Dota 2

Doom

Strength melee hero, often played as a carry, disabler or initiator.

Doom
Strength

When did you last play?

Full history

Until you pick a month the page shows every change. Pick the month you last played to keep only what is new to you. The date is shared by every hero page.

Since you last played

Devour reworked in 7.41

179 lines of changes across 47 patches, condensed below to the ones that still matter.

47 buffs and 48 nerfs in total: roughly even.

Biggest ability changes

  • ▼
    Devour Replaces cooldown with 2 charges with 66s restore time. Allows to devour Ancient Neutral Creeps. Gained spells also have 20% bonus AoE and 40% Spell Amplificationadjusted 29 times across 20 patches, net nerf
  • ◆
    Lvl ? Pain Curse Damage decreased from 15% to 10%adjusted 7 times across 5 patches, roughly even
  • ▼
    Doom Damage per second decreased from 25/45/66 to 22/44/66adjusted 16 times across 12 patches, net nerf
  • ▲
    Infernal Blade Max HP As Damage rescaled from 1/2/3/4% to 0.5/1.75/3/4.25%adjusted 13 times across 10 patches, net buff
  • ▲
    Scorched Earth Bonus HP Regen decreased from 7/8/9/10 to 6.66adjusted 23 times across 17 patches, net buff
  • ▼
    Bringer Infernal Blade Info Duration decreased as a part of the comprehensive Disables Reduction

Innate

  • ◆
    Lvl ? Pain Doom deals 10% bonus attack damage to enemies whose level is lower than hisadjusted 2 times across 1 patch, roughly even

Aghanim’s upgrades

  • ▼
    Scepter Aghanim's Scepter no longer increases damage per second by 15changed 8 times, latest shown
  • ▼
    Shard Aghanim's Shard bonus AoE decreased from 20% to 15%changed 8 times, latest shown

Base stats

  • ▲
    Base armor increased from 0 to 3adjusted 2 times across 2 patches, net buff
  • ◆
    Base Health Regen decreased from 1.25 to 0.66adjusted 2 times across 2 patches, roughly even
  • ◆
    Strength gain increased from 3.5 to 3.6adjusted 4 times across 4 patches, roughly even
  • ▲
    Intelligence gain increased from 1.9 to 2.1adjusted 2 times across 2 patches, net buff
Talents changed
  • ◆
    Lv10 talent Devour grants 15% Magic Resistance replaced with +10% Magic Resistance
  • ◆
    Lv15 talent +66 Damage replaced with +1.5% Infernal Blade Max HP As Damage
  • ◆
    Lv20 talent +2.5% Infernal Blade Max HP As Damage replaced with +66 Damage
  • ◆
    Lv25 talent Doom applies Break replaced with Permanent Scorched Earth (ability becomes toggleable with no mana cost and a 2.5s cooldown between toggles)

Facets were part of the game from 7.36 and were removed in 7.41. Doom had 9 facet changes in between.

Most recent change patch 7.41e, Jul 2026

  • ◆
    Infernal Blade Max HP As Damage rescaled from 1/2/3/4% to 0.5/1.75/3/4.25%
  • ▲
    Infernal Blade Base Burn Damage increased from 15/30/45/60 to 18/34/50/66
  • ▼
    Base stats Attack Range decreased from 200 to 175
Current abilities

Facets: Devil's Bargain

  • DevourConsumes an enemy or neutral creep, acquiring any special abilities that it possessed. If alt-cast is activated, Doom will not acquire the creep's abilities. Duration is equal to the cooldown.
  • Scorched EarthCarpets the nearby earth in flames which damage enemies, while also granting Doom increased movement speed and health regeneration.
  • Infernal BladeDoom swings his burning sword, igniting the enemy. Stuns for 0.66 seconds and applies a 4 second burn that deals a base damage plus a percentage of the target's Max HP as damage per second.
  • Devoured AbilityThis slot will be replaced with abilities acquired using Devour.
  • Devoured AbilityThis slot will be replaced with abilities acquired using Devour.
  • DoomInflicts a curse that dispels an enemy and prevents them from casting spells or healing in any way, while taking damage over time. DISPEL TYPE: Basic Dispel
  • Lvl ? Pain innateDoom's attacks curse enemy heroes. After 2.5s, the cursed hero bursts with a pillar of fire, damaging itself and all units in a 66 AoE for 10% of the damage taken from Doom during the curse. The damage and radius of the curse is 66% stronger if the enemy's level is a multiple of 6.

What players buy on Doom

Starting items

Early game

Mid game

Late game

Most bought first, from item purchases in recent professional matches (OpenDota, Nov 2026). Public games can differ.

