Dota 2

Monkey King

Agility melee hero, often played as a carry, escape hero or disabler.

Monkey King
Agility

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Full history

Until you pick a month the page shows every change. Pick the month you last played to keep only what is new to you. The date is shared by every hero page.

Since you last played

Heavily adjusted

170 lines of changes across 52 patches, condensed below to the ones that still matter.

45 buffs and 39 nerfs in total: roughly even.

Biggest ability changes

  • ▲
    Boundless Strike Cooldown decreased from 28/26/24/22s to 24/21/18/15sadjusted 14 times across 11 patches, net buff
  • ▼
    Mischief Cooldown changed from 24/20/16/12s to 24.5s - 0.5s per leveladjusted 14 times across 8 patches, net nerf
  • ▼
    Tree Dance Previously it was only interrupted by Stunned, Hidden, or Hexed statusesadjusted 18 times across 10 patches, net nerf
  • ◆
    Jingu Mastery Bonus Damage increased from 30/75/120/165 to 30/80/130/180adjusted 9 times across 7 patches, roughly even
  • ▼
    Primal Spring Movement Slow decreased from 35/50/65/80% to 30/40/50/60%adjusted 11 times across 10 patches, net nerf
  • ▲
    Wukong's Command While Wukong's Command is active, Monkey King gains a Changing of the Guard ability which allows him to transform into any one of his soldiers. Upon cast, Monkey King takes the place of the soldier closest to the target location for 1.5s, and leaves another one in his stead. While Transfigured, Monkey King is indistinguishable from other soldiers and invulnerable, but can't issue commands. Cast Point: 0.3s. No Mana Cost. Cooldown: 3sadjusted 18 times across 15 patches, net buff

Innate

  • ◆
    Mischief Remains as an Innate ability. Active, can't be leveled up

Aghanim’s upgrades

  • ▲
    Scepter Ability appears in place of Wukong's Command and starts on a 1s cooldown after casting Wukong's Command. Can't be cast while rooted and can't target soldiers created by Aghanim's Scepter effect. Monkey King disjoints projectiles upon transformation.changed 7 times, latest shown
  • ▼
    Shard Aghanim's Shard portion of Primal Spring's max power decreased from 40% to 35%changed 9 times, latest shown

Base stats

  • ▲
    Base Agility decreased from 24 to 23adjusted 3 times across 3 patches, net buff
  • ▲
    Base Attack Time improved from 1.7s to 1.6s
  • ◆
    Base movement speed reduced from 305 to 300adjusted 2 times across 2 patches, roughly even
  • ▲
    Base armor increased by 3adjusted 2 times across 2 patches, net buff
Talents changed
  • ◆
    Lv10 talent Tree Dance Cast Range decreased from +350 to +300
  • ◆
    Lv15 talent +450 Tree Dance Cast Range replaced with 0 Cooldown Primal Spring
  • ◆
    Lv20 talent 0 Cooldown Primal Spring replaced with Jingu Mastery Undispellable
  • ◆
    Lv25 talent Additional Wukong's Command Ring now also increases cast range by +350

Facets were part of the game from 7.36 and were removed in 7.41. Monkey King had 14 facet changes in between.

