Dota 2

Pudge

Strength melee hero, often played as a disabler, initiator or tank.

Pudge
Strength

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Full history

Until you pick a month the page shows every change. Pick the month you last played to keep only what is new to you. The date is shared by every hero page.

Since you last played

Meat Shield reworked in 7.36

124 lines of changes across 46 patches, condensed below to the ones that still matter.

32 buffs and 27 nerfs in total: roughly even.

Biggest ability changes

  • ▼
    Meat Shield Mana Cost increased from 50/60/70/80 to 65/70/75/80adjusted 6 times across 4 patches, net nerf
  • ◆
    Dismember No longer has increased duration on creepsadjusted 8 times across 5 patches, roughly even
  • ▲
    Flesh Heap Strength gain per stack increased from 1.6 to 2.0adjusted 22 times across 15 patches, net buff
  • ◆
    Meat Hook Mana Cost increased from 110 to 120adjusted 17 times across 13 patches, roughly even
  • ▼
    Rot No longer has a separate value for incoming heal reductionadjusted 5 times across 5 patches, net nerf
  • ◆
    Rot Info Still reduces incoming heals due to Health Restoration changes

Innate

  • ◆
    Flesh Heap Pudge permanently gains 1.4/1.6/1.8/2 Strength any time he kills an enemy hero or whenever an enemy hero dies within 450 radiusadjusted 2 times across 1 patch, roughly even

Aghanim’s upgrades

  • ▼
    Shard No longer upgraded with Aghanim's Shardchanged 9 times, latest shown
  • ▼
    Scepter Aghanim's Scepter instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 20%, now reduces Health Restoration by 20%changed 7 times, latest shown

Base stats

  • ▲
    Base health regen increased from 1 to 2adjusted 2 times across 2 patches, net buff
  • ◆
    Base Health Regen increased from 1.75 to 2.5adjusted 2 times across 2 patches, roughly even
  • ▲
    Base damage increased by 3adjusted 3 times across 3 patches, net buff
  • ◆
    Base Agility increased from 11 to 13adjusted 2 times across 2 patches, roughly even
Talents changed
  • ◆
    Lv10 talent Rot Slow decreased from +15% to +10%
  • ◆
    Lv15 talent Meat Hook Damage increased from +140 to +150
  • ◆
    Lv20 talent Dismember Duration decreased from +0.8 to +0.75
  • ◆
    Lv25 talent Dismember Damage/Heal decreased from 1.8x to 1.5x
  • ◆
    Talent spell lifesteal decreased from +10% to +8%

Facets were part of the game from 7.36 and were removed in 7.41. Pudge had 10 facet changes in between.

Most recent change patch 7.41d, Jun 2026

  • ▲
    Base stats Base Agility increased from 11 to 13
Current abilities
  • Meat HookLaunches a bloody hook toward a unit or location. The hook will snag the first unit it encounters, dragging the unit back to Pudge, killing it if it's a non-ancient creep and dealing damage if it is an enemy otherwise.
  • RotA toxic cloud that deals intense damage and slows movement--harming not only enemy units but Pudge himself.
  • Meat ShieldPudge covers himself with a layer of flesh that blocks damage of any type taken from any source.
  • Flesh Heap innatePudge's skin thickens permanently every time he kills an enemy Hero, gaining 2 bonus Strength for each stack.
  • DismemberCHANNELED - Pudge chows down on an enemy unit, disabling it and dealing damage over time. Damage is increased by Pudge's Strength and heals him for the total amount. Pudge pulls the unit at a rate of 75 units, up to a minimum of 125 range.

What players buy on Pudge

Starting items

Early game

Mid game

Late game

Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Every Pudge change, patch by patch

All 124 changes Valve listed for Pudge since patch 7.07d, newest first. Meat Shield reworked in 7.36. Last changed in 7.41d (Jun 2026).

