Dota 2

Huskar

Strength ranged hero, often played as a carry, tank or initiator.

Huskar
Strength

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Full history

Until you pick a month the page shows every change. Pick the month you last played to keep only what is new to you. The date is shared by every hero page.

Since you last played

Heavily adjusted

129 lines of changes across 46 patches, condensed below to the ones that still matter.

29 buffs and 28 nerfs in total: roughly even.

Biggest ability changes

  • ▲
    Inner Fire Enemies which are 375 units or farther now receive a flat knockback of 25 unitsadjusted 17 times across 12 patches, net buff
  • ▲
    Burning Spear Burn Damage decreased from 5/10/15/20 to 4/8/12/16adjusted 6 times across 5 patches, net buff
  • ▲
    Life Break Magic Resistance during the leap increased from 50% to 60%adjusted 8 times across 8 patches, net buff
  • ▼
    Berserker's Blood Can be activated for a health cost. Applies basic dispel to Huskar, then after a delay, heals for the amount of health consumed plus an additional bonus per debuff dispelled. Current HP Cost: 30%. Cooldown: 20s. Cauterize Delay: 3s. Max HP Heal per debuff: 3%adjusted 15 times across 14 patches, net nerf
  • ◆
    Burning Spear Info Huskar can use this ability even if he has less health than the health cost requires

Innate

  • ▼
    Blood Magic Huskar doesn't have mana. Mana Cost of Items and Abilities are converted into Health costs, which are considered as Magical Damage and can be reduced with Magic Resistanceadjusted 2 times across 1 patch, net nerf

Aghanim’s upgrades

  • ▼
    Shard Now upgraded with Aghanim's Shardchanged 9 times, latest shown
  • ▼
    Scepter Scepter Cast Range decreased from 850 to 750

Base stats

  • ▲
    Strength gain increased from 3.3 to 3.4adjusted 4 times across 4 patches, net buff
  • ▼
    Attack point reduced from 0.4 to 0.3
  • ▼
    Intelligence gain decreased from 1.5 to 0
  • ▼
    Agility reduced from 13 + 1.6 to 10 + 1.5adjusted 2 times across 2 patches, net nerf
Talents changed
  • ◆
    Lv10 talent Inner Fire Duration decreased from +1s to +0.75s
  • ◆
    Lv15 talent Lifesteal decreased from +15% to +12%
  • ◆
    Lv20 talent Berserker's Blood Regen increased from +25% to +30%
  • ◆
    Lv25 talent Life Break Damage decreased from +25% to +22%

Facets were part of the game from 7.36 and were removed in 7.41. Huskar had 13 facet changes in between.

Most recent change patch 7.41f, Sep 2026

  • ▲
    Base stats Strength gain increased from 3.3 to 3.4
  • ▼
    Base stats Base Strength decreased from 23 to 22
  • ▼
    Base stats Damage at level 1 decreased from 44-49 to 43-48
Current abilities

Facets: Bloodbath, Nothl Transfusion, Cauterize, Incendiary

  • Inner FireIn a fiery rage, knocks all nearby enemies away from you to a fixed distance, dealing damage and silencing them.
  • Burning SpearHuskar sets his spears aflame, dealing damage over time with his regular attack. Multiple attacks will stack additional damage. Each attack drains some of Huskar's health.
  • Berserker's BloodHuskar's injuries feed his power, giving increased attack speed, magic resistance and health regen based on missing health. Health regen is a percentage of your strength.
  • BM
    Blood Magic innateHuskar does not have mana. Mana costs of items are converted into health costs.Huskar's Health Costs are Magical Damage and can be reduced by Magic Resist.
  • Life BreakHuskar draws upon his health to break an enemy's life, leaping at a target to shatter a percentage of that hero's current health and slow both their movement and attack speed. While leaping, Huskar is Debuff Immune with 60% magic resistance. DISPEL TYPE: Basic Dispel

What players buy on Huskar

Starting items

Early game

Mid game

Late game

Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Every Huskar change, patch by patch

All 129 changes Valve listed for Huskar since patch 7.07c, newest first. Last changed in 7.41f (Sep 2026).