Every Doom change, patch by patch

All 179 changes Valve listed for Doom since patch 7.06d, newest first. Devour reworked in 7.41. Last changed in 7.41e (Jul 2026).

Patch 7.41e

  • ▼
    Base stats Attack Range decreased from 200 to 175
  • ▲
    Infernal Blade Base Burn Damage increased from 15/30/45/60 to 18/34/50/66
  • ◆
    Infernal Blade Max HP As Damage rescaled from 1/2/3/4% to 0.5/1.75/3/4.25%

Patch 7.41d

  • ▲
    Base stats Intelligence gain increased from 1.9 to 2.1
  • ▼
    Devour Aghanim's Shard bonus AoE decreased from 20% to 15%

Patch 7.41c

  • ▼
    Scorched Earth Bonus HP Regen decreased from 7/8/9/10 to 6.66

Patch 7.41b

  • ▼
    Scorched Earth Damage decreased from 20/35/50/65 to 20/30/40/50
  • ▼
    Doom Damage per second decreased from 25/45/66 to 22/44/66
  • ◆
    Lv10 talent Level 10 Talent Devour grants 15% Magic Resistance replaced with +10% Magic Resistance
  • ◆
    Lv15 talent Level 15 Talent +66 Damage replaced with +1.5% Infernal Blade Max HP As Damage
  • ◆
    Lv20 talent Level 20 Talent +2.5% Infernal Blade Max HP As Damage replaced with +66 Damage

Patch 7.41a

  • ▼
    Base stats Base Armor decreased by 1
  • ▼
    Lvl ? Pain Curse Damage decreased from 15% to 10%

Patch 7.41 Devour reworked

  • ◆
    Lvl ? Pain Ability slightly reworked
  • ▼
    Lvl ? Pain When Doom attacks enemy heroes, he applies a curse upon them. After 2.5s, the cursed hero bursts with a pillar of fire, damaging itself and all enemy units in a 66 AoE for 15% of the damage taken from Doom (the hero) over this duration, including damage from the attack that applied the curse. If the cursed hero's level is a multiple of 6, the curse damage and radius will be increased by 66%
  • ◆
    Devour Now the default cast gained on learning Devour is the one that grants abilities of devoured creeps, and alt-cast state keeps the ones that Doom currently has
  • ▲
    Devour Cooldown decreased from 70s to 66s
  • ◆
    Devour Now upgraded with Aghanim's Shard
  • ◆
    Devour Replaces cooldown with 2 charges with 66s restore time. Allows to devour Ancient Neutral Creeps. Gained spells also have 20% bonus AoE and 40% Spell Amplification
  • ▲
    Scorched Earth Radius increased from 600 to 666
  • ▲
    Scorched Earth Now also provides Doom with 7/8/9/10 bonus health regen
  • ▼
    Scorched Earth No longer upgraded with Aghanim's Shard
  • ▲
    Infernal Blade Stun Duration increased from 0.6s to 0.66s
  • ▲
    Doom Damage per second increased from 25/45/65 to 25/45/66
  • ▲
    Doom Aghanim's Scepter now also applies Break to affected enemies
  • ▼
    Doom Aghanim's Scepter no longer increases damage per second by 15
  • ◆
    Lv15 talent Level 15 Talent Devour Can Target Ancients replaced with +66 Damage
  • ▲
    Lv15 talent Level 15 Talent Scorched Earth Movement Speed increased from +5% to +7%
  • ◆
    Lv20 talent Level 20 Talent -10s Scorched Earth Cooldown replaced with -10s Doom Cooldown
  • ◆
    Lv25 talent Level 25 Talent Doom applies Break replaced with Permanent Scorched Earth (ability becomes toggleable with no mana cost and a 2.5s cooldown between toggles)

Patch 7.40c

  • ▲
    Infernal Blade Mana Cost decreased from 40 to 35

Patch 7.40b

  • ▲
    Base stats Strength gain increased from 3.5 to 3.6

Patch 7.40

  • ▲
    Base stats Intelligence gain increased from 1.7 to 1.9
  • ◆
    Removed Devil's Bargain facet
  • ◆
    Doom Aghanim's Scepter now also increases damage per second from 25/45/65 to 40/60/80

Patch 7.39d

  • ▼
    Devour Bonus Gold decreased from 40/80/120/160 to 35/70/105/140

Patch 7.39c

  • ▼
    Base stats Strength gain decreased from 3.8 to 3.5

Patch 7.39b

  • ▼
    Base stats Base Health Regen decreased from 1.25 to 0.66

Patch 7.39

  • ▼
    Facet Item sell back percentage decreased from 90% to 85%
  • ▲
    Doom Mana Cost decreased from 150/225/300 to 150/200/250
  • ▲
    Doom Aghanim's Scepter radius increased from 300 to 350

