Dota 2

Lycan

Strength melee hero, often played as a carry, pusher or tank.

Lycan
Strength

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Full history

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Howl reworked in 7.20

180 lines of changes across 55 patches, condensed below to the ones that still matter.

49 buffs and 43 nerfs in total: roughly even.

Biggest ability changes

  • ◆
    Howl No longer fears non-hero controlled unitsadjusted 14 times across 11 patches, roughly even
  • ▲
    Summon Wolves Increases the number of wolves by 1 and grants them Hightail ability. Activate it to give them 100% evasion, 20 bonus attack speed, and hasted movement for 6sadjusted 21 times across 14 patches, net buff
  • ▲
    Shapeshift Cooldown decreased from 110/100/90s to 105/95/85sadjusted 21 times across 17 patches, net buff
  • ▲
    Wolf Bite Now can also be used on allied creep-heroesadjusted 6 times across 3 patches, net buff
  • ▼
    Feral Impulse Health Regen increased from 1/3/5/7 to 2/4/6/8adjusted 9 times across 8 patches, net nerf
  • ▲
    Apex Predator Damage to neutrals changed from 2% per level to 18% + 2% per leveladjusted 2 times across 2 patches, net buff

Innate

  • ◆
    Apex Predator Lycan deals 2% extra damage to neutral creeps per hero leveladjusted 2 times across 1 patch, roughly even

Aghanim’s upgrades

  • ◆
    Scepter Scepter now causes the target to have a fully fixed 150 attack rangechanged 7 times, latest shown
  • ◆
    Shard Aghanim's Shard upgrade reworkedchanged 5 times, latest shown

Base stats

  • ▲
    Agility gain decreased from 1.8 to 1.7adjusted 5 times across 5 patches, net buff
  • ◆
    Intelligence gain increased from 1.2 to 1.7adjusted 4 times across 4 patches, roughly even
  • ▼
    Base Damage increased by 20adjusted 3 times across 3 patches, net nerf
  • ◆
    Base armor increased by 1adjusted 4 times across 4 patches, roughly even
Talents changed
  • ◆
    Lv10 talent Wolves Damage increased from +10 to +14
  • ◆
    Lv15 talent Summon Wolves Health increased from +350 to +375
  • ◆
    Lv20 talent Shapeshift Duration increased from +6s to +7s
  • ◆
    Lv25 talent +2 Wolves Summoned replaced with -25% Summon Wolves BAT
  • ◆
    Talent Improves wolves' BAT from 1.2/1.1/1/0.9s to 0.9/0.825/0.75/0.675s

Facets were part of the game from 7.36 and were removed in 7.41. Lycan had 16 facet changes in between.

Most recent change patch 7.41c, May 2026

  • ▲
    Feral Impulse Health Regen increased from 1/3/5/7 to 2/4/6/8
  • ▲
    Lv10 talent Level 10 Talent Wolves Damage increased from +10 to +14
  • ▲
    Lv15 talent Level 15 Talent Summon Wolves Health increased from +350 to +375
Current abilities
  • Summon WolvesSummons 2 wolves to aid Lycan in battle. At level 3, wolves gain Permanent Invisibility, and at level 4 wolves gain Cripple that gives 20% chance to cripple the target, causing 8 damage per second and lose 60 attack speed for 4 seconds.
  • HowlStrikes fear into enemies, reducing armor and attack damage of all enemies within 2000 range of Lycan and his wolves. At night, Howl's armor and attack damage reductions are global.
  • Feral ImpulseIncreases the HP regeneration and damage of Lycan and all units under his control.
  • Wolf BiteLycan bites an allied hero or creep-hero, granting them Shapeshift properties. Lycan and the bitten target gain 40% Lifesteal and share the healing effect of Lifesteal with each other as long as they are within 1200 range of each other.
  • AP
    Apex Predator innateLycan and units he controls deal extra damage to neutral creeps.
  • ShapeshiftLycan assumes his lupine form, granting him critical strikes and added vision at night. During Shapeshift, Lycan moves at increased speed and cannot be slowed. Movement and critical strike bonuses are also applied to all units under Lycan's control.

What players buy on Lycan

Starting items

Early game

Mid game

Late game

Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Every Lycan change, patch by patch

All 180 changes Valve listed for Lycan since patch 7.06e, newest first. Howl reworked in 7.20. Last changed in 7.41c (May 2026).

