Dota 2

Elder Titan

Strength melee hero, often played as an initiator, disabler or nuker.

Elder Titan
Strength

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Full history

Until you pick a month the page shows every change. Pick the month you last played to keep only what is new to you. The date is shared by every hero page.

Since you last played

Heavily adjusted

111 lines of changes across 40 patches, condensed below to the ones that still matter.

27 buffs and 23 nerfs in total: roughly even.

Biggest ability changes

  • ▼
    Echo Stomp Damage increased from 60/100/140/180 to 65/110/155/200adjusted 12 times across 11 patches, net nerf
  • ▲
    Momentum Bonus Speed to Armor increased from 5% + 0.5% per level to 7% + 0.5% per leveladjusted 9 times across 6 patches, net buff
  • ▼
    Astral Spirit Return Astral Spirit and Move Astral Spirit sub-abilities no longer break Elder Titan's invisibility when usedadjusted 34 times across 16 patches, net nerf
  • ▲
    Earth Splitter Movement Slow increased from 30/40/50% to 40/45/50%adjusted 7 times across 6 patches, net buff
  • ▲
    Natural Order Radius increased from 350 to 375
  • ▼
    Titan Echo Stomp Info Duration decreased as a part of the comprehensive Disables Reduction

Innate

  • ◆
    Astral Spirit Cooldown rescaled from 23/21/19/17s to 25/23/21/19/17sadjusted 7 times across 1 patch, roughly even

Aghanim’s upgrades

  • ◆
    Scepter Spell Immunity with Aghanim's Scepter replaced with Debuff Immunity with 50% Magic Resistancechanged 2 times, latest shown
  • ▼
    Shard Aghanim's Shard with alt-cast no longer swaps the position if Elder Titan is rootedchanged 2 times, latest shown

Base stats

  • ▲
    Base Health Regen increased from 0.25 to 0.75
  • ▲
    Base Agility increased from 14 to 16
  • ▼
    Base movement speed decreased from 310 to 305
  • ▲
    Base strength increased by 2
Talents changed
  • ◆
    Lv10 talent +25 Attack Speed replaced with +150 Echo Stomp Wake Damage
  • ◆
    Lv15 talent +25 Astral Spirit Hero Attack replaced with 20% of Bonus Movement Speed as Attack Speed
  • ◆
    Lv20 talent +350 Echo Stomp Wake Damage replaced with +30 Astral Spirit Bonus Damage per Hero
  • ◆
    Lv25 talent +450 Echo Stomp Wake Damage replaced with +100% Cleave

Facets were part of the game from 7.36 and were removed in 7.41. Elder Titan had 6 facet changes in between.

Most recent change patch 7.41e, Jul 2026

  • ▲
    Momentum Bonus Speed to Armor increased from 5% + 0.5% per level to 7% + 0.5% per level
  • ▼
    Astral Spirit Return Astral Spirit and Move Astral Spirit sub-abilities no longer break Elder Titan's invisibility when used
Current abilities
  • Echo StompCHANNELED - Elder Titan and his Astral Spirit both stomp the ground, damaging and knocking nearby enemy units unconscious around their locations. The Elder Titan stomp deals physical damage, while the Spirit stomp deals magical damage.
  • Astral SpiritElder Titan sends forth his Astral Spirit, damaging any units it passes through. When the spirit rejoins the Titan, it grants bonus damage and movement speed for each unit it passed through. The Astral Spirit possesses the Echo Stomp, Return Spirit, and Natural Order abilities.
  • Natural OrderReduces all elements to their basic levels, removing base armor and magic damage resistance from nearby enemy units. The armor reduction is centered around the hero, while the magic armor reduction is centered around Astral Spirit.
  • Move Astral SpiritMoves the Astral Spirit to target location.
  • MO
    Momentum innateElder Titan gains armor equal to a percentage of his bonus movement speed.
  • Earth SplitterSends forth a jagged crack in front of Elder Titan. After 3 seconds, the crack implodes, slowing movement while dealing damage to each enemy based on their maximum life. Half of the damage dealt is Magical damage, while the other half is Physical damage.
  • Return Astral SpiritReturns the Astral Spirit to Elder Titan.