Patch 7.38

  • ▲
    Facet Base Charge Restore Time decreased from 85s to 80s
  • ▼
    Facet No longer decreases damage per second
  • ▲
    Lvl ? Pain Bonus damage increased from 15% to 25%
  • ◆
    Infernal Blade Base Burn Damage rescaled from 20/30/40/50 to 15/30/45/60
  • ▼
    Doom Cast Range decreased from 500 to 400
  • ▼
    Doom Damage per second decreased from 30/50/70 to 25/45/65
  • ◆
    Lv10 talent Level 10 Talent +10 Scorched Earth Damage replaced with +0.2s Infernal Blade Stun Duration

Patch 7.37d

  • ▲
    Facet Base Charge Restore Time decreased from 90s to 85s
  • ◆
    Lvl ? Pain Now only applies to Doom's attacks

Patch 7.37c

  • ▼
    Facet Buyback cost penalty increased from 15% to 20%

Patch 7.37

  • ▲
    Facet Every 6.66 minutes, duration is increased by 0.66s (doubled in Turbo)
  • ▼
    Facet Damage per second is decreased from 30/50/70 to 30/45/60

Patch 7.36b

  • ◆
    Lvl ? Pain Damage now works on level 30
  • ▲
    Lvl ? Pain Bonus damage increased from 10% to 15%

Patch 7.36

  • ▼
    Base stats Base Damage decreased by 2
  • ▲
    Base stats Base Health Regen increased from 0.25 to 1.25
  • ▲
    Base stats Strength gain increased from 3.7 to 3.8
  • ◆
    Lvl ? Pain New Innate ability. Passive, can't be leveled up
  • ◆
    Lvl ? Pain Doom deals 10% bonus attack damage to enemies whose level is lower than his
  • ◆
    Facet Replaces 70s cooldown with 2 charges with 90s restore time. Stolen creep abilities are upgraded by one level
  • ◆
    Facet Items sell back for 90% of their price, but buyback costs 15% more
  • ▼
    Devour No longer grants 1/3/5/7 armor for the duration
  • ▼
    Scorched Earth Cooldown increased from 35s to 41/39/37/35s
  • ▼
    Lv10 talent Level 10 Talent Scorched Earth Damage decreased from +12 to +10
  • ▼
    Lv15 talent Level 15 Talent Scorched Earth Movement Speed decreased from +7% to +5%
  • ▲
    Lv20 talent Level 20 Talent Infernal Blade Max HP as Damage increased from +2% to +2.5%

Patch 7.35c

  • ▼
    Scorched Earth Bonus Move Speed decreased from 8/9/10/11% to 7/8/9/10%
  • ▼
    Doom Duration decreased from 16s to 12/14/16s
  • ▼
    Lv10 talent Level 10 Talent Scorched Earth Damage decreased from +15 to +12

Patch 7.35

  • ▲
    Base stats Base Movement Speed increased from 285 to 290
  • ◆
    Devour Neutral abilities now level up automatically at the time when neutral abilities would scale
  • ▲
    Infernal Blade Cooldown decreased from 16/12/8/4s to 13/10/7/4s
  • ▼
    Doom No longer makes a hero deniable
  • ▲
    Lv20 talent Level 20 Talent Infernal Blade Max HP as Damage increased from +1.8% to +2%

Patch 7.34c

  • ▲
    Devour Cooldown/Duration increased from 65s to 70s
  • ▲
    Lv20 talent Level 20 Talent Scorched Earth Cooldown Reduction decreased from 12s to 10s

Patch 7.34

  • ◆
    Scorched Earth Now upgradable by Aghanim's Shard
  • ◆
    Scorched Earth Heals Doom and controlled units for 60% of the damage values
  • ◆
    Infernal Blade Aghanim's Shard Upgrade removed
  • ▲
    Infernal Blade Stun Duration increased from 0.5s to 0.6s
  • ▼
    Doom No longer applies mute
  • ◆
    Doom Now makes the target unable to be healed
  • ▲
    Doom Damage per second increased from 30/45/60 to 30/50/70
  • ▲
    Doom Cooldown decreased from 145s to 140/130/120s
  • ◆
    Lv20 talent Level 20 Talent -35s Doom Cooldown replaced with +1.8% Infernal Blade Damage
  • ◆
    Lv25 talent Level 25 Talent +2.1% Infernal Blade Damage replaced with Doom applies Mute

