Dota 2

Lich

Intelligence ranged hero, often played as a support or nuker.

Lich
Intelligence

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Full history

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Since you last played

Heavily adjusted

144 lines of changes across 45 patches, condensed below to the ones that still matter.

41 buffs and 26 nerfs in total: trending stronger.

Biggest ability changes

  • ▲
    Chain Frost Previously only affected Roshan if he was the cast targetadjusted 12 times across 10 patches, net buff
  • ▲
    Frost Blast Cast backswing improved from 0.93s to 0.4sadjusted 13 times across 9 patches, net buff
  • ▼
    Frost Shield Duration decreased from 5/6/7/8s to 4/5/6/7sadjusted 8 times across 7 patches, net nerf
  • ▲
    Sinister Gaze Mana Drain per second increased from 20% to 25%adjusted 20 times across 12 patches, net buff
  • ▼
    Ice Spire Creep hits to kill decreased from 10 to 8adjusted 9 times across 5 patches, net nerf
  • ▲
    Sacrifice Sacrificed creeps count as denies, providing experience to enemy heroes. Lich's experience gain is independent from experience enemies gainadjusted 7 times across 4 patches, net buff

Innate

  • ◆
    Death Charge Innate removed (it was added in 7.36)

Aghanim’s upgrades

  • ◆
    Scepter Now requires Aghanim's Scepter to cast other abilities during channelingchanged 4 times, latest shown
  • ▲
    Shard Shard slow increased from 20% to 30%changed 5 times, latest shown

Base stats

  • ▼
    Base Mana Regen decreased from 0.75 to -1
  • ▲
    Turn rate increased from 0.6 to 0.7
  • ▲
    Base Health Regen increased from 0.25 to 0.5
  • ▼
    Intelligence gain decreased from 3.8 to 3.4adjusted 3 times across 3 patches, net nerf
Talents changed
  • ◆
    Lv10 talent Frost Blast Radius and Damage decreased from +150 to +125
  • ◆
    Lv15 talent Sinister Gaze Duration decreased from +0.4s to +0.3s
  • ◆
    Lv20 talent +4s Frost Shield Duration replaced with 2 Frost Shield Charges
  • ◆
    Lv25 talent +100 Chain Frost Incremental Damage replaced with Chain Frost Unlimited Bounces

Facets were part of the game from 7.36 and were removed in 7.41. Lich had 12 facet changes in between.

Most recent change patch 7.41c, May 2026

  • ▲
    Sinister Gaze Mana Drain per second increased from 20% to 25%
Current abilities

Facets: Frostbound, Growing Cold, Evil Eye

  • Frost BlastBlasts the target enemy unit with damaging frost, dealing area damage and slowing movement and attack rates for 4 seconds. The primary target receives both base and area damage.
  • Frost ShieldApplies a magical frost shield around the target, reducing damage from attacks against it. While the shield is active, ice magic will affect nearby enemy units every 1 seconds, dealing minor damage and slowing them.
  • Sinister GazeCHANNELED - Hypnotizes an enemy unit, causing it to move towards a point between the two of you and drains a percentage of its current mana.
  • Ice SpireCreates an Ice Spire at the target spot, slowing enemies around it. Can take 4 hero hits or 8 creep hits and when destroyed it will create a Frost Blast around it. Chain Frost can be cast on the Spire and can bounce to the Spire and damage the spire by 1 hero attack if there are no other enemies in range. Lich can cast Frost Shield on the Spire. Each Frost Shield tick will heal the spire by 1 hero attack.
  • Sacrifice innateSacrifice an allied creep to convert its current health into mana for Lich and give Lich its experience bounty. Begins the game on cooldown and with no charges.
  • Chain FrostReleases an orb of frost that bounces between nearby enemy units up to 10 times, slowing and damaging each time it hits. Each bounce increases the damage for the subsequent bounces. Chain Frost lingers on its last target if it fails to bounce and can bounce again if new targets become available.

