Dota 2

Ember Spirit

Agility melee hero, often played as a carry, escape hero or nuker.

Ember Spirit
Agility

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Full history

Until you pick a month the page shows every change. Pick the month you last played to keep only what is new to you. The date is shared by every hero page.

Since you last played

Heavily adjusted

151 lines of changes across 56 patches, condensed below to the ones that still matter.

39 buffs and 46 nerfs in total: roughly even.

Biggest ability changes

  • ▼
    Sleight of Fist Bonus Hero Damage decreased from 50/90/130/170 to 40/80/120/160adjusted 24 times across 22 patches, net nerf
  • ▲
    Flame Guard Cooldown decreased from 35s to 32sadjusted 21 times across 14 patches, net buff
  • ▼
    Searing Chains Mana Cost decreased from 95/105/115/125 to 80/90/100/110adjusted 16 times across 12 patches, net nerf
  • ▼
    Fire Remnant Cast Point decreased from 0.2s to 0sadjusted 8 times across 8 patches, net nerf
  • ▼
    Immolation Radius increased from 175 to 200adjusted 8 times across 3 patches, net nerf
  • ▼
    Activate Fire Remnant Cast Point increased from 0.1s to 0.2sadjusted 3 times across 3 patches, net nerf

Innate

  • ◆
    Flame Guard Active Damage per second rescaled from 25/35/45/55 to 15/25/35/45/55adjusted 6 times across 1 patch, roughly even

Aghanim’s upgrades

  • ▼
    Scepter Scepter no longer reduces manacostchanged 5 times, latest shown
  • ▼
    Shard Total Shard radius unchanged with base radius increasechanged 6 times, latest shown

Base stats

  • ▲
    Base Health Regen decreased from 1.25 to 0.5adjusted 3 times across 3 patches, net buff
  • ▲
    Turn rate improved from 0.6 to 0.8
  • ▲
    Agility gain increased from 2.9 to 3.2adjusted 3 times across 3 patches, net buff
  • ▲
    Base armor reduced by 1adjusted 3 times across 3 patches, net buff
Talents changed
  • ◆
    Lv10 talent Flame Guard Barrier Amount decreased from +200 to +165
  • ◆
    Lv15 talent Searing Chains Duration decreased from +1s to +0.8s
  • ◆
    Lv20 talent Searing Chains Damage decreased from +60 to +50
  • ◆
    Lv25 talent reduced from -13 Remnant Charge Restore Time to -12
  • ◆
    Talent Affects both passive and active damage

Facets were part of the game from 7.36 and were removed in 7.41. Ember Spirit had 6 facet changes in between.

Most recent change patch 7.41f, Sep 2026

  • ▼
    Base stats Base Agility decreased from 22 to 21
  • ▼
    Base stats Damage at level 1 decreased from 52-56 to 51-55
Current abilities
  • Searing ChainsEmber Spirit unleashes fiery bolas that wrap around nearby enemies, anchoring them in place and dealing damage each second.
  • Sleight of FistEmber Spirit dashes around with blazing speed, attacking all enemies in the targeted area of effect, then returning to his start location. Deals bonus damage to heroes.
  • Flame GuardEmber Spirit surrounds himself with a ring of fire that consumes incoming magic damage, absorbing a percentage of the damage taken. Flame Guard deals damage per second in an area around Ember Spirit while Flame Guard is active. If the shield is broken, the damage is also lost.
  • Activate Fire RemnantSelect the Fire Remnant to arrive at.
  • IM
    Immolation innateEmber Spirit is continuously burning, dealing damage per second to all nearby enemies at all times.
  • Fire RemnantSends a Fire Remnant that runs to the target location at 250% Ember Spirit's speed. Using Activate Fire Remnant, Ember Spirit will dash out to all active Fire Remnants, destroying them and dealing damage in an area and then moving to the nearest Remnant. Ember Spirit will end at the Remnant closest to the targeted location.