Patch 7.41f

  • ▼
    Base stats Base Strength decreased from 23 to 22
  • ▼
    Base stats Damage at level 1 decreased from 44-49 to 43-48
  • ▲
    Base stats Strength gain increased from 3.3 to 3.4

Patch 7.41d

  • ▼
    Burning Spear Burn Damage decreased from 5/10/15/20 to 4/8/12/16

Patch 7.41c

  • ▼
    Base stats Base Health Regen decreased by 0.25

Patch 7.41

  • ▼
    Base stats Intelligence gain decreased from 1.5 to 0
  • ▼
    Base stats Base Movement Speed decreased from 295 to 290
  • ▲
    Inner Fire Damage increased from 105/170/235/300 to 110/180/250/320
  • ◆
    Inner Fire Knockback Duration now scales based on Knockback Distance to a minimum of 0.4s
  • ◆
    Inner Fire Enemies which are 375 units or farther now receive a flat knockback of 25 units
  • ▼
    Inner Fire No longer upgraded with Aghanim's Shard
  • ◆
    Burning Spear Health Cost changed from 4% of current health to 2% of max health
  • ◆
    Burning Spear Now also burns enemies for 0.5% of their max health
  • ◆
    Burning Spear Info Huskar can use this ability even if he has less health than the health cost requires
  • ◆
    Berserker's Blood Now upgraded with Aghanim's Shard
  • ◆
    Berserker's Blood Can be activated for a health cost. Applies basic dispel to Huskar, then after a delay, heals for the amount of health consumed plus an additional bonus per debuff dispelled. Current HP Cost: 30%. Cooldown: 20s. Cauterize Delay: 3s. Max HP Heal per debuff: 3%

Patch 7.40c

  • ▼
    Facet Cooldown increased from 50/40/30/20s to 60/50/40/30s

Patch 7.40b

  • ▼
    Facet Max HP Heal per Debuff decreased from 5% to 4%
  • ▼
    Berserker's Blood HP for Max bonus decreased from 12% to 10%
  • ▼
    Lv15 talent Level 15 Talent Lifesteal decreased from +15% to +12%
  • ▼
    Lv25 talent Level 25 Talent Life Break Damage decreased from +25% to +22%

Patch 7.39

  • ▲
    Inner Fire Aghanim's Shard Movement Slow increased from 40% to 50%

Patch 7.38b

  • ▼
    Inner Fire Damage decreased from 120/180/240/300 to 105/170/235/300

Patch 7.38

  • ◆
    Removed Bloodbath and Nothl Transfusion Facets
  • ◆
    Facet Can be activated, consuming 30% of the current health. Instantly applies a Basic Dispel on Huskar, then after a 3s delay restores the consumed health and additionally heals him 5% of his Max HP for each dispelled debuff. Cooldown: 50/40/30/20s
  • ▲
    Inner Fire Cast Point decreased from 0.5s to 0.35s
  • ▲
    Lv15 talent Level 15 Talent Burning Spear Burn Damage increased from +4 to +5
  • ▲
    Lv25 talent Level 25 Talent Life Break Damage increased from +20% to +25%

Patch 7.37d

  • ▲
    Facet Heal Radius increased from 400 to 550

Patch 7.37b

  • ▼
    Facet Duration is no longer reduced
  • ▼
    Facet Max Health Burn decreased from 1% to 0.75%
  • ▲
    Facet Level 25 Talent Burning Spear Duration increased from +4s to +6s

Patch 7.37

  • ▼
    Facet Spears also burn enemies for 1% of their max health each second. Costs 4% of max health instead of 4% of current health. Duration decreased from 9s to 6s
  • ◆
    Facet Max Health Burn does not affect Roshan
  • ◆
    Facet Level 25 Talent is +4s Burning Spears Duration instead of +6s

Patch 7.36b

  • ▲
    Berserker's Blood HP for Max Bonus increased from 10% to 12%
  • ▲
    Lv20 talent Level 20 Talent Berserker's Blood Regen increased from +25% to +30%

Patch 7.36a

  • ▲
    Base stats Base Armor increased by 1
  • ▲
    Berserker's Blood Max Attack Speed increased from 160/210/260/310 to 170/220/270/320