Most recent change patch 7.41c, May 2026

  • ▼
    Primal Spring Movement Slow decreased from 35/50/65/80% to 30/40/50/60%
  • ▼
    Base stats Base Agility decreased from 24 to 23
  • ▼
    Base stats Damage at level 1 decreased from 53-57 to 52-56
Current abilities
  • Boundless StrikeMonkey King enlarges his staff and slams it against the ground, stunning enemies in a line and damaging them with bonus damage and a critical hit based on his attack. Has True Strike.
  • Tree DanceMonkey King jumps to a tree and perches atop it. While perched, he gains the Primal Spring ability-a channeled leap attack. If Monkey King's tree is destroyed, he falls and is stunned for 3s. Taking damage while on the ground puts Tree Dance on cooldown.
  • Primal SpringCHANNELED - Monkey King springs out from his tree perch, damaging and slowing enemies in the area where he lands. Damage and slow amounts are in proportion to channel duration.
  • Jingu MasteryMonkey King's attacks awaken the Jingu Bang's power. Upon the fourth hit on the same enemy hero, Monkey King earns 4 charged attacks that have bonus damage and lifesteal.
  • Mischief innateChanges Monkey King's shape to deceive opponents, using the environment nearby as inspiration for the disguise. Taking damage, attacking, or using any item or ability breaks Monkey King's disguise. Grants damage immunity for 0.1 seconds upon transforming.
  • Wukong's CommandMonkey King creates a circular formation of soldiers that spread out from his position. If Monkey King leaves the area his soldiers disperse. The soldiers have Monkey King's attack that attacks at a fixed rate of 1.1s, and only targets enemy Heroes. Monkey King is granted bonus armor for the spell's duration. Monkey King can transform into any one of his soldiers during Wukong's command, taking its place for a short duration, becoming indistinguishable from other soldiers, and leaving another soldier in his stead.
  • SE
    Spring Early
  • Revert FormReverts Monkey King's shape to his original form.
  • Changing of the GuardMonkey King can transform into any one of his soldiers during Wukong's command, taking its place for a 1.5s, becoming indistinguishable from other soldiers, and leaving another soldier in his stead. While transformed, Monkey King is invulnerable, but cannot attack or cast spells

What players buy on Monkey King

Starting items

Early game

Mid game

Late game

Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Every Monkey King change, patch by patch

All 170 changes Valve listed for Monkey King since patch 7.06d, newest first. Last changed in 7.41c (May 2026). Released Dec 2016.

Patch 7.41c

  • ▼
    Base stats Base Agility decreased from 24 to 23
  • ▼
    Base stats Damage at level 1 decreased from 53-57 to 52-56
  • ▼
    Primal Spring Movement Slow decreased from 35/50/65/80% to 30/40/50/60%

Patch 7.41b

  • ▼
    Changing of the Guard Cooldown increased from 3s to 5s
  • ▼
    Lv10 talent Level 10 Talent Tree Dance Cast Range decreased from +350 to +300

Patch 7.41

  • ▼
    Mischief No longer levels with Wukong's Command
  • ◆
    Mischief Cooldown changed from 24/20/16/12s to 24.5s - 0.5s per level
  • ▼
    Tree Dance Cast point increased from 0.1s to 0.2s
  • ▲
    Tree Dance Cast Range / Perched Tree Cast Range increased from 800 to 900
  • ▲
    Tree Dance Cooldown decreased from 1.4/1.2/1.0/0.8s to 0.9/0.6/0.3/0s
  • ▼
    Tree Dance Leap speed decreased from 700 to 600
  • ◆
    Tree Dance Leaping between trees can now be interrupted by Roots and Leashes
  • ◆
    Tree Dance Previously it was only interrupted by Stunned, Hidden, or Hexed statuses
  • ◆
    Wukong's Command Now has Changing of the Guard sub-ability by default
  • ◆
    Wukong's Command While Wukong's Command is active, Monkey King gains a Changing of the Guard ability which allows him to transform into any one of his soldiers. Upon cast, Monkey King takes the place of the soldier closest to the target location for 1.5s, and leaves another one in his stead. While Transfigured, Monkey King is indistinguishable from other soldiers and invulnerable, but can't issue commands. Cast Point: 0.3s. No Mana Cost. Cooldown: 3s
  • ◆
    Changing of the Guard Ability appears in place of Wukong's Command and starts on a 1s cooldown after casting Wukong's Command. Can't be cast while rooted and can't target soldiers created by Aghanim's Scepter effect. Monkey King disjoints projectiles upon transformation.
  • ◆
    Changing of the Guard The possessed soldier has a small ring around it which is visible only to Monkey King and his allies. When the effect is over, Monkey King becomes his usual self leaving the overtaken soldier's position empty.
  • ◆
    Lv10 talent Level 10 Talent +90 Primal Spring Max Damage replaced with +350 Tree Dance Cast Range
  • ◆
    Lv15 talent Level 15 Talent +450 Tree Dance Cast Range replaced with 0 Cooldown Primal Spring
  • ◆
    Lv20 talent Level 20 Talent 0 Cooldown Primal Spring replaced with Jingu Mastery Undispellable

