Dota 2

Necrophos

Intelligence ranged hero, often played as a carry, nuker or tank.

Necrophos
Intelligence

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Full history

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Death Seeker reworked in 7.33

126 lines of changes across 49 patches, condensed below to the ones that still matter.

36 buffs and 28 nerfs in total: roughly even.

Biggest ability changes

  • ▼
    Death Seeker Cast Range decreased from 750 to 600adjusted 7 times across 5 patches, net nerf
  • ◆
    Reaper's Scythe HP Regen per kill decreased from 2/4/6 to 1/2/3adjusted 12 times across 10 patches, roughly even
  • ▲
    Heartstopper Aura Health Decay rescaled from 0.6/1.2/1.8/2.4% to 0.8/1.3/1.8/2.3%adjusted 11 times across 9 patches, net buff
  • ▼
    Sadist Hero Kill Multiplier decreased from 6 to 4adjusted 9 times across 6 patches, net nerf
  • ▲
    Ghost Shroud Restoration Amplification decreased from 55/65/75/85% to 45/55/65/75%adjusted 14 times across 14 patches, net buff
  • ▲
    Death Pulse Heal increased from 55/80/105/130 to 70/90/110/130adjusted 12 times across 10 patches, net buff

Innate

  • ◆
    Sadist Whenever Necrophos kills a unit, he gains a stack that increases Health and Mana Regen by 4/5/6/7. Hero kills provide 6 stacks. Stack Duration: 7/8/9/10sadjusted 2 times across 1 patch, roughly even

Aghanim’s upgrades

  • ▼
    Scepter Aghanim's Scepter Health Regen to Decay decreased from 55% to 50%changed 5 times, latest shown
  • ▼
    Shard Shard has been reworked. No longer does 50% more damage/heal. Instead it applies decrepify on the target enemy or ally for 2.5 seconds. Against enemies it reduces magic resistance by 25%. Mana cost: 100. Cooldown: 14.

Base stats

  • ▲
    Attack Point improved from 0.53 to 0.4
  • ▼
    Attack animation time reduced from 0.4 to 0.3
  • ▲
    Base Intelligence increased from 22 to 23adjusted 2 times across 2 patches, net buff
  • ▼
    Intelligence gain reduced from 2.9 to 2.7
Talents changed
  • ◆
    Lv10 talent +125 Reaper's Scythe Cast Range replaced with -2.5s Ghost Shroud Cooldown
  • ◆
    Lv15 talent Ghost Shroud Slow decreased from +20% to +15%
  • ◆
    Lv20 talent +15% Ghost Shroud Self Restoration Amp replaced with +75 Spell AoE
  • ◆
    Lv25 talent +0.5% Heartstopper Aura Damage replaced with +0.3 Reaper's Scythe Damage Per Missing HP

Facets were part of the game from 7.36 and were removed in 7.41. Necrophos had 8 facet changes in between.

Most recent change patch 7.41f, Sep 2026

  • ▼
    Sadist Hero Kill Multiplier decreased from 6 to 4
  • ▼
    Ghost Shroud Restoration Amplification decreased from 55/65/75/85% to 45/55/65/75%
Current abilities
  • Death PulseNecrophos releases a wave of death around him, dealing damage to enemy units and healing allied units.
  • Ghost ShroudNecrophos slips into the realm that separates the living from the dead. Unable to attack or be attacked, he emits an aura that slows enemies around him. He takes additional magic damage in this form, but his restorative powers are amplified.
  • Heartstopper AuraNecrophos stills the hearts of his opponents, causing nearby enemy units to lose a percentage of their max health over time.
  • Death SeekerNecrophos turns into a large Death Pulse towards the target unit's position. Once it arrives to the location, the Death Pulse spreads towards nearby enemies and allies.
  • Sadist innateNecrophos gains stacking regen for 8 seconds for each unit he kills. Hero kills multiply the effect.
  • Reaper's ScytheStuns the target enemy hero, then deals damage based on how much life it is missing. If Necrophos kills an enemy this way, he'll permanently gain Health and Mana Regen. Any kill under this effect is credited to Necrophos.

What players buy on Necrophos

Starting items

Early game

Mid game

Late game

Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Every Necrophos change, patch by patch

All 126 changes Valve listed for Necrophos since patch 7.06d, newest first. Death Seeker reworked in 7.33. Last changed in 7.41f (Sep 2026).