What players buy on Lich

Starting items

Early game

  • Regeneration and speed for moving around the map between fights

Mid game

Late game

Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Every Lich change, patch by patch

All 144 changes Valve listed for Lich since patch 7.06d, newest first. Last changed in 7.41c (May 2026).

Patch 7.41c

  • ▲
    Sinister Gaze Mana Drain per second increased from 20% to 25%

Patch 7.41

  • ▼
    Base stats Base Mana Regen decreased from 0.75 to -1
  • ▼
    Base stats Intelligence gain decreased from 3.8 to 3.4
  • ◆
    Death Charge Innate removed (it was added in 7.36)
  • ◆
    Sacrifice New Innate ability. Active
  • ◆
    Sacrifice Lich can instantly kill an allied creep to gain mana relative to its current health and earn experience bounty for it. Health to Mana: 42% + 3% per level. Experience Bounty: 69% + 6% per level. Cast Range: 700. No Mana Cost. Cooldown: 120s
  • ▲
    Sacrifice This ability starts on extended cooldown and with no charges, making the first cast possible only at 2:00 mark
  • ◆
    Sacrifice Sacrificed creeps count as denies, providing experience to enemy heroes. Lich's experience gain is independent from experience enemies gain
  • ◆
    Lv20 talent Level 20 Talent +4s Frost Shield Duration replaced with 2 Frost Shield Charges
  • ◆
    Lv25 talent Level 25 Talent +100 Chain Frost Incremental Damage replaced with Chain Frost Unlimited Bounces

Patch 7.40b

  • ▼
    Base stats Agility gain decreased from 2.0 to 1.7

Patch 7.39e

  • ▲
    Base stats Base Intelligence increased from 26 to 28
  • ▲
    Base stats Damage at level 1 increased by 2 (from 50–59 to 52–61)

Patch 7.39c

  • ▲
    Facet Bonus Damage increased from 10/15/20/25 to 15/20/25/30

Patch 7.39b

  • ▲
    Death Charge: Mana restored on Hero Death increased from 15% to 25%

Patch 7.39

  • ◆
    Removed Frostbound Facet
  • ◆
    Facet Sinister Gaze applies a Evil Eye debuff that will deal additional 10/15/20/25 damage every time Lich deals magic damage to the target, and amplifies received movement slows by 50%. The Evil Eye debuff duration lingers up to 2x the elapsed Sinister Gaze channel duration
  • ◆
    Facet Abilities and items that do not proc certain other abilities (Blood Grenade, Radiance, etc.) do not trigger the additional magic damage
  • ▲
    Sinister Gaze Mana Drain per second increased from 15% to 20%
  • ▲
    Sinister Gaze No longer has extended duration on creeps
  • ◆
    Chain Frost Now the orb lingers for 2s if there are no current targets to bounce to. The orb will bounce to a new target if one becomes available within the linger duration
  • ◆
    Chain Frost Bounces can now damage and slow Roshan
  • ◆
    Chain Frost Previously only affected Roshan if he was the cast target
  • ▼
    Ice Spire Hero hits to kill decreased from 5 to 4
  • ▼
    Ice Spire Creep hits to kill decreased from 10 to 8

Patch 7.38

  • ▼
    Frost Shield Cast Range decreased from 1000 to 800
  • ▼
    Frost Shield Duration decreased from 5/6/7/8s to 4/5/6/7s
  • ▲
    Sinister Gaze Mana Cost decreased from 50/60/70/80 to 25
  • ▲
    Sinister Gaze Mana Drain Per Second increased from 12% to 15%
  • ▼
    Sinister Gaze No longer deals damage to creeps
  • ◆
    Sinister Gaze Now requires Aghanim's Scepter to cast other abilities during channeling
  • ▼
    Chain Frost Bounce Distance decreased from 600 to 550
  • ◆
    Ice Spire Now the spire is damaged by 1 hero attack damage every time Chain Frost orb bounces off of it
  • ▼
    Ice Spire Effect Radius decreased from 750 to 550
  • ◆
    Lv25 talent Level 25 Talent Chain Frost Unlimited Bounces replaced with +100 Chain Frost Incremental Damage