Patch 7.36

  • ◆
    Blood Magic New Innate ability. Passive, can't be leveled up
  • ▼
    Blood Magic Huskar doesn't have mana. Mana Cost of Items and Abilities are converted into Health costs, which are considered as Magical Damage and can be reduced with Magic Resistance
  • ◆
    Facet Spills Huskar's blood in 500 units around the target, applying its movement and attack speed slow to all enemies
  • ◆
    Facet Heals all Huskar's allied units within 400 units from the target for 100% of the damage dealt to the targeted hero
  • ◆
    Facet Huskar isn't healed by this
  • ▼
    Inner Fire No longer disarms enemies
  • ◆
    Inner Fire Now silences enemies for 1.5/2/2.5/3s
  • ◆
    Inner Fire 75/100/125/150 Mana Cost replaced with 75/100/125/150 Health Cost
  • ▼
    Inner Fire Cast Point increased from 0.2s to 0.5s
  • ▲
    Burning Spear Health Cost increased from 3% to 4%
  • ▲
    Berserker's Blood Max. Magic Resistance increased from 10/15/20/25% to 15/20/25/30%
  • ▲
    Life Break Magic Resistance during the leap increased from 50% to 60%
  • ◆
    Lv25 talent Level 25 Talent Burning Spears Deals Pure Damage replaced with +6s Burning Spear Duration

Patch 7.34d

  • ▲
    Burning Spear Duration increased from 8s to 9s

Patch 7.34

  • ◆
    Life Break Now additionally slows the target's attack speed by 60/100/140 for the duration

Patch 7.33c

  • ▲
    Base stats Base Strength increased from 20 to 23

Patch 7.33

  • ▼
    Inner Fire Aghanim's Shard no longer allows to cast Inner Fire while disabled
  • ◆
    Life Break Spell Immunity while leaping replaced with Debuff Immunity with 50% Magic Resistance
  • ▼
    Lv20 talent Level 20 Talent Berserker's Blood Regen decreased from +30% to +25%

Patch 7.32e

  • ▲
    Inner Fire Disarm Duration increased from 1.75/2.5/3.25/4.0s to 1.90/2.6/3.3/4.0s
  • ▼
    Lv20 talent Level 20 Talent Life Break Cooldown Reduction increased from 4s to 5s

Patch 7.32

  • ▲
    Base stats Base Armor increased by 1
  • ◆
    Inner Fire Fixed Aghanim's Shard mistakenly granting +65 damage
  • ▲
    Berserker's Blood Max Strength as Health Regen increased from 16/34/52/70% to 25/40/55/70%
  • ▼
    Life Break Scepter Cast Range decreased from 850 to 750
  • ▼
    Lv10 talent Level 10 Talent Inner Fire Duration decreased from +1s to +0.75s
  • ▼
    Lv20 talent Level 20 Talent Life Break Cooldown reduction increased from 3s to 4s

Patch 7.31d

  • ◆
    Inner Fire Damage rescaled from 100/170/240/310 to 120/180/240/300

Patch 7.31c

  • ▼
    Berserker's Blood Strength as max health regeneration bonus decreased from 20%/40%/60%/80% to 16%/34%/52%/70%

Patch 7.31b

  • ▼
    Base stats Agility reduced from 13 + 1.6 to 10 + 1.5
  • ▼
    Inner Fire Cooldown increased from 14/13/12/11 to 17/15/13/11
  • ▼
    Lv15 talent Level 15 Talent +5 Burning Spears DPS reduced to +4

Patch 7.31

  • ▼
    Base stats Strength reduced from 21+3.4 to 20+3.3
  • ▲
    Berserker's Blood Now also grants magic resist up to 10/15/20/25% based on Huskar's HP

Patch 7.30c

  • ▼
    Lv20 talent Level 20 Talent +35% Berserker's Blood Regen reduced to 30%
  • ▲
    Lv25 talent Level 25 Talent +16% Life Break Damage increased to +20%

Patch 7.30

  • ▲
    Base stats Movement Speed increased from 290 to 295
  • ▼
    Inner Fire Shard no longer reduces Healing by 50%
  • ◆
    Inner Fire Shard now heals Huskar for 50% of the damage dealt to heroes and 10% of damage dealt to creeps
  • ◆
    Lv10 talent Level 10 Talent +175 Health replaced with +1s Inner Fire Duration
  • ◆
    Lv10 talent Level 10 Talent +12 Attack Damage replaced with +2s Life Break Slow Duration
  • ◆
    Lv25 talent Level 25 Talent +25% Spell Lifesteal replaced with +16% Life Break Damage

Patch 7.29b

  • ▼
    Base stats Agility reduced from 15 + 1.8 to 13 + 1.6
  • ▼
    Berserker's Blood Max regen reduced from 25/45/65/85% to 20/40/60/80%
  • ▼
    Life Break Cooldown increased from 12 to 16/14/12
  • ▼
    Lv15 talent Level 15 Talent reduced from +6 Burning Spears DPS to +5
  • ▼
    Lv20 talent Level 20 Talent reduced from +40% Berserker's Blood Regen to +35%

