Since you last played
New hero, released Dec 2020Hoodwink did not exist when you last played. Here is the kit as it stands today.
37 buffs and 36 nerfs in total: roughly even.
Biggest ability changes
- ▲Acorn Shot Cooldown increased from 16/14/12/10s to 19/16/13/10sadjusted 24 times across 17 patches, net buff
- ▼Mistwoods Wayfarer Redirect Chance decreased from 14% + 1% per level to 14.25% + 0.75% per leveladjusted 5 times across 4 patches, net nerf
- ▼Scurry Bonus Movement Speed decreased from 20/25/30/35% to 15/20/25/30%adjusted 13 times across 10 patches, net nerf
- ▲Bushwhack Cast Range increased from 1000 to 1100adjusted 16 times across 11 patches, net buff
- ▼Sharpshooter Mana Cost increased from 100/150/200 to 150/200/250adjusted 14 times across 7 patches, net nerf
- ▼Hunter's Boomerang Cooldown increased from 18s to 20sadjusted 8 times across 7 patches, net nerf
- ▲Decoy Lesser Bushwack Duration decreased from 2s to 1.6sadjusted 4 times across 2 patches, net buff
- ▲Sharpshooter Info Damage with Hipshot facet increased from 412.5/675/937.5 to 450/731.25/1012.5
- ▲Acorn Shot Info As a result, Cast Range increased from 675 to 675/700/725/750
- ▼Bushwhack Info Duration decreased as a part of the comprehensive Disables Reduction
- ▼Decoy Info Duration decreased as a part of the comprehensive Disables Reduction
- ◆Scurry Info The bonus from Scurry does not doubly apply to Acorn Shot.
Innate
- ◆Mistwoods Wayfarer Hoodwink passively has a 15/20/25/30% chance to redirect attacks into a tree within 275 units, destroying itadjusted 2 times across 1 patch, roughly even
Aghanim’s upgrades
- ▼Scepter Aghanim's Scepter now increases movement speed slow by 20% (from 30/40/50% to 50/60/70%)changed 5 times, latest shown
- ◆Shard Now granted by Shard. Damage decreased from 350 to 200. Spell Amplification decreased from 25% to 20%. No longer reduces Status Resistancechanged 2 times, latest shown
Base stats
- ◆Base Agility decreased from 25 to 22adjusted 2 times across 2 patches, roughly even
- ▲Strength gain increased from 1.8 to 2.0
- ▼Base Strength decreased from 17 to 16
- ▼Movement Speed reduced from 320 to 310
- ▲Base Movement Speed increased from 310 to 315
- ▲Base Damage increased by 3
- ◆Damage at level 1 unchanged at 47-54
Talents changed
- ◆Lv10 talent Health increased from +150 to +175
- ◆Lv15 talent +1 Acorn Shot Bounce replaced with +10 Agility
- ◆Lv20 talent -3 Armor Corruption replaced with +2 Acorn Shot Bounces
- ◆Lv25 talent Sharpshooter Pierces Debuff Immunity replaced with +400 Sharpshooter Max Damage
- ◆Talent Vision is provided along the Cast Indicator. Also Grants True Sight. Does Not Reveal Wards
Facets were part of the game from 7.36 and were removed in 7.41. Hoodwink had 11 facet changes in between.
Most recent change patch 7.41f, Sep 2026
- ▼Base stats Base Strength decreased from 17 to 16
Current abilities
Acorn ShotFires Hoodwink's attack with an acorn at the target unit. The acorn bounces to nearby targets, slowing them and dealing a percentage of Hoodwink's attack with bonus damage. If point targeted, a tree is created at the target position and the acorn will bounce to nearby targets. The ability may be placed on alt-cast to force this behavior.
BushwhackTosses a net trap that stuns enemies if they are near a tree in the area. Affected enemies take damage over time and are pulled towards the tree nearest to them within the target area, and have their vision reduced to 0 for the duration of the stun.
ScurryHoodwink gains bonus movement speed, phased movement, and tree-walking for a brief time. While active, the redirect chance of Mistwoods Wayfarer is multiplied by 2.
DecoyHoodwink turns invisible, increasing her movement speed, and creates a decoy illusion that starts aiming a decreased damage Sharpshooter at the nearest enemy hero. If the illusion is attacked or hit by a targeted ability, it is destroyed and it throws a lesser bushwhack towards the enemy.
Hunter's BoomerangTosses a boomerang in an arc. Upon contact, it returns to Hoodwink. The boomerang will deal damage as it passes through or hits enemies, and apply a debuff that causes affected enemies to be slowed and be more vulnerable to spell damage.
SharpshooterHoodwink charges up and fires a deadly bolt from her crossbow, dealing heavy damage, break and slow to an enemy Hero. The damage and debuff duration scale up to max after x0.75 seconds, and the bolt is fired automatically after x0.75 seconds. Hoodwink is knocked backwards for a distance of 350 from the force of the shot. Creeps hit by the bolt are damaged for half the values.
End SharpshooterRelease the charged up shot, regain ability to move and attack.- MWMistwoods Wayfarer innate
What players buy on Hoodwink
Starting items
- Circlet 155g
- Magic Stick 200g
Early game
- Urn of Shadows 825g
Mid game
Restores mana for you and nearby allies, which suits a support who casts a lot
- Force Staff 2200g
Pushes you or an ally out of trouble or into reach
Late game
- Glimmer Cape 2150g
Makes an ally hard to hit and shields magic damage
- Aeon Disk 3000g
- Scythe of Vyse 5200g
- Lotus Orb 3850g
Reflects targeted spells and dispels, protecting you and your allies
Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Agility