Patch 7.40c

  • ▲
    Jingu Mastery Bonus Damage increased from 30/75/120/165 to 30/80/130/180
  • ▲
    Lv10 talent Level 10 Talent Primal Spring Max Damage increased from +85 to +90

Patch 7.40b

  • ▲
    Wukong's Command Duration increased from 13s to 14s
  • ▲
    Wukong's Command Aghanim's Scepter Soldier Duration increased from 12s to 15s

Patch 7.40

  • ▼
    Base stats Base Armor decreased by 1
  • ▲
    Base stats Base Attack Time improved from 1.7s to 1.6s
  • ▼
    Base stats Base Attack Speed decreased from 100 to 95
  • ▼
    Facet No longer has decreased number of +2 All Attributes bonuses
  • ▼
    Tree Dance Stun duration from falling off the cut tree decreased from 4s to 3s

Patch 7.39e

  • ▼
    Boundless Strike Aghanim's Shard portion of Primal Spring's max power decreased from 40% to 35%
  • ◆
    Tree Dance Movement is now cancelled if Monkey King is interrupted
  • ◆
    King Tree Dance Info Stunned, hexed or out of world
  • ▼
    Lv10 talent Level 10 Talent Primal Spring Max Damage decreased from +100 to +85

Patch 7.39d

  • ▼
    Facet Initial cooldown increased from 0.5s to 1s
  • ▼
    Boundless Strike Aghanim's Shard portion of Primal Spring's max power decreased from 60% to 40%

Patch 7.39c

  • ◆
    Mischief Bonus Move Speed rescaled from 6/9/12/15% to 8%

Patch 7.39

  • ◆
    Removed Wukong's Faithful facet
  • ◆
    Facet While Wukong's Command is active, Monkey King gains a Changing of the Guard ability which allows him to transform into any one of his soldiers. Upon cast, Monkey King takes the place of the soldier closest to the target location for 1.5s, and leaves another one in his stead. While Transfigured, Monkey King is indistinguishable from other soldiers and invulnerable, but can't issue commands. Cast Point: 0.3s. Mana Cost: 25. Cooldown: 3s
  • ◆
    Facet Changing of the Guard ability appears in place of Wukong's Command and starts on a 0.5s cooldown after casting Wukong's Command. Can't be cast while rooted and can't target soldiers created by Aghanim's Scepter effect. Monkey King disjoints projectiles upon transformation.The possessed soldier has a small ring around it which is visible only to Monkey King and his allies. When the effect is over, Monkey King becomes his usual self leaving the overtaken soldier's position empty.
  • ▼
    Primal Spring Cast Range decreased from 1000 to 800
  • ▼
    Jingu Mastery Counter Duration decreased from 7/8/9/10s to 5.5/7/8.5/10s

Patch 7.38b

  • ▼
    Wukong's Command Soldiers no longer receive a copy of Monkey King's neutral item

Patch 7.38

  • ◆
    Facet Increases the max level of Tree Dance to 5
  • ▼
    Facet Number of times +2 All Attributes can be skilled decreased from 7 to 6
  • ◆
    Facet Level 5 reduces Tree Dance cooldown to zero
  • ◆
    Mischief Now scales with Wukong's Command
  • ◆
    Mischief Cooldown rescaled from 15s to 24/20/16/12s
  • ◆
    Mischief Bonus Move Speed rescaled from 10% to 6/9/12/15%
  • ◆
    Jingu Mastery Now follows global Lifesteal rules (as a result, gained 40% creep penalty)

Patch 7.37e

  • ▼
    Mischief Damage immunity duration decreased from 0.2s to 0.1s

Patch 7.37d

  • ▲
    Base stats Base Strength increased from 18 to 19
  • ▲
    Facet Disperse time increased from 3s to 4s
  • ▲
    Facet Health threshold increased from 90% to 95%

Patch 7.37b

  • ▼
    Primal Spring Max Channel Time increased from 1.5s to 1.75s
  • ◆
    Jingu Mastery Bonus Damage rescaled from 40/80/120/160 to 30/75/120/165