What players buy on Elder Titan

Starting items

Early game

Mid game

Late game

Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Every Elder Titan change, patch by patch

All 111 changes Valve listed for Elder Titan since patch 7.12, newest first. Last changed in 7.41e (Jul 2026).

Patch 7.41e

  • ▲
    Momentum Bonus Speed to Armor increased from 5% + 0.5% per level to 7% + 0.5% per level
  • ▼
    Astral Spirit Return Astral Spirit and Move Astral Spirit sub-abilities no longer break Elder Titan's invisibility when used

Patch 7.41d

  • ▲
    Natural Order Radius increased from 350 to 375
  • ▲
    Earth Splitter Movement Slow increased from 30/40/50% to 40/45/50%

Patch 7.41c

  • ▲
    Echo Stomp Damage increased from 60/100/140/180 to 65/110/155/200
  • ▼
    Echo Stomp Aghanim's Shard with alt-cast no longer swaps the position if Elder Titan is rooted

Patch 7.41b

  • ▲
    Momentum Bonus Speed to Armor increased from 3.6% + 0.4% per level to 5.0% + 0.5% per level

Patch 7.41

  • ◆
    Removed Tip The Scales innate ability
  • ◆
    Momentum New innate ability. Passive, can't be leveled up
  • ◆
    Momentum Elder Titan's armor increases by 3.6% + 0.4% per level of his bonus movement speed
  • ◆
    Momentum Only counts movement speed that he has above his base (305) value
  • ◆
    Momentum This ability can't reduce Elder Titan's armor when he is slowed below the base movement speed value
  • ▼
    Astral Spirit No longer provides armor on return
  • ◆
    Astral Spirit Still grants movement speed, which is then used by the innate ability to provide armor
  • ▲
    Earth Splitter Cooldown decreased from 100s to 100/95/90s
  • ◆
    Lv10 talent Level 10 Talent +25 Attack Speed replaced with +150 Echo Stomp Wake Damage
  • ◆
    Lv15 talent Level 15 Talent +25 Astral Spirit Hero Attack replaced with 20% of Bonus Movement Speed as Attack Speed
  • ◆
    Lv20 talent Level 20 Talent +350 Echo Stomp Wake Damage replaced with +30 Astral Spirit Bonus Damage per Hero

Patch 7.40

  • ◆
    Astral Spirit Return Astral Spirit and Move Astral Spirit sub-abilities can now be used while Elder Titan is disabled
  • ▲
    Lv10 talent Level 10 Talent Astral Spirit Move Speed Per Hero increased from +2% to +2.5%
  • ▲
    Lv20 talent Level 20 Talent Natural Order Radius increased from +100 to +150

Patch 7.39b

  • ▼
    Base stats Base movement speed decreased from 310 to 305

Patch 7.39

  • ▲
    Facet Armor Reduction per second decreased from 1 to 0.8
  • ▼
    Facet Magic Resistance Reduction per second decreased from 1% to 0.8%
  • ▼
    Astral Spirit Astral Spirit no longer automatically rejoins Elder Titan on collision with him. Now requires the duration to run out or the Return ability to be cast

Patch 7.38

  • ▼
    Astral Spirit Bonus Speed (Heroes) decreased from 5/6/7/8% to 4/5/6/7%
  • ◆
    Lv20 talent Level 20 Talent +100% Cleave replaced with +350 Echo Stomp Wake Damage
  • ◆
    Lv25 talent Level 25 Talent +450 Echo Stomp Wake Damage replaced with +100% Cleave

Patch 7.37e

  • ◆
    Facet Enemies that leave the AoE now lose 1 stack per second instead of all stacks instantly
  • ◆
    Echo Stomp Damage rescaled from 70/100/130/160 to 60/100/140/180