Patch 7.29

  • ▲
    Inner Fire Knockback duration increased from 0.6 to 1
  • ◆
    Inner Fire Shard upgrade can now be cast while disabled (does not remove the disable)
  • ◆
    Burning Spear Cost reduce from 4% of current health to 3%
  • ▲
    Base stats Strength gain increased from 3.2 to 3.4
  • ◆
    Lv25 talent Level 25 Talent changed from +200 Attack Range to +25% Spell Lifesteal

Patch 7.28b

  • ▲
    Inner Fire Slow increased from 35% to 40%
  • ◆
    Inner Fire Shard cooldown reduction from -2 to -3

Patch 7.27b

  • ▲
    Base stats Agility gain increased from 1.4 to 1.8
  • ▲
    Base stats Base damage increased by 2
  • ▼
    Inner Fire Knockback reduced from 550 to 400
  • ▼
    Life Break No longer deals damage to Roshan
  • ▲
    Lv25 talent Level 25 Talent increased from +150 Attack Range to +175

Patch 7.26c

  • ◆
    Lv20 talent Level 20 Talent changed from +16 Strength to +40% Berserker's Blood Regen

Patch 7.25c

  • ▼
    Berserker's Blood Attack speed reduced from 140/200/260/320 to 130/190/250/310
  • ▼
    Lv15 talent Level 15 Talent reduced from +10 Burning Spear DPS to +8

Patch 7.25

  • ▼
    Berserker's Blood Max attack speed reduced from 160/220/280/340 to 140/200/260/320

Patch 7.24b

  • ▼
    Base stats Strength gain reduced from 3.4 to 3.2

Patch 7.23b

  • ▲
    Base stats Strength gain increased from 3.1 to 3.4

Patch 7.22d

  • ▲
    Inner Fire Damage increased from 100/155/210/265 to 100/170/240/310

Patch 7.22c

  • ▲
    Life Break Slow increased from 40/50/60% to 60%

Patch 7.22

  • ▲
    Base stats Base armor increased by 1
  • ▲
    Berserker's Blood Regen increased from 20/40/60/80 to 25/45/65/85%
  • ▲
    Inner Fire Cooldown reduced from 18/16/14/12 to 14/13/12/11

Patch 7.21

  • ▼
    Base stats Attack point reduced from 0.4 to 0.3
  • ▼
    Berserker's Blood Max attack speed reduced from 220/260/300/340 to 160/220/280/340
  • ▲
    Life Break Damage and cost reduced from 34/39/44% to 32/38/44%
  • ▼
    Lv15 talent Level 15 Talent reduced from +15 Burning Spears DPS to +10

Patch 7.20e

  • ▼
    Lv10 talent Level 10 Talent reduced from +20 Damage to +15

Patch 7.20

  • ▼
    Berserker's Blood No longer gives magic resistance. Now provides health regen up to 20/40/60/80% of Strength based on missing health
  • ◆
    Berserker's Blood Now ramps up faster when lower health
  • ◆
    Inner Vitality replaced with Inner Fire
  • ▲
    Lv15 talent Level 15 Talent increased from +15% Lifesteal to +20%
  • ▲
    Lv15 talent Level 15 Talent increased from +10 Burning Spears DPS to +15
  • ▲
    Lv20 talent Level 20 Talent increased from +15 Strength to +20
  • ▲
    Lv25 talent Level 25 Talent increased from +150 Attack Range to +175

Patch 7.19b

  • ▼
    Base stats Base damage reduced from 42-51 to 40-45
  • ▲
    Lv10 talent Level 10 Talent increased from +175 Health to +225

Patch 7.17

  • ◆
    Lv25 talent Level 25 Talent changed from 0 Inner Vitality Cooldown to Burning Spears Pure and Pierces Immunity
  • ▲
    Lv25 talent Level 25 Talent increased from +125 Attack Range to +150

Patch 7.16

  • ▲
    Life Break Increased from 34/38/42% to 34/39/44%
  • ▼
    Inner Vitality manacost reduced from 170 to 140/150/160/170
  • ▲
    Inner Vitality base regen increased from 10 to 12

Patch 7.07c

  • ▼
    Base stats Base movement speed reduced by 5