Patch 7.41c

  • ▲
    Feral Impulse Health Regen increased from 1/3/5/7 to 2/4/6/8
  • ▲
    Lv10 talent Level 10 Talent Wolves Damage increased from +10 to +14
  • ▲
    Lv15 talent Level 15 Talent Summon Wolves Health increased from +350 to +375

Patch 7.41b

  • ▲
    Shapeshift Cooldown decreased from 110/100/90s to 105/95/85s

Patch 7.41

  • ◆
    Apex Predator Damage to neutrals changed from 2% per level to 18% + 2% per level
  • ◆
    Summon Wolves Aghanim's Shard upgrade reworked
  • ◆
    Summon Wolves Increases the number of wolves by 1 and grants them Hightail ability. Activate it to give them 100% evasion, 20 bonus attack speed, and hasted movement for 6s
  • ▲
    Shapeshift Now grants controlled units movement speed and critical strike bonuses
  • ◆
    Lv25 talent Level 25 Talent +2 Wolves Summoned replaced with -25% Summon Wolves BAT
  • ◆
    Talent Improves wolves' BAT from 1.2/1.1/1/0.9s to 0.9/0.825/0.75/0.675s

Patch 7.40

  • ▼
    Summon Wolves Wolf Damage decreased from 23/29/35/41/47/53 to 22/28/34/40/46/52
  • ▼
    Shapeshift Health Bonus decreased from 250/350/450 to 225/325/425

Patch 7.39

  • ▲
    Facet Bonus Health per wolf increased from 60/115/170/225 to 60/120/180/240
  • ◆
    Wolf Bite Now can also be used on allied creep-heroes
  • ▲
    Lv20 talent Level 20 Talent Shapeshift Duration increased from +6s to +7s

Patch 7.38c

  • ▲
    Base stats Base Strength increased from 26 to 28
  • ▲
    Base stats Damage at level 1 increased from 50–55 to 52–57

Patch 7.38b

  • ▲
    Facet Bonus health per wolf increased from 50/100/150/200 to 60/115/170/225

Patch 7.38

  • ◆
    Is now a Strength Hero
  • ▲
    Base stats Base Damage increased by 20
  • ◆
    Base stats Damage at level 1 unchanged (50-55)
  • ▲
    Base stats Strength gain increased from 3.0 to 3.4
  • ▼
    Base stats Agility gain decreased from 1.8 to 1.7
  • ▲
    Base stats Intelligence gain increased from 1.2 to 1.7
  • ▼
    Base stats Damage gain per level decreased from +4.2 to +3.4
  • ▼
    Base stats Damage at level 30 decreased by 40 (from 202-207 to 162-167)
  • ▼
    Facet Hightail duration decreased from 8s to 6s
  • ◆
    Summon Wolves Magic Resistance rescaled from 40/50/60/70% to 45/50/55/60%
  • ◆
    Summon Wolves Info Level 5 and 6 wolves with Alpha Wolves facet have 60% magic resistance

Patch 7.37e

  • ▲
    Apex Predator Now also applies to units under Lycan's control. Bonus is still based on Lycan's level
  • ◆
    Facet Fixed spirit wolves being visible when Lycan himself is invisible

Patch 7.37

  • ◆
    Facet Increases the max level of Summon Wolves by 2 but decreases the max level of Howl and Feral Impulse by 1
  • ◆
    Facet Damage and Health scale linearly for their fifth and sixth levels
  • ◆
    Facet Starting at level 5, wolves gain Hamstring, an attack modifier that applies a 0.5s root and the next 4 attacks from units under Lycan's control deal an additional 50 physical damage. Cooldown: 8s
  • ◆
    Facet Starting at level 6, wolves gain Hightail. When activated, wolves get a burst of energy, gaining hasted and phased movement, 100% evasion, and 20 attack speed for 8s. Cooldown: 50s
  • ▲
    Facet Wolves summoned with Aghanim's Shard are improved when leveling Summon Wolves past level 4

Patch 7.36b

  • ◆
    Facet Bonus Damage per wolf is now a base damage increase
  • ▼
    Facet Bonus Damage per wolf decreased from 8/14/20/26 to 6/12/18/24
  • ▼
    Lv10 talent Level 10 Talent Summon Wolves Damage Per Wolf decreased from +8 to +6

