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Wyrm's Wrath reworked in 7.36170 lines of changes across 46 patches, condensed below to the ones that still matter.
38 buffs and 34 nerfs in total: roughly even.
Biggest ability changes
- ▲Wyrm's Wrath AoE Bonus increased from 25/50/75/100 to 30/60/90/120adjusted 3 times across 3 patches, net buff
- ▼Dragon Tail AoE increased from 25 to 50adjusted 10 times across 7 patches, net nerf
- ▼Elder Dragon Form Level 4 Black Dragon has the following stats: 40 Bonus Move Speed, 35 Corrosive Damage, 100% Splash Damage, 350 Splash Radius, 65 Attack Slow, 45% Movement Slow, and also provides +20% Magic Resistance and free pathingadjusted 39 times across 18 patches, net nerf
- ▲Dragon Blood Health Regen decreased from 4 to 2adjusted 5 times across 4 patches, net buff
- ▲Breathe Fire Fixed the cast indicator not matching the actual damage range of the ability, and also to properly reflect cast range bonusesadjusted 9 times across 6 patches, net buff
- ◆Fireball Duration decreased from 8s to 6sadjusted 9 times across 6 patches, roughly even
- ▼Knight Dragon Tail Info Duration decreased as a part of the comprehensive Disables Reduction
Innate
- ▲Dragon Blood Health Regen and Armor bonuses are multiplied by 1.5x while in Dragon formadjusted 3 times across 1 patch, net buff
Aghanim’s upgrades
- ▼Scepter Aghanim's Scepter Black Dragon stats slightly rescaledchanged 9 times, latest shown
- ▼Shard Shard AoE reduced from 450 to 350changed 5 times, latest shown
Base stats
- ▼Strength gain decreased from 3.6 to 3.2adjusted 3 times across 3 patches, net nerf
- ▲Base movement speed increased by 5adjusted 3 times across 3 patches, net buff
- ▲Base Attack Time improved from 1.7s to 1.6s
- ◆Base Movement Speed decreased from 315 to 310adjusted 2 times across 2 patches, roughly even
- ▼Base Agility decreased from 16 to 14
- ▼Agility gain reduced from 2.2 to 2.0
- ▼Base movemend speed reduced from 285 to 280
- ▲Base intelligence increased by 3
- ▲Base strength increased by 2
- ▲Base damage increased by 1
- ▼Base agility reduced by 3
- ▲Base Damage increased by 2
Talents changed
- ◆Lv10 talent 30% Breathe Fire Damage Reduction replaced with -2s Breathe Fire Cooldown
- ◆Lv15 talent Health decreased from +400 to +300
- ◆Lv20 talent Breathe Fire Damage increased from +200 to +220
- ◆Lv25 talent +50% Wyrm's Wrath effect during Elder Dragon Form replaced with +50% Wyrm's Wrath Bonuses
Facets were part of the game from 7.36 and were removed in 7.41. Dragon Knight had 26 facet changes in between.
Most recent change patch 7.41e, Jul 2026
- ▲Wyrm's Wrath AoE Bonus increased from 25/50/75/100 to 30/60/90/120
Current abilities
Breathe FireUnleashes a breath of fire in front of Dragon Knight that burns enemies and reduces the damage their attacks deal.
Dragon TailDragon Knight smites an enemy unit with his shield, stunning and damaging it and units close to it.
Wyrm's WrathThe life blood of the Dragon improves Dragon Knight's abilities and items to have increased AoE and causes his attacks to deal additional magic damage to enemy units.
FireballIgnites an area, dealing damage over time that lingers on enemies in it. Has reduced cast range when melee.
Dragon Blood innateThe life blood of the Dragon improves Dragon Knight's health regeneration and armor. Regen and armor are increased by 50% during Elder Dragon Form.
Elder Dragon FormDragon Knight assumes the form of the Elder Dragon, increasing the range of his abilities, gaining bonus movement speed, and a ranged attack with various properties. The Dragon evolves per level. The bonuses are cumulative. Level 1 Green: Grants a corrosive damage over time that can also damage buildings. Level 2 Red: Grants splash damage to the dragon's attacks. Level 3 Blue: Grants a debuff immunity piercing movement and attack frost slow on attack.
What players buy on Dragon Knight
Starting items
- Circlet 155g
- Quelling Blade 100g
Early game
- Power Treads 1400g
Speed to get into fights quickly, plus attack damage while laning
- Soul Ring 805g
- Bracer 505g
Mid game
Debuff immunity, to act in a fight without being disabled
Late game
- Octarine Core 5100g
Cooldown reduction so strong spells come back sooner
- Aghanim's Scepter 4200g
- Overwhelming Blink 6800g
Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

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