Patch 7.37b

  • ▲
    Momentum Attack Speed Penalty increased from 75 to 85

Patch 7.37

  • ▼
    Momentum Movement Speed as Attack Speed decreased from 30% to 25%
  • ◆
    Tip the Scales: New Innate ability. Passive, can't be leveled up
  • ◆
    Allied creeps and buildings affected by the Glyph of Fortification or Roshan's Banner deal 100% bonus damage
  • ▼
    Astral Spirit No longer an innate ability
  • ◆
    Astral Spirit Bonus Speed per hero rescaled from 4/5/6/7/8% to 5/6/7/8%
  • ◆
    Astral Spirit Bonus Damage per creep rescaled from 3/3/7/11/15 to 3/7/11/15
  • ◆
    Astral Spirit Bonus Damage per hero rescaled from 10/17/38/59/80 to 17/38/59/80
  • ◆
    Astral Spirit Bonus Armor per hero rescaled from 1/1.5/3/4.5/6 to 1.5/3/4.5/6
  • ◆
    Astral Spirit Mana Cost rescaled from 70/80/90/100/110 to 80/90/100/110
  • ◆
    Astral Spirit Cooldown rescaled from 25/23/21/19/17s to 23/21/19/17s

Patch 7.36a

  • ▲
    Momentum Movement Speed as Attack Speed increased from 20% to 30%

Patch 7.36

  • ◆
    Astral Spirit Now is an Innate ability. Active, can be leveled up with skill points
  • ◆
    Astral Spirit Bonus Speed per hero rescaled from 5/6/7/8% to 4/5/6/7/8%
  • ◆
    Astral Spirit Bonus Damage per creep rescaled from 3/7/11/15 to 3/3/7/11/15
  • ◆
    Astral Spirit Bonus Damage per hero rescaled from 17/38/59/80 to 10/17/38/59/80
  • ◆
    Astral Spirit Bonus Armor per hero rescaled from 1.5/3/4.5/6 to 1/1.5/3/4.5/6
  • ◆
    Astral Spirit Mana Cost rescaled from 80/90/100/110 to 70/80/90/100/110
  • ◆
    Astral Spirit Cooldown rescaled from 23/21/19/17s to 25/23/21/19/17s
  • ◆
    Facet Every second an enemy hero stays under the effect of the aura, they lose an additional 1 armor and 1% magic resistance. Stacks up to 20 times
  • ◆
    Facet When the aura is split between the Elder Titan and Astral Spirit, they will affect only corresponding attributes
  • ▼
    Facet Elder Titan's attack speed is decreased by 75, but he receives 20% of his movement speed as bonus attack speed

Patch 7.35b

  • ▲
    Echo Stomp Wakeup Damage Threshold increased from 55/120/185/250 to 100/150/200/250

Patch 7.35

  • ▲
    Earth Splitter Max HP as Damage increased from 30/40/50% to 34/42/50%

Patch 7.34

  • ▼
    Echo Stomp Radius decreased from 500 to 475

Patch 7.33

  • ▲
    Base stats Base Health Regen increased from 0.25 to 0.75
  • ▼
    Echo Stomp Sleep Duration decreased from 2/3/4/5s to 2/2.8/3.6/4.4s
  • ◆
    Echo Stomp Stomp Damage rescaled from 75/100/125/150 to 70/100/130/160
  • ◆
    Echo Stomp Spell Immunity with Aghanim's Scepter replaced with Debuff Immunity with 50% Magic Resistance
  • ▼
    Titan Echo Stomp Info Duration decreased as a part of the comprehensive Disables Reduction

Patch 7.32e

  • ▲
    Echo Stomp Wakeup Damage Threshold increased from 50/100/150/200 to 55/120/185/250
  • ▲
    Astral Spirit Damage per Hero increased from 14/36/58/80 to 17/38/59/80

Patch 7.32c

  • ◆
    Echo Stomp Shard now also reduces Cooldown by 2s

Patch 7.32

  • ▲
    Base stats Base Agility increased from 14 to 16
  • ▲
    Echo Stomp Damage increased from 70/90/110/130 to 75/100/125/150
  • ◆
    Lv15 talent Level 15 Talent +15% Magic Resistance replaced with +75 Echo Stomp Damage
  • ◆
    Lv20 talent Level 20 Talent +100 Echo Stomp Damage replaced with +100 Natural Order Radius

Patch 7.31d

  • ▲
    Astral Spirit Bonus Speed per creep increased from 1% to 1.5%
  • ▲
    Earth Splitter Cooldown reduced from 120/110/100 to 100

Patch 7.31

  • ◆
    Base stats Base mana regen from 0 to 0.25
  • ▲
    Added a second sub-ability for Ancestral Spirit, Move Ancestral Spirit. Moves the spirit towards the target location. (This is equivalent to selecting the spirit and move-clicking that location)
  • ▲
    Lv10 talent Level 10 Talent +20 attack speed increased to +25
  • ◆
    Lv10 talent Level 10 Talent +15 movement speed replaced with +2% Astral Spirit move speed per hero

