Dota 2

Queen of Pain

Intelligence ranged hero, often played as a carry, nuker or escape hero.

Queen of Pain
Intelligence

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Full history

Until you pick a month the page shows every change. Pick the month you last played to keep only what is new to you. The date is shared by every hero page.

Since you last played

Heavily adjusted

113 lines of changes across 36 patches, condensed below to the ones that still matter.

29 buffs and 16 nerfs in total: trending stronger.

Biggest ability changes

  • ▲
    Shadow Strike Mana Cost decreased from 100/110/120/130 to 100/105/110/115adjusted 18 times across 13 patches, net buff
  • ▲
    Sonic Wave Damage from two Sonic Waves cast in quick succession now stackadjusted 14 times across 11 patches, net buff
  • ▼
    Succubus Range for Max Lifesteal decreased from 300 to 150adjusted 4 times across 2 patches, net nerf
  • ◆
    Scream Of Pain Does not trigger on damage to illusions. Damage done is nonlethal reflection damageadjusted 11 times across 8 patches, roughly even
  • ▼
    Blink Mana Cost increased from 60 to 65adjusted 3 times across 2 patches, net nerf

Innate

  • ◆
    Bondage Whenever an enemy within 1200 range deals spell damage to Queen of Pain, she returns 10% of the damage dealtadjusted 2 times across 1 patch, roughly even

Aghanim’s upgrades

  • ◆
    Scepter Aghanim's Scepter AoE decreased from 375 to 300changed 11 times, latest shown
  • ◆
    Shard Shard damage reduced from 175 to 125changed 2 times, latest shown

Base stats

  • ▼
    Strength gain reduced from 2.3 to 2.2
  • ▲
    Base Strength increased from 18 to 20
  • ▼
    Base Agility decreased from 22 to 20
  • ▲
    Intelligence gain increased from 2.9 to 3.4
Talents changed
  • ◆
    Lv10 talent Strength decreased from +8 to +7
  • ◆
    Lv15 talent +40 Attack Speed against Shadow Striked units replaced with +30 Damage
  • ◆
    Lv20 talent Scream of Pain Damage increased from +100 to +115
  • ◆
    Lv25 talent Sonic Wave Damage increased from +200 to +250
  • ◆
    Talent Level 25 Spell Lifesteal reduced from 70% to 60%

Facets were part of the game from 7.36 and were removed in 7.41. Queen of Pain had 12 facet changes in between.

Most recent change patch 7.41e, Jul 2026

  • ▲
    Shadow Strike Mana Cost decreased from 100/110/120/130 to 100/105/110/115
  • ◆
    Sonic Wave Damage from two Sonic Waves cast in quick succession now stack
Current abilities
  • Shadow StrikeHurls a poisoned dagger which deals large initial damage, and then deals damage over time. The poisoned unit has its movement speed slowed for 16 seconds. An instance of damage is dealt every 3 seconds.
  • BlinkShort distance teleportation that allows Queen of Pain to move in and out of combat.
  • Scream Of PainThe Queen of Pain lets loose a piercing scream around her, damaging nearby enemies. 25% of the damage dealt to heroes is reflected back to her.
  • SU
    Succubus innateAll sources of Spell Lifesteal also apply to Pure Damage. Queen of Pain gains Spell Lifesteal that increases with proximity to her enemies. Lifesteal is at its maximum when the enemy is 150 units or closer to her and at its minimum when the enemy is 800 units or further from her.
  • Sonic WaveCreates a gigantic wave of sound in front of Queen of Pain, dealing heavy damage to all enemy units in its wake and pushing them back.

What players buy on Queen of Pain

Early game

Mid game

Late game

Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Every Queen of Pain change, patch by patch

All 113 changes Valve listed for Queen of Pain since patch 7.06e, newest first. Last changed in 7.41e (Jul 2026).

