ◆Lv10 talent +165 Telekinesis Landing Damage replaced with -2s Telekinesis Cooldown
- ◆Lv15 talent Stolen Spells Mana Cost Reduction decreased from 50% to 40%
- ◆Lv20 talent Telekinesis Landing Damage decreased from 325 to 300
- ◆Lv25 talent Curiosity Bonuses decreased from 2x to 1.5x
- ◆Talent It used to deal damage only in AoE, leaving the thrown enemy unharmed. Doesn't deal damage to thrown allies or self
Facets were part of the game from 7.36 and were removed in 7.41. Rubick had 4 facet changes in between.
Most recent change patch 7.41d, Jun 2026
- ▼Fade Bolt Debuff Duration decreased from 10s to 9s
- ▼Fade Bolt Damage decreased from 100/175/250/325 to 85/165/245/325
Current abilities
TelekinesisRubick uses his telekinetic powers to lift the enemy into the air briefly and then hurls them back at the ground. The unit lands on the ground with such force that it stuns nearby enemies.
Fade BoltRubick creates a powerful stream of arcane energy that travels between enemy units, dealing damage and reducing their attack and spell damage. Each jump deals less damage.
Arcane SupremacyRubick's mastery of the arcane allows him to have a larger cast range and bonus spell amplification.
Stolen SpellSpells acquired with Spell Steal will replace this slot.
Stolen SpellSpells acquired with Spell Steal will replace this slot.
Spell StealRubick studies the trace magical essence of one enemy hero, learning the secrets of the last spell the hero cast. Rubick can use this spell as his own for several minutes or until he dies.
Telekinesis LandChooses the location the target will land when Telekinesis finishes.
Curiosity innateRubick gains 1 stack of Curiosity per level that grants him 1 base damage, 0.3% Buff/Debuff Duration, and 2 AOE Bonus. If Rubick sees an enemy Hero cast an ability within 1200 distance of him, he gains 2 Curiosity for 20 seconds. If an enemy Hero dies while Rubick has Curiosity from them and he damaged them in the last 3 seconds, he gains 1 Curiosity permanently.
Telekinesis LandChooses the location you will land when Telekinesis finishes.
What players buy on Rubick
Starting items
- Circlet 155g
- Magic Stick 200g
Early game
- Urn of Shadows 825g
Mid game
Mana for casting, or a stat switch if mana is not a problem
Late game
- Aghanim's Scepter 4200g
More cast range and mana for a ranged spell user
- Aeon Disk 3000g
- Force Staff 2200g
Pushes you or an ally out of trouble or into reach
Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

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