Patch 7.41f

  • ▼
    Sadist Hero Kill Multiplier decreased from 6 to 4
  • ▼
    Ghost Shroud Restoration Amplification decreased from 55/65/75/85% to 45/55/65/75%

Patch 7.41e

  • ▼
    Sadist HP/Mana Regen decreased from 3.7 + 0.3 per level to 3.8 + 0.2 per level
  • ▼
    Death Seeker Cast Range decreased from 750 to 600

Patch 7.41b

  • ▼
    Death Seeker Mana Cost increased from 125 to 160

Patch 7.41

  • ▼
    Sadist No longer levels with Reaper's Scythe
  • ◆
    Sadist Health and Mana regen rescaled from 3.5/5/6.5/8 to 3.7 + 0.3 per level
  • ▲
    Ghost Shroud Restoration Amplification increased from 55/60/65/70% to 55/65/75/85%
  • ◆
    Lv20 talent Level 20 Talent +15% Ghost Shroud Self Restoration Amp replaced with +75 Spell AoE
  • ◆
    Lv25 talent Level 25 Talent +0.5% Heartstopper Aura Damage replaced with +0.3 Reaper's Scythe Damage Per Missing HP

Patch 7.40b

  • ◆
    Ghost Shroud Restoration Amplification rescaled from 45/55/65/75% to 55/60/65/70%

Patch 7.40

  • ▼
    Facet AOE per Kill reduced from 40 to 35
  • ▼
    Reaper's Scythe HP Regen per kill decreased from 2/4/6 to 1/2/3
  • ▲
    Lv15 talent Level 15 Talent Death Pulse Heal increased from +50 to +60
  • ▼
    Lv15 talent Level 15 Talent Ghost Shroud Slow decreased from +20% to +15%
  • ▼
    Lv20 talent Level 20 Talent Heartstopper Regen Reduction decreased from +25% to +20%

Patch 7.39e

  • ◆
    Ghost Shroud Ethereal form is not applied if the target is Debuff Immune

Patch 7.39d

  • ▲
    Sadist Health Regen per kill increased from 3/4.5/6/7.5 to 3.5/5/6.5/8
  • ▼
    Ghost Shroud Slow Radius decreased from 750 to 700

Patch 7.39

  • ▲
    Sadist Mana Regen per kill increased from 3/4.5/6/7.5 to 3.5/5/6.5/8
  • ▲
    Death Pulse Heal increased from 55/80/105/130 to 70/90/110/130
  • ◆
    Lv10 talent Level 10 Talent +125 Reaper's Scythe Cast Range replaced with -2.5s Ghost Shroud Cooldown

Patch 7.38

  • ▼
    Facet Now also makes enemies have their restoration amplification decreased by the same value as Necrophos' gain
  • ▲
    Facet Restoration Amp: 45/55/65/75%. Can be increased by 15% with level 20 talent
  • ▲
    Ghost Shroud Restoration Amplification now also applies to Lifesteal and Spell Lifesteal
  • ▼
    Heartstopper Aura Radius decreased from 800 to 700
  • ◆
    Heartstopper Aura Health Decay rescaled from 0.6/1.2/1.8/2.4% to 0.8/1.3/1.8/2.3%

Patch 7.37d

  • ▲
    Ghost Shroud Movement Slow increased from 10/15/20/25% to 16/19/22/25%
  • ▲
    Reaper's Scythe Cooldown decreased from 110s to 100s

Patch 7.37c

  • ▲
    Base stats Base Intelligence increased from 22 to 23
  • ▲
    Ghost Shroud Increased Magic Damage decreased from 25% to 20%

Patch 7.37b

  • ▲
    Base stats Base Intelligence increased by 1
  • ▲
    Facet Movement Speed Steal increased from 40% to 50%

Patch 7.36c

  • ▲
    Facet Movement Speed gained from enemy loss increased from 25% to 40%

Patch 7.36b

  • ◆
    Sadist Duration rescaled from 7/8/9/10s to 8s
  • ◆
    Sadist Health Regen per kill rescaled from 4/5/6/7 to 3/4.5/6/7.5
  • ◆
    Sadist Mana Regen per kill rescaled from 4/5/6/7 to 3/4.5/6/7.5
  • ▼
    Lv10 talent Level 10 Talent Sadist Stack Duration decreased from +3s to +2s

Patch 7.36a

  • ▼
    Facet AoE Bonus per kill decreased from 50 to 40

Patch 7.36

  • ◆
    Sadist Ability returns as an Innate. Passive, levels up with Reaper's Scythe
  • ◆
    Sadist Whenever Necrophos kills a unit, he gains a stack that increases Health and Mana Regen by 4/5/6/7. Hero kills provide 6 stacks. Stack Duration: 7/8/9/10s
  • ◆
    Facet Necrophos gains +50 AoE Increase per current Sadist stack
  • ◆
    Facet Now increases movement speed by 25% of speed lost by enemy heroes
  • ▼
    Heartstopper Aura No longer grants regen per kill
  • ◆
    Lv10 talent Level 10 Talent +3s Heartstopper Aura Stack Duration replaced with +3s Sadist Stack Duration