Patch 7.30e

  • ◆
    Astral Spirit Movement speed per hero rescaled from 7% to 5/6/7/8%
  • ▼
    Astral Spirit Bonus damage per hero reduced from 20/40/60/80 to 14/36/58/80
  • ▼
    Astral Spirit Vision range reduced from 400 to 350

Patch 7.30

  • ▼
    Echo Stomp Damage reduced from 70/100/130/160 to 70/90/110/130
  • ▲
    Astral Spirit Duration increased from 8s to 10

Patch 7.29b

  • ▲
    Earth Splitter Delay reduced from 2.8 to 2.7182

Patch 7.29

  • ▼
    Earth Splitter Cooldown increased from 100 to 120/110/100
  • ◆
    Earth Splitter Delay from 3.14 to 2.8
  • ▼
    Echo Stomp Mana cost increased from 85/90/95/100 to 100

Patch 7.27b

  • ▲
    Base stats Base strength increased by 2
  • ◆
    Fixed Echo Stomp playing the full channel animation if it was canceled during the cast point
  • ▲
    Astral Spirit Return speed increased from 800 to 900
  • ▼
    Astral Spirit No longer refreshes the current buff when a new spirit is cast and returns before the previous buff expires
  • ◆
    Lv10 talent Level 10 Talent changed from +8 Strength to +20 Attack Speed
  • ◆
    Lv20 talent Level 20 Talent changed from +55 Attack Speed to +100% Cleave

Patch 7.26c

  • ◆
    Lv10 talent Level 10 Talent changed from +150 Health to +8 Strength
  • ▼
    Lv25 talent Level 25 Talent reduced from +475 Echo Stomp Wake Damage to +450

Patch 7.25

  • ▲
    Lv15 talent Level 15 Talent increased from +15% Magic Resistance to +20%
  • ▲
    Lv20 talent Level 20 Talent increased from +100 Echo Stomp Damage to +125

Patch 7.22g

  • ▼
    Astral Spirit Cooldown increased from 17 to 23/21/19/17
  • ◆
    Astral Spirit Buff is now dispellable

Patch 7.22f

  • ▼
    Echo Stomp Manacost reduced from 100 to 85/90/95/100

Patch 7.22c

  • ▲
    Astral Spirit Attack damage bonus per hero increased from 15/30/60/80 to 20/40/60/80

Patch 7.22

  • ◆
    Aghanim's upgrade Reworked Scepter upgrade. Echo Stomp now causes you to become Spell Immune while channeling and for 2 additional seconds per affected enemy hero.

Patch 7.21c

  • ▼
    Astral Spirit Bonus damage from creeps reduced from 6/9/12/15 to 3/7/11/15

Patch 7.21

  • ▼
    Lv10 talent Level 10 Talent reduced from +25 Movement Speed to +20

Patch 7.20d

  • ◆
    Lv25 talent Level 25 Talent changed from Astral Spirit Grants Spell Immunity to +600 Echo Stomp Wake Damage

Patch 7.20c

  • ▼
    Astral Spirit Attack damage per hero reduced from 20/40/60/80 to 15/30/60/80
  • ▼
    Astral Spirit Cooldown increased from 16 to 17

Patch 7.20

  • ▼
    Astral Spirit Damage reduced from 60/90/120/150 to 50
  • ▲
    Astral Spirit Return speed increased from 600 to 800
  • ◆
    Astral Spirit Attack damage per hero from 15/30/45/60 to 20/40/60/80
  • ▲
    Astral Spirit Now provides +1.5/3/4.5/6 Armor per hero hit and +0.5 per creep
  • ▲
    Astral Spirit Movement speed increased from 5% to 7%
  • ▲
    Astral Spirit Movement speed cap increased from 30% to 40%
  • ▲
    Astral Spirit Bonus duration increased from 9 to 10 seconds
  • ◆
    Lv25 talent Level 25 Talent changed from +100% Lifesteal to Astral Spirit Grants Spell Immunity

Patch 7.12

  • ▼
    Echo Stomp Initial Stun duration reduced from 0.8 to 0.2