What players buy on Ember Spirit

Early game

Mid game

Late game

Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Every Ember Spirit change, patch by patch

All 151 changes Valve listed for Ember Spirit since patch 7.07c, newest first. Last changed in 7.41f (Sep 2026).

Patch 7.41f

  • ▼
    Base stats Base Agility decreased from 22 to 21
  • ▼
    Base stats Damage at level 1 decreased from 52-56 to 51-55

Patch 7.41e

  • ▼
    Base stats Base Movement Speed decreased from 300 to 295

Patch 7.41d

  • ▼
    Sleight of Fist Bonus Hero Damage decreased from 50/90/130/170 to 40/80/120/160

Patch 7.41c

  • ▼
    Base stats Base Strength decreased from 22 to 21

Patch 7.41b

  • ▼
    Base stats Base Damage decreased by 3
  • ▼
    Base stats Damage at level 1 decreased from 55-59 to 52-56
  • ▼
    Sleight of Fist Mana Cost increased from 60/65/70/75 to 75

Patch 7.41

  • ▲
    Base stats Strength gain increased from 2.3 to 2.5
  • ▼
    Immolation No longer levels with Fire Remnant
  • ◆
    Immolation Damage per second changed from 10/18/26/34 to 10 + 1 per level
  • ▲
    Immolation Radius increased from 175 to 200
  • ▼
    Immolation Aghanim's Shard bonus radius decreased from 175 to 150
  • ◆
    Immolation Total Shard radius unchanged with base radius increase
  • ▲
    Searing Chains Mana Cost decreased from 95/105/115/125 to 80/90/100/110
  • ▲
    Sleight of Fist Bonus Hero Damage increased from 25/70/115/160 to 50/90/130/170

Patch 7.40c

  • ▼
    Searing Chains Duration decreased from 1.5/2/2.5/3s to 1.25/1.75/2.25/2.75s
  • ◆
    Searing Chains Damage Per Second rescaled from 50/70/90/110 to 100

Patch 7.40

  • ▲
    Flame Guard Cooldown decreased from 35s to 32s
  • ▼
    Lv15 talent Level 15 Talent Searing Chains Duration decreased from +1s to +0.8s
  • ▼
    Lv20 talent Level 20 Talent Searing Chains Damage decreased from +60 to +50

Patch 7.39d

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    Searing Chains Mana Cost increased from 95/100/105/110 to 95/105/115/125

Patch 7.39

  • ▲
    Facet Number of bonus units increased from 1 to 2
  • ▲
    Facet Unit Count increased from 3 to 4

Patch 7.38c

  • ▼
    Sleight of Fist Bonus Hero Damage decreased from 40/80/120/160 to 25/70/115/160

Patch 7.38b

  • ▼
    Base stats Strength gain decreased from 2.6 to 2.3

Patch 7.38

  • ▼
    Searing Chains Unit Count decreased from 3 to 2
  • ▼
    Spirit Searing Chains Info Decreased from 4 to 3 when using Chain Gang facet
  • ▲
    Flame Guard Damage per second increased from 15/25/35/45 to 20/30/40/50
  • ▲
    Flame Guard Magic Barrier increased from 60/135/210/285 to 60/140/220/300
  • ▲
    Fire Remnant Cast Point decreased from 0.2s to 0s
  • ◆
    Spirit Fire Remnant Info Activate Fire Remnant's Cast Point is unchanged

Patch 7.37c

  • ◆
    Sleight of Fist Mana Cost rescaled from 65 to 60/65/70/75
  • ▼
    Flame Guard Damage per second decreased from 20/30/40/50 to 15/25/35/45

Patch 7.37b

  • ▼
    Immolation Damage debuff no longer has a linger duration
  • ▼
    Immolation Damage decreased from 10/20/30/40 to 10/18/26/34
  • ▼
    Sleight of Fist Cooldown increased from 12/10/8/6s to 13/11/9/7s
  • ▼
    Lv10 talent Level 10 Talent Flame Guard Barrier Amount decreased from +200 to +165
  • ▼
    Lv20 talent Level 20 Talent Sleight of Fist Hero Damage decreased from +55 to +50

