Dota 2

Muerta

Intelligence ranged hero, often played as a carry, nuker or disabler.

Muerta
Intelligence

When did you last play?

Full history

Until you pick a month the page shows every change. Pick the month you last played to keep only what is new to you. The date is shared by every hero page.

Since you last played

New hero, released Mar 2023

Muerta did not exist when you last played. Here is the kit as it stands today.

Current abilities
  • Dead Shot
  • The Calling
  • Gunslinger
  • Spectral Slug
  • Pierce the Veil
  • Supernatural innate

What players buy on Muerta

Starting items

Early game

Mid game

Late game

Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Every Muerta change, patch by patch

All 93 changes Valve listed for Muerta since patch 7.33, newest first. Last changed in 7.41e (Jul 2026). Released Mar 2023.

Patch 7.41e

  • ▼
    Gunslinger Toggling on/off no longer breaks invisibility

Patch 7.41c

  • ▼
    Base stats Base Attack Speed decreased from 115 to 110
  • ▲
    Supernatural Maximum Stack Count increased from 1 per hero level to 5 + 1 per hero level

Patch 7.41a

  • ▲
    The Calling Cooldown decreased from 30s to 30/28/26/24s
  • ◆
    Pierce the Veil Base Damage Bonus rescaled from 75% to 70/85/100%

Patch 7.41

  • ◆
    Supernatural Ability reworked
  • ◆
    Supernatural Whenever an enemy hero dies within 925 units of Muerta, she gains a stack of 1% spell amplification up to a maximum equal to her current level. When Muerta dies she loses half the stacks, rounded down
  • ◆
    Supernatural Passive ethereal bonuses moved to Pierce the Veil
  • ▼
    Pierce the Veil No longer provides 70/100/130 bonus damage
  • ▲
    Pierce the Veil Now grants +75% base damage
  • ◆
    Pierce the Veil Now has a passive component
  • ◆
    Pierce the Veil Muerta can always attack ethereal targets and can attack when she is ethereal. When either she or her target is ethereal, all of her attack damage is dealt as magical damage and her physical lifesteal is treated as spell lifesteal
  • ◆
    Pierce the Veil Lifesteal conversion happens only for attacks and won't affect her spells
  • ▼
    Pierce the Veil No longer upgraded with Aghanim's Shard
  • ◆
    Spectral Slug New ability granted by Aghanim's Shard
  • ◆
    Spectral Slug Muerta shoots a spectral bullet at an enemy, dealing damage, knocking them back, and turning them ethereal for 3s, rendering them immune to physical damage and unable to attack. The target is slowed and becomes 20% more vulnerable to magic damage
  • ◆
    Spectral Slug Range: 500. Mana Cost: 75. Cooldown: 12s. Damage: 225. Slow: 30%. Knockback Distance: 250
  • ◆
    Lv15 talent Level 15 Talent +55 Gunslinger Damage replaced with +15 Intelligence

Patch 7.40b

  • ▼
    Gunslinger Toggling is no longer disabled by silence

Patch 7.40

  • ▲
    Base stats Intelligence gain increased from 3.4 to 3.6
  • ▲
    The Calling Mana Cost decreased from 140/155/170/185 to 135/150/165/180
  • ▲
    The Calling Cast Range increased from 580 to 600
  • ◆
    Lv10 talent Level 10 Talent +150 Health replaced with +20 Attack Speed

Patch 7.39c

  • ▲
    Base stats Base Agility increased from 20 to 21

Patch 7.39

  • ◆
    Removed Ofrenda Facet
  • ◆
    Facet Whenever an enemy is feared, Gunslinger proc chance increases to 1.5x base chance for 5s
  • ▲
    Facet Each time Gunslinger procs, the remaining Dead Shot cooldown is reduced by 1s
  • ◆
    Facet Also affects charge restoration time
  • ◆
    Lv20 talent Level 20 Talent 2 Dead Shot Charges replaced with +2s Pierce The Veil Duration
  • ◆
    Lv25 talent Level 25 Talent +25% Magic Resistance replaced with 2 Dead Shot Charges

Patch 7.38c

  • ▲
    Facet Attack Speed Bonus increased from 15/25/35/45 to 20/30/40/50

Patch 7.38b

  • ▼
    The Calling No longer slows attack speed

Patch 7.38

  • ▼
    Base stats Base Intelligence decreased from 24 to 23
  • ▲
    Base stats Intelligence gain increased from 3.3 to 3.4
  • ◆
    Removed Parting Shot ability
  • ◆
    Dead Shot Now upgraded with Aghanim's Scepter
  • ◆
    Dead Shot Increases damage by 125. Dead Shot AoE expands after it ricochets and pierces through enemy heroes as it fears them
  • ◆
    Gunslinger Secondary shot now prioritizes heroes, then non-hero units, then buildings
  • ▼
    Gunslinger Secondary shot chance decreased from 26/34/42/50% to 18/27/36/45%
  • ▼
    Lv10 talent Level 10 Talent Dead Shot Cast Range decreased from +350 to +300
  • ◆
    Lv10 talent Level 10 Talent +1.5% Max HP Regen while inside The Calling replaced with +150 Health
  • ◆
    Lv15 talent Level 15 Talent +80 Dead Shot Damage replaced with +3% Max HP Regen while inside The Calling

Patch 7.37e

  • ◆
    The Calling Movement Slow rescaled from 15/20/25/30% to 20%

Patch 7.37d

  • ▲
    Pierce the Veil Duration increased from 6/7/8s to 8s

Patch 7.37b

  • ▲
    Base stats Base Armor increased by 1
  • ◆
    Facet Effect Radius rescaled from 450 to 400/450/500/550
  • ▲
    The Calling Mana Cost decreased from 145/160/175/190 to 140/155/170/185