Patch 7.41e

  • ▲
    Shadow Strike Mana Cost decreased from 100/110/120/130 to 100/105/110/115
  • ◆
    Sonic Wave Damage from two Sonic Waves cast in quick succession now stack

Patch 7.41c

  • ▼
    Base stats Base Agility decreased from 22 to 20
  • ◆
    Shadow Strike Cooldown rescaled from 13/10/7/4s to 11/9/7/5s
  • ▼
    Shadow Strike Aghanim's Scepter AoE decreased from 375 to 300

Patch 7.41

  • ▲
    Scream Of Pain Damage increased from 75/150/225/300 to 90/175/260/345
  • ◆
    Scream Of Pain 25% of the damage dealt to heroes with this ability is reflected back to her
  • ◆
    Scream Of Pain Does not trigger on damage to illusions. Damage done is nonlethal reflection damage
  • ◆
    Scream Of Pain Also applies to Scream of Pain instances cast by Shadow Strike upgraded with Aghanim's Scepter
  • ▲
    Lv20 talent Level 20 Talent Scream of Pain Damage increased from +100 to +115

Patch 7.40

  • ▼
    Facet Returning Spell Damage decreased from 20% to 16%

Patch 7.39e

  • ▼
    Sonic Wave Damage decreased from 350/500/650 to 325/475/625

Patch 7.39d

  • ▼
    Succubus Range for Max Lifesteal decreased from 300 to 150

Patch 7.39

  • ▲
    Facet Returning spell damage increased from 15% to 20%
  • ◆
    Shadow Strike Movement Slow rescaled from 20/35/50/65% to 25/35/45/55%

Patch 7.38

  • ▲
    Facet Outgoing Spell Damage Reflected increased from 21% to 27%
  • ◆
    Facet Now is a facet that improves Succubus
  • ◆
    Facet Now also makes Spell Lifesteal apply to reflected Magical and Pure Damage
  • ◆
    Facet Succubus will not provide lifesteal on reflected physical damage from spells
  • ◆
    Succubus Now is an innate ability
  • ◆
    Succubus Now also makes all sources of Spell Lifesteal apply to Pure Damage
  • ▼
    Succubus Spell Lifesteal decreased from 12-18% to 2-14%
  • ▲
    Shadow Strike Initial Damage increased from 30/60/90/120 to 50/80/110/140
  • ▼
    Shadow Strike Aghanim's Scepter no longer increases initial damage by 50

Patch 7.37e

  • ▼
    Facet Spell Amplification decreased from 15% to 14%
  • ▲
    Facet Outgoing Spell Damage reflected increased from 20% to 21%
  • ▼
    Lv10 talent Level 10 Talent Strength decreased from +8 to +7

Patch 7.37b

  • ▲
    Shadow Strike Cast Point improved from 0.4s to 0.3s

Patch 7.37

  • ▲
    Base stats Base Strength increased from 18 to 20
  • ▲
    Facet Returned Damage increased from 10% to 15%
  • ▲
    Shadow Strike Mana Cost decreased from 125/130/135/140 to 100/110/120/130
  • ◆
    Lv10 talent Level 10 Talent +20 Damage replaced with +35 Attack Speed against Shadow Striked units
  • ◆
    Lv15 talent Level 15 Talent +40 Attack Speed against Shadow Striked units replaced with +30 Damage