Patch 7.35d

  • ▲
    Lv10 talent Level 10 Talent Heartstopper Aura Stack Duration increased from +2s to +3s
  • ▲
    Lv10 talent Level 10 Talent Reaper's Scythe Cast Range increased from +100 to +125
  • ▲
    Lv15 talent Level 15 Talent Death Pulse Heal increased from +40 to +50

Patch 7.35

  • ▼
    Death Pulse Mana Cost increased from 100/120/140/160 to 115/130/145/160
  • ▼
    Heartstopper Aura Aghanim's Scepter Health Regen to Decay decreased from 55% to 50%
  • ▼
    Lv20 talent Level 20 Talent Heartstopper Regen Reduction decreased from +30% to +25%

Patch 7.34e

  • ▼
    Ghost Shroud Mana Cost increased from 50 to 75
  • ▼
    Heartstopper Aura Regen Duration decreased from 8s to 7s
  • ▼
    Heartstopper Aura Aghanim's Scepter Health Regen to Decay decreased from 60% to 55%
  • ▼
    Death Seeker Cooldown increased from 16s to 19s

Patch 7.34c

  • ▲
    Base stats Base Armor increased by 1
  • ▲
    Lv15 talent Level 15 Talent Death Pulse Heal increased from +30 to +40

Patch 7.34

  • ◆
    Ghost Shroud Aghanim's Scepter Upgrade removed
  • ◆
    Heartstopper Aura Now upgradable by Aghanim's Scepter
  • ▲
    Heartstopper Aura Health Decay is increased by 60% of Necrophos's current health regeneration

Patch 7.33 Death Seeker reworked

  • ◆
    Ghost Shroud Movement Slow rescaled from 12/16/20/24% to 10/15/20/25%
  • ◆
    Death Seeker Ability reworked
  • ◆
    Death Seeker Necrophos turns into a fast-moving large Death Pulse flying towards the target's position at cast time. Once he reaches said position, the Death Pulse spreads to nearby enemies and allies. Cast Range: 750. Can be blocked by Linken's Sphere.
  • ▼
    Lv15 talent Level 15 Talent Death Pulse Heal decreased from +32 to +30
  • ▼
    Lv15 talent Level 15 Talent Ghost Shroud Slow decreased from +24% to +20%
  • ▼
    Lv20 talent Level 20 Talent Heartstopper Regen Reduction decreased from +32% to +30%

Patch 7.32e

  • ▲
    Death Pulse Mana Cost decreased from 100/130/160/190 to 100/120/140/160

Patch 7.32d

  • ▲
    Ghost Shroud Increased Magic Damage decreased from 40% to 25%

Patch 7.32

  • ▲
    Reaper's Scythe Cooldown decreased from 120s to 110s
  • ▼
    Reaper's Scythe Mana Cost increased from 200/350/500 to 250/375/500
  • ◆
    Lv10 talent Level 10 Talent +8 Strength replaced with +2s Heartstopper Aura Stack Duration
  • ◆
    Lv20 talent Level 20 Talent +15% Magic Resistance replaced with +15% Ghost Shroud Self Restoration Amplification

Patch 7.31c

  • ▼
    Reaper's Scythe Permanent heath regeneration decreased from 3/6/9 to 2/4/6
  • ▼
    Death Seeker Cooldown increased from 14 to 16
  • ▲
    Death Seeker Manacost increased from 100 to 125
  • ▼
    Death Pulse Heal reduced from 60/85/110/135 to 55/80/105/130

Patch 7.31

  • ▼
    Reaper's Scythe No longer increases enemies' death timers
  • ▲
    Reaper's Scythe Killing an enemy with Reaper's Scythe now grants Necrophos +3/6/9 HP/s and +1/2/3 mana regen permanently

Patch 7.30

  • ▼
    Base stats Strength Gain reduced from 2.6 to 2.3
  • ▲
    Death Pulse Damage increased from 100/150/200/250 to 100/160/220/280
  • ▲
    Death Pulse Heal increased from 60/80/100/120 to 60/85/110/135
  • ▼
    Ghost Shroud Self Restoration Amplification reduced from 75% to 45/55/65/75%
  • ◆
    Lv10 talent Level 10 Talent +25 damage replaced with +100 Reaper's Scythe Cast Range