Patch 7.37

  • ▲
    Facet Second attack damage penalty increased from 40% to 50%
  • ◆
    Immolation New Innate ability. Passive, scales with Fire Remnant
  • ◆
    Immolation Ember Spirit deals 10/20/30/40 damage per second in a 175 AoE around him at all times
  • ◆
    Immolation Can be upgraded with Aghanim's Shard. Increases damage by 10, radius by 175, and grants Fire Remnants the current level of Immolation
  • ◆
    Immolation Enemy can be hit by both Flame Guard and Immolation at the same time, if they are within the smaller of the radiuses
  • ▼
    Searing Chains Mana Cost increased from 80/90/100/110 to 95/100/105/110
  • ▼
    Flame Guard No longer an innate ability nor has a passive component
  • ◆
    Flame Guard Duration rescaled from 10/12/14/16/18s to 12/14/16/18s
  • ◆
    Flame Guard Damage per second rescaled from 15/25/35/45/55 to 20/30/40/50
  • ◆
    Flame Guard Magic damage barrier rescaled from 30/60/135/210/285 to 60/135/210/285

Patch 7.36c

  • ▼
    Sleight of Fist Bonus Hero Damage decreased from 45/85/125/165 to 40/80/120/160

Patch 7.36

  • ◆
    Flame Guard Now is an Innate ability. Active, can be leveled up with skill points
  • ◆
    Flame Guard Flame Guard passively deals 10/15/20/25/30 damage in a 150 radius. Activating it increases damage radius to 500 and increases damage per second
  • ◆
    Flame Guard Ability is disabled on illusions of Ember Spirit
  • ◆
    Flame Guard Magical damage barrier rescaled from 60/135/210/285 to 30/60/135/210/285
  • ◆
    Flame Guard Duration rescaled from 11/14/17/20s to 10/12/14/16/18s
  • ◆
    Flame Guard Active Damage per second rescaled from 25/35/45/55 to 15/25/35/45/55
  • ▼
    Facet When connecting with 2 or more enemies, the enemy closest to Ember Spirit will be attacked a second time with damage reduced by 40% at the end of the Sleight of Fist
  • ◆
    Facet When Searing Chains are cast, they are also cast around each Fire Remnant. A target will not be hit by chains from multiple sources at once
  • ▲
    Facet Unit Count increased from 3 to 4
  • ▲
    Sleight of Fist Cooldown decreased from 15/12/9/6s to 12/10/8/6s
  • ◆
    Lv15 talent Level 15 Talent +50 Flame Guard DPS replaced with +100% Flame Guard DPS
  • ◆
    Talent Affects both passive and active damage
  • ◆
    Lv20 talent Level 20 Talent +1 Searing Chains Target replaced with +60 Searing Chains Damage

Patch 7.35d

  • ▲
    Fire Remnant Base Charge Restore Time decreased from 38s to 35s

Patch 7.35c

  • ▼
    Sleight of Fist Mana Cost increased from 60 to 65

Patch 7.35

  • ▲
    Searing Chains Unit Count increased from 2 to 3
  • ▲
    Sleight of Fist Bonus Hero Damage increased from 45/80/115/150 to 45/85/125/165
  • ▲
    Flame Guard Radius increased from 450 to 500

Patch 7.34c

  • ▼
    Base stats Base Health Regen decreased from 1.25 to 0.5
  • ▼
    Sleight of Fist Mana Cost increased from 50 to 60

Patch 7.34

  • ▲
    Flame Guard Radius increased from 400 to 450
  • ▼
    Fire Remnant Cast Point increased from 0.1s to 0.2s
  • ▼
    Fire Remnant Aghanim's Shard Burn Radius decreased from 600 to 450
  • ◆
    Fire Remnant Aghanim's Shard Burn now only starts dealing damage once the Remnant stops moving
  • ▼
    Activate Fire Remnant Cast Point increased from 0.1s to 0.2s