Patch 7.37e

  • ▼
    Facet Frostbound Duration decreased from 2/3/4s to 2/2.75/3.5s
  • ▼
    Facet If the affected hero dies and buys back, Chain Frost will no longer follow that hero

Patch 7.37d

  • ▲
    Frost Shield Damage Reduction increased from 30/40/50/60% to 45/50/55/60%

Patch 7.37c

  • ▲
    Death Charge: Mana restoration range increased from 1200 to 1500
  • ▼
    Lv15 talent Level 15 Talent Sinister Gaze Duration decreased from +0.4s to +0.3s

Patch 7.36c

  • ▼
    Facet Frostbound Duration decreased from 2.5/3.5/4.5s to 2/3/4s
  • ◆
    Facet Illusions killed are now treated as creep kills

Patch 7.36

  • ◆
    Death Charge New Innate ability. Passive, can't be leveled up
  • ◆
    Death Charge Lich's max mana regeneration is 0. Whenever any unit dies nearby, Lich restores a portion of his Max Mana. Dying heroes restore a bigger portion. Works with deaths of both allies, enemies, and neutrals. Lich can regenerate mana only under effect of a Fountain. Radius: 1200, Max Mana Restored (Creep): 2.5%, Max Mana Restored (Hero): 15%
  • ◆
    Facet If the orb fails to find a new target to bounce into, it instead circles the previous target, waiting up to 2.5/3.5/4.5s for a valid target to come into range. This may happen multiple times per cast
  • ◆
    Facet The orb will persist if the enemy was killed while the debuff was active. However, if there are no valid targets the orb will disappear if the enemy is killed by the orb or while the orb was flying towards them
  • ◆
    Facet Grants additional bounces to Chain Frost and extends the duration of Frost Shield when these abilities kill enemies
  • ◆
    Facet Killing a creep extends the duration by 1s while killing a hero extends it by 4s
  • ◆
    Facet Killing a creep adds 1 bounce while killing a hero adds 3 bounces
  • ▲
    Frost Blast Cast backswing improved from 0.93s to 0.4s
  • ▲
    Frost Shield Cast backswing improved from 0.93s to 0.4s
  • ▼
    Sinister Gaze No longer requires Aghanim's Scepter to use other abilities while channeling Sinister Gaze

Patch 7.35d

  • ◆
    Frost Shield Damage rescaled from 20/30/40/50 to 18/32/46/60
  • ◆
    Chain Frost Can now select the Ice Spire as the initial target

Patch 7.35

  • ▲
    Sinister Gaze Mana Drain per second increased from 10% to 12%
  • ▼
    Ice Spire Movement Slow decreased from 30% to 25%
  • ▼
    Lv10 talent Level 10 Talent Frost Blast Radius and Damage decreased from +150 to +125

Patch 7.34d

  • ▲
    Base stats Base Intelligence increased by 2
  • ▼
    Lv15 talent Level 15 Talent Frost Blast Cooldown Reduction increased from 3s to 3.5s

Patch 7.34

  • ◆
    Lv20 talent Level 20 Talent +100 Chain Frost Damage replaced with Chain Frost on Death

Patch 7.33d

  • ▼
    Base stats Base Movement Speed decreased from 295 to 290

Patch 7.33

  • ▼
    Frost Blast Movement Slow decreased from 30% to 25%
  • ◆
    Sinister Gaze Now when cast on a non-Ancient creep, it lasts 2x longer and deals 250 damage per second
  • ▼
    Sinister Gaze Duration decreased from 1.3/1.7/2.1/2.5s to 1.1/1.4/1.7/2s
  • ▼
    Sinister Gaze Duration decreased as a part of the comprehensive Disables Reduction
  • ▼
    Lv15 talent Level 15 Talent Sinister Gaze Duration decreased from +0.5s to +0.4s