Patch 7.41d

  • ▲
    Base stats Base Agility increased from 11 to 13

Patch 7.41b

  • ▲
    Flesh Heap Strength gain per stack increased from 1.6 to 2.0

Patch 7.41

  • ▼
    Flesh Heap No longer levels with Dismember
  • ◆
    Flesh Heap Permanent Bonus Strength rescaled from 1.1/1.4/1.7/2.0 to 1.6
  • ▼
    Rot No longer has a separate value for incoming heal reduction
  • ◆
    Rot Info Still reduces incoming heals due to Health Restoration changes

Patch 7.40c

  • ▼
    Meat Shield Mana Cost increased from 50/60/70/80 to 65/70/75/80

Patch 7.40b

  • ▼
    Facet Strength Increase decreased from 2/4/6 to 2/3/4
  • ▼
    Meat Hook Mana Cost increased from 110 to 120

Patch 7.39

  • ◆
    Rot Aghanim's Scepter instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 20%, now reduces Health Restoration by 20%

Patch 7.38

  • ◆
    Removed Flayer's Hook Facet
  • ◆
    Removed Eject ability
  • ◆
    Aghanim's upgrade And reworked Aghanim's Shard upgrade
  • ▲
    Facet Strength Increase increased from 1/3/5 to 2/4/6
  • ◆
    Facet While Rot is active, Pudge gains 4/8/12/16% bonus attack damage every second, up to 20/40/60/80% max bonus attack damage after 5s. Once Rot is deactivated, damage bonus rapidly decays over 1s
  • ◆
    Meat Hook Now upgraded with Aghanim's Shard
  • ▼
    Meat Hook When Meat Hook hits an enemy, it deals 20% of the pulled distance as bonus damage. When Meat Hook hits an ally, Meat Hook's cooldown is reduced by 50%
  • ▼
    Dismember No longer upgraded with Aghanim's Shard

Patch 7.36c

  • ▼
    Facet No longer increases Meat Hook projectile speed
  • ▼
    Flesh Heap Bonus Strength decreased from 1.4/1.6/1.8/2.0 to 1.1/1.4/1.7/2.0
  • ▼
    Meat Shield Duration decreased from 5/6/7/8s to 4/5/6/7s
  • ▼
    Lv10 talent Level 10 Talent Rot Slow decreased from +15% to +10%

Patch 7.36b

  • ▲
    Facet Projectile Speed and Cast Range increased by 15%
  • ▲
    Facet Damage increased from 75/110/145/180 to 80/120/160/200
  • ▼
    Meat Shield Mana Cost increased from 35/50/65/80 to 50/60/70/80
  • ▲
    Lv15 talent Level 15 Talent Meat Hook Damage increased from +140 to +150
  • ▼
    Lv25 talent Level 25 Talent Dismember Damage/Heal decreased from 1.8x to 1.5x

Patch 7.36a

  • ▼
    Facet Strength Increase decreased from 3/5/7 to 1/3/5
  • ▲
    Facet Distance as Damage increased from 10/15/20/25% to 12/18/24/30%

Patch 7.36 Meat Shield reworked

  • ▼
    Base stats Base Agility decreased from 14 to 11
  • ▲
    Base stats Base Health Regen increased from 1.75 to 2.5
  • ▲
    Base stats Base Armor increased by 1
  • ◆
    Flesh Heap Now is an Innate ability. Passive, levels up with Dismember
  • ◆
    Flesh Heap Pudge permanently gains 1.4/1.6/1.8/2 Strength any time he kills an enemy hero or whenever an enemy hero dies within 450 radius
  • ◆
    Facet When targeting heroes, Dismember increases Pudge's Strength by 3/5/7 per tick for 12s
  • ▼
    Facet Hook impact damage decreased by 50%. Enemy units take 10/15/20/25% of the distance traveled as damage while being pulled by Pudge's hook
  • ◆
    Meat Shield New Basic Ability
  • ◆
    Meat Shield Pudge covers himself with a layer of flesh that blocks 8/14/20/26 damage of any type taken from any source for 5/6/7/8s. Mana Cost: 35/50/65/80. Cooldown: 20/19/18/17s.
  • ◆
    Meat Shield Unchanged from the active component of the previous iteration of Flesh Heap
  • ▲
    Dismember No longer has increased duration on creeps
  • ▼
    Lv10 talent Level 10 Talent Rot Slow decreased from +16% to +15%
  • ◆
    Lv25 talent Level 25 Talent 1.5x Flesh Heap Stack Str and Damage Block bonuses replaced with 1.5x Flesh Heap and Meat Shield bonuses