Patch 7.37

  • ◆
    Facet Now also increases duration by 3s
  • ▼
    Tree Dance Jump speed decreased from 800 to 700
  • ◆
    Tree Dance Now goes on cooldown when taking any damage, not only from player-controlled units or Roshan
  • ▼
    Primal Spring Damage decreased from 140/220/300/380 to 110/200/290/380
  • ▼
    Lv10 talent Level 10 Talent Boundless Strike Stun Duration decreased from 0.3s to 0.2s

Patch 7.36b

  • ▼
    Facet Health Threshold decreased from 100% to 90%
  • ▲
    Boundless Strike Aghanim's Shard now applies the bonus damage and slow to all enemies affected by Boundless Strike, even if Monkey King did not leap
  • ▲
    Lv10 talent Level 10 Talent Primal Spring Max Damage increased from +75 to +100
  • ▲
    Lv20 talent Level 20 Talent Boundless Strike Critical Damage increased from +55% to +60%

Patch 7.36

  • ◆
    Mischief Remains as an Innate ability. Active, can't be leveled up
  • ◆
    Facet Soldiers disperse after 3s if Monkey King gets outside of the formation or dies. Returning inside the circle during this time frame will cancel the dispersion
  • ◆
    Facet This does not increase Wukong's Command max duration
  • ◆
    Facet Has no cooldown while Monkey King is at full health
  • ▼
    Boundless Strike Critical Damage decreased from 135/165/195/225% to 120/140/160/180%
  • ▲
    Boundless Strike Now deals 20/40/60/80 bonus physical damage
  • ▲
    Boundless Strike Cooldown decreased from 28/26/24/22s to 24/21/18/15s
  • ▲
    Primal Spring Max Movement Slow increased from 20/40/60/80% to 35/50/65/80%
  • ▲
    Primal Spring Max Damage increased from 140/210/280/350 to 140/220/300/380
  • ▲
    Wukong's Command Bonus Armor increased from 14/19/24 to 15/20/25
  • ◆
    Lv20 talent Level 20 Talent -7s Boundless Strike Cooldown replaced with +55% Boundless Strike Critical Damage

Patch 7.35b

  • ▲
    Base stats Base Agility increased by 1
  • ▲
    Wukong's Command Soldier Attack Interval decreased from 1.2 to 1.1

Patch 7.35

  • ▲
    Boundless Strike Mana Cost decreased from 100 to 85/90/95/100
  • ◆
    Boundless Strike Aghanim's Shard Primal Spring effect power from 50% to 60% (of Max Channeling Duration)
  • ▼
    Tree Dance Distance decreased from 1000 to 800
  • ▲
    Tree Dance Cooldown decreased from 1.45/1.3/1.15/1s to 1.4/1.2/1.0/0.8s
  • ▲
    Wukong's Command Cooldown decreased from 110/95/80s to 100/90/80s
  • ▲
    Wukong's Command Cast Range increased from 550 to 625
  • ◆
    Lv10 talent Level 10 Talent +0.2s Mischief Invulnerability Duration replaced with +75 Primal Spring Max Damage
  • ◆
    Lv25 talent Level 25 Talent Additional Wukong's Command Ring now also increases cast range by +350

Patch 7.34b

  • ▲
    Primal Spring Cooldown decreased from 20/18/16/14s to 18/16/14/12s
  • ▼
    Mischief No longer limits movement speed to 200
  • ▲
    Mischief Now grants 10% bonus movement speed

Patch 7.34

  • ▲
    Boundless Strike Aghanim's Shard now also applies Primal Spring where Monkey King lands, with 50% power of the max channeling duration
  • ▲
    Wukong's Command Cooldown decreased from 120/100/80s to 110/95/80s

Patch 7.33d

  • ▼
    Boundless Strike Stun Duration decreased from 0.8/1.0/1.2/1.4s to 0.7/0.9/1.1/1.3s
  • ▼
    Lv15 talent Level 15 Talent Jingu Mastery Damage decreased from +130 to +110