Patch 7.32e

  • ▲
    Base stats Intelligence gain increased from 3.6 to 3.8
  • ▲
    Frost Blast Cast Time improved from 0.4s to 0.3s
  • ◆
    Frost Blast Cast Range rescaled from 600 to 575/600/625/650

Patch 7.32c

  • ▲
    Base stats Base Health Regen increased from 0.25 to 0.5
  • ▲
    Lv10 talent Level 10 Talent Frost Blast Radius and Damage increased from +125 to +150

Patch 7.32b

  • ◆
    Frost Shield Duration rescaled from 6s to 5/6/7/8s
  • ◆
    Ice Spire Now casts Frost Blast on itself when destroyed (does not proc on expiration)
  • ▼
    Ice Spire Frost Shield Health Regen Talent no longer heals the Ice Spire

Patch 7.32

  • ◆
    Sinister Gaze Duration rescaled from 1.4/1.7/2/2.3s to 1.3/1.7/2.1/2.5s
  • ▲
    Sinister Gaze Mana Cost decreased from 80 to 50/60/70/80
  • ◆
    Sinister Gaze Mana Drained rescaled from 10/15/20/25% total to 10% per second
  • ◆
    Ice Spire Now Ice Spire requires 5 hero hits or 10 creep hits to be destroyed
  • ◆
    Ice Spire Casting Frost Shield on Ice Spire will heal it by 1 hero hit per tick

Patch 7.31d

  • ▲
    Frost Blast Mana cost reduced from 110/130/150/170 to 110/120/130/140

Patch 7.31

  • ▲
    Base stats Base Agility increased from 15 to 17
  • ▼
    Base stats Intelligence gain decreased from 4.1 to 3.6
  • ▲
    Base stats Turn rate increased from 0.6 to 0.7
  • ▲
    Frost Blast Attack speed slow increased from 30% to 30/40/50/60%
  • ◆
    Frost Shield Now does its first tick of damage/slow 0.1s after casting (total damage/duration unchanged)
  • ▲
    Chain Frost Mana cost reduced from 200/350/500 to 180/300/420

Patch 7.30

  • ▲
    Frost Blast Mana cost reduced from 115/135/155/175 to 110/130/150/170
  • ▲
    Sinister Gaze Cast range increased from 500/525/550/575 to 600
  • ▲
    Sinister Gaze Mana cost reduced from 120/130/140/150 to 80
  • ◆
    Sinister Gaze Scepter now also lets you cast your other abilities while channeling Sinister Gaze
  • ▲
    Chain Frost Initial projectile speed increased from 850 to 1050
  • ◆
    Lv15 talent Level 15 Talent +100 Attack Damage replaced with +0.5s Sinister Gaze Duration

Patch 7.29

  • ▲
    Frost Blast Mana cost reduced from 115/140/165/190 to 115/135/155/175
  • ▼
    Frost Blast Primary target damage reduced from 50/100/150/200 to 40/80/120/160
  • ▲
    Frost Blast Area damage increased from 75/100/125/150 to 80/120/160/200
  • ▼
    Chain Frost Mana cost increased from 200/325/500 to 200/350/500
  • ▲
    Ice Spire Shard health increased from 600 to 800
  • ▲
    Ice Spire Shard radius increased from 600 to 750
  • ▲
    Ice Spire Shard slow increased from 20% to 30%
  • ◆
    Lv10 talent Level 10 Talent changed from +90 Frost Blast AoE Damage to +125 Frost Blast Radius and Damage
  • ◆
    Lv10 talent Level 10 Talent changed from +100 Cast Range to +10% Frost Shield Damage Reduction

Patch 7.28b

  • ▲
    Ice Spire Shard health increased from 300 to 600
  • ▲
    Ice Spire Shard radius increased from 500 to 600