Patch 7.36

  • ◆
    Apex Predator New Innate ability. Passive, improves with Lycan's level
  • ◆
    Apex Predator Lycan deals 2% extra damage to neutral creeps per hero level
  • ◆
    Facet Movement and critical strike bonuses are also applied to all units under Lycan's control. Enemy heroes killed by Lycan or his units extends Shapeshift duration by 5s
  • ◆
    Facet Replaces wolves with spirit wolves. They are invulnerable, uncontrollable, and cannot attack. Each wolf buffs Lycan, providing +50/100/150/200 Health and +8/14/20/26 Attack Damage
  • ◆
    Facet Decreases duration from 50s to 25s and mana cost from 110/115/120/125/130 to 60/65/70/75/80. Does not affect wolves from Aghanim's Shard
  • ◆
    Facet Level 10 Talent +10 Wolves Damage replaced with +8 Summon Wolves Damage Per Wolf
  • ◆
    Facet Level 15 Talent +350 Wolves Health replaced with +250 Summon Wolves Health Per Wolf
  • ▼
    Howl No longer fears non-hero controlled units
  • ▼
    Shapeshift No longer applies its movement speed and critical strike bonuses to units under Lycan's control by default
  • ▲
    Wolf Bite Lifesteal increased from 30% to 40%
  • ◆
    Wolf Bite Lifesteal now has a 40% penalty against creeps
  • ▲
    Wolf Bite Cooldown decreased from 125/110/95s to 110/100/90s
  • ▼
    Lv10 talent Level 10 Talent Howl Armor Reduction increased from +2 to +3
  • ▲
    Lv15 talent Level 15 Talent Summon Wolves Health increased from +300 to +350

Patch 7.35b

  • ▲
    Summon Wolves Damage increased from 20-23/26-29/32-34/38-40 to 22-24/28-30/34-36/40-42
  • ▲
    Shapeshift Health bonus increased from 200/300/400 to 250/350/450
  • ▲
    Shapeshift Critical Damage increased from 160/190/220% to 160/200/240%

Patch 7.34e

  • ▲
    Base stats Base Agility increased from 16 to 18
  • ▲
    Base stats Agility gain increased from 1.4 to 1.8

Patch 7.34

  • ▼
    Howl Fear no longer affects creep-heroes
  • ◆
    Lv10 talent Level 10 Talent +20% Howl Attack Damage Reduction replaced with +2 Howl Armor Reduction
  • ▲
    Lv15 talent Level 15 Talent Summon Wolves Health increased from +250 to +300

Patch 7.33d

  • ▲
    Shapeshift Cooldown decreased from 125/110/95s to 110/100/90s
  • ▲
    Lv15 talent Level 15 Talent Summon Wolves Health increased from +200 to +250

Patch 7.33c

  • ▼
    Base stats Base Damage decreased by 4 (Level 1 damage increased by 2)

Patch 7.33

  • ◆
    Now is a Universal Hero
  • ▼
    Base stats Base Damage decreased from 24-29 to 8-13
  • ▼
    Base stats Strength gain decreased from 3.4 to 3.0
  • ▼
    Base stats Agility gain decreased from 1.7 to 1.4
  • ▼
    Base stats Intelligence gain decreased from 1.7 to 1.2
  • ▼
    Base stats Damage on level 1 decreased by 3 (from 50-55 to 47-52)
  • ▼
    Base stats Damage gain per level decreased from +3.4 to +3.36
  • ▲
    Summon Wolves Mana Cost decreased from 125/130/135/140 to 115/120/125/130
  • ◆
    Howl Mana Cost rescaled from 35/40/45/50 to 40
  • ◆
    Howl Now also fears enemy controlled units (non-heroes) for 1/1.5/2/2.5s
  • ◆
    Howl Howl Now fear is not global at night, only Armor/Attack Damage reduction are

Patch 7.32

  • ▼
    Base stats Base Movement Speed decreased from 315 to 305
  • ▼
    Summon Wolves Magic Resistance decreased from 70% to 40/50/60/70%
  • ◆
    Summon Wolves Cripple now stacks with each proc
  • ▼
    Summon Wolves Permanent Invisibility fade delay increased from 1.7s to 2s
  • ◆
    Howl Is now Global when cast during Night time
  • ◆
    Lv25 talent Level 25 Talent +30% Shapeshift Crit replaced with Howl Reduces Total Attack Damage

Patch 7.31d

  • ▲
    Shapeshift Critical Damage increased from 150/175/200% to 160/190/220%

Patch 7.31c

  • ▲
    Base stats Base Attack Speed increased from 100 to 110
  • ▲
    Summon Wolves Increased attack damage from 17-20/23-26/29-32/35-38 to 20-23/26-29/32-34/38-40
  • ▲
    Summon Wolves Shard Lane Wolf increased Attack Damage from 35-38 to 38-40

Patch 7.31b

  • ▼
    Summon Wolves Damage reduced from 24-28/32-36/40-44/48-52 to 17-20/23-26/29-32/35-38
  • ▼
    Summon Wolves Shard wolf damage reduced from 48-52 to 35-38