Patch 7.33e

  • ▼
    Sleight of Fist Attack Interval increased from 0.2s to 0.25s
  • ▼
    Flame Guard Magic Barrier decreased from 65/145/225/305 to 60/135/210/285

Patch 7.33

  • ▲
    Base stats Base Armor increased by 1
  • ◆
    Flame Guard Now stacks additively with other sources of Magic Barriers
  • ▼
    Flame Guard Magic Absorb decreased from 85/190/295/400 to 65/145/225/305

Patch 7.32e

  • ▼
    Lv10 talent Level 10 Talent Damage decreased from +15 to +12
  • ▼
    Lv20 talent Level 20 Talent Sleight of Fist Hero Damage decreased from +65 to +55

Patch 7.32

  • ▲
    Base stats Agility gain increased from 2.9 to 3.2
  • ▼
    Base stats Base Movement Speed decreased from 305 to 300
  • ▲
    Base stats Base Health Regen increased from 0.75 to 1.25
  • ▲
    Base stats Turn rate improved from 0.6 to 0.8
  • ▲
    Flame Guard Mana Cost decreased from 80/90/100/110 to 65/80/95/110
  • ▲
    Activate Fire Remnant Mana Cost decreased from 150 to 100/125/150
  • ▼
    Fire Remnant Cooldown increased from 0s to 0.5s

Patch 7.31d

  • ▲
    Base stats Base Strength increased from 21 to 22
  • ▼
    Sleight of Fist Cast range reduced from 700 to 650

Patch 7.31c

  • ▼
    Sleight of Fist Damage reduced from 60/90/120/150 to 45/80/115/150

Patch 7.31

  • ▼
    Sleight of Fist No longer deals reduced damage to creeps
  • ▲
    Sleight of Fist Cooldown decreased from 18/14/10/6 to 15/12/9/6
  • ◆
    Sleight of Fist Bonus hero damage rescaled from 40/80/120/160 to 60/90/120/150
  • ◆
    Flame Guard Now absorbs 70% of magical damage taken
  • ▼
    Flame Guard Absorb amount reduced from 110/240/370/500 to 85/190/295/400. (Shield disables after receiving 121/271/421/571 damage)
  • ▼
    Lv10 talent Level 10 Talent +280 Flame Guard absorption reduced to +200
  • ▼
    Fire Remnant Cast point increased from 0 to 0.1

Patch 7.30e

  • ▼
    Activate Fire Remnant Cast point increased from 0 to 0.1
  • ▼
    Fire Remnant Scepter no longer reduces manacost

Patch 7.30c

  • ▲
    Base stats Agility gain increased from 2.6 to 2.9
  • ▲
    Base stats Base Health Regen Increased from 0.5 to 0.75

Patch 7.30

  • ◆
    Searing Chains Damage per second rescaled from 50/75/90/100 to 50/70/90/110
  • ▲
    Flame Guard Absorb Amount increased from 80/220/360/500 to 110/240/370/500
  • ▼
    Fire Remnant Aghanim's Scepter Maximum Travel Distance reduced from 3500 to 3000
  • ◆
    Lv20 talent Level 20 Talent +8% Spell Amplification replaced with +1 Searing Chains Targets

Patch 7.29b

  • ▼
    Sleight of Fist Creep damage reduction reduced from 50% to 40%

Patch 7.29

  • ▲
    Searing Chains Backswing reduced from 0.87 to 0.5
  • ▲
    Flame Guard Backswing reduced from 1.07 to 0.6
  • ▲
    Flame Guard Duration increased from 8/12/16/20 to 11/14/17/20
  • ▲
    Fire Remnant Shard now provides you with a charge when killing enemy heroes, rather than spawning a Fire Remnant (except in the case where you die)
  • ▼
    Fire Remnant Cast range reduced from 1500 to 1400
  • ▼
    Fire Remnant Scepter cast range reduced from 4500 to 3500
  • ▲
    Lv15 talent Level 15 Talent increased from +0.8s Searing Chains to +1s

