Since you last played
Reworked in 7.37Reworked in 7.37 Jul 2024
Medusa changed enough that old habits may not hold. The kit further down is how Medusa plays now.
- ◆Gorgon's Grasp New basic ability.
- ▼Mana Shield No longer a levelable ability, now has a base 2.4 damage per mana and then gains 0.1 damage per mana per hero level
- ▼Mystic Snake No longer slows movement speed or turn rate
2 buffs and 7 nerfs since the rework: trending weaker.
Biggest ability changes
- ▼Mana Shield No longer benefits from mana cost reduction effectsadjusted 4 times across 4 patches, net nerf
- ▲Gorgon's Grasp Now always centers the cast cursor around the second grouping, even if the number of volleys is increasedadjusted 3 times across 2 patches, net buff
- ▼Split Shot Toggling on/off no longer breaks invisibility and can be done while silencedadjusted 3 times across 3 patches, net nerf
- ▼Mystic Snake Mana Gain rescaled from 14/15/16/17% to 15%adjusted 2 times across 1 patch, net nerf
- ▼Stone Gaze Mana Cost increased from 200 to 250
- ◆Cold Blooded The single-target Mystic Snake now always turns the enemy into stone for 1s
Aghanim’s upgrades
- ▼Scepter No longer upgraded with Aghanim's Scepterchanged 2 times, latest shown
Talents changed
- ◆Lv10 talent Stone Gaze Bonus Physical Damage increased from +10% to +12%
- ◆Lv15 talent +8% Split Shot Outgoing Damage replaced with +1 Gorgon's Grasp Volley
- ◆Lv20 talent +3 Mystic Snake Bounces replaced with +40% Mystic Snake Damage / Mana Gain
- ◆Lv25 talent Stone Gaze Duration increased from +2s to +2.5s
Facets were part of the game from 7.36 and were removed in 7.41. Medusa had 3 facet changes in between.
Most recent change patch 7.41e, Jul 2026
- ▼Split Shot Toggling on/off no longer breaks invisibility and can be done while silenced
Current abilities
Split ShotMedusa magically splits her shot into several arrows. These arrows deal a lower percent of her normal damage.The extra targets will not receive other attack effects (such as critical strike).
Mystic SnakeA mystic snake made of energy jumps from target to target dealing damage. Damage and speed increases with each jump. After it reaches its last target, it returns to Medusa to replenish her with mana. The snake returns a percentage of the targets' total mana.
Gorgon's GraspMedusa fires arrows in a line that land in 3 groups, with each grouping larger than the previous. Enemies struck by a volley of arrows take an initial burst of damage and then are rooted, cannot turn, are revealed to the enemy, and take damage per second.
Cold BloodedWhen Medusa is targeted with a spell, a single-target Mystic Snake is sent back towards the enemy that turns them into stone for 1s.
Mana Shield innateCreates a shield that absorbs 98% of incoming damage in exchange for Medusa's mana. Illusions absorb 60% less damage per point of mana.
Stone GazeAny enemy units looking at Medusa will have their movement and attack speed slowed. If 2 seconds of total time is accumulated looking at Medusa while Stone Gaze is active, that unit will turn to stone. Petrified units are stunned, and take bonus physical attack damage.
What players buy on Medusa
Starting items
- Circlet 155g
- Magic Wand 460g
Early game
- Power Treads 1400g
Attack speed and a stat switch for a ranged attacker
- Null Talisman 505g
Mid game
- Manta Style 4650g
Illusions for damage, plus a dispel to escape slows and silences
- Butterfly 5450g
Damage, attack speed and evasion for an Agility carry
Late game
- Eye of Skadi 5900g
- Daedalus 5200g
Debuff immunity, to act in a fight without being disabled
- Shadow Blade 3250g
Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

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