Since you last played
New hero, released Oct 2017Pangolier did not exist when you last played. Here is the kit as it stands today.
60 buffs and 67 nerfs in total: roughly even.
Biggest ability changes
- ▲Swashbuckle Mana Cost increased from 75/80/85/90 to 85/90/95/100adjusted 28 times across 19 patches, net buff
- ◆Rolling Thunder Total Attack Damage as Damage decreased from 100% to 80%adjusted 30 times across 16 patches, roughly even
- ▼Lucky Shot Attack Speed Reduction decreased from 40/80/120/160 to 35/70/105/140adjusted 19 times across 11 patches, net nerf
- ▲Shield Crash Damage increased from 50/100/150/200 to 60/120/180/240adjusted 36 times across 18 patches, net buff
- ▼Roll Up Mana Cost increased from 50 to 75adjusted 7 times across 7 patches, net nerf
- ▲Fortune Favors the Bold Chance Reduction increased from 40% to 50%
- ▼Gyroshell Info Duration decreased as a part of the comprehensive Disables Reduction
Innate
- ▼Fortune Favors the Bold Whenever an enemy within 1200 units attacks Pangolier, they have their chance to proc random on-attack effects reduced by 40%adjusted 2 times across 1 patch, net nerf
Aghanim’s upgrades
- ◆Scepter Aghanim's Scepter Swashbuckle damage decreased from 100% to 75%changed 2 times, latest shown
Base stats
- ▲Base Health Regen decreased by 1.0adjusted 3 times across 3 patches, net buff
- ▼Base Damage decreased by 2adjusted 4 times across 4 patches, net nerf
- ▲Damage gain per level increased from 3.6 to 3.8adjusted 3 times across 3 patches, net buff
- ▲Agility gain increased from 2.8 to 3.2adjusted 3 times across 3 patches, net buff
- ▼Damage at level 1 decreased from 50-56 to 49-55adjusted 3 times across 3 patches, net nerf
- ▲Base Strength increased from 19 to 20adjusted 2 times across 2 patches, net buff
- ▲Intelligence gain increased from 2.2 to 2.5adjusted 2 times across 2 patches, net buff
- ◆Base Movement Speed increased from 295 to 300adjusted 2 times across 2 patches, roughly even
- ◆Base Armor decreased by 1adjusted 2 times across 2 patches, roughly even
- ▼Damage at level 30 decreased by 54 (from 230-236 to 176-182)
- ▲Strength gain increased from 2.5 to 2.7
- ▼Base Agility decreased from 18 to 17
- ▼Damage on level 1 decreased by 3 (from 51-57 to 48-54)
- ▼Movement Speed reduced from 305 to 300
- ▲Base damage increased by 4
Talents changed
- ◆Lv10 talent Lucky Shot Armor Reduction decreased from +3 to +2
- ◆Lv15 talent +15% Attack Damage as Swashbuckle Damage replaced with -2s Swashbuckle Cooldown
- ◆Lv20 talent +125 Shield Crash Radius and Damage replaced with -1.5s Shield Crash Cooldown
- ◆Lv25 talent -4s Swashbuckle Cooldown replaced with +20% Attack Damage as Swashbuckle Damage
Facets were part of the game from 7.36 and were removed in 7.41. Pangolier had 11 facet changes in between.
Most recent change patch 7.41d, Jun 2026
- ▼Base stats Base Agility decreased from 18 to 17
- ▼Base stats Damage at level 1 decreased from 50-56 to 49-55
- ▼Base stats Base Armor decreased by 1
Current abilities
SwashbucklePangolier dashes along the target line, then slashes and briefly slows all enemies in the drawn direction with several quick swipes. Lucky Shot has a chance to activate from this damage.
Shield CrashPangolier jumps in the air and slams back to the ground in front of his current position damaging all enemies in a radius. Pangolier gains an all damage barrier for a short time if Shield Crash hits an enemy hero. Forward movement is maintained if Shield Crash is used while Rolling Thunder is active, and allows Rolling Thunder to clear walls or cliffs.
Lucky ShotPangolier rolls the dice and lets fate decide the outcome for his enemies. Grants a chance to drastically slow their attack speed and reduce armor on any damage dealt by Pangolier's attacks or abilities.
Roll UpPangolier curls into an immobile protective ball, gaining debuff immunity, 80% magic resistance, and allowing him to turn. Can be cast during Rolling Thunder to temporarily hit the brakes. Can cast Rolling Thunder and Shield Crash during Roll Up. If enemies attack Pangolier during this, he will roll away from the attacker, applying Rolling Thunder damage/stun if there are enemies in the way.
Rolling ThunderPangolier curls into a debuff immune ball with 80% magic resistance and rolls out. When rolling, he moves at an increased speed and can move through trees, but has a decreased ability to turn. Striking enemies knocks them back, inflicting damage proportional to his attack damage and stunning them when they land. Colliding with walls or cliffs will cause a temporary pause while Pangolier reverses in direction. DISPEL TYPE: Basic Dispel
Stop RollingHalt!
End Roll UpEnds Pangolier's Roll Up early.
Fortune Favors the Bold innateRandom item and ability effects of enemies near Pangolier have a reduced chance to affect him.
What players buy on Pangolier
Early game
- Power Treads 1400g
Speed to get into fights quickly, plus attack damage while laning
Mid game
- Diffusal Blade 2500g
- Aghanim's Scepter 4200g
Late game
- Skull Basher 2875g
- Octarine Core 5100g
- Refresher Orb 5000g
Casts the strongest spell twice
- Linken's Sphere 4800g
Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Universal