Patch 7.33

  • ▼
    Boundless Strike Stun Duration decreased from 1/1.2/1.4/1.6s to 0.8/1.0/1.2/1.4s
  • ▼
    King Boundless Strike Info Duration decreased as a part of the comprehensive Disables Reduction
  • ◆
    Jingu Mastery Bonus Lifesteal rescaled from 25/40/55/70% to 20/40/60/80%
  • ▲
    Jingu Mastery Bonus Damage increased from 40/70/100/130 to 40/80/120/160
  • ◆
    Lv20 talent Level 20 Talent +2 Jingu Mastery Charges replaced with 0 Cooldown Primal Spring
  • ◆
    Lv25 talent Level 25 Talent 0 Cooldown Primal Spring replaced with -1 Jingu Mastery Required Hits

Patch 7.32e

  • ▲
    Base stats Base Agility increased by 1
  • ▲
    Primal Spring Max Channel Time decreased from 1.6s to 1.5s

Patch 7.32d

  • ▲
    Wukong's Command Armor bonus increased from 12/18/24 to 14/19/24
  • ▲
    Wukong's Command Cast Point improved from 1.2s to 1.0s

Patch 7.32

  • ◆
    Boundless Strike Reworked Shard. Can be put on auto-cast to quickly leap to the opposing end of the staff as it hits the ground.
  • ◆
    Lv10 talent Level 10 Talent +50% Tree Dance Vision Range replaced with +0.2s Mischief Damage Immunity

Patch 7.31

  • ▼
    Tree Dance Perched vision reduced from 800/600 to 700/500
  • ▲
    Wukong's Command Scepter now also gives soldiers the ability to increase their Jingu Mastery stacks.

Patch 7.30e

  • ▼
    Base stats Base movement speed reduced from 305 to 300
  • ▼
    Primal Spring Cooldown increased from 19/17/15/13 to 20/18/16/14
  • ▼
    Boundless Strike Cooldown increased from 23/22/21/20 to 28/26/24/22

Patch 7.30d

  • ▼
    Wukong's Command Soldier's attack interval increased from 1.1 to 1.2

Patch 7.30c

  • ▼
    Boundless Strike Critical Damage reduced from 150/175/200/225% to 135/165/195/225%
  • ▼
    Tree Dance Cooldown increased from 1 to 1.45/1.3/1.15/1

Patch 7.30

  • ▲
    Tree Dance Cast Point decreased from 0.3 to 0.1
  • ▲
    Tree Dance Travel Speed increased from 700 to 800
  • ▲
    Jingu Mastery Lifesteal increased from 15/30/45/60 to 25/40/55/70
  • ▼
    Mischief Reworked Shard: Now reduces Mischief Cooldown to 8s, increases the invulnerability time to 0.5s and disjoints projectiles on transformation. Mischief no longer reduces your move speed below your current one
  • ◆
    Lv10 talent Level 10 Talent +20 Attack Speed replaced with +0.3s Boundless Strike Stun
  • ◆
    Lv20 talent Level 20 Talent +40% Boundless Strike Crit replaced with +2 Jingu Mastery Charges

Patch 7.29c

  • ▲
    Boundless Strike Stun duration increased from 0.7/1/1.3/1.6 to 1/1.2/1.4/1.6
  • ◆
    Boundless Strike Cooldown rescaled from 22 to 23/22/21/20
  • ▲
    Tree Dance Night vision increased from 400 to 600
  • ◆
    Lv10 talent Level 10 Talent changed from +400 Tree Dance Vision to +50% Tree Dance Vision

Patch 7.29b

  • ▲
    Tree Dance Shard cooldown reduced from 0.4 to 0.3
  • ▲
    Wukong's Command Cooldown reduced from 130/110/90 to 120/100/80
  • ▲
    Lv15 talent Level 15 Talent increased from +100 Jingu Mastery Damage to +130

Patch 7.29

  • ▼
    Base stats Base health regen reduced from 1.5 to 1
  • ▼
    Wukong’s Command soldiers fixed to no longer ignore their attack cooldown when they miss
  • ▼
    Tree Dance Ground-to-tree range reduced from 1000 to 900
  • ▼
    Boundless Strike Cast range reduced from 1200 to 1100
  • ▼
    Wukong's Command Scepter soldiers no longer attack Roshan
  • ◆
    Wukong's Command Scepter soldiers now die when Monkey King dies
  • ▼
    Lv15 talent Level 15 Talent reduced from +475 Tree Dance Cast Range to +450
  • ◆
    Lv20 talent Level 20 Talent changed from +350 Primal Spring Damage to -7s Boundless Strike Cooldown
  • ◆
    Lv25 talent Level 25 Talent change from +200 Armor Wukong's Command to 0 Cooldown Primal Spring

