Since you last played
Heavily adjusted162 lines of changes across 38 patches, condensed below to the ones that still matter.
25 buffs and 29 nerfs in total: roughly even.
Biggest ability changes
- ◆Chronosphere Now the default ultimate abilityadjusted 11 times across 7 patches, roughly even
- ▼Time Lock Bonus Damage increased from 12/18/24/30 to 18/22/26/30adjusted 12 times across 11 patches, net nerf
- ▼Time Dilation Radius decreased from 775 to 700adjusted 22 times across 10 patches, net nerf
- ▲Distortion Field Enemy attack projectile speed slow rescaled from 35/40/45/50% to 40%adjusted 6 times across 2 patches, net buff
- ▲Time Walk Cooldown decreased from 24/18/12/6s to 21/16/11/6sadjusted 3 times across 3 patches, net buff
- ▼Void Time Lock Info Duration decreased as a part of the comprehensive Disables Reduction
Innate
- ◆Distortion Field Enemy attack projectiles are slowed when they fly near Faceless Void. Affects projectiles even if Faceless Void isn't the target. Projectile Slow: 25/30/35/40%, Radius: 500adjusted 2 times across 1 patch, roughly even
Aghanim’s upgrades
- ▲Scepter Aghanim's Scepter Time Lock radius decreased from 400 to 325changed 5 times, latest shown
- ▼Shard Now upgraded with Aghanim's Shardchanged 6 times, latest shown
Base stats
- ▲Strength gain increased from 2.4 to 2.6adjusted 2 times across 2 patches, net buff
- ▲Base HP regen increased from 0.5 to 1
- ▲Base Agility increased from 21 to 24adjusted 2 times across 2 patches, net buff
- ▼Base strength reduced from 22 to 20adjusted 2 times across 2 patches, net nerf
- ◆Agility gain increased from 3.0 to 3.3adjusted 2 times across 2 patches, roughly even
- ▲Base armor increased by 1
- ▼Base Armor decreased by 1
- ▼Base Damage decreased by 3
- ◆Damage at level 1 unchanged (58–64)
Talents changed
- ◆Lv10 talent Time Dilation DPS Per Cooldown decreased from +9 to +6
- ◆Lv15 talent +8% Time Dilation Slow per Cooldown replaced with +125 Time Walk Range
- ◆Lv20 talent Attack Speed during Chronosphere decreased from +100 to +80
- ◆Lv25 talent Time Zone AoE increased from +140 to +200
- ◆Talent Corresponding Chronosphere talent unchanged
Facets were part of the game from 7.36 and were removed in 7.41. Faceless Void had 38 facet changes in between.
Most recent change patch 7.41d, Jun 2026
- ▼Time Dilation Radius decreased from 775 to 700
- ▼Time Walk Aghanim's Scepter Time Lock radius decreased from 400 to 325
Current abilities
Time WalkRushes to a target location while backtracking any damage taken the last 2 seconds.
Time DilationFaceless Void envelops nearby enemies with time dilating fields to slow cooldown progression of their abilities. Each enveloped enemy gains one Time Dilation stack when applied, and one stack per ability they have on cooldown. Each stack deals damage per second and slows movement and attack speed. The duration is paused while affected by Chronosphere.
Time LockAdds the chance for an attack to lock an enemy unit in time while attacking it a second time.
Reverse Time WalkAvailable for 1.5 seconds after landing Time Walk. If used in this period, you will reverse your time walk back to your previous cast location. Does not affect health or proc scepter hits.- DFDistortion Field innateEnemy Attack Projectiles targetting Faceless Void or allied heroes within a 1200 radius of him get slowed by 40%, when they get within 500 distance of their target.
ChronosphereCreates a blister in spacetime, trapping all units caught in its sphere of influence and causes you to move very quickly inside it. Only Faceless Void and any units he controls are unaffected. Invisible enemies in the sphere will be revealed.
What players buy on Faceless Void
Starting items
- Quelling Blade 100g
- Magic Stick 200g
- Circlet 155g
- Slippers of Agility 140g
Early game
- Power Treads 1400g
Speed to get into fights quickly, plus attack damage while laning
- Wraith Band 505g
- Perseverance 1400g
Mid game
- Battle Fury 3900g
Cleave and fast farming for a melee carry
- Manta Style 4650g
Illusions for damage, plus a dispel to escape slows and silences
- Maelstrom 2950g
- Mask of Madness 1900g
- Aghanim's Scepter 4200g
Late game
Debuff immunity, to act in a fight without being disabled
- Eye of Skadi 5900g
- Butterfly 5450g
Damage, attack speed and evasion for an Agility carry
- Monkey King Bar 5000g
Cuts through evasion so every hit lands
- Mjollnir 5500g
- Linken's Sphere 4800g
Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

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