Since you last played
Heavily adjusted137 lines of changes across 44 patches, condensed below to the ones that still matter.
33 buffs and 41 nerfs in total: roughly even.
Biggest ability changes
- ▼Power Cogs Knockback Duration decreased from 0.8s to 0.7sadjusted 32 times across 15 patches, net nerf
- ▼Rocket Flare Projectile vision range while traveling decreased from 600 to 250adjusted 6 times across 6 patches, net nerf
- ▲Battery Assault Mana Cost decreased from 90 to 75/80/85/90adjusted 8 times across 8 patches, net buff
- ▼Overclocking No longer decreases Rocket Flare cooldown to 3.5sadjusted 11 times across 6 patches, net nerf
- ◆Hookshot Stun Duration decreased from 1.5/1.75/2s to 1.2/1.4/1.6sadjusted 4 times across 4 patches, roughly even
- ▼Armor Power Now also allows Clockwerk to consume Chainmails to gain +4 armor per Chainmail consumedadjusted 2 times across 2 patches, net nerf
- ▼Hookshot Info Duration decreased as a part of the comprehensive Disables Reduction
- ◆Jetpack Now can be toggled on and off for the duration of the buff. Toggle cooldown: 1s
Innate
- ▲Armor Power Outgoing damage is increased by 0.3% per point of armoradjusted 2 times across 1 patch, net buff
Aghanim’s upgrades
- ▲Shard Shard cooldown reduced from 20 to 16changed 5 times, latest shown
- ▼Scepter Reworked Scepter. No longer refreshes all of Clockwerk's abilities on cast and neither grants bonus Movement and Attack Speed. While Overclocking is active, all of Clockwerk's abilities are supercharged: Battery Assault damages and stuns all enemies within its radius. Power Cogs increase Clockwerk's Attack Speed by 250 while Clockwerk is inside. Rocket Flare has its cooldown decreased to 3s and shoots 2 additional flares to either side of the target area. Increases Hookshot stun radius and duration by 50%. When Overclocking expires, Clockwerk is stunned for 3s. Buff Duration: 13s. Cooldown: 50s.
Base stats
- ◆Strength gain increased from 3.1 to 3.2adjusted 4 times across 4 patches, roughly even
- ▲Agility gain increased from 2.1 to 2.3adjusted 3 times across 3 patches, net buff
- ▼Base Damage increased by 16adjusted 3 times across 3 patches, net nerf
- ▲Base HP regen increased from 0.25 to 0.5
- ◆Damage gain per level decreased from +4.8 to +3.2adjusted 2 times across 2 patches, roughly even
- ◆Intelligence gain increased from 1.3 to 1.7adjusted 2 times across 2 patches, roughly even
- ◆Base Strength decreased from 27 to 26adjusted 2 times across 2 patches, roughly even
- ▼Base damage reduced by 4adjusted 2 times across 2 patches, net nerf
- ▼Damage at level 30 decreased by 62 (from 218-220 to 156-158)
- ▲Intelligence increased from 17 + 1.3 to 18 + 1.5
- ▼Damage on level 1 decreased by 4 (from 50-52 to 46-58)
- ▲Damage at level 1 increased by 2 (from 48-50 to 50-52)
- ▲Base movement speed increased from 310 to 315
- ▼Movement speed reduced from 315 to 310
- ▲Base armor increased by 1
- ▲Base Armor increased by 1
Talents changed
- ◆Lv10 talent +0.4s Rocket Flare Slow Duration replaced with +1.5 Mana Regen
- ◆Lv15 talent Hookshot Cooldown Reduction decreased from 10s to 8s
- ◆Lv20 talent Power Cogs Mana Burn increased from +70 to +80
- ◆Lv25 talent Debuff Immunity Inside Power Cogs replaced with 3 Rocket Flare Charges
- ◆Talent +5 Armor replaced with -2s Rocket Flare Cooldown
Facets were part of the game from 7.36 and were removed in 7.41. Clockwerk had 12 facet changes in between.
Most recent change patch 7.41f, Sep 2026
- ▼Power Cogs Knockback Duration decreased from 0.8s to 0.7s
- ▼Power Cogs Mana Cost increased from 75 to 90
Current abilities
Battery AssaultDischarges high-powered shrapnel at random nearby enemy units, dealing minor magical damage and ministun.
Power CogsForms a ring of energized cogs around Clockwerk, trapping any units that are near. Enemies outside the trap that touch a cog are knocked back, losing health and mana. Once a cog has delivered a shock, it will power down. Damage is increased by 50% of the mana burned. Cogs can be destroyed by enemy attacks, but Clockwerk can push them up to 850 distance away with one hit. Clockwerk can move through the cogs freely, disabling them as he passes over.
Rocket FlareFires a global range flare that explodes over a given area. Upon impact, enemies in the area take damage and are briefly slowed. Rocket flare provides vision over the impact area for 6 seconds.
OverclockingSupercharges Clockwerks abilities: Battery Assault: Increased radius and affects all enemies in its range. Power Cogs: Radius increased, and Clockwerk's armor while near Power Cogs is increased. Rocket Flares: Increased damage, vision and slow duration, and fire additional rockets to either side of the target. Hookshot: Stun radius and duration increased. Jetpack: Moves faster. Clockwerk's movement and attack speed becomes slowed to a crawl after the duration runs out.
JetpackClockwerk activates a jetpack, gaining flying movement, flying vision, and bonus movement speed. Clockwerk has a severely-limited turn rate during this time and cannot attack. Jetpack can be toggled on and off for the duration of the buff.
HookshotFires a grappling device rapidly at the target location. If the hook hits a unit, Clockwerk launches himself into the target, stunning and dealing damage to everyone in a 175 radius around the hit target. Any enemies Clockwerk collides with along the way are damaged and stunned.- APArmor Power innateClockwerk's outgoing damage increases by 0.25% per point of armor. Clockwerk can consume Chainmails to permanently gain +4 armor per Chainmail consumed. Can stack. Self-cast to consume.
Jetpack ToggleToggles Jetpack on and off.
What players buy on Clockwerk
Starting items
- Wind Lace 225g
- Magic Stick 200g
Early game
- Tranquil Boots 900g
- Urn of Shadows 825g
Mid game
- Force Staff 2200g
Late game
- Solar Crest 2575g
- Glimmer Cape 2150g
Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

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