Patch 7.37

  • ◆
    Facet Now scales with Pierce the Veil
  • ◆
    Facet Now increases Muerta's attack speed by 15/25/35/45 when she is within 450 range of her Ofrenda
  • ▼
    Facet Ofrenda is no longer destroyed or goes on additional cooldown when Muerta respawns

Patch 7.36b

  • ◆
    Facet When respawning, Muerta gains the effect of Pierce the Veil for 3/3.5/4s, if it has been leveled
  • ◆
    Facet Respawning with Ofrenda now refills Bottle

Patch 7.36

  • ▲
    Base stats Base Attack Time increased from 1.6s to 1.7s
  • ▲
    Base stats Base Attack Speed increased from 100 to 115
  • ◆
    Supernatural New Innate ability. Passive, can't be leveled up
  • ◆
    Supernatural Muerta can always attack Ethereal targets, and can attack when she herself is Ethereal. When attacking ethereal targets, all of her attack damage is dealt as magical damage
  • ▲
    Facet Whenever a hero dies inside or within 200 range of The Calling, its duration is refreshed, the circle expands by 100 units, and another Revenant is added
  • ◆
    Facet Muerta places a sacred altar at the targeted location. When respawning, Muerta will spawn at the Ofrenda and destroy it, putting the ability on cooldown. Muerta can select the Ofrenda and force it to destroy itself. Only one Ofrenda can exist at a time. Mana Cost: 50. Cooldown: 60s
  • ◆
    Facet Altar cannot be destroyed by enemies
  • ▲
    Dead Shot Projectile Radius increased from 100 to 150
  • ▲
    Dead Shot Impact Slow Duration increased from 0.5s to 1s
  • ◆
    Gunslinger Ability is now toggled on by default
  • ◆
    Pierce the Veil Ability to attack Ethereal units is moved to Innate ability
  • ◆
    Lv10 talent Level 10 Talent +80 Dead Shot Damage replaced with +350 Dead Shot Cast Range
  • ◆
    Lv10 talent Level 10 Talent +8 Strength replaced with +1.5% Max HP Regen while inside The Calling
  • ◆
    Lv15 talent Level 15 Talent +35 Damage replaced with +55 Gunslinger Damage (affects both shots)
  • ◆
    Lv15 talent Level 15 Talent +350 Dead Shot Cast Range replaced with +80 Dead Shot Damage
  • ◆
    Lv20 talent Level 20 Talent +20% Gunslinger Chance replaced with The Calling summons 2 Additional Revenants
  • ◆
    Lv25 talent Level 25 Talent The Calling summons 2 Additional Revenants replaced with +20% Gunslinger Chance

Patch 7.35b

  • ▲
    Pierce the Veil Aghanim's Shard bonus spell amplification now applies retroactively

Patch 7.35

  • ▼
    Gunslinger Is now toggleable and no longer prioritizes heroes
  • ▼
    Pierce the Veil Bonus Attack Damage decreased from 70/110/150 to 70/100/130

Patch 7.34e

  • ▼
    The Calling Duration decreased from 7/8/9/10s to 5/6/7/8s
  • ▼
    The Calling Movement Slow decreased from 30% to 15/20/25/30%

Patch 7.34c

  • ▲
    Dead Shot Damage increased from 75/150/225/300 to 100/175/250/325
  • ▲
    Pierce the Veil Bonus Attack Damage increased from 50/100/150 to 70/110/150
  • ▲
    Lv15 talent Level 15 Talent Dead Shot Cast Range increased from +250 to +350

Patch 7.34

  • ◆
    The Calling If an enemy hero dies inside The Calling, it gains an additional revenant and its duration is refreshed
  • ▲
    The Calling Mana Cost decreased from 150/175/200/225 to 145/160/175/190
  • ▲
    Gunslinger Secondary Target Bonus Search Range increased from 150 to 175
  • ▼
    Parting Shot Physical Body Damage Reduction decreased from 50% to 35%

Patch 7.33b

  • ▼
    Base stats Base Agility decreased from 22 to 20
  • ▼
    Base stats Agility gain decreased from 3.0 to 2.7

Patch 7.33

  • ▲
    Added to Captains Mode
  • ◆
    Aghanim's upgrade Parting Shot New ability granted by Aghanim's Scepter
  • ◆
    Parting Shot: Muerta shoots an allied or enemy hero in their soul, separating it from the physical body for 4 seconds. The soul is pushed 150 units on separation and is untargetable, muted, disarmed, and invulnerable. The body is stunned for the duration and has 50% damage reduction. After this effect the soul is forcefully returned to the body which applies a strong dispel removing negative debuffs and stuns. The soul survives until the end of the effect even if the body dies. Does not deal damage to allies and Muerta can't target herself. Damage: 300. Mana Cost: 250. Cooldown: 45s
  • ▼
    Dead Shot Ricochet Fear Duration decreased from 1/1.2/1.4/1.6s to 0.8/0.95/1.1/1.25s
  • ▼
    Dead Shot Info Duration decreased as a part of the comprehensive Disables Reduction
  • ▼
    The Calling Silence Duration decreased from 2/2.5/3/3.5s to 1.5/2/2.5/3s
  • ▼
    The Calling Duration decreased from 10s to 7/8/9/10s
  • ◆
    Pierce the Veil Now upgradable by Aghanim's Shard
  • ◆
    Pierce the Veil Grants 30% Spell Lifesteal for the duration of Pierce the Veil. Muerta permanently gains 2% Spell Amplification every time she kills an enemy hero during Pierce the Veil or any enemy hero dies within 925 units
  • ▼
    Lv10 talent Level 10 Talent Dead Shot Damage decreased from +100 to +80