Patch 7.33e

  • ▼
    Devour Cooldown increased from 60s to 65s

Patch 7.33d

  • ▼
    Base stats Base Armor decreased by 1
  • ◆
    Devour Bonus Gold rescaled from 30/85/140/195 to 40/80/120/160
  • ▼
    Scorched Earth Bonus Movement Speed decreased from 9/11/13/15% to 8/9/10/11%
  • ▼
    Lv15 talent Level 15 Talent Scorched Earth Movement Speed decreased from +10% to +7%

Patch 7.33c

  • ▼
    Devour Bonus Gold decreased from 50/100/150/200 to 30/85/140/195
  • ▼
    Infernal Blade Aghanim's Shard Bonus Damage decreased from 150 to 125

Patch 7.33

  • ▼
    Infernal Blade Stun Duration decreased from 0.6s to 0.5s
  • ▼
    Infernal Blade Aghanim's Shard Base Stun Duration decreased from 1.2s to 1s
  • ▼
    Infernal Blade Duration decreased as a part of the comprehensive Disables Reduction
  • ▼
    Infernal Blade Aghanim's Shard Bonus Stun Duration decreased from 1.8s to 1.45s
  • ▼
    Infernal Blade Duration decreased as a part of the comprehensive Disables Reduction
  • ▼
    Bringer Infernal Blade Info Duration decreased as a part of the comprehensive Disables Reduction
  • ▼
    Doom Aghanim's Scepter Radius decreased from 325 to 300
  • ▼
    Lv10 talent Level 10 Talent Scorched Earth Damage decreased from +20 to +15

Patch 7.32d

  • ▲
    Scorched Earth Damage per second increased from 18/32/46/60 to 20/35/50/65

Patch 7.32

  • ▲
    Base stats Agility increased from 11 + 0.9 to 15 + 1.5
  • ▼
    Devour Is no longer dispelled on death
  • ◆
    Doom Reworked Scepter. Enemies within 325 radius from target also suffer the effects of Doom. Also allows it to be self-cast to affect enemies around caster
  • ◆
    Lv10 talent Level 10 Talent +12% Magic Resistance replaced with Devour grants 15% Magic Resistance
  • ◆
    Lv15 talent Level 15 Talent -8s Scorched Earth Cooldown to +10% Scorched Earth Movement Speed
  • ◆
    Lv20 talent Level 20 Talent +15% Scorched Earth Movement Speed replaced with -35s Doom Cooldown
  • ◆
    Lv20 talent Level 20 Talent +30 Doom DPS replaced with -12s Scorched Earth Cooldown
  • ◆
    Lv25 talent Level 25 Talent +150% Cleave replaced with Doom Applies Break

Patch 7.31

  • ▼
    Devour Gold reduced from 60/110/160/210 to 50/100/150/200
  • ▲
    Devour Now grants Doom 1/3/5/7 armor while digesting a creep
  • ◆
    Infernal Blade Burn damage rescaled from 16/24/32/40 + 1.25/2.5/3.75/5% to 20/30/40/50 + 1/2/3/4%
  • ▼
    Doom Mana cost increased from 150/200/250 to 150/225/300

Patch 7.30e

  • ▼
    Doom Cast range reduced from 550 to 500

Patch 7.30

  • ▼
    Base stats Intelligence Gain reduced from 2.1 to 1.7
  • ▼
    Devour Bonus Gold reduced from 60/120/160/240 to 60/110/160/210
  • ▲
    Scorched Earth Cooldown reduced from 50/45/40/35 to 35
  • ▲
    Scorched Earth Damage increased from 15/30/45/60 to 18/32/46/60
  • ◆
    Scorched Earth Duration rescaled from 15s to 10/12/14/16s
  • ▲
    Infernal Blade Burn Base Damage increased from 16/20/24/28 to 16/24/32/40
  • ▼
    Lv15 talent Level 15 Talent reduced from -10s Scorched Earth cooldown to -8s
  • ▼
    Lv25 talent Level 25 Talent reduced from +2.4% Infernal Blade Damage to +2.1%

Patch 7.29b

  • ▼
    Devour Cooldown and duration reduced from 70 to 60
  • ▲
    Doom Damage per second increased from 25/40/55 to 30/45/60