Patch 7.28b

  • ▼
    Base stats Base strength reduced from 19 to 18
  • ▼
    Max damage reduced from 57 to 55
  • ▼
    Wukong's Command Scepter spawn interval increased from every 3.5 seconds to every 4 seconds

Patch 7.28a

  • ▼
    Aghanim's upgrade Shadow Tree Dance shard cooldown increased from 0.3 to 0.4

Patch 7.27d

  • ▲
    Boundless Strike Stun duration increased from 0.4/0.8/1.2/1.6 to 0.7/1/1.3/1.6

Patch 7.27b

  • ▲
    Base stats Base armor increased by 3
  • ▼
    Jingu Mastery Damage reduced from 60/90/120/150 to 40/70/100/130
  • ▼
    Jingu Mastery Hit tracker duration reduced from 10 to 7/8/9/10
  • ▲
    Lv10 talent Level 10 Talent increased from +15 Attack Speed to +20
  • ▲
    Lv10 talent Level 10 Talent increased from +325 Tree Dance Vision AoE to +400
  • ▲
    Lv15 talent Level 15 Talent increased from +80 Jingu Mastery Damage to +100
  • ▲
    Wukong's Command Attack interval improved from 1.2 to 1.1

Patch 7.26c

  • ▲
    Lv25 talent Level 25 Talent increased from +80 Armor Wukong's Command to +100

Patch 7.23c

  • ▲
    Base stats Base armor increased by 1
  • ▲
    Lv15 talent Level 15 Talent increased from +75 Jingu Mastery Damage to +100

Patch 7.22

  • ▲
    Aghanim's upgrade Added Scepter upgrade. Spawns a monkey soldier near you every 3.5 seconds. These soldiers last 12 seconds. Soldiers do not spawn if you are invisible or on trees. These soldiers can attack any target (however, they will not attack buildings if you are not within 500 range of them).

Patch 7.21c

  • ◆
    Mischief Now makes you immune to damage briefly, rather than invulnerable

Patch 7.21

  • ▲
    Base stats Base movement speed increased by 5
  • ▲
    Wukong's Command Attack rate improved from 1.3 to 1.2

Patch 7.20d

  • ▼
    Mischief Invulnerability duration reduced from 0.3 to 0.2

Patch 7.20

  • ◆
    Mischief Will now always transform into a courier when nearby another courier
  • ▲
    Mischief Now grants you 0.3 seconds of invulnerability when transforming into another unit
  • ▼
    Mischief Cooldown increased from 3 to 20

Patch 7.16

  • ▲
    Wukong's Command Armor increased from 8/14/20 to 12/18/24

Patch 7.14

  • ▼
    Primal Spring Manacost reduced from 130/120/110/100 to 100

Patch 7.12

  • ▲
    Wukong's Command Soldier attack rate improved from 1.4 to 1.3

Patch 7.10

  • ▲
    Base stats Base damage increased by 2
  • ◆
    Fixed Mischief not showing the right particles for the first bounty rune
  • ▲
    Lv10 talent Level 10 Talent increased from +150 Tree Dance Vision AoE to +300
  • ▲
    Lv15 talent Level 15 Talent increased from +300 Tree Dance Cast Range to +600
  • ▲
    Lv20 talent Level 20 Talent increased from +300 Primal Spring Damage to +400

Patch 7.06e

  • ▲
    Boundless Strike Boundless Strike cooldown reduced from 25 to 22
  • ▲
    Wukong's Command Wukong's Command Attack Interval improved from 1.6 to 1.4

Patch 7.06d

  • ▲
    Boundless Strike Boundless Strike critical damage increased from 1.4/1.6/1.8/2x to 1.5/1.75/2/2.25x
  • ▲
    Primal Spring : Primal Spring Max damage increased from 100/180/260/340 to 140/210/280/350
  • ▲
    Lv10 talent Level 10 Talent increased from +10% Evasion to +12%