Patch 7.29

  • ▼
    Base stats Attack animation time reduced from 0.4 to 0.3
  • ▲
    Attack projectile speed increased from 900 to 1200
  • ▼
    Death Seeker Shard has been reworked. No longer does 50% more damage/heal. Instead it applies decrepify on the target enemy or ally for 2.5 seconds. Against enemies it reduces magic resistance by 25%. Mana cost: 100. Cooldown: 14.
  • ▲
    Ghost Shroud Slow increased from 6/12/18/24% to 12/16/20/24%
  • ▲
    Heartstopper Aura Regen increased from 3.5/4.5/5.5/6.5 to 4/5/6/7
  • ▲
    Heartstopper Aura Regen duration increased from 7 to 8
  • ▲
    Reaper's Scythe Cast point reduced from 0.55 to 0.45

Patch 7.27b

  • ▼
    Lv25 talent Level 25 Talent reduced from -2s Death Pulse Cooldown to -2.5s

Patch 7.26c

  • ▼
    Base stats Strength gain reduced from 2.8 to 2.6
  • ▼
    Base stats Intelligence gain reduced from 2.9 to 2.7

Patch 7.22f

  • ▲
    Base stats Base intelligence increased by 1
  • ▲
    Death Pulse Radius increased from 475 to 500

Patch 7.22e

  • ▲
    Heartstopper Aura Max health lost per second increased from 0.5/1.1/1.7/2.3% to 0.6/1.2/1.8/2.4%

Patch 7.22c

  • ▲
    Heartstopper heal regen per stack increased from 2/3.5/5/6.5 to 3.5/4.5/5.5/6.5
  • ▲
    Heartstopper mana regen per stack increased from 3/4/5/6 to 3.5/4.5/5.5/6.5

Patch 7.22b

  • ◆
    Heartstopper Aura Damage type changed from Pure to Magical (still does not trigger damage events)

Patch 7.22

  • ▲
    Reaper's Scythe Respawn time reduced from 15/30/45 to 15/25/35

Patch 7.21

  • ▲
    Death Pulse Damage increased from 100/140/180/220 to 100/150/200/250
  • ▲
    Lv15 talent Level 15 Talent increased from +20% Ghost Shroud Slow to +30%

Patch 7.20

  • ▼
    Base stats Base attack range reduced from 550 to 500
  • ▲
    Heartstopper Aura Now provides the unit kill regeneration instead of Death Pulse

Patch 7.19d

  • ▼
    Lv10 talent Level 10 Talent reduced from +40 Damage to +30
  • ▼
    Lv20 talent Level 20 Talent reduced from +80 Attack Speed to +70

Patch 7.19b

  • ◆
    Base stats Agility rescaled from 15 + 1.2 to 12 + 1.3
  • ▼
    Base stats Base movement speed reduced by 5

Patch 7.19

  • ▼
    Reaper's Scythe Scepter cooldown increased from 55/40/25 to 60/50/40
  • ▼
    Reaper's Scythe Cast point increased from 0.5 to 0.55
  • ▲
    Ghost Shroud Self magic resistance reduction increased from 30% to 40%

Patch 7.18

  • ▲
    Death Pulse Damage increased from 80/120/160/200 to 100/140/180/220
  • ▲
    Death Pulse Unit kill regen duration increased from 6 to 7

Patch 7.17

  • ▲
    Lv15 talent Level 15 Talent increased from +16% Ghost Shroud Slow to +20%
  • ▲
    Lv25 talent Level 25 Talent increased from -1.5s Death Pulse Cooldown to -2.5s
  • ▲
    Lv25 talent Level 25 Talent increased from +0.6 heartstopper Aura to +0.8

Patch 7.16

  • ▲
    Base stats Attack Point improved from 0.53 to 0.4
  • ▲
    Base stats Base damage increased by 2
  • ◆
    Death Pulse Mana Regen per stack from 2/2.25/2.5/2.75 to 2.25/2.5/2.75/3

Patch 7.14

  • ▼
    Reaper's Scythe Respawn time penalty increased from 10/20/30 to 15/30/45

Patch 7.12

  • ▲
    Heartstopper Aura Increased from 0.5/1/1.5/2% to 0.5/1.1/1.7/2.3%
  • ◆
    Death Pulse Manacost rescaled from 125/145/165/185 to 100/130/160/190

Patch 7.10

  • ◆
    Lv15 talent Level 15 Talent changed from +30 Movement Speed to +16% Ghost Shroud Slow
  • ◆
    Lv15 talent Level 15 Talent changed from +300 Health to +40 Death Pulse Heal

Patch 7.06d

  • ▲
    Reaper's Scythe Reaper's Scythe cooldown reduced from 100/85/70 to 90/80/70
  • ▲
    Lv10 talent Level 10 Talent increased from +6 Strength to +8