Patch 7.36b

  • ▼
    Facet Outgoing Spell Damage Reflected decreased from 22% to 20%

Patch 7.36

  • ◆
    Bondage New Innate ability. Passive, can't be leveled up
  • ◆
    Bondage Whenever an enemy within 1200 range deals spell damage to Queen of Pain, she returns 10% of the damage dealt
  • ◆
    Facet Gains bonus Spell Lifesteal that increases with proximity, starting with 12% at 800 range, up to 18% at 300 range
  • ▲
    Facet Spell amplification increased by 15%. 22% of spell damage (including items) dealt to heroes is also inflicted upon Queen of Pain. Damage to illusions is not reflected. Damage reflected is before reduction. Damage reflected is non-lethal. Reflected damage can be negated by the Debuff Immunity
  • ▼
    Shadow Strike No longer heals per tick
  • ▲
    Shadow Strike Duration increased from 15s to 16s
  • ◆
    Shadow Strike Amount of ticks isn't changed, but adds 1 second of Slow Duration
  • ▲
    Shadow Strike Mana Cost decreased from 125/135/145/155 to 125/130/135/140
  • ◆
    Scream Of Pain Cooldown rescaled from 7s to 7.5/7/6.5/6s
  • ◆
    Lv10 talent Level 10 Talent +10 Shadow Strike Heal Per Tick replaced with +8 Strength
  • ◆
    Lv15 talent Level 15 Talent +30 Attack Speed replaced with +40 Attack Speed against Shadow Striked units
  • ▼
    Lv15 talent Level 15 Talent Shadow Strike Damage Interval increased from -0.7s to -1s

Patch 7.35

  • ▼
    Shadow Strike Aghanim's Scepter Radius decreased from 400 to 375
  • ◆
    Scream Of Pain Mana Cost rescaled from 100/110/120/130 to 120
  • ◆
    Lv10 talent Level 10 Talent +8 Strength replaced with +10 Shadow Strike Heal Per Tick
  • ▲
    Lv10 talent Level 10 Talent Damage increased from +15 to +20
  • ▼
    Lv20 talent Level 20 Talent Sonic Wave Cooldown Reduction increased from 40s to 45s
  • ▲
    Lv25 talent Level 25 Talent Sonic Wave Damage increased from +200 to +250

Patch 7.34

  • ▲
    Shadow Strike Cooldown decreased from 16/12/8/4s to 13/10/7/4s
  • ▲
    Scream Of Pain Radius increased from 550 to 600
  • ▲
    Sonic Wave Damage increased from 310/430/550 to 350/500/650
  • ◆
    Sonic Wave Damage now gets gradually applied over the 1.4s duration of the knockback
  • ◆
    Sonic Wave Knockback is now undispellable
  • ▲
    Sonic Wave Cooldown decreased from 110/100/90s to 110/95/80s

Patch 7.33d

  • ▼
    Shadow Strike Aghanim's Scepter Initial Damage Bonus decreased from +80 to +50
  • ▼
    Blink Mana Cost increased from 60 to 65
  • ▼
    Lv10 talent Level 10 Talent Strength decreased from +11 to +8
  • ▼
    Lv10 talent Level 10 Talent Damage decreased from +20 to +15
  • ▼
    Lv20 talent Level 20 Talent Scream of Pain Damage decreased from +120 to +100

Patch 7.33

  • ◆
    Shadow Strike Aghanim's Scepter Scream of Pain emitted from Shadow Strike expiring now also damages the target

Patch 7.32e

  • ▲
    Base stats Base Attack Damage increased by 2

Patch 7.32d

  • ◆
    Shadow Strike Can now be ground targeted with Aghanim’s Scepter
  • ▲
    Shadow Strike Radius with Aghanim’s Scepter increased from 375 to 400
  • ▲
    Sonic Wave Cooldown decreased from 125s to 110/100/90s
  • ▲
    Lv20 talent Level 20 Talent Sonic Wave Cooldown Reduction decreased from 60s to 40s

Patch 7.32b

  • ▼
    Shadow Strike Mana Cost increased from 110/120/130/140 to 125/135/145/155

Patch 7.32

  • ▲
    Shadow Strike Reworked Scepter. Shadow Strike initial damage is increased by 80 and is applied to all enemies in a 375 radius area around the target. When Shadow Strike ends or is re-applied to an enemy Hero, the target emits a Scream of Pain, hitting any nearby enemies. Doesn't trigger on illusions or on death.
  • ◆
    Lv15 talent Level 15 Talent +2 Shadow Strike Damage instances replaced with -0.7s Shadow Strike Damage Interval
  • ◆
    Lv20 talent Level 20 Talent 525 Shadow Strike AoE replaced with -60s Sonic Wave Cooldown
  • ◆
    Lv25 talent Level 25 Talent 18s Spell Block replaced with +200 Sonic Wave damage