Patch 7.31

  • ▼
    Feral Impulse Damage decreased from 11/22/33/44% to 10/20/30/40%
  • ▼
    Shapeshift Duration reduced from 28s to 25s
  • ▼
    Lv10 talent Level 10 Talent +13 Summon Wolves Damage decreased to +10
  • ◆
    Lv10 talent Level 10 Talent +10 Feral HP regen replaced with +20% Howl attack damage reduction
  • ▼
    Lv25 talent Level 25 Talent +32% Shapeshift critical chance reduced to +30

Patch 7.30e

  • ◆
    Wolf Bite Scepter cooldown now matches Shapeshift (80 to 125/110/95)
  • ◆
    Wolf Bite Scepter now causes the target to have a fully fixed 150 attack range

Patch 7.30c

  • ▼
    Feral Impulse Bonus Damage reduced from 12/24/36/48% to 11/22/33/44%
  • ▼
    Feral Impulse Bonus Health Regeneration reduced from 2/4/6/8 to 1/3/5/7
  • ▼
    Lv10 talent Level 10 Talent +15 Summon Wolves Damage reduced to +13
  • ▲
    Lv10 talent Level 10 Talent +8 Feral Impulse HP regen increased to +10
  • ▲
    Lv15 talent Level 15 Talent -20s Shapeshift Cooldown reduced to -15
  • ▼
    Lv20 talent Level 20 Talent +30% Feral Impulse Damage reduced to +25%

Patch 7.30b

  • ▲
    Howl Armor Reduction reduced from 5/6/7/8 to 4/5/6/7
  • ▼
    Lv10 talent Level 10 Talent +20 Summon Wolves Damage reduced to 15

Patch 7.30

  • ▲
    Howl Duration increased from 5/6/7/8 to 8
  • ◆
    Howl Cooldown rescaled from 18 to 22/20/18/16
  • ◆
    Aghanim's upgrade Shard Wolves now have Low Attack Priority (Will only acquire enemy aggro if they are the only unit in aggro range)
  • ◆
    Aghanim's upgrade Shard Wolves now can Cripple towers (Does not affect regular wolves)
  • ◆
    Lv10 talent Level 10 Talent +20 Damage replaced with +20 Summon Wolves Damage
  • ◆
    Lv15 talent Level 15 Talent +12% Cooldown Reduction replaced with -20s Shapeshift Cooldown

Patch 7.29c

  • ▲
    Base stats Movement speed increased from 305 to 315
  • ▲
    Lv10 talent Level 10 Talent increased from +15 Damage to +20

Patch 7.29b

  • ▲
    Base stats Base armor increased by 1
  • ▲
    Base stats Agility gain increased from 1.4 to 1.7
  • ▲
    Base stats Intelligence gain increased from 1.4 to 1.7
  • ◆
    Summon Wolves Cripple now also slows movement speed by 15%
  • ▲
    Summon Wolves Health increased from 300/350/400/450 to 325/375/425/475
  • ▲
    Shapeshift Health bonus increased from 150/250/350 to 200/300/400
  • ▲
    Lv15 talent Level 15 Talent increased from +175 Summon Wolves Health to +200
  • ▲
    Lv15 talent Level 15 Talent increased from 8% Cooldown Reduction to 12%
  • ▲
    Lv20 talent Level 20 Talent increased from +25% Feral Impulse Damage to +30%
  • ▲
    Lv20 talent Level 20 Talent increased from +5s Shapeshift Duration to +6s

Patch 7.29

  • ▲
    Base stats Agility gain increased from 1 to 1.4
  • ▲
    Base stats Attack backswing reduced from 0.55 to 0.25
  • ▲
    Summon Wolves Mana cost reduced from 145 to 125/130/135/140
  • ▲
    Feral Impulse Bonus damage increased from 12/22/32/42% to 12/24/36/48%
  • ▼
    Shapeshift Transformation time reduced from 1.25 to 1.1
  • ▼
    Shapeshift Movement speed reduced from 650 to 550
  • ▲
    Shapeshift Duration increased from 22 to 28
  • ◆
    Shapeshift Now increases Lycan's health by 150/250/350
  • ▲
    Wolf Bite Now grants Shapeshift to the target only, rather than the target and units it controls
  • ◆
    Wolf Bite Can now target creep-hero units like Spirit Bear and Golem
  • ◆
    Lv15 talent Level 15 Talent changed from +75 Shapeshift Movement Speed to +175 Summon Wolves Health