Patch 7.27b

  • ▼
    Flame Guard Damage per second reduced from 30/40/50/60 to 25/35/45/55

Patch 7.26c

  • ▼
    Lv10 talent Level 10 Talent reduced from +20 Damage to +15
  • ▲
    Lv20 talent Level 20 Talent increased from +50 Sleight of Fist Hero Damage to +65
  • ▼
    Lv25 talent Level 25 Talent reduced from -13 Remnant Charge Restore Time to -12

Patch 7.26a

  • ▼
    Searing Chains Cooldown increased from 11/10/12/8 to 13/12/11/10

Patch 7.25

  • ▲
    Searing Chains Cooldown reduced from 14/12/10/8 to 11/10/9/8
  • ◆
    Searing Chains Manacost rescaled from 110 to 80/90/100/110
  • ▲
    Lv10 talent Level 10 Talent increased from +275 Flame Guard Absorption to +350

Patch 7.23b

  • ▲
    Base stats Agility gain increased from 2.1 to 2.6

Patch 7.22f

  • ▼
    Base stats Base armor reduced by 1

Patch 7.22e

  • ▼
    Sleight of Fist Can no longer be used while rooted

Patch 7.22d

  • ▼
    Searing Chains Total damage reduced from 90/160/230/300 to 75/150/225/300
  • ◆
    Aghanim's upgrade Aghanim's Scepter now reduces manacost to 25 instead of 0
  • ▼
    Lv25 talent Level 25 Talent reduced from -25 Remnant Change Restore Time to -20

Patch 7.22

  • ▲
    Aghanim's upgrade Added Scepter upgrade. Fire Remnant cast range is 3 times longer and initial remnant movement speed is 2 times faster. Maximum number of charges increased from 3 to 5. Activate Fire Remnant costs no mana.

Patch 7.21

  • ▲
    Sleight of Fist Cooldown reduced from 30/22/14/6 to 18/14/10/6
  • ▲
    Base stats Base damage increased by 3

Patch 7.20e

  • ▲
    Base stats Strength increased from 20 + 2.4 to 21 + 2.6

Patch 7.20d

  • ▲
    Base stats Base armor increased by 1

Patch 7.20c

  • ▲
    Sleight of Fist Bonus damage increased from 35/70/105/140 to 40/80/120/160
  • ▲
    Lv10 talent Level 10 Talent increased from +200 Flame Guard Absorption to +250
  • ▲
    Lv15 talent Level 15 Talent increased from +50 Flameguard DPS to +60

Patch 7.20b

  • ◆
    Fixed a bug with multiple Fire Remnant instances not doing damage properly
  • ▲
    Sleight of Fist Damage increased from 30/60/90/120 to 35/70/105/140

Patch 7.20

  • ◆
    Fire Remnant Now does damage along the way (at half radius) instead of only at the destination

Patch 7.18

  • ▼
    Fire Remnant Charge restore time increased from 35 to 38

Patch 7.14

  • ◆
    Flame Guard Magical damage absorbed rescaled from 50/200/350/500 to 80/220/360/500
  • ◆
    Searing Chains Duration rescaled from 1/2/2/3 to 1.5/2/2.5/3
  • ◆
    Searing Chains Now does damage in 0.5 second intervals
  • ◆
    Searing Chains Total damage rescaled from 80/120/240/300 to 90/160/230/300

Patch 7.12

  • ▲
    Base stats Base armor increased by 1

Patch 7.10

  • ▲
    Sleight of Fist Bonus hero damage increased from 25/50/75/100 to 30/60/90/120

Patch 7.08

  • ▲
    Sleight of Fist Sleight of Fist Hero Damage increased from 20/40/60/80 to 25/50/75/100

Patch 7.07c

  • ▲
    Lv10 talent Level 10 Talent increased from +150 Flame Guard Absorption to +200
  • ▲
    Lv10 talent Level 10 Talent increased from +20 Damage to +25
  • ▲
    Lv15 talent Level 15 Talent increased from +30 Flame Guard DPS to +50