Patch 7.31

  • ▼
    Blink Shard damage reduced from 175 to 125
  • ▼
    Scream Of Pain Mana cost increased from 85/100/115/130 to 100/110/120/130
  • ▼
    Sonic Wave Damage decreased from 340/450/560 to 310/430/550

Patch 7.30

  • ▲
    Base stats Base damage increased by 3
  • ◆
    Shadow Strike Now heals Queen of Pain for 10/20/30/40 Health on every tick. Heals 50% on creeps
  • ▼
    Shadow Strike Tick Damage reduced from 30/50/70/90 to 20/40/60/80
  • ◆
    Lv15 talent Level 15 Talent 10% Cooldown Reduction replaced with +2 Shadow Strike Damage Instances (Same Duration, ticks happen more often)
  • ◆
    Lv20 talent Level 20 Talent +30% Spell Lifesteal replaced with +120 Scream of Pain Damage

Patch 7.29c

  • ▲
    Scream Of Pain Radius increased from 525 to 550
  • ◆
    Scream Of Pain Manacost rescaled from 80/100/120/140 to 85/100/115/130
  • ▲
    Lv10 talent Level 10 Talent increased from +9 Strength to +11

Patch 7.29

  • ◆
    Base stats Base attack damage changed from 45-53 to 46-52
  • ▲
    Blink Cooldown reduced from 15/12/9/6 to 12/10/8/6
  • ▼
    Blink Distance reduced from 1300 to 1075/1150/1225/1300
  • ▲
    Blink Shard silence duration increased from 1.5 to 1.75
  • ▲
    Sonic Wave Scepter bonus increased from 390/500/610 to 420/560/680
  • ▲
    Lv20 talent Level 20 Talent increased from +25% Spell Lifesteal to +30%
  • ◆
    Lv25 talent Level 25 Talent changed from +200 Sonic Wave Damage to -2s Blink Cooldown

Patch 7.27b

  • ▼
    Base stats Strength gain reduced from 2.3 to 2.2
  • ▲
    Shadow Strike Manacost increased from 110 to 110/120/130/140
  • ▼
    Shadow Strike Initial damage reduced from 50/75/100/125 to 30/60/90/120
  • ▲
    Sonic Wave Manacost increased from 250/360/500 to 250/400/550

Patch 7.25

  • ▲
    Shadow Strike Slow increased from 20/30/40/50% to 20/35/50/65%
  • ▲
    Sonic Wave Cooldown reduced from 135 to 125

Patch 7.24

  • ▲
    Base stats Intelligence gain increased from 2.9 to 3.4
  • ▲
    Sonic Wave Damage increased from 340/430/520 to 340/450/560

Patch 7.21d

  • ▲
    Base stats Base armor increased by 1

Patch 7.21c

  • ▲
    Base stats Base intelligence increased by 3 (base damage unchanged)
  • ▲
    Sonic Wave Damage increased from 320/410/500 to 340/430/520

Patch 7.21

  • ▼
    Scream Of Pain Manacost reduced from 95/110/125/140 to 80/100/120/140
  • ▲
    Shadow Strike Damage per tick increased from 30/45/60/75 to 30/50/70/90

Patch 7.20e

  • ▲
    Base stats Agility increased from 18 + 2 to 22 + 2.2
  • ▼
    Scream Of Pain Manacost reduced from 110/120/130/140 to 95/110/125/140

Patch 7.20

  • ◆
    Sonic Wave Now knocks units back 350 units over 1.4 seconds

Patch 7.16

  • ▲
    Lv25 talent Level 25 Talent improved from 20s Spell Block to 15s

Patch 7.14

  • ▲
    Sonic Wave Damage increased from 290/380/470 to 320/410/500
  • ▲
    Sonic Wave Scepter damage increased from 325/440/555 to 370/480/590

Patch 7.06e

  • ▼
    Base stats Base Damage reduced by 4
  • ▼
    Talent Level 25 Spell Lifesteal reduced from 70% to 60%