Patch 7.28c

  • ▼
    Summon Wolves Duration reduced from 55 to 50 seconds

Patch 7.28b

  • ◆
    Summon Wolves Cripple moved from level 3 to 4
  • ◆
    Summon Wolves Invisibility moved from level 4 to 3
  • ▼
    Feral Impulse Damage reduced from 14/26/38/50% to 12/22/32/42%

Patch 7.28a

  • ▼
    Lv15 talent Level 15 Talent reduced from 10% Cooldown Reduction to 8%

Patch 7.26c

  • ▼
    Base stats Base movement speed reduced from 315 to 305

Patch 7.25c

  • ▼
    Shapeshift Cooldown increased from 110/95/80 to 125/110/95

Patch 7.25b

  • ▼
    Base stats Base damage reduced by 6
  • ▼
    Lv20 talent Level 20 Talent reduced from +8s Shapeshift Duration to +6s
  • ▼
    Lv25 talent Level 25 Talent reduced from +3 Wolves Summoned to +2

Patch 7.25

  • ▲
    Feral Impulse Health regen increased from 1/3/5/7 to 2/4/6/8
  • ▲
    Shapeshift Duration increased from 18 to 22

Patch 7.24

  • ▲
    Base stats Base intelligence increased by 4
  • ◆
    Shapeshift Transformation time from 1.5 to 1.25

Patch 7.22g

  • ▲
    Summon Wolves Scepter spawn amount increased from 2 to 3
  • ▼
    Summon Wolves Scepter gold bounty reduced from 20 to 15
  • ▲
    Shapeshift Cooldown reduced from 130/105/80 to 110/95/80

Patch 7.22f

  • ▲
    Feral Impulse Damage increased from 12/24/36/48% to 14/26/38/50%
  • ▲
    Howl Bonus regen increased from 4/8/12/16 to 6/10/14/18

Patch 7.22e

  • ▲
    Base stats Base intelligence increased by 2
  • ▲
    Base stats Base strength increased by 1
  • ◆
    Shapeshift Critical strike chance is now Pseudo Random
  • ▲
    Lv15 talent Level 15 Talent increased from +10 Feral HP Regen to +13
  • ▲
    Lv20 talent Level 20 Talent increased from +16% Feral Impulse Damage to +18%

Patch 7.22b

  • ▼
    Aghanim's upgrade Scepter wolves gold and xp bounty reduced by half
  • ◆
    Aghanim's upgrade Fixed Scepter wolves not gaining crit during Shapeshift

Patch 7.22

  • ▲
    Lv15 talent Level 15 Talent increased from +8 Feral HP Regen to +10
  • ▲
    Aghanim's upgrade Added Scepter upgrade. Causes one of the three creep waves to include two wolves. You cannot control the wolves, but they are considered your units. These wolves have the same movement speed as lane creeps.

Patch 7.21c

  • ▼
    Base stats Strength gain reduced from 3.8 to 3.4

Patch 7.21b

  • ▲
    Base stats Base armor increased by 1

Patch 7.21

  • ▲
    Base stats Base movement speed increased by 15
  • ▼
    Summon Wolves Armor reduced from 1 to 0
  • ▼
    Summon Wolves Magic resistance reduced from 80% to 70%
  • ▲
    Summon Wolves Health increased from 230/260/290/320 to 300/350/400/450
  • ▲
    Howl Health regen increased from 4/6/8/10 to 4/8/12/16

Patch 7.20c

  • ▼
    Howl Attack speed reduced from 21/34/47/60 to 20/30/40/50

Patch 7.20 Howl reworked

  • ◆
    Howl Has been reworked
  • ◆
    Lv25 talent Level 25 Talent changed from +600 Howl Health to +40% Chance Shapeshift Critical Strike

Patch 7.18

  • ▼
    Base stats Base armor reduced by 2
  • ▼
    Base stats Base damage reduced by 3

Patch 7.17

  • ▼
    Feral Impulse Damage reduced from 15/26/37/48% to 12/24/36/48%

Patch 7.16

  • ▼
    Base stats Intelligence gain reduced from 1.55 to 1.4
  • ▼
    Shapeshift Critical strike reduced from 160/180/200% to 150/175/200%

Patch 7.14

  • ▲
    Summon Wolves Health increased from 200/240/280/320 to 230/260/290/320
  • ▲
    Summon Wolves Damage increased from 17/28/37/46 to 26/34/42/50

Patch 7.10

  • ▼
    Base stats Base damage reduced by 3

Patch 7.08

  • ▼
    Base stats Base armor reduced by 1
  • ▼
    Shapeshift Shapeshift cooldown increased from 120/90/60 to 130/105/80

Patch 7.06e

  • ▼
    Howl Howl cooldown increased from 55/50/45/40 to 60/55/50/45