Patch 7.27b

  • ◆
    Lv10 talent Level 10 Talent changed from +15 Movement Speed to +60 Frost Nova AoE Damage
  • ◆
    Lv10 talent Level 10 Talent changed from +150 Health to +100 Cast Range
  • ◆
    Lv20 talent Level 20 Talent changed from +150 Cast Range to +100 Chain Frost Damage
  • ▲
    Lv20 talent Level 20 Talent increased from +2.5s Frost Shield Duration to +4s

Patch 7.24

  • ▼
    Base stats Base damage reduced by 2
  • ▲
    Frost Blast Manacost increased from 105/130/155/180 to 115/140/165/190
  • ▼
    Sinister Gaze Duration reduced from 1.6/1.9/2.2/2.5 to 1.4/1.7/2.0/2.3

Patch 7.22e

  • ▲
    Base stats Base intelligence increased by 2
  • ▲
    Sinister Gaze Cooldown reduced from 30/27/24/21 to 24/22/20/18

Patch 7.22d

  • ▲
    Sinister Gaze Cooldown reduced from 30/28/26/24 to 30/27/24/21
  • ▲
    Lv20 talent Level 20 Talent increased from +150 Cast Range to +200
  • ▲
    Lv20 talent Level 20 Talent increased from +2s Frost Shield Duration to +3s

Patch 7.22c

  • ▲
    Base stats Base intelligence increased by 2
  • ▲
    Sinister Gaze Cooldown reduced from 30 to 30/28/26/24
  • ▲
    Chain Frost Damage increased from 250/375/500 to 250/400/550
  • ▲
    Lv25 talent Level 25 Talent increased from 50% slow to 60%

Patch 7.22

  • ◆
    Now has 0.75 base mana regen

Patch 7.21b

  • ▼
    Base stats Movement speed reduced from 305 to 295
  • ▼
    Sinister Gaze Duration reduced from 1.6/1.9/2.2/2.5 to 1.3/1.7/2.1/2.5

Patch 7.21

  • ▼
    Frost Shield Slow reduced from 35% to 20/25/30/35%
  • ▼
    Chain Frost Damage reduced from 300/400/500 to 250/375/500
  • ▲
    Lv25 talent Level 25 Talent increased from +40% slow to +50%

Patch 7.20d

  • ▼
    Base stats Base movement speed reduced from 315 to 310

Patch 7.20

  • ▲
    Base stats Intelligence increased from 16 + 3.3 to 20 + 3.6
  • ▼
    Frost Nova manacost reduced from 125/150/170/190 to 105/130/155/180
  • ◆
    Ice Armor replaced with Frost Shield
  • ◆
    Sacrifice Replaced with Sinister Gaze
  • ◆
    Lv20 talent Level 20 Talent changed from 180 Gold/Min to +2s Frost Shield
  • ▼
    Lv20 talent Level 20 Talent reduced from +175 Cast Range to +150
  • ▲
    Lv25 talent Level 25 Talent increased from Ice Armor Provides +30 HP Regen to Frost Shield Provides +60 HP Regen

Patch 7.18

  • ◆
    Sacrifice 25 manacost removed
  • ▲
    Ice Armor increased from 3/5/7/9 to 4/6/8/10
  • ▲
    Chain Frost Cast point reduced from 0.4 to 0.3

Patch 7.17

  • ▲
    Frost Blast Attack slow increased from -20 to -30
  • ▲
    Frost Blast Cooldown reduced from 8 to 7
  • ▲
    Lv10 talent Level 10 Talent increased from +175 Health to +200

Patch 7.16

  • ▲
    Chain Frost Damage increased from 280/370/460 to 300/400/500 (Scepter from 370/460/550 to 400/500/600)

Patch 7.14

  • ▲
    Lv20 talent Level 20 Talent increased from +120 Gold/Min to +180

Patch 7.12

  • ▲
    Sacrifice Mana conversion increased from 30/50/70/90 to 55/70/85/100

Patch 7.10

  • ◆
    Lv25 talent Level 25 Talent from Attacks Apply 30% MS and AS Slow to 40%

Patch 7.06d

  • ▲
    Chain Frost Chain Frost bounce range increased from 575 to 600