Patch 7.35

  • ▲
    Lv10 talent Level 10 Talent Armor increased from +4 to +5
  • ▲
    Lv15 talent Level 15 Talent Meat Hook Damage increased from +120 to +140

Patch 7.34

  • ◆
    Meat Hook Now instantly kills illusions
  • ◆
    Meat Hook Cast stun on Pudge is now removed if the hook finds a target

Patch 7.33

  • ▲
    Meat Hook Projectile Speed increased from 1450 to 1600
  • ◆
    Meat Hook Now can be heard in Fog of War
  • ▼
    Rot Aghanim's Scepter Bonus Damage decreased from 95 to 90
  • ▼
    Rot Aghanim's Scepter Regen Reduction decreased from 25% to 20%
  • ▲
    Dismember Cast Range increased from 160 to 200
  • ▼
    Dismember Duration decreased from 3s to 2.75s
  • ▼
    Dismember Duration decreased as a part of the comprehensive Disables Reduction
  • ▼
    Dismember Duration on creeps decreased from 6s to 5.5s
  • ▼
    Lv20 talent Level 20 Talent Dismember Duration decreased from +0.8 to +0.75

Patch 7.32e

  • ◆
    Rot Aghanim's Scepter Bonus Damage per Second deceased from 100 to 95

Patch 7.32d

  • ▼
    Base stats Base Health Regen decreased from 2 to 1.75
  • ▼
    Flesh Heap Cooldown increased from 20/18/16/14s to 20/19/18/17s

Patch 7.32c

  • ▼
    Talent Level 15 talent spell lifesteal decreased from +10% to +8%

Patch 7.32b

  • ◆
    Flesh Heap Damage block rescaled from 7/14/21/28 to 8/14/20/26

Patch 7.32

  • ▼
    Rot Scepter Bonus Radius decreased from 225 to 200
  • ▼
    Flesh Heap Mana Cost increased from 35/40/45/50 to 35/50/65/80
  • ▼
    Lv25 talent Level 25 Talent Flesh Heap Stack Str and Damage Block bonuses decreased from 1.6x to 1.5x

Patch 7.31d

  • ▲
    Base stats Base damage increased by 3
  • ▲
    Flesh Heap Damage Block increased from 5/10/15/20 to 7/14/21/28
  • ▲
    Talent Level 10 talent -14% Rot Slow increased to -16%

Patch 7.31c

  • ◆
    Dismember Damage per second rescaled from 60/90/120 to 80/100/120

Patch 7.31b

  • ▼
    Flesh Heap Is no longer Dispellable
  • ▲
    Flesh Heap Cooldown decreased from 30/25/20/15 to 20/18/16/14
  • ◆
    Flesh Heap Duration rescaled from 7 to 5/6/7/8
  • ▲
    Flesh Heap Mana cost decreased from 50 to 35/40/45/50
  • ◆
    Lv25 talent Level 25 Talent +1.5 Flesh Heap Stack Str replaced with 1.6x Flesh Heap Stack Str and Damage Block bonuses

Patch 7.31

  • ▼
    Base stats Base armor reduced by 1
  • ▲
    Base stats Intelligence gain increased from 1.5 to 1.8
  • ▼
    Flesh Heap No longer grants magic resistance
  • ▼
    Flesh Heap Bonus Strength per death reduced from 1.5/2/2.5/3 to 1.1/1.4/1.7/2.0
  • ◆
    Flesh Heap Can now be cast to grant 5/10/15/20 damage block against all types of damage for 7 seconds. Mana cost 50. Cooldown 30/25/20/15. Can be cast while channeling.
  • ▲
    Dismember Shard cooldown reduction reduced from 10s to 5s

Patch 7.30e

  • ▼
    Meat Hook Manacost reduced from 135 to 110
  • ▼
    Dismember Shard ally regen reduced from 6% to 5%