Patch 7.29

  • ▲
    Base stats Base armor increased from 0 to 3
  • ▲
    Base stats Base damage increased from 54-70 to 58-68
  • ▲
    Base stats Base attack time improved from 2.0 to 1.9
  • ▼
    Devour No longer provides health regen
  • ▲
    Devour Backswing reduced from 0.93 to 0.5
  • ▲
    Devour Gold bonus increased from 50/100/150/200 to 60/120/180/240
  • ▲
    Scorched Earth Backswing reduced from 0.83 to 0.5
  • ▲
    Doom Backswing reduced from 0.73 to 0.4
  • ▼
    Doom Scepter no longer reduces cooldown
  • ◆
    Doom Scepter now also increases Doom duration by 6 seconds
  • ◆
    Lv10 talent Level 10 Talent changed from +3s Doom Duration to +12% Magic Resistance
  • ◆
    Lv10 talent Level 10 Talent changed from +10% Scorched Earth Movement Speed to +20 Scorched Earth Damage
  • ◆
    Lv15 talent Level 15 Talent changed from +30 Scorched Earth Damage to -10s Scorched Earth Cooldown
  • ◆
    Lv15 talent Level 15 Talent changed from +120 Devour Bonus Gold to Devour Can Target Ancients
  • ◆
    Lv20 talent Level 20 Talent changed from Devour Can Target Ancients to +15% Scorched Earth Movement Speed

Patch 7.27d

  • ▼
    Scorched Earth Duration reduced from 16 to 15
  • ▼
    Devour Hp regen reduced from 2/6/10/14 to 1/5/9/13
  • ▼
    Lv10 talent Level 10 Talent reduced from +13% Scorched Earth Movement Speed to +10%

Patch 7.27b

  • ▲
    Base stats Base armor increased by 1
  • ▲
    Base stats Attack range increased from 175 to 200
  • ▲
    Devour Gold increased from 20/80/140/200 to 50/100/150/200
  • ▼
    Devour Regeneration reduced from 3/7/11/15 to 2/6/10/14
  • ▲
    Scorched Earth Backswing animation time reduced (from 1.27 to 0.83)
  • ◆
    Lv10 talent Level 10 Talent changed from +16 Scorched Earth Damage to +2s Doom Duration
  • ◆
    Lv15 talent Level 15 Talent changed from +3s Doom Duration to +30 Scorched Earth Damage

Patch 7.26c

  • ◆
    Lv15 talent Level 15 Talent changed from 16% Evasion to +3s Doom Duration
  • ▲
    Lv25 talent Level 25 Talent increased from +140% Cleave to +150%

Patch 7.24

  • ▼
    Base stats Strength gain reduced from 4.0 to 3.7
  • ▼
    Scorched Earth Movement speed reduced from 12/13/14/15% to 9/11/13/15%
  • ▼
    Devour HP regen reduced from 3/8/13/18 to 3/7/11/15

Patch 7.23f

  • ▼
    Starting strength reduced by 2
  • ▼
    Scorched Earth Damage reduced from 20/35/50/65 to 15/30/45/60
  • ▲
    Scorched Earth Manacost increased from 60/65/70/75 to 60/70/80/90

Patch 7.22

  • ◆
    Devour Now has a creep level limit of 3/4/5/6
  • ▲
    Lv25 talent Level 25 Talent increased from +130% Cleave to +175%

Patch 7.21

  • ▲
    Scorched Earth Cooldown reduced from 55/50/45/40 to 50/45/40/35
  • ◆
    Devour Health regen from 4/8/13/18 to 3/8/13/18

Patch 7.20c

  • ▼
    Devour Hp regen reduced from 5/10/15/20 to 4/8/13/18

Patch 7.20

  • ▲
    Base stats Base attack range increased from 150 to 175
  • ▼
    Devour No longer has a restriction on consuming while another unit is being consumed
  • ▲
    Devour Now gives you 5/10/15/20 HP regen per second while the creep is being consumed
  • ◆
    Devour Now takes a constant 80 seconds to consume a creep
  • ◆
    Devour Can now be toggled off to not steal the creep ability
  • ▼
    Scorched Earth No longer heals
  • ▲
    Scorched Earth Cooldown reduced from 55 to 55/50/45/40
  • ▲
    Scorched Earth Damage increased from 16/24/32/40 to 20/30/40/50
  • ◆
    Lv10 talent Level 10 Talent changed from +10 Scorched Earth Damage/Heal to +20 Scorched Earth Damage

Patch 7.18

  • ▼
    Base stats Base movement speed reduced from 285 to 280

Patch 7.16

  • ▼
    Infernal Blade Base damage reduced from 25/30/35/40 to 25
  • ▼
    Scorched Earth Movement speed reduced from 14% to 11/12/13/14%

Patch 7.10

  • ▲
    Base stats Base Intelligence increased by 2
  • ◆
    Lv10 talent Level 10 Talent changed from +25 Movement Speed to +16% Scorched Earth Movement Speed

Patch 7.06d

  • ▲
    Doom Doom duration increased from 15 to 16 seconds