Patch 7.30

  • ◆
    Meat Hook Mana cost rescaled from 125/130/135/140 to 135
  • ◆
    Meat Hook Now instantly kills any non-ancient creep it hits
  • ▼
    Dismember Shard cast range on allies reduced from 400 to 300

Patch 7.29

  • ▲
    Base stats Base armor increased by 1
  • ▲
    Base stats Attack range increased from 150 to 175
  • ▲
    Meat Hook Cooldown reduced from 21/18/15/12 to 18/16/14/12
  • ▲
    Dismember Shard cast range on allies increased from 160 to 400
  • ▲
    Rot Scepter radius increased from 450 to 475
  • ▲
    Rot Scepter damage increased from +80 to +100

Patch 7.28b

  • ◆
    Dismember Shard cooldown reduction from -7 to -10

Patch 7.28a

  • ◆
    Dismember Shard now reduces cooldown by 7 always, instead of by half when used on allies

Patch 7.27b

  • ▲
    Base stats Base health regen increased from 1 to 2
  • ▼
    Base stats Strength gain reduced from 4 to 3.2
  • ▲
    Meat Hook Cooldown reduced from 27/22/17/12 to 21/18/15/12
  • ▲
    Rot Slow increased from 11/18/24/32% to 14/20/26/32%
  • ▲
    Flesh Heap Strength gain increased from 1/1.5/2/2.5 to 1.5/2/2.5/3
  • ▲
    Lv10 talent Level 10 Talent increased from +28 Rot Damage to +30

Patch 7.25

  • ▲
    Base stats Base health regen increased from 0 to 1
  • ▲
    Flesh Heap Now provides 8/10/12/14% Magic Resistance instead of health regen

Patch 7.24

  • ◆
    Dismember Tick rate changed from every 1 to every 0.5 seconds (same total damage)
  • ◆
    Lv20 talent Level 20 Talent changed from +180 Gold/Min to +1s Dismember Duration

Patch 7.23e

  • ◆
    XP Talent is now replaced with +5 Armor

Patch 7.22f

  • ▼
    Meat Hook Manacost reduced from 140 to 125/130/135/140

Patch 7.22d

  • ▲
    Flesh Heap Health regen increased from 5/8/11/14 to 6/9/12/15
  • ▲
    Lv15 talent Level 15 Talent increased from +16% Rot Slow to +20%

Patch 7.22

  • ▲
    Base stats Base Intelligence increased by 2
  • ▲
    Lv15 talent Level 15 Talent increased from +12% Rot Slow to +16%

Patch 7.21d

  • ▲
    Flesh Heap Regeneration increased from 3/6/9/12 to 5/8/11/14

Patch 7.21

  • ▲
    Base stats Base damage increased by 6

Patch 7.20

  • ▼
    Flesh Heap No longer gives Magic Resistance
  • ▲
    Flesh Heap Now grants 3/6/9/12 HP regen
  • ▲
    Dismember Strength based damage increased from 30/45/60% to 30/60/90%

Patch 7.19

  • ▼
    Meat Hook Cooldown increased from 17/15/13/11 to 27/22/17/12

Patch 7.18

  • ▲
    Meat Hook Cast range increased from 1000/1100/1200/1300 to 1300
  • ▲
    Flesh Heap Magic resistance increased from 6/8/10/12% to 8/10/12/14%

Patch 7.17

  • ◆
    Lv10 talent Level 10 Talent changed from +5 Armor to +30% XP
  • ◆
    Lv15 talent Level 15 Talent changed from +75 Damage to +12% Rot Slow

Patch 7.16

  • ▼
    Meat Hook Cooldown increased from 14/13/12/11 to 17/15/13/11
  • ▲
    Meat Hook Damage increased from 90/180/270/360 to 150/220/290/360

Patch 7.14

  • ▲
    Base stats Base damage increased by 7
  • ▼
    Rot Slow reduced from 17/22/27/32 to 11/18/25/32

Patch 7.10

  • ▼
    Rot Slow reduced from 20/24/28/32% to 17/22/27/32%

Patch 7.08

  • ◆
    Rot Rot slow rescaled from 30% to 20/24/28/32%

Patch 7.07d

  • ▲
    Meat Hook Meat Hook manacost increased from 110/120/130/140 to 140